In this world, Magic is Everything. All people, all races, are granted with the power to perform mystical and magical feats via grimories, mystical tomes granted to each and every child on their 15th birthday. Those blessed by the mana can have their names written down in legend.
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Name: Passing Windstorm Elemental: Wind + Water Rank & Spell Type: Attack Creation Range & Speed: Mana Cost: Stats Effected: Applicable Perks: Description: One of the first storm spells that Eivor utilized to create an actual storm, instead of calling upon the elements associated with a storm. While Eivor’s spell book flips to the page of the spell, Eivor will hold out both of his arms in front of him, off to the side a bit, and with his palm flattened outward. He then will call out the name of the spell, as his grimoire will fall upon the page of the spell titled “Passing Windstorm” written in bizarre runes. His eyes will glow a dark blue, and sparkle with electricity, as a gust of wind will be unleashed from him and his grimoire. The wind will swarm around him, in a whirlpool style vortex or maelstrom pulse from him carrying not only strong wind but rain. Eivor literally becomes the center of a windstorm, meanwhile, the winds and rain will batter opponents. Dealing minor cuts and bruises, but otherwise non-lethal damage to an enemy. As an area of effect storm magic spell, when “Passing Windstorm” is sustained it will grow an additional +15 meters per round for 5 rounds. Furthermore, “Passing Windstorm” will grain an additional +1 m/s when sustained, and all related stats are increased by +2 per post sustained. This spell follows Eivor and cannot move away from him.
Name: Lightning Needle Element: Lightning + Wind Rank & Spell Type: Range & Speed: Mana Cost: Status Effected: Applicable Perks: Battle Knight Description: Outstretching his arm with his hand flattened open, Oda will create an acorn size world tree seed in the center of his palm. He then chooses an opponent, picks the seed up with his index finger and thumb, and then flicks the magical seed onto the chosen opponent. Upon contact with the foe, the seed will blossom into a might tree which will wrap around the enemy, leaving their hands and face exposed to the elements. The tree will attempt to strange or crush the opponent, dealing junior rank minor bruising and scratches, while also stealing about 10 points of mana so long as contact is established. The seed can be flicked up to a maximum range of 25-meters, and it travels about 10-meters per second likewise, the size of the tree is about 10 meters in diameter, and it resembles a white oak tree. Furthermore, Oda can create more seeds aka ammo for every 5 controls.
Spell Name: Down Burst Spell Element: World Tree Spell Rank & Type: Attack Creation & Restraining Spell Range & Speed: 25 m/10 m | 10 m/s Mana Cost: 10 | 5 Stats Effected: None Applicable Perks: Artillery Support, Description: The very first spell that Eivor used in a fight. As someone who feels a genuine personal connection to the element of lightning and wind, more so than water. For that reason, Eivor has a bad habit of simplifying his magic and relying heavily on the aforementioned elements, especially lightning. Eivor’s eyes will glow a dark blue, and sparkle with electricity as he closes his fist, and announce the name of the spell. His grimoire will wildly and quickly flip to the spell page, which would be written in bizarre runes. A light grey thundercloud will appear around Eivor’s wrist like a bracelet. The thundercloud will charge Eivor’s fist with lightning, causing his fist to glow and crackle with electricity. Eivor will punch out with a fist full of electricity, unleash a bolt of lightning no thicker than a ping-pong ball. The lightning will arc from his fist to an opponent within range, causing minor bruising and cuts upon impact, but otherwise non-lethal damage. Due to the “battle-knight” perk, Eivor will receive a +4 buff to their power stat. Furthermore, Eivor can unleash multiple bolts of lightning based on his control per ammunition rules.
