Post by Hinota✾ on Jun 16, 2020 16:21:06 GMT -5
Name of Spell: Forgiving Grace
Elemental Type: Miasma
Rank & Spell Type: Junior ¦ Healing
Range & Speed: 25 ¦ 10
Mana Cost: 10 ¦ 5
Stats Affected: n/a
Applicable Perks: Elemental Oddity ¦ Archangel's Blessing
Description: Hinota starts taking a long quiet breath in slowly as her eyes start to turn a gentle spring green just as she closes her eyes, when her eyes are fully closed she brings her hands to her chest and clasps them near her heart almost as if she is doing some sort of prayer, it is now that her eyes have began to glow so much that a person would be able to see them through her eyelids. Eventually she would start to release the strawberry-mango scented miasma infused breath from between her lips slowly which would surround not only herself but with the use of ammo rules any allies within range and begin healing them, This spell will also actively try and attempt to remove any hex, curse, debuff, venom or poison from anyone that it is used on and will remain active until Hinota either runs out of mana or deactivates it herself.
Name of Spell: Pure Innocence
Elemental Type: Flower
Rank & Spell Type: Junior ¦ Healing
Range & Speed: 25 ¦ 10
Mana Cost: 10 ¦ --
Stats Affected: n/a
Applicable Perks: Elemental Oddity ¦ Archangel's Blessing
Description: This is one of the more unusual spells that Hinota has in her arsonal as she normally isn't one for being touched and she can't use this. To activate this spell she needs to actively be holding onto the person either by hugging them, holding their hand etc. Once the contact is made an oversized blossom of a skeleton flower seems to appear around Hinota and the one she is connected to, it is currently in a closed state and the gold and white petals seem to be in a translucent state. As it slowly starts to open the scent of clean crisp water can be smelled almost as if it was trying to get rid of anything harmful in the air. Like her other healing spells it will actively try to remove any hex, curse, debuff, venom or poison that might be affecting her or the one she is touching. This spell can only affect Hinota and one other person she is touching, also it is only active for a single round before deactivating itself.
Elemental Type: Miasma
Rank & Spell Type: Junior ¦ Healing
Range & Speed: 25 ¦ 10
Mana Cost: 10 ¦ 5
Stats Affected: n/a
Applicable Perks: Elemental Oddity ¦ Archangel's Blessing
Description: Hinota starts taking a long quiet breath in slowly as her eyes start to turn a gentle spring green just as she closes her eyes, when her eyes are fully closed she brings her hands to her chest and clasps them near her heart almost as if she is doing some sort of prayer, it is now that her eyes have began to glow so much that a person would be able to see them through her eyelids. Eventually she would start to release the strawberry-mango scented miasma infused breath from between her lips slowly which would surround not only herself but with the use of ammo rules any allies within range and begin healing them, This spell will also actively try and attempt to remove any hex, curse, debuff, venom or poison from anyone that it is used on and will remain active until Hinota either runs out of mana or deactivates it herself.
Name of Spell: Pure Innocence
Elemental Type: Flower
Rank & Spell Type: Junior ¦ Healing
Range & Speed: 25 ¦ 10
Mana Cost: 10 ¦ --
Stats Affected: n/a
Applicable Perks: Elemental Oddity ¦ Archangel's Blessing
Description: This is one of the more unusual spells that Hinota has in her arsonal as she normally isn't one for being touched and she can't use this. To activate this spell she needs to actively be holding onto the person either by hugging them, holding their hand etc. Once the contact is made an oversized blossom of a skeleton flower seems to appear around Hinota and the one she is connected to, it is currently in a closed state and the gold and white petals seem to be in a translucent state. As it slowly starts to open the scent of clean crisp water can be smelled almost as if it was trying to get rid of anything harmful in the air. Like her other healing spells it will actively try to remove any hex, curse, debuff, venom or poison that might be affecting her or the one she is touching. This spell can only affect Hinota and one other person she is touching, also it is only active for a single round before deactivating itself.