In this world, Magic is Everything. All people, all races, are granted with the power to perform mystical and magical feats via grimories, mystical tomes granted to each and every child on their 15th birthday. Those blessed by the mana can have their names written down in legend.
Shattered Grimoires is the work of the mind(s) of Ardere & Shattered Grimoire's staff. All characters and content are copyright their creators, and may not be replicated without their creators' permission. Black Clover is owned by Yuki Tabata and published by Viz Shonen Jump. All images belong to their original owners. The theme you are currently viewing was made by Eliza of ElizaCodes exclusively for Shattered Grimoires.
Asmodeus has given an order for his sons and daughters to go and corrupt a much more primal link to the world to further their goals...the leylines. Sending out five of his children to the awakened hotspots awakened by the mages of Clover he tells them to take over these areas and corrupt them so that more daemonspawn can enter the world.
[attr="class","shadowsSub"]Details
Maximum Number of Players: 2 Minimum | 4 Max
[break]Minimum Word Count: 3,500
[break]Location: Witches Forest Outskirts
[break]Special Requirements:N/A
[attr="class","shadowsSub"]NPC Information
What NPCs are in this mission? Please fill out the template for any notable NPCs. While those you have to socially interact with during the mission are not required, any enemy that is presented in the mission must be listed here.
[break]Magic Element and Types: Shadow | Attack | Restraint
[break]Combat Style: Fezek the Wrathful will always use his sword to attack his enemies, supplementing his attacks with Attack Creation, or restrain his foes so they suffer every moment as his prisoners.
[break]Additional Information: Fezek wields a greatsword as if it were some sort of small blade, his strength is immeasurable and he acts as a vanguard to the Princes of Asmodeus. He wants to bring destruction to the world and rule over his other siblings. He wears grey armor and is the peak of physical conditioning.
[attr="class","julienglass2scroll"] Sol hadn't known what to expect when he got the alert to assemble at the outer edge of the witches forest, he had been focusing on meditating and gaining more insight into his decay magic when he had been alerted by a fellow mantis that he was needed at the forest and it wasnt just him he had been told that his friend Valo would be showing up as well so that gave him something to look forward too.the pale blood mage flipped his hood over his head to block the sun from burning him too badly and headed out to the broom closet before grabbing his broom and took off towards the forest of witches, as he felt the wind gusting over him Sol thought about what was to come and his own strength at current since while he had gained more strength he still felt it wasnt enough for what was to come and if he didnt keep improving then most likely he would end up dieing in the battle with the daemons. [break][break] “I need to get stronger if I am to survive such a battle and I dont intend on dieing anytime soon” he muttered to himself as he gripped the katana at his side firmly as he moved thru the air. The decay mage couldn't deny the idea of being near the witches forest given what was known put him on edge since one wrong move and it could cause an incident that might descend into all out war which was not something that was needed at current, seeing the edge of the forest approaching Sol quickly descended and would quickly stash his broom in a safe spot near the edge of the forest after he had landed. Now that he was here he leaned against a tree and would wait for the others to arrive so they could begin the task they had whatever it was,'as long as we dont get caught by witches while we are here ill be happy the last thing we need is to give them a casus belli to go to war with us' he thought to himself as his ruby eyes scanned the tree line from his postion to make sure there was no odd movements
[break][break] An ornate katana with a twenty-four-inch (60 cm) blade. the sheath is made of what seems to be made of marble which has been carefully carved into and engraved with what looks like ruby, the base of the sheath has a gold kojiri. Just above the midway point, there seems to be a piece of onyx that has been set around the sheath, the top and bottom of the onyx seems to have the same white marble though it has been fashioned to look almost like fur or feathers. Connected to the onyx there seems to be additional ruby fastenings with ruby chains connecting one part to the next, near the top there is a ruby set in gold that leads off to three carmine red tassels. The handguard seems to be made out of gold leading into the hilt a hilt that is just under half the size of the blade that covered in lackered red marble before being surrounded in black ribbon with gold helm and small ruby beads at each crossing pattern of the ribbon. [break][break] The corrupting shadow was made using an unknown method outside of a certain noble family within Clover. This family has been shunned by many other noble houses because of their appearances and they macabre magic that they are born with so choose to remain in the forsaken region instead of the noble. Not a lot is known about this secretive family, it's hierarchy or its family mechanics and they aim to keep it that way, it allows them to continue doing what they are without too many questions being asked. One thing people will notice of this family is that when they pass their trial of adulthood they start wielding a weapon of some sort and how the dynamics of the family will change to that person. [break][break] Abilities: [break][break]
Type & Uses: Trigger ¦ 4 uses[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory ¦ Homing[break] Mana Cost: 8 per trigger ¦ 15 recharge[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +4 Power (self)[break] Description:[break] The blade itself gets covered in what can only be described as flames made of shadow, swiping the blade towards the enemy releases a two meter wide shadow arc, the arc would only be around one centimeter tall until it neared something were it would become three meters tall and almost forming a disk making it harder to dodge. When deaing damage the attack deals Junior rank damage. With the use of ammo rules additional shadow arcs can be created per trigger in addition to this with the use of the homing rules the shadow arc is able to follow a designated target.
