Post by Valo Stark✾ on May 13, 2022 15:22:32 GMT -5
*Please Note these spells are free, from the item traded to Valo: Rerolling Fate. As they are new variations of Valo's old spells of the same rank.
Name of Spell: 残心 ( Zanshin / Remaining Mind )
Element: Pure Aura
Rank: Grand
Size: 2.5 Meters
Mana Cost: 50 | 25
Type of Golem: Predator
Applicable Perks: Puppet Maser, Armament, Elemental Oddity: Fire
Description: The Zanshin a series of predator golems even more powerful than the previous Budō. They function in a similar way, using their speed and power to their advantage in battles. They fight directly with their master in battle never leaving his side unless commanded to do so. Like the Budō their movements are direct copies of Valo's, using punches, kicks, knees and elbow strikes to land very punishing amounts of damage. The Zanshin are not as tall, as golems in the past. Only standing about 6'9 Valo believed that the size of these was better suited to be close to a humans. Allowing for more usage and better efficiency. Being made purely of Valo's Aura each attack having a trail of flame behind it to inflict burning damage because of his fire oddity. The Zanshin are capable of flight and transportation following the transportation guidelines for grand ranked golem spells, because of their size they can only carry up to three people at speeds of 36 m/s. They fully respond to commands given by it's user through a mana connection and also verbally. The Zanshin are usually always summoned as a pair, following the ammo rules for grand rank golems. Valo summons these golems by clapping his hands and closing both fists.
Name of Spell: 月光 ( Gekkō / Moonlight )
Element: Pure Aura
Rank: Grand
Size: 3.5 Meters
Mana Cost: 50 | 25
Type of Golem: Guardian
Applicable Perks: Puppet Maser, Armament, Elemental Oddity: Fire
Description: The Gekkō a new type of golem Valo has constructed. The Gekkō's main objective is for defense and protection. Gekkō is a large blue aura flaming phoenix golem, with wide wings that are used as shields to cover Valo or any ally from incoming attacks. Made purely from Valo's own aura while it is mostly blue, there are shades of magenta color in the eyes. Also because of his oddity of fire, some parts of it's body are lit a flame. The size of it's body is 3.5 meters, but the size of each wing is 2.5 meters for incredibly large wings. Do to it's large blue flaming wings, it can take flight although at a slow speed. This golem is not built for speed, like Valo's other golems. But it's impenetrable defenses make up for it, but it's attack power is not to be taken lightly for it can be devastating. Each attack from Gekkō from any part of it's body will inflict severe fire damage as well. The golem can be used for transportation, following the transportation rules from grand rank golems. Carrying five people at a time, at speeds of 12 m/s. They fully respond to commands given by it's user through a mana connection and also verbally. The Gekkō are usually always summoned as a pair, following the ammo rules for grand rank golems. Valo summons these golems by clapping his hands and bringing both thumbs together so his hands resemble wings.
Name of Spell: トンボ (Tonbo / Dragonfly)
Element: Pure Aura
Rank: Senior
Size: 9 Meters
Mana Cost: 30 | 15
Type of Golem: Guardian
Applicable Perks: Puppet Maser, Armament, Elemental Oddity: Fire
Description: The Tonbo is a long dragon type golem made purely of Valo's own aura. Tonbo is mostly blue in color and even longer, reaching a maximum height of 9 meters long. It's also able to fly to travel and attack from the air. aggressive and uses everyone of it's limbs to attack, including it's jaws and tail as well. Each attack from Tonbo inflicts fire burning damage that can cause minor third degree burns because of Valo's fire like oddity. These golems are mostly used for it's defensive capabilities though, the scales on it's body are extremely tough and hard allowing it to withstand some strong attacks. Tonbo can be used for transportation following the transportation guidelines for senior ranked golem spells, carrying up to three people and traveling 9 m/s. They fully respond to commands given by it's user through a mana connection and also verbally. This spell also follows the ammo rules for golems, at the senior rank. Valo summons these golems by clapping his hands and touching both index fingers together.
