Post by Kea Vermillion on Sept 13, 2023 15:33:57 GMT -5
[PTabbedContent=GRIMOIRE AND ITEM TRACKER]
[PTab=♣]
[attr="class","nametitle"]Kea Vermillions Grimiore
[attr="class","nametitle2"] ELEMENT | Light/Lava |
[attr="class","nametitle2"] TIER | Platinum |
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[PTab=JUNIOR]
SPELL SPELL SPELLS
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[PTab=INTERMEDIATE]
Name of Spell: Houpetor Scet
Elemental Type: Light
Rank & Spell Type: Intermediate ¦ Attack Creation ¦ Restraining
Range & Speed: 40m ¦ 20m/s
Mana Cost: 20 ¦ 10
Stats Effected: +4 power ¦ -2 m/s speed ¦ -5 Mana Regen
Applicable Perks: Apex Predator, Snake Binding, Blinding, Knockback
Description: Touching only the index finger to the opposite wrist keeping an inch between the palms creates an orb light that appears around the size of a ping pong ball, taking his hands away quickly makes the orb grow to the size of a basketball giving the potential to blind anyone within 20m for a single round with the use of the blinding runes. Pushing his hand towards the ball he is able to direct it in the general direction that he wants to send it. If it successfully hits a person then it will not only do intermediate damage that leaves second-degree burns and knocks back the person by 4m with an additional 5m being added for every 10 power he has, it will also seemingly grow tendrils that will wrap around the body. These tendrils will do no damage, however, they will not only reduce a person's speed by 2m/s and reduce the amount of mana a person can regain per round but also cut their spell cap by 50%. To break through the tendrils they need to take intermediate damage, although, due to the Snake Binding perk they will remain until the end of the round even if broken. With the use of ammo rules, additional orbs can be created but the speed will go down by -1 for every additional person trapped within the tendrils.
Name of Spell: Letnic Thekrel
Elemental Type: Lava ¦ Light
Rank & Spell Type: Intermediate ¦ Attack Creation ¦ Defense Creation
Range & Speed: 40m ¦ 20m/s
Mana Cost: 20 ¦ 10
Stats Effected: +2 power ¦ +4 Durability
Applicable Perks: Apex Predator, Self-Repairing, Blinding, Knockback
Description: Placing the back of the palms together with their dominant hand towards them and the other facing outwards, keeping the back of their hands together they twist their hands around so the dominant hand is facing outwards while the other faces towards them before moving the hands so the dominant going to the sky and the weaker going to the earth. Above the one facing the sky an orb of light in the shape of a sun is seen whereas below the other is an orb of lava shaped like a crescent moon. Bringing the hands away they bring the sun and moon together creating a swirling lava light orb that climbs up his hands and covers his body in this elemental mixture like a second skin. This second skin always looks like it's in motion and requires senior rank damage to break, however, if damaged but not completely broken then it will repair itself at the beginning of the following round, this can happen three times before it will no longer repair itself. On top of this, due to the heat being given off by the shield aspect of this spell if they get within melee range (1m) a person will gain minor second-degree burns. On a successful melee strike a burst of light and lava will create a flash of blinding light that gives the possibility the opponent could be blinded for a single round as per the blinding rules, in addition to this they will be dealt intermediate damage that will also cause them to be knocked back by 4m with an additional 5m being added for every 10 power they posses, where the strike will also burn the skin with severe second-degree burns.