[break][break] Name of ability Unity Spiral[break]
Type & Uses:Flow ¦ 3 turns ¦ 2 Overheat[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory ¦ Homing[break] Mana Cost: 8 ¦ 4[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +4 control (self)[break] Description:[break] Pointing the blade straight forward quickly is the way that this ability activates. The moment that it is a dual spiral around one meter long by half a meter wide flies free towards its intended target. The spirals deal junior rank damage when they hit a target. With the use of ammo rules, additional spirals can be made per round in addition to this with the use of the homing rules the shadow arc is able to follow a designated target.
[break][break] Name of ability Unholy Eclipse[break]
Type & Uses: Flow ¦ 3 turns ¦ 2 Overheat[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory[break] Mana Cost: 8 ¦ 4[break] Range & Speed: 10m aoe ¦ 10 m/s[break] Stats Affected: n/a[break] Description:[break] Moving their hand up the blade turning it from it's silver and red colour to being pure darkened shadow, flicking the blade makes the shadow leave the blade and start to creep to the max range it can go to dealing junior rank damage to everyone within the range of the spell, with the use of ammo rules the wielder can avoid allies if they so wish.
Post by Valo Stark✾ on Sept 20, 2022 20:11:58 GMT -5
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Valo Stark
"Don't need a reason to seek strength."
Valo was riding on his large azure colored dragon golem as it flew threw the air. His eyes were closed and a small smile was on his face, he was letting the sun beams hit his face and the wind blow through his hair. He took a deep breath in and let it out, it had been a long time since he felt such peace of mind. Reminding him of his early days as a magic knight, when he was trying to figure out how to get his foot off the ground.
The past few months nearly a year had been nothing but sad news and tragic events, and even more concerns that he had face. But he was not getting through most of them, his magic was coming back though in a new element he was getting more and more of a grasp on it everyday. So much so that he actually felt stronger than he was before. Hinota was getting her memory back and improving her condition more and more. Of course things weren't all rainbows and sunshine, the daemon threat was till very real and other concerns around the world. But now he could face head on as a magic knight and thats exactly what he planned to do today.
This mission was of extreme importance, as the royal knights started to take their fight directly to the daemon's themselves. They weren't going to sit idly by, apparently some of Asmodeus's children started to attack certain parts of clover for whatever reason. The mission objective was not only stop the threat but to figure out what was their plan.
Valo was getting closer to the Witches forest and his ki sensory alerted him of Sol's presence. So he had his golem flew over to the blood mage. A grin was on Valo's face when he saw his fellow Green Mantis, and royal knight member. Valo stood up on top of his golem and folded his arms. "Sol Shinryu! Do not block your skin from the sun! The sun loves you! And you need it!" he said as the sun rays beamed over him. But that was easy for him to say, he was a former fire mage who practically lived in the heat. Even now with his new element it still had the oddity of flames and heat. The bright sun was always and ally to Valo. The aura mage hopped off his dragon and landed right in front of the blood mage.
