In this world, Magic is Everything. All people, all races, are granted with the power to perform mystical and magical feats via grimories, mystical tomes granted to each and every child on their 15th birthday. Those blessed by the mana can have their names written down in legend.
Shattered Grimoires is the work of the mind(s) of Ardere & Shattered Grimoire's staff. All characters and content are copyright their creators, and may not be replicated without their creators' permission. Black Clover is owned by Yuki Tabata and published by Viz Shonen Jump. All images belong to their original owners. The theme you are currently viewing was made by Eliza of ElizaCodes exclusively for Shattered Grimoires.
Post by Magnus C. Aurelius✾ on Jan 20, 2022 0:32:27 GMT -5
[attr="class","temphead"]As long as I continue[break] I'm sure I'll find [break]An amazing wonder.
[attr="class","tempstats"]
Power
030
Durability
020
Stamina
030
Sensory
000
Control
030
Health
senior
Mana skin
senior
Mana pool
0080
Mana regen
IC:010/OOC:020
Speed
5 m/s
Strength
1/2 Junior
[attr="class","temppost"] Magnus woke up at his usual time in the morning, though living life on the Blue Rose base was drastically different from living at his home. He didn't have his servants with him, nor did he want them to have to travel to the base with him, he figured it was best for him to adjust to living in the base first before doing anything of the sort that would require outside help. Besides as he looked around the base the amenities and standards of its cleaning had at the very least been sufficient, but considering the two top servants of the Blue Roses captain happened to be from the Aurelius family Magnus wasn't surprised. He basked in the glory of the base and decided that he would first take in the base for all it had to offer before trying to do anything of the sort like estate management. However, as he walked around after getting ready and eating he couldn't help but think that some things couldn't help but still be improved upon. However, he had yet to have the tenure or contributions in the squad for him to even feel comfortable bringing them up and immediately improving upon them.
He found that he finally had a day off, and after running around doing missions here and there and even some expeditions he found it best to spend his days doing what he enjoyed most at times. Shopping, relaxing, and studying. his small paint spirit Fantelo, leaped atop his shoulders. Meowing, and purring as he rubbed his blue fur up against Magnus's cheek, his small antlers occasionally combing through his hair. Blue eyes looking over Magnus's own. Magnus had spent most of his free time in the base, cooking, cleaning, or painting in order to occupy himself as well as to feed Fantelo, since the spirit's favorite meal was Magnus's art, and more accurately paintings of food. Magnus found his appetite had increased lately since his time momentarily becoming a dwarf, an unusual event of which he was still curious about recreating and attempting to have the transformation become permanent as he did rather enjoy it. Although it came with the blessing of restoring his destroyed mana channels, fortifying his body, and removing it off its old impurities, the damages were done by the curse that ravaged his body for decades, as well as giving him a boost in mana and even helping him unlock a few new spells. It came with the unfortunate downside of increasing his appetite for new leagues and bounds. In the time since Magnus found that since he had lost the dwarven transformation that he had to cut back on his eating, and drawing pictures of food for Fantelo every night was doing little to help.
So he decided today's trip would be shopping for three distinct things, a breathable but stretchy fabric possibly magical in nature for if he became a dwarf again he didn't want to continue ripping through his suits when low on mana, two for books on ancient dwarven, and three for good ginger-infused tea to help with his hunger cravings. Although it wasn't necessarily in that order. Magnus had opted to head to Nairn via a new purchase, and item that when tossed became a rather spacious and enjoyable ride, although the inner working of the item could only hold three people without unraveling at the seams, he found it a good mode of personal transportation nonetheless. Outside of the Blue Rose base, Magnus lightly grabbed the item from out of his inner breast pocket, and with a toss, the small trinket of a carriage would grow until it became a large full-sized carriage, with 6 winged horses as its mounts. He opened the door and sat in, having to resist the urge to grab the treats that resist within the carriages spatial area, which was a rather lovely living area, with windows that allowed him to see outside. The carriage made its way into the air with a command and eventually would come to land once he had reached Nairn.
Magnus and Fantelo got out of the carriage, only to be glanced upon by onlookers with shock and awe. With a snap of his fingers, the carriage would turn back into a mere trinket, that he would slip inside his breast pocket once more. He turned his attention to the street corners finding he was in the innermost large market within Nairn. Considering Nairn was in the center of the clover kingdom this made the city perfect for trade and commerce, and it also made it a hot spot for new merchandise as it was a good way to see if products would sell as those from all over the Clover Kingdom often passed through it when traveling around the kingdom. As such Magnus could think of only a few other places to better suit his needs.