Spell Element: Down Burst Spell Rank & Type: Attack Creation Spell Range & Speed: 25 m/10 m | 10 m/s Mana Cost: 10 | 5 Stats Effected: None Applicable Perks: Artillery Support, Description: Another little spell that resembles the “Passing Windstorm” spell, and the second spell that Eivor has utilized that conjures some sort of storm. Unlike “Passing Windstorm”, this spell does not summer a cyclone that pulses and rotates around Eivor, but instead, a pillar of air and rain different from a tornado that unleashes a powerful gust upon impact. To activate the spell, Eivor will raise his hand directly above his head, while his grimoire will rapidly flip to the page of the spell. Upon landing on the page, an ominous dark cloud will appear directly above Eivor and the chosen area of the spell, bringing about rain. Letting his hand fall down to his side, the rain will momentarily stop as a pillar of wind will fall down onto the area around Eivor, unleashing a “shockwave” that will knock back opponents. The rain will immediately start back up against until the shockwave is unleashed again in the next post. Dealing minor cuts and bruises, but otherwise non-lethal damage to an enemy. As an area of effect storm magic spell, when “Down Burst” is sustained, it will grow an additional +15 meters per round for 5 rounds. Furthermore, “Down Burst” will grain an additional +1 m/s when sustained, and all related stats are increased by +2 per post sustained. This spell follows Eivor and cannot move away from him.
Post by Eivor Aurelius on Jun 10, 2022 16:39:20 GMT -5
EIVOR AURELIUS - JUNIOR 5th CLASS - BLACK BULLS
“Eh, I guess you cannot take a joke” Eivor muttered under his breath, as the other male went on a rant about animals, how in many ways he was like a wolf. If Eivor was not so much of an idiot, or at least, thought before he spoke. He might would have made the connections between the other male’s identity, and how he spoke about himself. The guy seemed to have been some sort of loner, much like how Eivor was the Black Sheep of the Aurelius family. As he explained and lectured him about the nature of animals, Eivor huffed a little and rested his chin on the palm of his hand. The discussion about animal behavior was somewhat interesting, but, Eivor silently what kind of evidence he had to his observations. He reasoned that there had to be some sort of species other than humans that had “conquest” seeking ambitions. Even if there was another conquest seeking animal, Eivor firmly believed that humans were slaves to the natural order of things like any other animal, and due to that logic, held the belief that humans by consequence were animals.
“Hmmm, at humans just some sort of advance animals? I mean animals do eat and consume one another, which is in my opinion, no different than rogues taking advantage of fellow humans for their own benefit?” He paused for a moment, gently taking into consideration his next words, “Granted there are some differences, animals are less likely to be wasteful, and whatnot, but we have more similarities with animals than you’d think.”
[Word Count: ---] Tag:---
SPEED
5 m/s
STRENGTH
Junior
MANA SKIN
senior
HEALTH
senior
POWER
22
STAMINA
21
DURABILITY
02
CONTROL
21
SENSORY
16
MANA REGEN
20 IC/ 10 OOC
MANA POOL
90/90
CASTING LIMIT
senior
Last Edit: Jul 12, 2022 9:23:45 GMT -5 by Eivor Aurelius
GRIMOIRE TIER BONUS: +2 in all stats, +20 mana, +10 spell points
ELEMENTAL AFFINITY BONUS: +1 in all stats gained upon starting and +1 in all stats every rank up.
RACE BONUSES: Naturally start with 5,000 gold and then gain 10,000 gold at senior, 20,000 at archmage. +1 advance perk at senior rank and again at archmage. +15 spell points starting out, +15 spell points rank up.
[attr="class","statheaderred"] PHYSICAL & FIXED STATS
Stats that are dependent on rank only or other stats, can only be changed via spells, perks. or rank up.
SPEED
5 m/s
STRENGTH
1/2 Junior
MANA SKIN
senior
HEALTH
senior
CASTING LIMIT
000
Casting Limit is the number of spells you can cast per post. It is Stamina added to control divided by 20, rounded UP. OR CL = (Stamina + Control) / 20[break]
MANA POOL
000/000
Mana is stamina divided by 5 (round down) Multiplied by 10 Plus 10 Plus Grimoire Tier Bonuses, or Mana = [(Stamina/5) * 10] + 10 + GTB[break]
MANA REGEN
00 IC | 00 OOC
Set per rank you are, IC means in combat, OOC means out of combat.[break]