Agneya Astra flew out off of Valo's head looking at Sol. "Your getting paler by the day Shinryu." she teased him with a sly grin on her tiny face. Valo looked at her with a face. "Agenya- Wait. Where are the others?" Valo asked looking around.
Name of Spell: 明け ( Ake / Daylight) Element: Pure Aura Rank: Grand Size: 2 Meters Mana Cost: 50 | 25 Type of Golem: Balanced Applicable Perks: Puppet Master, Armament, Elemental Oddity: Fire
Description: By clapping his hands Valo is able to summon his grand rank golem. Ake. Ake's entire body is colored in a shade of blue, with his main body being a lighter Azure blue, while his talons and horns colored in more of a darker midnight blue. Ake also emits light from different areas of his body, notably his eyes that seem to have a blue flame effect, and the scales on his wings that emit an aqua color glow. He possesses a total of six large wings on his body that enable it to fly. A pair of horns and a long powerful tail that can both be used for attacking, along with it's arms legs and strong crushing jaw attacks. A balanced golem having many different uses, good for attack and defense as well as scouting. Ake is a powerful golem that can use viscous burning attacks that can rip it's targets to shreds. The Ake can fly easily and they can be used for transportation following the transportation guidelines for grand ranked golem spells, carrying five people at a time with speeds of 24 m/s. They fully respond to commands given by it's user through a mana connection and also verbally. The Ake are usually always summoned as a pair, following the ammo rules for grand rank golems.
[attr="class","tamaflowersscroll"] Hinota hadn't managed to return back to the Blake estate since her last visit and she had been made to promise that she wouldn't enter that mana zone again without a method to sense or without someone that could do such a thing. As much as she wanted to argue the fact she knew that they were right, the last thing she wanted to do was forget herself once more. It had been a stressful few months and though she was remembering who and what she was little by little there was still a lot she was missing but she knew that would return in due time. The main thing was that she fully remembered Valo and Agneya but she also remembered her relationship with them as it was. It was a huge step in the right direction, but, she had noticed the moment she had removed that haze Junjie remained close. [break][break] She didn't exactly remember why this was the case but she wasn't going to argue with the man who was seemingly trying his best to take care of her. Soon enough the call came, not that it was her team's time to take out the archdaemoness Lilith but that there was something strange going on in the forest. She and some of her teammates were to go and look into it. She found this a bit of an issue given their task in the future but orders were orders. They were given strict orders to retreat if Lilith or one of her children showed up. That to her seemed easier said than done, she had already made up her mind if such an action was to take part then she would be the one to remain to let the others leave. [break][break] The two reasons for this were that she was a woman and apparently a witch so she would be the safest to remain, the second was something that the daemons had said made her feel as if she wouldn't be harmed but likely kept in a gilded cage as they tried to turn her. She was sure that she would eventually be able to get free and so would make her way back to the others in time. She knew that it was a risk but it was less of one compared to the fate of men inside the witch's forest. As much as Junjie insisted that he accompany her on this task she shook her head not allowing him. She would have support from her teammates and so she knew that she would be safe for this, besides, if she couldn't do this simple task how would she be able to move forward and do her duty when she was called upon? [break][break] She had walked the entire way from her family's estate, she knew they weren't happy that she was leaving but there was nothing that they could do to stop her. Orders were orders and they were big on duty and obedience from what she could remember. Before she had left she had made sure to pack a backpack of food and drinks, she didn't know how long they would be gone and she didn't want to tempt fate by eating or drinking anything inside the forest as who knows what the corruption could have done to the place. She could see Valo's golem flying high above and so started to run after it, of course, she knew she'd never catch up to it but she was so excited to see him again she was willing to try nonetheless. [break][break] She caught up just to hear Valo's words to Sol and walked towards the pair "It is a familial trait that the Delothosin have." she said stopping in front of them both "I spoke to Elenor not too long ago and she has confirmed what the daemons said about Sol is true. She said when you are ready she will meet you inside the shadow grand mana zone." she said relaying the message she was given from Elenor. Her former protector was busy with her duties to her family but also her duties as a magic knight."She has read the reports of Kikka and I believe that she needs you to get over the trauma. I don't know much about the Delothosin, they keep their cards closer to their chest than any other family of Clover but if we go by what those daemons said they seem to be a bane to their kind." she said with a thoughtful tone before hugging Valo and Agneya.