Magnus made his way to the first place he could think of, which was coincidentally the first place he had seen. This is the cities largest and most utilized library. The large gray stone pillars and stone-constructed exterior were a large contrast to its wooden interior. The floors were made of wood as well, and wooden shelves that had been occupied with 100's of books could be seen stretching through the distance of the library. Magnus's own appearance was a stark contrast to most in the library, as he stood at a large height, it was only accompanied by his bodily scent of honey, maple, and cinnamon, a new bathing mixture he had recently tried. As well a blue suit jacket, pants, and shoes, with a white shirt, blue tie, blue pocket square, and antler-cat blue spirit of which sat atop of his Blue Rose Magic Knight mantle that was draped across his shoulders. His primarily blue multi-colored grimoire rested in a satchel on his right, with a small pouch that held his magic paintbrush wands. Along with the silver and blue relic being a pen-shaped pin that was attached to his suit jacket just across from his pocket square. Magnus made his way over to the nearest librarian, and with a smile would muse "Good afternoon, I happen to wonder if you all have any books on dwarven runes that I could possibly partake in?" Fantelo in turn would rub against his chin with a soft purr.
[attr="class","tempstats"]
Words
1,068
Total words
1,068
[attr="class","tempnotes"]NOTES[break]
Summary: Magnus wakes up in Blue Rose base, has officially made the room a reflection of how he'd like it to look. Magnus realizes that he is still sorely lacking but now that his mana is the same as a normal person it's easier for him to play catch up. Magnus decides to go out for a day on the town now that he has a day off, using his flying carriage to do so. Magnus decides that he wants to visit Nairn to do some shopping. Magnus decides to go to the library first as he needs some books on things that pertain to him learning languages. He has Fantelo and his magic knight's mantle on, along with his relic. He asks one of the librarians about where to find books on dwarven languages.
Rank & Element: Junior Class & Type: Accessory Magic Specializations: N/A Appearance & Lore: The Magic Knight Mantle is an Item in which Magic Knights wear to show the Squad that are in. Each Squad has a different color Mantle along with their own squad logo as well. When these items were built they were made out of a special material that allows them to be unbreakable from any sort of attack, but does not block the wearer from any attacks. Magic Knights of the Clover Kingdom has worn these Mantles for hundreds of years. Abilities:
Rank & Element: Junior | Paint Class & Type: Imbued | Magic Trinket Magic Specializations: Golem Creation Appearance & Lore: Click For Image A Magical Ornate Paint Brush Set that comes with five 4-inch Paint Brushes in total all with different widths and styled bristles. The paintbrushes are ornate in design, with swirls of small patterns and silver in color. They have purple bristles that fade into white at their tips. Nothing is too special about these paintbrushes on their own except they are sturdy and have no need for a palette as they are capable of producing any color of paint on their own with a small infusion of mana. These paintbrushes were a gift to Magnus from his mother when he was younger and as such he cherishes them dearly but also uses them for his magic. However, as they are a magical set, they all share the same durability, thus if his weapon was to break even if it was just one paint brush due to an attack capable of destroying a junior rank weapon all of them would break. Outside of the fact that they can release paint, these weapons are nothing more than blunt objects. As such they cannot be used to stab or pierce without the usage of a spell or its ability. Abilities:
Type & Uses: Flow | 3 Active, 2 Overheat Rank & Specialization: Junior | Golem Creation Size: 1 meter Mana Cost: 8 Per Flow | 4 Upkeep Type of Golem: Scout Description: Click for Image of Golem Magnus channels his paint magic into the movement of the paintbrushes amplifying the paint into a large amount from the tip of the brushes. He uses shades of white, gray, pinks, greens, and yellows to create the shape of a humanoid body, specifically a woman with long hair. The paint flows to life, taking greater depth and shape from the image, revealing a portrait of a young woman with dark gray to green hair, pink mystical eyes, a gray dress, and glowing pink and yellow flowers blossoming from her. The golem has a sheen to its skin like wet paint. The golem is a Scout type and as such is built for speed, flight, and sensory.
A masterfully crafted two-inch long white gold pin in the shape of a paintbrush in the middle of the handle lays a very rare unique sapphire blue moonstone.
At the origins of house Aurelius being recognised as nobles a set of eight unique pins were made, each pin was designed with a specific artistic or scholarly pursuit in mind and each having a differing type or rare gem or variant of a semi-precious gem inlayed on it somewhere. One was then given to each elder of the house.
The way they decided who would wear which pin was dependant on the pursuit that aligned with each pin. This meant the elder who found beauty in the craft of calligraphy would be given the pin which had the scroll and quill whereas the elder who found beauty in gardening would wear the pin-shaped like a rose in full bloom.
As an elder retired they would pass the pin to their successor. Who would then take on the responsibilities of every elder that wore the pin before them. It is believed that every elder on their final day of wearing the pin puts a slither of their mana into it so they might be able to guide those that come after them. Some elders have said they have felt the presence of their ancestors from the pin especially during times of great turmoil or stress.
They've said as they become more attuned with their craft and the understanding of their duties the pin has given them a strength they didn't know they otherwise possessed. It is because of this these pins are seen as more than just a status symbol but something to be proud of and protected so that the future of the family can continue in its pursuit to serve those that would require their services.