Name of Spell: 武道 (Budō / Martial Way)
Element: Pure aura
Rank: Senior
Size: 2 Meters
Mana Cost: 30 | 15
Type of Golem: Predator
Applicable Perks: Puppet Maser, Armament, Elemental Oddity: Fire
Description: Wanting a set of golems that move faster and hit harder, he created the Budō. More humaniod in appearance than his usual creations, the Budō golems can stand about 2 meters tall in height. But their strength and speed are not to be taken lightly, they are used primarily for overwhelming offense that fight directly along side Valo. They attack with precise strikes, such as punches, kicks, elbow and knee strikes each attack having a trail of blue energy like flame behind it to inflict burning damage as well. Their attacks look similar to their masters own mimicking his movements precisely. They are also capable of flight, using flaming wings on their backs. Mostly used as a group following the ammo rules for golems at the senior rank, their attacks can almost look like a fiery dance while unleashing an onslaught of offensive maneuvers. The Budō can be used for transportation following the transportation guidelines for senior ranked golem spells. They fully respond to commands given by it's user through a mana connection and also verbally. Valo summons these golems by clapping his hands and then pressing his knuckles together.
Name of Spell: शिव (Śiva 'Shiva' / 'The Auspicious One' & 'The Pure One')
Element: Pure Aura
Rank: Archmage | Elemental Incarnate
Size: 2.3 Meters tall
Mana Cost: 80 | 40
Type of Golem: Predator
Applicable Perks: Puppet Maser, Armament, Elemental Oddity: Fire
Description: Śiva is without question the most powerful summon of Valo's aura golem spell series. It is temporary life given to his element, born from Valo's own pure mana. Because of this it is similar his spirit Agneya Astra herself, although not a spirit. But like Agneya, Śiva is an extension of Valo himself. While it does not have a personality of it's own, it has limited sentience and can act and fight with utmost efficiency with no direction given at all. But Śiva will always take into consideration it's master's best interest, and act accordingly to his will. Śiva itself has a very human appearance because of it's face, but it is quickly noticed that it is not human at all. It has long white hair that reach to it's upper back. Blue skin and golden yellow pupils with sharp irises and the sclera are black. Two grey white horns that are shaped forward. Two blue translucent wings coming from it's shoulder blades, used for flight. Standing at a imposing 2.3 meters tall, it is definitely not the tallest of Valo's golems but it's sheer power, strength and speed is so overwhelming it highly makes up for it.
Because it is a further extension of Valo's element and mana and thus himself coupled with it's own sentience, Śiva is a undoubtably a force of nature when called upon in battle. Able mimic it's masters fighting style, while also having one of it's own. And because of their connection the master and Elemental incarnate are able to fight in tandem seamlessly with perfect unison. Valo is only able to summon one Śiva, as it is not a normal golem spell it is quite unique thus no copies can be made. Śiva is able to used for transportation purposes following the transportation rules for golems. But can only carry up to six people because of it's size.
Golem Spells:
Name of Spell: 残心 ( Zanshin / Remaining Mind )
Element: Pure Aura
Rank: Grand
Size: 2.5 Meters
Mana Cost: 50 | 25
Type of Golem: Predator
Applicable Perks: Puppet Maser, Armament, Elemental Oddity: Fire
Description: The Zanshin a series of predator golems even more powerful than the previous Budō. They function in a similar way, using their speed and power to their advantage in battles. They fight directly with their master in battle never leaving his side unless commanded to do so. Like the Budō their movements are direct copies of Valo's, using punches, kicks, knees and elbow strikes to land very punishing amounts of damage. The Zanshin are not as tall, as golems in the past. Only standing about 6'9 Valo believed that the size of these was better suited to be close to a humans. Allowing for more usage and better efficiency. Being made purely of Valo's Aura each attack having a trail of flame behind it to inflict burning damage because of his fire oddity. The Zanshin are capable of flight and transportation following the transportation guidelines for grand ranked golem spells, because of their size they can only carry up to three people at speeds of 36 m/s. They fully respond to commands given by it's user through a mana connection and also verbally. The Zanshin are usually always summoned as a pair, following the ammo rules for grand rank golems. Valo summons these golems by clapping his hands and closing both fists.