Rank & Element: Junior ¦ Fire[break] Class & Type: Relic ¦ Accessory (Ring)[break] Magic Specializations: Sensory ¦ Healing[break] Appearance & Lore:[break] A set of delicate and elegant silver rings with three small round cubic zirconia in the top band and a marquise cut sapphire on the bottom. [break][break]
Kikka is a town known to be the defensive foot-hold for the Clover Kingdom, it is the town that sits in the grey area of what could be considered the noble region and the common region. It is due to this that there is a diverse range of people and backgrounds that called this place home. [break][break] A young fire mage found himself getting into trouble when he decided to steal some vegetables from a garden of jewellers. The mother of the family was the one that caught him and even told the boy and his mother that they just needed to ask due to them having more than enough. It was the beginning of a new bond between the family and the fire mage. [break][break] Over time the boy grew and where he was wanting to learn the next flashy fire move from the former purple orca. She would tell him that he needed to learn how to walk before he tried to run or those he cared about would get burned by those same flames that treasured so much. Of course, being young he didn't understand what she was getting at. [break][break] The woman's husband attempted to teach the street smart and somewhat rough male his craft. He, of course, got bored real quickly because crafting jewellery was a slow process that often was very detail orientated. Still, the man tried. On the day the fire mage was scheduled to leave Kikka for the exams the man called the young mage into his workshop. [break][break] He was just finishing up a double ring set and told him to put every wish and promise he could into a single flame and release it onto the ring. Somewhat sceptical the fire mage did what he was asked and thought it was for some sort of trinket for the woman that had helped him grow. The man placed the ring into a box and handed it to the budding mage. [break][break] "Valo, we see you as our son and we are proud to see the man you've grown into. You've helped create something that is unique and special, keep it with you and give it to someone that you believe deserves what you put into it." [break][break] The now young man gave bravado with his normal attitude but took the ring. He held onto it for three years until something terrible happened. The family that he had loved so much was taken from him. The one that had seen him at his most vulnerable and had helped him through the grief was a young woman. A woman who themselves couldn't fight due to their beliefs. [break][break] He remembered the ring from all those years ago and offered it to her, telling her if she was ever in danger just to call him and he'd come running.
[break][break] User gains the following while using Forever Promised[break] - Divine Rite[break] - Mana Conservationalist[break] [break][break] Name of Ability: True Path[break]
Type & Uses: Trigger ¦ 4 uses[break] Rank & Specialization: Junior ¦ Healing[break] Mana Cost: 6 per trigger ¦ 15 Recharge[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +2 Control (wearer only)[break] Description:[break] Turning the top ring to the left once is how to activate the trigger to this ability. From the ring, a blue flame seems to emerge and move around the wearer giving the feeling of warmth and being hugged. The flames eventually dissipate and leave the person being healed with almost metallic blue flaming intertwining symbols going around their body. The flames are intricate and delicate so they could easily be mistaken as tasteful jewellery. Speaking the name of another while twisting the ring will give them the benefits of the healing. With the use of the ammo rules, additional people can be healed per trigger. This ability heals for junior rank damage, this ability will also actively attempt to cleanse those being healed by it from any debuffs, poisons, hexes, curses, venoms as per the clashing rules.
Type & Uses: Flow ¦ 3 uses ¦ 2 cooldown[break] Rank & Specialization: Junior ¦ Sensory ¦ Communication[break] Mana Cost: 6 ¦ 3[break] Range & Speed: Within Same Sub-Board (Board if no sub-board) ¦ 10m/s[break] Stats Affected: n/a[break] Description:[break] Turning the bottom ring to the right is how this ability is activated. From the ring springs, a book made with a blue flame cover but upon opening it the flames are an orangy-red as normal. Speaking the name of the person that the wielder wants to speak from creates their name at the front of the book in orangy-red flames. When a connection is made an identical book is created in front of that person with the casters name so they know who is contacting them. As those communicating speak the pages start to fill in with blue flaming text as if being written, this is so facts can be looked over at a later point while the spell is active. As this is only junior currently only one person may be contacted at a time. If used for reinforcements the person being asked must wait 2 rounds after the initial contact has been made before they can enter, as this ability grows stronger it will allow for contacting people in other areas, if contacting people in other areas and requesting aid they must wait 4 rounds after the initial contact has been made before they can enter.