Abilities:
The wearer of Artisan's soul gain access to the perks - Archangel's Blessing - Tenacious Body
Type & Uses: Trigger ¦ 4 Uses Rank & Specialization: Junior ¦ Healing Mana Cost: 8 per trigger ¦ 15 recharge Range & Speed: 25 m ¦ 10 m/s Stats Affected: +2 Control Description: By saying the words "Roses in Bloom" activates this ability, around the feet of the caster a one-meter patch glowing vibrant blue roses made from pure aura appears with the word "Scatter" with a person's name the petals of some of the roses, seem to come off as and travel to their destination as if riding a non-existent or invisible wind. When they get to their target the rose petals seem to dance around them the gentle glow of the pure aura petals giving off a soothing feeling that heals for junior rank damage. In addition to this, it will also actively attempt to cleanse them of any poisons, venoms, debuffs, curses or hexes using the clashing rules for cleansing. Using the ammo rules additional people may be healed per trigger by adding their names at the end of the scatter command word.
Type & Uses: Flow ¦ 3 Rounds ¦ 2 Cooldown Rank & Specialization: Junior ¦ Physical Reinforcement Mana Cost: 8 ¦ 4 Range & Speed: Self ¦ 10 m/s Stats Affected: Junior Strength buff Description: Touching the inlayed gem with their thumb is the way that this ability is activated. The moment it is a very fine near translucent ice blue aura seems to surround the wearer making them seem almost like an ethereal being. They will find that their physical strength has greatly increased.
Type & Uses: Trigger ¦ 4 uses Rank & Specialization: Junior ¦ Physical Reinforcement ¦ Healing Mana Cost: 8 Per Trigger ¦ 15 Recharge Range & Speed: 25m ¦ 10 m/s Stats Affected: +2 m/s speed Description: Closing their eyes while taking a deep breath whispering "Elders guide me" is how this spell is activated. It would mean little to nothing to anyone but the wearer of the pin as it is them. The gem seems to take on a silvery blue sheen to it as the pin itself glows in a similar colour. Unbeknownst to anyone the wearer has just asked for aid and the mana left behind by Mateo Aurelius while he wore the pin has answered the call. Around the wearer, a silvery-blue aura has appeared increasing their speed allowing them the opportunity to try and avoid tricky situations. In addition to this, it heals the one within the aura for junior rank damage it will also actively attempt to cleanse them of any poisons, venoms, debuffs, curses or hexes using the clashing rules for cleansing. Using the ammo rules additional people may be healed per trigger by the wearer touching them leaving a glowing silvery-blue rose mark where they touched.
Rank & Element: Intermediate ¦ Spatial ¦ Food Class & Type: Magic ¦ Trinket (charm) Magic Specializations: Supplementry Construct ¦ Transformation Appearance & Lore: A detailed silver charm in the shape of a regal carriage that any self-respecting noble would be seen in, the carriage itself does not seem to have horses. The charm itself is around half an inch long and half an inch tall.
The black market has some strange people working for it and they had managed to find a few rare charms that were abandoned in some ruins within the Aristaeus’ Basin. What it actually did wasn't known until recently and by accident at that but it seems like it comes in handy as a mode of transportation with all the comforts of home.
This item can be given two additional abilities and can be upgraded even if you don't have the elements this will be charged at double the cost unless you have both elements that the charm has then it will be standard cost.
Type & Uses: Flow ¦ Rank & Specialization: Intermediate ¦ Transformation ¦ supplementry construct (base) Mana Cost: -- ¦ 8 Range & Speed:10m ¦ 20m/s Stats Affected: Description:
Simply throwing the charm is the way to activate this ability as it nears the ground it transforms itself into a base in the shape of a carriage with six winged horses which draw it to its location.
The carriage is able to house up to three people comfortably and is fifteen cubic meters inside but takes around to form. Healing spells cast within the carriage will cost 20% less. Unlike most abilities as this is a base, only the sustain cost will ever be charged from the moment of its creation. Although spells of this rank can go as far as 40m the charm holder can go no further than 10m from the carriage or it will return back to its charm form. The carriage is able to move at 15 m/s at this rank.
When opening the door of the carriage it seems like it's filled with liquid but going through it takes a person to what would seem like a lavish room that is warm and filled with delicious foods and drinks so that they may enjoy the comforts of home even when on the road.
MADE BY NOVA
[newclass=".temphead"]color:#b0cbd9;font-family:times new roman;font-size:24px;line-height:25px;letter-spacing:4px;text-shadow:#dae3ed 1px 1px 0px;[/newclass]
Post by Riku Ashigara on Jan 20, 2022 1:09:55 GMT -5
It was another quiet day in the town of Nairn. The weather was perfect with a slight breeze. Riku has been travelling all over the Kingdom to gather more information about magic knights as well as how to properly address herself towards noble families.
With her first encounter outside of her small village was with a powerful Lord from the Vermillion family she wanted to make sure that from now on she knew the proper procedures when speaking to a noble.
Riku, like most commoners, didn't have fancy outfits. As matter of fact, she mostly wore a short skirt and a dress top. She has very bright gold eyes that blend in with her hair and the beret. Her hair has a silky maroon texture with a pink beret on top. Like most mages, her grimoire was in a leather satchel that her father gave her before she stepped out of the village.