Type | Power | Durability | Sensory | Range | Speed | Health |
Predator | 155 (+5) | 75 (+5) | 140 (+5) | 150 M | 36 M/S | Grand + Junior |
Name of Spell: 月光 ( Gekkō / Moonlight )
Element: Pure Aura
Rank: Grand
Size: 3.5 Meters
Mana Cost: 50 | 25
Type of Golem: Guardian
Applicable Perks: Puppet Maser, Armament, Elemental Oddity: Fire
Description: The Gekkō a new type of golem Valo has constructed. The Gekkō's main objective is for defense and protection. Gekkō is a large blue aura flaming phoenix golem, with wide wings that are used as shields to cover Valo or any ally from incoming attacks. Made purely from Valo's own aura while it is mostly blue, there are shades of magenta color in the eyes. Also because of his oddity of fire, some parts of it's body are lit a flame. The size of it's body is 3.5 meters, but the size of each wing is 2.5 meters for incredibly large wings. Do to it's large blue flaming wings, it can take flight although at a slow speed. This golem is not built for speed, like Valo's other golems. But it's impenetrable defenses make up for it, but it's attack power is not to be taken lightly for it can be devastating. Each attack from Gekkō from any part of it's body will inflict severe fire damage as well. The golem can be used for transportation, following the transportation rules from grand rank golems. Carrying five people at a time, at speeds of 12 m/s. They fully respond to commands given by it's user through a mana connection and also verbally. The Gekkō are usually always summoned as a pair, following the ammo rules for grand rank golems. Valo summons these golems by clapping his hands and bringing both thumbs together so his hands resemble wings.
Type | Power | Durability | Sensory | Range | Speed | Health |
Guardian | 140 (+5) | 155 (+5) | 75 (+5) | 80 m | 12 m/s | Archmage |
Name of Spell: トンボ (Tonbo / Dragonfly)
Element: Pure Aura
Rank: Senior
Size: 9 Meters
Mana Cost: 30 | 15
Type of Golem: Guardian
Applicable Perks: Puppet Maser, Armament, Elemental Oddity: Fire
Description: The Tonbo is a long dragon type golem made purely of Valo's own aura. Tonbo is mostly blue in color and even longer, reaching a maximum height of 9 meters long. It's also able to fly to travel and attack from the air. aggressive and uses everyone of it's limbs to attack, including it's jaws and tail as well. Each attack from Tonbo inflicts fire burning damage that can cause minor third degree burns because of Valo's fire like oddity. These golems are mostly used for it's defensive capabilities though, the scales on it's body are extremely tough and hard allowing it to withstand some strong attacks. Tonbo can be used for transportation following the transportation guidelines for senior ranked golem spells, carrying up to three people and traveling 9 m/s. They fully respond to commands given by it's user through a mana connection and also verbally. This spell also follows the ammo rules for golems, at the senior rank. Valo summons these golems by clapping his hands and touching both index fingers together.
Type | Power | Durability | Sensory | Range | Speed | Health |
Guardian | 90 | 110 | 50 | 40 M | 9 m/s | Grand |
Name of Spell: 武道 (Budō / Martial Way)
Element: Pure aura
Rank: Senior
Size: 2 Meters
Mana Cost: 30 | 15
Type of Golem: Predator
Applicable Perks: Puppet Maser, Armament, Elemental Oddity: Fire
Description: Wanting a set of golems that move faster and hit harder, he created the Budō. More humaniod in appearance than his usual creations, the Budō golems can stand about 2 meters tall in height. But their strength and speed are not to be taken lightly, they are used primarily for overwhelming offense that fight directly along side Valo. They attack with precise strikes, such as punches, kicks, elbow and knee strikes each attack having a trail of blue energy like flame behind it to inflict burning damage as well. Their attacks look similar to their masters own mimicking his movements precisely. They are also capable of flight, using flaming wings on their backs. Mostly used as a group following the ammo rules for golems at the senior rank, their attacks can almost look like a fiery dance while unleashing an onslaught of offensive maneuvers. The Budō can be used for transportation following the transportation guidelines for senior ranked golem spells. They fully respond to commands given by it's user through a mana connection and also verbally. Valo summons these golems by clapping his hands and then pressing his knuckles together.