[break][break] Rank &Element: Junior ¦ Flower[break] Class & Type: Magic ¦ Trinket[break] Magic Specializations: Supplementry Construct[break] Appearance & Lore:[break] A delicate looking silver key with butterfly wings at the top embedded with three sky blue crystals, there is a chain on the length of the bar that has a blue rose at the end. It is said those with this key will be blessed by the forest. [break][break] Abilities:[break]
Name of the Ability: On Wings of Butterflies[break] Type & Uses: Flow ¦ 3 uses ¦ 2 overheated[break] Rank & Specialization] Junior ¦ Supplementry construct[break] Mana Cost: 8 ¦ 4[break] Range &[break] Speed: 25m ¦ 10m/s[break] Stats Affected: Not Applicable[break] Description:[break] Turning the key to the left activates the ability attached to the key. The holder can either create a single large butterfly that looks like it has been made out of the petals of a bluebell or can make a set of butterfly wings made out of the petals of bluebells. It doesn't matter which is decided it only allows for two people to be transported at any one time at 10 m/s. This item can be upgraded by finding a mage holding the matching element.
A warm gift for Hinota Yuiee. After spending a few weeks away from the flower mage, Valo had crafted a beautiful bracelet as a gift for her. To show her that he cares about her, and he plans to do better by her. He never wants to spend weeks away from her again. And as a symbol for his commitment, he got Warmth's Embrace made for her.[break][break]
It is a beautiful red and gold bracelet with shiny clear and red diamonds circled throughout. With graceful elegant carvings of flowers sculpted on the bracelet itself.[break][break]
The bracelet is always warm but never to hot for comfort[break][break]
[break][break] While wearing Warmth's Embrace the wielder also has access to the perk Full Blitz. [break][break] Name of the Ability 熱波 Neppa (Heat Wave)[break]
Type & Uses: Trigger | 6 uses[break] Rank & Specialization: Senior | Physical Reinforcement | Transformation[break] Mana Cost: 24 per trigger ¦ 45 recharge[break] Range & Speed: 40 m | Self[break] Stats Affected: + 20 Speed[break] Description: [break][break] Neppa is a temperature controlling spell, that allows the weilder to increase the temperature in a 40 meter radius. It has no offensive or defensive uses. But it will negate debuffs from dungeons or missions alike that originate from colder temperature. The user simply has to pour some of their mana into the bracelet in order to activate it, and a small flower made of blue flames will hover right on top of the bracelet. The second function of this spell is the heat emitted in the air increases the user's speed drastically, for faster velocity throughout the area radius.