The reasoning behind her being in Nairn isn't just because she was wanting to study more on magic knights as well as property edicate towards Nobles. But she was told that it was the main spot for most Magic Knights to spend on their days off. It just so happen that when she was in the library she manage to hear an older man asking about books with dwarven languages. Although she doesn't know anything about dwarven, she knew that the older man was part of a Magic Knights squad by the way he was dressed. Seeing the blue mantel though is what really gave it away. She's never thought she'd find someone from the Blue Rose squad in the same place as her. But it was only a matter of time before she decided to make a decision on approaching him.
"H...Hello. My name is Riku..." She stuttered as she tries to introduce herself to him. "I was browsing around and noticed that you were wearing a Blue Rose mantel. Does that mean you're a Magic Knight?"
She wasn't sure what his response would be. By the way, he dressed and the way he talked she was almost sure he was part of a noble family. But without knowing the best idea she had was to approach him with a nice calm gesture and a smile at the end.
Post by Magnus C. Aurelius✾ on Jan 20, 2022 20:23:09 GMT -5
[attr="class","temphead"]As long as I continue[break] I'm sure I'll find [break]An amazing wonder.
[attr="class","tempstats"]
Power
030
Durability
020
Stamina
030
Sensory
000
Control
030
Health
senior
Mana skin
senior
Mana pool
0080
Mana regen
IC:010/OOC:020
Speed
5 m/s
Strength
1/2 Junior
[attr="class","temppost"] The petite young librarian seemed almost stunned as Magnus peered down at her, a mixed confusion was clearly evident on her face, not because of Magnus's height or size, or rather not that alone but because of the Blue Rose mantle draped across his shoulders. Magnus was well aware of the looks he was given at times on the regular just because of his size and stature, however, when combined with the mantle he was wearing the looks from those around him had only intensified, after all, it wasn't every day that a man of his appearance was a member of the Blue Rose, most only knew the Blue Rose to take in men who were much more feminine in appearance and often said men usually had the visage of appearing like a woman themselves. Besides his soft supple skin minus the scar and fragrant scent that often wafted off him, all Magnus had going for him, was his smooth hair, and dapper style of dressing to distinguish him from a common strongman or bandit, not to mention the blue antler cat spirit that was sitting atop his shoulders.
However, as he waited for the librarian to process what she saw, he was approached by a young girl, who called herself Riku. Fantelo's ear's perked up as the young girl spoke, and Magnus in turn angled his body toward her, he peered down at her, and a wide smile and blush of red seemed to overtake his fair cheeks. With a smile, Magnus bowed slightly, bending his left knee slightly and draping his right arm across his chest, as he leaned. With a tone of cheer, he responded to the girl. "Hello, Lady Riku, my name is Magnus Cassius Aurelius, a pleasure to make your acquaintance, and this here is my Spirit, Fantelo." To that Fantelo purred and released a soft "meow" before speaking himself with a simple practiced phrase; "A pleasure."
Magnus turned to the librarian with a simple nod and raised finger as if to say "one moment, please," the librarian seemingly got the hint as to the reality of the situation and who he began to take hold of her thoughts. Magnus turned his attention back to Riku, "To answer your question Lady Riku, I am indeed a member of the Magic Knights, and in the Blue Rose. Do you have an interest in them?" He asked in quick succession. The librarian released that Magnus was not only a member of the Blue Rose but that he was also in possession of a spirit and a member of the noble family, House Aurelius. However, Magnus was not simply just a member but a respected Elder in the family as well.
"Um, excuse me, Lord Aurelius," the librarian chimed, as Magnus turned his head to meet her own gaze, "the section on languages specifically dwarven should be 10 rows down, to the right and about 3 bookshelves," the librarian spoke with a soft tone and followed he words with a quick bow of her head. To which Magnus simply spoke a few words of gratitude: "Thank you for your service." Magnus stated in a cheerful tone before reaching into his pocket, grabbing a couple of yul and placing it gently in front of her, waiting for her to outstretch her hands beneath his fingers, and as she did he dropped the yul into her grip and turned his attention back to Riku. After all, it was rude to keep a curious young girl like herself waiting, but he also knew that service workers often had a thankless job and were really shown appreciation, and what showed more appreciation in a world ruled by currency than the currency itself. Of course, accompanied by the mention and thanks for such servitude.
He turned his attention fully back to Riku, "Pardon my rudeness, you were speaking, do go on, if you have any questions you'd like me to answer I'd be happy too. However, I do think it pertinent to inform you that I am, in fact, on a schedule, so if you wouldn't mind walking toward the book section pointed out, I would be happy to continue conversing with you." Magnus stated as he turned toward the aisle in which he was to walk down, and if Riku was to follow suit he would begin walking toward the designated area given to him by the librarian.
[attr="class","tempstats"]
Words
736
Total words
1,804
[attr="class","tempnotes"]NOTES[break]
Summary: Magnus introduces himself to Riku alongside Fantelo, he gets information on where to go, answers Riku's question, and asks if she'd like to continue the conversation while moving to the designated destination of the books he's looking for.