Type | Power | Durability | Sensory | Range | Speed | Health |
Predator | 110 | 50 | 90 | 110 m | 27 m/s | Senior |
Name of Spell: शिव (Śiva 'Shiva' / 'The Auspicious One' & 'The Pure One')
Element: Pure Aura
Rank: Archmage | Elemental Incarnate
Size: 2.3 Meters tall
Mana Cost: 80 | 40
Type of Golem: Predator
Applicable Perks: Puppet Maser, Armament, Elemental Oddity: Fire
Description: Śiva is without question the most powerful summon of Valo's aura golem spell series. It is temporary life given to his element, born from Valo's own pure mana. Because of this it is similar his spirit Agneya Astra herself, although not a spirit. But like Agneya, Śiva is an extension of Valo himself. While it does not have a personality of it's own, it has limited sentience and can act and fight with utmost efficiency with no direction given at all. But Śiva will always take into consideration it's master's best interest, and act accordingly to his will. Śiva itself has a very human appearance because of it's face, but it is quickly noticed that it is not human at all. It has long white hair that reach to it's upper back. Blue skin and golden yellow pupils with sharp irises and the sclera are black. Two grey white horns that are shaped forward. Two blue translucent wings coming from it's shoulder blades, used for flight. Standing at a imposing 2.3 meters tall, it is definitely not the tallest of Valo's golems but it's sheer power, strength and speed is so overwhelming it highly makes up for it.
Because it is a further extension of Valo's element and mana and thus himself coupled with it's own sentience, Śiva is a undoubtably a force of nature when called upon in battle. Able mimic it's masters fighting style, while also having one of it's own. And because of their connection the master and Elemental incarnate are able to fight in tandem seamlessly with perfect unison. Valo is only able to summon one Śiva, as it is not a normal golem spell it is quite unique thus no copies can be made. Śiva is able to used for transportation purposes following the transportation rules for golems. But can only carry up to six people because of it's size.
Power | Durability | Sensory | Control | Mana Pool | Mana Regen |
200 | 100 | 180 | 100 | 288/288 | 15 |
Type | Speed | Range | Health |
Predator | 45 m/s | 180 m | Archmage + Junior |
Golem Spells:
- Name of Spell: アマテラスの刃 ( Amaterasu No Ha / Blades of Amaterasu)
Elemental Type: Pure aura
Rank & Spell Type: Senior | Attack Creation | Physical Reinforcement
Range & Speed: 80 meters | 65 meters AOE | 50 m/s
Mana Cost: 30 | 15
Stats Effected: Speed + 20 m/s
Applicable Perks: Area of Triumph, Full Blitz, Quick Shot, Battle Knight, Apex Predator, Elemental Oddity: Fire
Description: Amaterasu No Ha are extremely hot ethereal swords made of pure aura and heat with blue and magenta colors. The blade is also much longer reaching five feet in height, as it hovers right behind its caster including the handle which is warm enough to grip. Śiva activates this spell by bringing it's hands together and opening them creating the blade in between them. The blade will follow directly behind it's as he moves throughout the battle field. He is still able to control the blade at will now moving at 50 m/s within range of 65 meters AOE, the blade are also capable of following the movement of his physical strikes if he so wishes. Each attack from the blade itself is extremely hot, and will do minor third degree burning damage with every strike causing senior rank damage. Whomever is holding the sword receives a massive increase in speed. Śiva is also able to make more blades following senior rank spell ammo rules. - Name of Spell: 熱根絶 (Netsu Konzetsu / Heat Eradication )
Elemental Type: Pure Aura | Attack Creation
Rank & Spell Type: Senior
Range & Speed: 80 meters | 65 meters AOE | 50 m/s
Mana Cost: 30 | 15
Stats Effected: + 9 Power
Applicable Perks: Area of Triumph, Quick Shot, Battle Knight, Apex Predator, Elemental Oddity: Fire
Description: Netsu Konzetsu is a simple spell with destructive effects. Holding out both arms in front of itself, Śiva creates a large orb made of pure destructive mana. The orb is about 15 cubic meters in size, the outer layer is blue while the inside is magenta. Śiva can fire off the large orb as an projectile attack, reaching up to 80 meters. When it hits it's intended target a explosion of pure mana and aura energy engulfs the target causing senior rank damage. Śiva is able to make more orbs following the senior rank rules spell ammo rules. Each orb is extremely hot, and will do minor third degree burning damage with every strike causing senior rank damage. - Golem Spell 3
- Golem Spell 4