Name of Spell: Gralika Uclar
Elemental Type: Lava
Rank & Spell Type: Intermediate ¦ Restraining ¦ Defense Creation
Range & Speed: 40m ¦ 20m/s
Mana Cost: 20 ¦ 10
Stats Effected: +6 Durability ¦ -10 Mana Regen
Applicable Perks: Self-Repairing, Snake Binding
Description: Speaking the spell's name backwards allows the spell to be activated. Once it is a circle of lava appears on the ground it is 3m from one side to the other meaning whoever it is surrounding is at the 1.5m epicenter point at creation. At current the spell is in a semi-active state and it would be easy to believe it to be a transformation spell, it, however, doesn't fully activate until someone is within 25m of it at that point whip-like tendrils lash out from the lava attempting to bind the one who got close to it (This does not guarantee a successful strike). If successful the bindings will do no damage but will do severe 2nd-degree burns while reducing mana regeneration by 10 and cutting a person's spell cap by 50%. The whip-like tendrils require intermediate damage before they are destroyed but due to the snake binding perk, the binding will remain in place even if destroyed until the beginning of the new round. Additionally, when an attack is incoming the lava will almost seem to erupt like a volcano creating a wall that is two meters tall and defending the person inside, this will remain in effect until the shield is destroyed which requires senior damage or the spell is cancelled. if the shield isn't destroyed then it will repair itself at the beginning of each round, although, this can only happen three times after which it will not and eventually break. This shield is a double edges sword as it surrounds from all sides it will protect the person within regardless of angle, however, it also makes it near impossible to attack an opponent. With the use of ammo rules, additional lava circles can be created.
Name of Spell: Ioth Uthraxx
Elemental Type: Light ¦ Lava
Rank & Spell Type: Intermediate ¦ Restraining ¦ Attack Creation
Range & Speed: 40m ¦ 20m/s
Mana Cost: 20 ¦ 10
Stats Effected: +4 Power ¦ 1/2 Junior Endurance Debuff
Applicable Perks: Apex Predator, Snake Binding, Blinding, Knockback
Description: Saying the spell's name in the wrong order (Uthraxx Ioth) while snapping their thumb and ring finger on their dominant creates a burst of blinding light that has the potential to blind a person for a single round as per the blinding rules. When the light has dimmed after that split second what appears to be a magic circle in front of him it's bright but dripping with lava. From the magic circle, a shard of light with a spiralling lava inlay starts to show itself. The shard looks to be around six inches long and three inches wide. Pushing their hand forward he can send the shard in the general direction of an enemy, if it lands a hit successfully it will deal intermediate damage and leave serious second-degree burns where it hit while also knocking them back for 4m with an additional 5m being added for every 10 power he as. Moreover, the lava almost takes on the attributes of creeping ivy and spirals around the enemy with light shards occasionally flickering through binding the enemy. While this restraint is in place the enemy in question will take an additional 1/2 rank in junior damage every round thereafter until it is destroyed. This restraint requires intermediate rank damage to be destroyed but due to the snake binding perk will remain in place until the end of the round. With the use of the ammo rules, additional shards can be created.
Name of Spell: Plythu Geou
Elemental Type: Light ¦ Lava
Rank & Spell Type: Intermediate ¦ Restraining ¦ Attack Creation
Range & Speed: 40m ¦ 20m/s
Mana Cost: 20 ¦ 10
Stats Effected: 1/2 Junior Strength Debuff ¦ -5 Mana regen
Applicable Perks: Snake Binding, Apex Predator Blinding, Knockback
Description: Keeping their arms close to them with their dominant hand going to shoulder level with the palm flat facing forward while the other hand was stretched fully by the thigh but with the palm facing the ground five rings of twisted light and lava surround the user. These circles are twenty-four inches from the user and are three inches thick and begin to spin in the opposite direction from one another the light becomes brighter possibly blinding people within a 20m radius as pieces of light break free from the rings that are still covered in gloopy lava for a single round as per the blinding rules. these lava-covered light pieces are the size of a golf ball and by flicking their hand in the general direction they want the lava-covered light pieces to go in. When a successful hit lands the lava will stick to a person's body dealing severe 2nd-degree burns to that location, but it will also debuff a person's strength by 1/2 junior rank making their physical/melee attacks weaker, additionally, it also reduces their mana regen by 5 and cuts their spell cap by 50%. The restraint requires intermediate damage before it is destroyed, however, due to the snake binding perk, even if destroyed it will remain until the end of the round. Further, on the successful hit, the person will find they have taken intermediate damage and would find themselves being knocked back 4m with an additional 5m being added for every 10 power the wielder has. With the use of the ammo rules, additional lava-covered light pieces can be created.
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[PTab=SENIOR]
SPELL SPELL SPELLS
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[PTab=GRAND]
SPELL SPELL SPELLS
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[PTab=ARCHMAGE]
SPELL SPELL SPELLS
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[PTab=ITEMS]
ITEM ITEM ITEM
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[/PTabbedContent]
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