Rank & Element: Junior Class & Type: Accessory Magic Specializations: N/A Appearance & Lore: The Magic Knight Mantle is an Item in which Magic Knights wear to show the Squad that are in. Each Squad has a different color Mantle along with their own squad logo as well. When these items were built they were made out of a special material that allows them to be unbreakable from any sort of attack, but does not block the wearer from any attacks. Magic Knights of the Clover Kingdom has worn these Mantles for hundreds of years. Abilities:
Rank & Element: Junior | Paint Class & Type: Imbued | Magic Trinket Magic Specializations: Golem Creation Appearance & Lore: Click For Image A Magical Ornate Paint Brush Set that comes with five 4-inch Paint Brushes in total all with different widths and styled bristles. The paintbrushes are ornate in design, with swirls of small patterns and silver in color. They have purple bristles that fade into white at their tips. Nothing is too special about these paintbrushes on their own except they are sturdy and have no need for a palette as they are capable of producing any color of paint on their own with a small infusion of mana. These paintbrushes were a gift to Magnus from his mother when he was younger and as such he cherishes them dearly but also uses them for his magic. However, as they are a magical set, they all share the same durability, thus if his weapon was to break even if it was just one paint brush due to an attack capable of destroying a junior rank weapon all of them would break. Outside of the fact that they can release paint, these weapons are nothing more than blunt objects. As such they cannot be used to stab or pierce without the usage of a spell or its ability. Abilities:
Type & Uses: Flow | 3 Active, 2 Overheat Rank & Specialization: Junior | Golem Creation Size: 1 meter Mana Cost: 8 Per Flow | 4 Upkeep Type of Golem: Scout Description: Click for Image of Golem Magnus channels his paint magic into the movement of the paintbrushes amplifying the paint into a large amount from the tip of the brushes. He uses shades of white, gray, pinks, greens, and yellows to create the shape of a humanoid body, specifically a woman with long hair. The paint flows to life, taking greater depth and shape from the image, revealing a portrait of a young woman with dark gray to green hair, pink mystical eyes, a gray dress, and glowing pink and yellow flowers blossoming from her. The golem has a sheen to its skin like wet paint. The golem is a Scout type and as such is built for speed, flight, and sensory.
A masterfully crafted two-inch long white gold pin in the shape of a paintbrush in the middle of the handle lays a very rare unique sapphire blue moonstone.
At the origins of house Aurelius being recognised as nobles a set of eight unique pins were made, each pin was designed with a specific artistic or scholarly pursuit in mind and each having a differing type or rare gem or variant of a semi-precious gem inlayed on it somewhere. One was then given to each elder of the house.
The way they decided who would wear which pin was dependant on the pursuit that aligned with each pin. This meant the elder who found beauty in the craft of calligraphy would be given the pin which had the scroll and quill whereas the elder who found beauty in gardening would wear the pin-shaped like a rose in full bloom.
As an elder retired they would pass the pin to their successor. Who would then take on the responsibilities of every elder that wore the pin before them. It is believed that every elder on their final day of wearing the pin puts a slither of their mana into it so they might be able to guide those that come after them. Some elders have said they have felt the presence of their ancestors from the pin especially during times of great turmoil or stress.
They've said as they become more attuned with their craft and the understanding of their duties the pin has given them a strength they didn't know they otherwise possessed. It is because of this these pins are seen as more than just a status symbol but something to be proud of and protected so that the future of the family can continue in its pursuit to serve those that would require their services.
Abilities:
The wearer of Artisan's soul gain access to the perks - Archangel's Blessing - Tenacious Body
Type & Uses: Trigger ¦ 4 Uses Rank & Specialization: Junior ¦ Healing Mana Cost: 8 per trigger ¦ 15 recharge Range & Speed: 25 m ¦ 10 m/s Stats Affected: +2 Control Description: By saying the words "Roses in Bloom" activates this ability, around the feet of the caster a one-meter patch glowing vibrant blue roses made from pure aura appears with the word "Scatter" with a person's name the petals of some of the roses, seem to come off as and travel to their destination as if riding a non-existent or invisible wind. When they get to their target the rose petals seem to dance around them the gentle glow of the pure aura petals giving off a soothing feeling that heals for junior rank damage. In addition to this, it will also actively attempt to cleanse them of any poisons, venoms, debuffs, curses or hexes using the clashing rules for cleansing. Using the ammo rules additional people may be healed per trigger by adding their names at the end of the scatter command word.
Type & Uses: Flow ¦ 3 Rounds ¦ 2 Cooldown Rank & Specialization: Junior ¦ Physical Reinforcement Mana Cost: 8 ¦ 4 Range & Speed: Self ¦ 10 m/s Stats Affected: Junior Strength buff Description: Touching the inlayed gem with their thumb is the way that this ability is activated. The moment it is a very fine near translucent ice blue aura seems to surround the wearer making them seem almost like an ethereal being. They will find that their physical strength has greatly increased.