[attr="class","julienglass2scroll"] Sol was so focused on the tree line while he waited for his teammates that when he saw the shadow over his head he blinked in surprise when he saw Valo descending on a golem and as he called out to him that he needed to get some sun and not to hide from it the blood mage had to resist the urge to facepalm, he was already worried about a border patrol of witches and now his brother in arms had loudly called out to him Sol knew he meant well but it already had the man on edge even more now. Quickly bringing up his finger to his lips in a silencing motion Sol spoke enough that the man could hear him.”as much as I want to enjoy the sun Valo no amount of sunshine is going to fix how pale I am also be careful with your volume from what I recall witches dont like stranger and if we alert a border patrol things will go sideways real quick” he said his tone joking at first but it was clear at the end that he had a bit of worry [break][break] the mantis had a fair reason to be worried as well since while they were here to deal with a threat to the lands it was still near territory that was not exactly friendly and the last thing needed was for tensions to flare and get worse, as Valos partner commented on his paleness increasing the decay mage was about to speak before their final member appeared and was revealed to be Hinota and she explained that Sols pale skin was a trait of the Delothosin family, as she went on to explain that she had spoken with her former protector Sol gained a surprised look as he was told that Elenor would be waiting for him in the shadow grand mana zone and he surpressed a shudder at the thought, while he had been in side the mana zone a few times to try and get stronger as well as work thru his trauma the result were at best baby steps since there was something that was still holding him back from fully overcoming it. [break][break] “I'll be sure to go there after we get this done and after some down time if its a visit to that dark place then Im going to need to be fully rested” he said before Hinota hit his suspicions dead on by explaining that most likely Elenor was wanting him to get over his trauma but it seemed his birth family was very secretive and that wasnt a bad thing but Sol got the feeling that it was going to be very difficult to reintegrate into them having been raised outside of such things. The mantis wasnt deterred however and he would do his best to get to know and become a part of his birth family again. Hinotas explanation of how they were rather secretive more then any other family but it seemed the daemons saw them as a bane made the blood mage rather curious. “I see hopefully that will help in the future for now since we are all here shall we get this task done being at the border has me a bit wary” he said as he would wait for the two to answer before they would move at all. [break][break]
[break][break] An ornate katana with a twenty-four-inch (60 cm) blade. the sheath is made of what seems to be made of marble which has been carefully carved into and engraved with what looks like ruby, the base of the sheath has a gold kojiri. Just above the midway point, there seems to be a piece of onyx that has been set around the sheath, the top and bottom of the onyx seems to have the same white marble though it has been fashioned to look almost like fur or feathers. Connected to the onyx there seems to be additional ruby fastenings with ruby chains connecting one part to the next, near the top there is a ruby set in gold that leads off to three carmine red tassels. The handguard seems to be made out of gold leading into the hilt a hilt that is just under half the size of the blade that covered in lackered red marble before being surrounded in black ribbon with gold helm and small ruby beads at each crossing pattern of the ribbon. [break][break] The corrupting shadow was made using an unknown method outside of a certain noble family within Clover. This family has been shunned by many other noble houses because of their appearances and they macabre magic that they are born with so choose to remain in the forsaken region instead of the noble. Not a lot is known about this secretive family, it's hierarchy or its family mechanics and they aim to keep it that way, it allows them to continue doing what they are without too many questions being asked. One thing people will notice of this family is that when they pass their trial of adulthood they start wielding a weapon of some sort and how the dynamics of the family will change to that person. [break][break] Abilities: [break][break]
Type & Uses: Trigger ¦ 4 uses[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory ¦ Homing[break] Mana Cost: 8 per trigger ¦ 15 recharge[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +4 Power (self)[break] Description:[break] The blade itself gets covered in what can only be described as flames made of shadow, swiping the blade towards the enemy releases a two meter wide shadow arc, the arc would only be around one centimeter tall until it neared something were it would become three meters tall and almost forming a disk making it harder to dodge. When deaing damage the attack deals Junior rank damage. With the use of ammo rules additional shadow arcs can be created per trigger in addition to this with the use of the homing rules the shadow arc is able to follow a designated target.
[break][break] Name of ability Unity Spiral[break]
Type & Uses:Flow ¦ 3 turns ¦ 2 Overheat[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory ¦ Homing[break] Mana Cost: 8 ¦ 4[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +4 control (self)[break] Description:[break] Pointing the blade straight forward quickly is the way that this ability activates. The moment that it is a dual spiral around one meter long by half a meter wide flies free towards its intended target. The spirals deal junior rank damage when they hit a target. With the use of ammo rules, additional spirals can be made per round in addition to this with the use of the homing rules the shadow arc is able to follow a designated target.
[break][break] Name of ability Unholy Eclipse[break]
Type & Uses: Flow ¦ 3 turns ¦ 2 Overheat[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory[break] Mana Cost: 8 ¦ 4[break] Range & Speed: 10m aoe ¦ 10 m/s[break] Stats Affected: n/a[break] Description:[break] Moving their hand up the blade turning it from it's silver and red colour to being pure darkened shadow, flicking the blade makes the shadow leave the blade and start to creep to the max range it can go to dealing junior rank damage to everyone within the range of the spell, with the use of ammo rules the wielder can avoid allies if they so wish.