Type & Uses: Trigger ¦ 4 uses Rank & Specialization: Junior ¦ Physical Reinforcement ¦ Healing Mana Cost: 8 Per Trigger ¦ 15 Recharge Range & Speed: 25m ¦ 10 m/s Stats Affected: +2 m/s speed Description: Closing their eyes while taking a deep breath whispering "Elders guide me" is how this spell is activated. It would mean little to nothing to anyone but the wearer of the pin as it is them. The gem seems to take on a silvery blue sheen to it as the pin itself glows in a similar colour. Unbeknownst to anyone the wearer has just asked for aid and the mana left behind by Mateo Aurelius while he wore the pin has answered the call. Around the wearer, a silvery-blue aura has appeared increasing their speed allowing them the opportunity to try and avoid tricky situations. In addition to this, it heals the one within the aura for junior rank damage it will also actively attempt to cleanse them of any poisons, venoms, debuffs, curses or hexes using the clashing rules for cleansing. Using the ammo rules additional people may be healed per trigger by the wearer touching them leaving a glowing silvery-blue rose mark where they touched.
Rank & Element: Intermediate ¦ Spatial ¦ Food Class & Type: Magic ¦ Trinket (charm) Magic Specializations: Supplementry Construct ¦ Transformation Appearance & Lore: A detailed silver charm in the shape of a regal carriage that any self-respecting noble would be seen in, the carriage itself does not seem to have horses. The charm itself is around half an inch long and half an inch tall.
The black market has some strange people working for it and they had managed to find a few rare charms that were abandoned in some ruins within the Aristaeus’ Basin. What it actually did wasn't known until recently and by accident at that but it seems like it comes in handy as a mode of transportation with all the comforts of home.
This item can be given two additional abilities and can be upgraded even if you don't have the elements this will be charged at double the cost unless you have both elements that the charm has then it will be standard cost.
Type & Uses: Flow ¦ Rank & Specialization: Intermediate ¦ Transformation ¦ supplementry construct (base) Mana Cost: -- ¦ 8 Range & Speed:10m ¦ 20m/s Stats Affected: Description:
Simply throwing the charm is the way to activate this ability as it nears the ground it transforms itself into a base in the shape of a carriage with six winged horses which draw it to its location.
The carriage is able to house up to three people comfortably and is fifteen cubic meters inside but takes around to form. Healing spells cast within the carriage will cost 20% less. Unlike most abilities as this is a base, only the sustain cost will ever be charged from the moment of its creation. Although spells of this rank can go as far as 40m the charm holder can go no further than 10m from the carriage or it will return back to its charm form. The carriage is able to move at 15 m/s at this rank.
When opening the door of the carriage it seems like it's filled with liquid but going through it takes a person to what would seem like a lavish room that is warm and filled with delicious foods and drinks so that they may enjoy the comforts of home even when on the road.
MADE BY NOVA
[newclass=".temphead"]color:#b0cbd9;font-family:times new roman;font-size:24px;line-height:25px;letter-spacing:4px;text-shadow:#dae3ed 1px 1px 0px;[/newclass]
Post by Riku Ashigara on Feb 1, 2022 13:52:12 GMT -5
She didn't mind that the man was focusing his attention on the clerk. After all, he did talk to her first before she intruded into the factor. As a matter of fact, she felt she was the one who needs to apologize for interrupting what he was trying to do before she showed up. "Oh, I'm fairly new to adventuring and was really interested in joining a Magic Knights Squad. But I'm not sure what I can do to get to that part of my goal. I was hoping you might be able to give me some advice?"
She looked over around and try to help him find the book he was looking for. But she's not familiar with this part of the building so wasn't sure where everything was.
"I'm assuming you like books? What do you like reading?"
She tried to keep the conversation going if he gives her some guidance to her first question plus it was less awkward walking around with nothing to talk about.
"I'm very interested in learning more about my magic power that I've been researching it up more. I see that you're looking to learn another language. I haven't really found an interest in learning something else although it might come in handy sometime in the future."
Post by Magnus C. Aurelius✾ on Feb 8, 2022 9:39:28 GMT -5
[attr="class","temphead"]As long as I continue[break] I'm sure I'll find [break]An amazing wonder.
[attr="class","tempstats"]
Power
030
Durability
020
Stamina
030
Sensory
000
Control
030
Health
senior
Mana skin
senior
Mana pool
0080
Mana regen
IC:010/OOC:020
Speed
5 m/s
Strength
1/2 Junior
[attr="class","temppost"]
"Ah, I see," Magnus said with a twinkle of cheer in his eyes, not long ago was he in this young lady's shoes, wanting to be an adventure and having no idea where to start. Wanting to become a Magic Knight but knowing that the exams were so far away. In fact, much of his time had been spent taking random missions, the first one he took being out of mere happenstance and boredom, that is until he met some magic knights along the way and ended up realizing that taking the missions offered to the ordinary yet capable civilian for a little extra cash was more than the Yul it offered, it was a valuable experience, as long as one didn't take on more than they could chew that is. Though Magnus since his first mission had a habit of finding himself in odd and precarious positions. However, it was thanks to these missions that he was able to be recognized by the Magic Knights and the Blue Rose's Captain and had recently become a Blue Rose member.
"My best advice I can give to you, young lady; is simply to never give up on your goal. To train until you feel you're ready, but there are numerous ways to become a magic knight, some with more connections in their family use said connections to become a magic knight, some take the exams, and others like me take on the missions available to regular civilians, working their way through them until they feel they can be recognized by the Magic Knights as someone worthy of wearing their mantle. Every squad is a little different in the accolades one needs to gain in order to join sans their family ties and the exams. Though most are relatively the same. My suggestion would be to pick up one of the civilian's missions, start slow with easy ones that involve little risk, while training to increase your magical prowess, and then take the exams." Magnus said with a soft tone as he looked down from his 7-foot height at the girl, and came upon the bookshelves they were meant to be at.
Magnus's eye scanned the large mahogany shelves in front of him, taking in the feel and atmosphere of the quiet library. "Very much so, I primarily like non-fiction, autobiographies, and the like. There is nothing more insightful than history and seeing it through the perspectives of others can be very eye-opening. Especially because history, always repeats itself in some form or fashion. However, as for today what I'm looking into is ancient languages specifically dwarven and elven." Magnus mused, once again with a soft tone, they were in a library after all, and it was only common courtesy to keep one's voice down as to not distract others from their task.
"All knowledge is power in the right situation, it simply matters how many times one is put in said situation. If you're looking for something of interest to learn start with the one you feel would be most useful. Perhaps I could be of assistance in that regard, and forgive my rudeness but may I ask what your magic element is?" Magnus said inquisitively, however, he hoped the young woman wouldn't get offended by his asking of her magic element, for most asking such was like prying into their secrets not everyone liked for others to know what their element was for fear of ridicule, prejudice or even in some extreme cases; abuse.
Magnus's hand scanned the shelf slowly, before grasping at one book of which title read 'Languages of the 4 Kingdoms,' hoping it would provide some insight. Though as he looked back the woman was gone and thus he grabbed his book checked out and left. Leaving him wondering, what was to become of the young woman.
[Exit]
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Words
640
Total words
2,444
[attr="class","tempnotes"]NOTES[break]
Summary: Magnus continues to conversation and gives some advice, he also grabs a book off the shelf.
Rank & Element: Junior Class & Type: Accessory Magic Specializations: N/A Appearance & Lore: The Magic Knight Mantle is an Item in which Magic Knights wear to show the Squad that are in. Each Squad has a different color Mantle along with their own squad logo as well. When these items were built they were made out of a special material that allows them to be unbreakable from any sort of attack, but does not block the wearer from any attacks. Magic Knights of the Clover Kingdom has worn these Mantles for hundreds of years. Abilities:
Rank & Element: Junior | Paint Class & Type: Imbued | Magic Trinket Magic Specializations: Golem Creation Appearance & Lore: Click For Image A Magical Ornate Paint Brush Set that comes with five 4-inch Paint Brushes in total all with different widths and styled bristles. The paintbrushes are ornate in design, with swirls of small patterns and silver in color. They have purple bristles that fade into white at their tips. Nothing is too special about these paintbrushes on their own except they are sturdy and have no need for a palette as they are capable of producing any color of paint on their own with a small infusion of mana. These paintbrushes were a gift to Magnus from his mother when he was younger and as such he cherishes them dearly but also uses them for his magic. However, as they are a magical set, they all share the same durability, thus if his weapon was to break even if it was just one paint brush due to an attack capable of destroying a junior rank weapon all of them would break. Outside of the fact that they can release paint, these weapons are nothing more than blunt objects. As such they cannot be used to stab or pierce without the usage of a spell or its ability. Abilities:
Type & Uses: Flow | 3 Active, 2 Overheat Rank & Specialization: Junior | Golem Creation Size: 1 meter Mana Cost: 8 Per Flow | 4 Upkeep Type of Golem: Scout Description: Click for Image of Golem Magnus channels his paint magic into the movement of the paintbrushes amplifying the paint into a large amount from the tip of the brushes. He uses shades of white, gray, pinks, greens, and yellows to create the shape of a humanoid body, specifically a woman with long hair. The paint flows to life, taking greater depth and shape from the image, revealing a portrait of a young woman with dark gray to green hair, pink mystical eyes, a gray dress, and glowing pink and yellow flowers blossoming from her. The golem has a sheen to its skin like wet paint. The golem is a Scout type and as such is built for speed, flight, and sensory.
A masterfully crafted two-inch long white gold pin in the shape of a paintbrush in the middle of the handle lays a very rare unique sapphire blue moonstone.
At the origins of house Aurelius being recognised as nobles a set of eight unique pins were made, each pin was designed with a specific artistic or scholarly pursuit in mind and each having a differing type or rare gem or variant of a semi-precious gem inlayed on it somewhere. One was then given to each elder of the house.
The way they decided who would wear which pin was dependant on the pursuit that aligned with each pin. This meant the elder who found beauty in the craft of calligraphy would be given the pin which had the scroll and quill whereas the elder who found beauty in gardening would wear the pin-shaped like a rose in full bloom.
As an elder retired they would pass the pin to their successor. Who would then take on the responsibilities of every elder that wore the pin before them. It is believed that every elder on their final day of wearing the pin puts a slither of their mana into it so they might be able to guide those that come after them. Some elders have said they have felt the presence of their ancestors from the pin especially during times of great turmoil or stress.
They've said as they become more attuned with their craft and the understanding of their duties the pin has given them a strength they didn't know they otherwise possessed. It is because of this these pins are seen as more than just a status symbol but something to be proud of and protected so that the future of the family can continue in its pursuit to serve those that would require their services.
Abilities:
The wearer of Artisan's soul gain access to the perks - Archangel's Blessing - Tenacious Body
Type & Uses: Trigger ¦ 4 Uses Rank & Specialization: Junior ¦ Healing Mana Cost: 8 per trigger ¦ 15 recharge Range & Speed: 25 m ¦ 10 m/s Stats Affected: +2 Control Description: By saying the words "Roses in Bloom" activates this ability, around the feet of the caster a one-meter patch glowing vibrant blue roses made from pure aura appears with the word "Scatter" with a person's name the petals of some of the roses, seem to come off as and travel to their destination as if riding a non-existent or invisible wind. When they get to their target the rose petals seem to dance around them the gentle glow of the pure aura petals giving off a soothing feeling that heals for junior rank damage. In addition to this, it will also actively attempt to cleanse them of any poisons, venoms, debuffs, curses or hexes using the clashing rules for cleansing. Using the ammo rules additional people may be healed per trigger by adding their names at the end of the scatter command word.
Type & Uses: Flow ¦ 3 Rounds ¦ 2 Cooldown Rank & Specialization: Junior ¦ Physical Reinforcement Mana Cost: 8 ¦ 4 Range & Speed: Self ¦ 10 m/s Stats Affected: Junior Strength buff Description: Touching the inlayed gem with their thumb is the way that this ability is activated. The moment it is a very fine near translucent ice blue aura seems to surround the wearer making them seem almost like an ethereal being. They will find that their physical strength has greatly increased.
Type & Uses: Trigger ¦ 4 uses Rank & Specialization: Junior ¦ Physical Reinforcement ¦ Healing Mana Cost: 8 Per Trigger ¦ 15 Recharge Range & Speed: 25m ¦ 10 m/s Stats Affected: +2 m/s speed Description: Closing their eyes while taking a deep breath whispering "Elders guide me" is how this spell is activated. It would mean little to nothing to anyone but the wearer of the pin as it is them. The gem seems to take on a silvery blue sheen to it as the pin itself glows in a similar colour. Unbeknownst to anyone the wearer has just asked for aid and the mana left behind by Mateo Aurelius while he wore the pin has answered the call. Around the wearer, a silvery-blue aura has appeared increasing their speed allowing them the opportunity to try and avoid tricky situations. In addition to this, it heals the one within the aura for junior rank damage it will also actively attempt to cleanse them of any poisons, venoms, debuffs, curses or hexes using the clashing rules for cleansing. Using the ammo rules additional people may be healed per trigger by the wearer touching them leaving a glowing silvery-blue rose mark where they touched.
Rank & Element: Intermediate ¦ Spatial ¦ Food Class & Type: Magic ¦ Trinket (charm) Magic Specializations: Supplementry Construct ¦ Transformation Appearance & Lore: A detailed silver charm in the shape of a regal carriage that any self-respecting noble would be seen in, the carriage itself does not seem to have horses. The charm itself is around half an inch long and half an inch tall.
The black market has some strange people working for it and they had managed to find a few rare charms that were abandoned in some ruins within the Aristaeus’ Basin. What it actually did wasn't known until recently and by accident at that but it seems like it comes in handy as a mode of transportation with all the comforts of home.
This item can be given two additional abilities and can be upgraded even if you don't have the elements this will be charged at double the cost unless you have both elements that the charm has then it will be standard cost.
Type & Uses: Flow ¦ Rank & Specialization: Intermediate ¦ Transformation ¦ supplementry construct (base) Mana Cost: -- ¦ 8 Range & Speed:10m ¦ 20m/s Stats Affected: Description:
Simply throwing the charm is the way to activate this ability as it nears the ground it transforms itself into a base in the shape of a carriage with six winged horses which draw it to its location.
The carriage is able to house up to three people comfortably and is fifteen cubic meters inside but takes around to form. Healing spells cast within the carriage will cost 20% less. Unlike most abilities as this is a base, only the sustain cost will ever be charged from the moment of its creation. Although spells of this rank can go as far as 40m the charm holder can go no further than 10m from the carriage or it will return back to its charm form. The carriage is able to move at 15 m/s at this rank.
When opening the door of the carriage it seems like it's filled with liquid but going through it takes a person to what would seem like a lavish room that is warm and filled with delicious foods and drinks so that they may enjoy the comforts of home even when on the road.
MADE BY NOVA
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