In this world, Magic is Everything. All people, all races, are granted with the power to perform mystical and magical feats via grimories, mystical tomes granted to each and every child on their 15th birthday. Those blessed by the mana can have their names written down in legend.
Shattered Grimoires is the work of the mind(s) of Ardere & Shattered Grimoire's staff. All characters and content are copyright their creators, and may not be replicated without their creators' permission. Black Clover is owned by Yuki Tabata and published by Viz Shonen Jump. All images belong to their original owners. The theme you are currently viewing was made by Eliza of ElizaCodes exclusively for Shattered Grimoires.
Dressed in your Magic Knights uniform, it is not uncommon for a young Magic Knight to be sent to patrol the large markets in Kikka for bandits.
[attr="class","shadowsSub"]Details
Minimum Number of Players: 1 [break]Minimum Word Count: 1000 [break]Location: Kikka [break]Special Requirements: NA
[attr="class","shadowsSub"]NPC Information
What NPCs are in this mission? Please fill out the template for any notable NPCs. While those you have to socially interact with during the mission are not required any enemy that is presented in the mission must be listed in here. [break][break] Name of NPC: Bandits x4 per person
[break] [break]Health Limit: Intermediate [break]Physical Speed: 5 m/s [break]Physical Damage: Junior [break]Magic Element and Types: Fire, Earth, Water, Wind | Attack Creation [break]Combat Style: The bandits are selfish in nature, though will do anything to get away, even so far as working together. Be warned, while the bandits are a motley crew, they will do their best to escape, by any means possible. They use a range of copper tier elements, and will use attack creation to not only subdue their prey, but to also secure their escape. [break]Additional Information: NA
Post by Sirius Hasapis on Jul 16, 2022 21:12:45 GMT -5
[attr="class","haniastats"]
POWER 011
DURABILITY 008
SENSORY 016
STAMINA 025
CONTROL 025
MANA SKIN Senior
HEALTH Senior
MANA POOL 072 / 080
MANA REGEN 5 ic | 10 ooc
SPEED 5 m/s
STRENGTH 1/2 Junior
[attr="class","haniaimage"]❝Respect yourself enough to know you deserve better.❞
[attr="class","haniascroll"]He yawns and throws himself onto his bed, having recently returned from a previous mission exhausted. His eyelids got heavy, and just when he was about to slumber, the door slammed open. He wakes startled. It was a fellow senior knight, shouting news of a new task that he’d been assigned to. Sirius stretches his face in frustration, but he doesn’t complain much; he knew what he had gotten himself into. With a bit of effort, he stood up and walked behind his fellow member. He was escorted to meet the boss for a debriefing. It turned out that the team was invited to a special event, but he instead would be tasked with patrolling the markets, ensuring everyone’s safety. According to the captain, I’m meeting someone there I’d be traversing the streets with.
The Purple Orca’s home base is located in Kikka, so patrolling its streets shouldn’t prove too difficult for him. All this thinking got him starving, so he made sure to stop by a few shops and buy something to eat. He tried to learn as much as he could from them through sight and inquiry. Making deals and bonds with the working people, he almost forgot that he was there for a reason, but truly believing that nothing bad would ever happen there, he continued exploring the streets completely laidback. Easily distracted by the miscellaneous items offered by the merchant, time flew for him, so he rushed as fast as he could to the meeting point, where he should’ve arrived a long time ago. He continues to walk through the streets, looking around, mesmerized by the view. That’s when he noticed how crowded it was getting. People began to push him without a care. At one point, a strange man walked by him and made him drop his sweet, sweet apple before he could even take a bite. As soon as Sirius bent down to pick it up, another stranger pickedpocketed his hard-earned allowance. Though he was distracted, he instantly felt it and turned around.
He began to shout at the thief, trying his best to catch him as he began to push himself to quicken the pace. Running towards barrels and jumping over obstacles, Sirius began to doubt himself. Turning and dashing as best he could, the thief continued to elude his grasp. But Sirius wasn’t one to simply give up. Driven to frustration, he summoned his grimoire. "I said STOP!" he shouted as he ran towards a ramp and took a leap, swiping both arms aggressively midair, releasing a 10 meter high, x-shaped bone dust blade that rushed towards the perpetrator. The thief in red looked back, and his eyes widened, completely taken by surprise. The dust hit him from behind and wrapped around his chest, creating a harness that made him feel heavier. His pace seemed to lower while the junior knights seemed to catch him up. He takes a peek behind, and the blue-haired devil runs freakishly fast towards him, closer than before. "AAAAAAA!" The thief screamed, trying to push his limits as best he could. Sirius dashes ahead and takes a spin, hitting the man in red with his knee, stopping him at last. Sirius breathes heavily but manages to find a way to speak. "G... Giv... Give it back!" He exclaimed, enraged. The bandit seems to have taken a strong hit, but he persistently stands up. Resting his arm on his waist, he brushes off the sweat with his other arm, "Kid... you should’ve just let me go." The bandit’s grimoire floats into his view as he lets go of a fiery aura. Refusing to underestimate the guy, Sirius assumes a proper stance, seriously studying his next move.
Applicable Perks: Black Mage | Mana Conservationist
Description: With the help of mana and a bit of precision the caster swipes both arms aggressively, as they intersect, the caster releases a 10m high, x shaped bone dust blade. When the spell hits its target the dust wraps around the chest area, creating a harness that hexes the wearer. However, if the spell misses instead, it dissipates away. Following the ammo rules, the user can create a number of additional bone missiles based on his control stat to use on a target. The area of effect must be reduced proportionately; half as large (5 meters) for two bursts, a third as large (3.3 meters) for three, etc. Per the Curse & Hex rules, this spell can suppress healing possibly causing a debuff or inflicting damage in response to healing if this spell is of equal rank or greater. Suppression of a buff or healing spell is measured on a Hex user's Power stat versus the Healing caster's Control stat.
There had been a lot going on in her life since she had come to Clover to finally meet her elder brother, she caught a glimpse of him during the previous year's magic knight exams but due to her own specialities, she was overlooked by the crimson lions and so joined the squad her father was once a member of. She didn't see this as a bad thing as some people were swords while others were shields, she just took more after her parents she guessed, now she hoped she could make them proud but as she had never met them she had no idea if that would ever be possible. She just hoped when she finally met Ardere that he would be able to answer her questions, but, she often found herself wondering if he even knew of her existence as he had never tried to reach out to her.
She knew that was a two-way street, the issue on her part is where she knew he existed she hadn't been told about their true bond until shortly after her most recent birthday. It was because of that she had stowed away to Clover, she finally wanted to speak to him and get to know him not as the head of the family but as a brother. The issue was she was afraid that he would deny what she said or even order her home to deal with the consequences of what she had done. This didn't bother her all too much though the thought of being turned away or called a liar by him stung, the reason it wouldn't hurt was it would get her away from the diluted carbon mage known as Jirou Yuiee who had taken a liking to her or possibly just wanted to punish her for what happened in the magic knight exams.
She wasn't exactly the politest when she spoke to him, but then, if you were going to be an idiot she would be the one to call you out. He had invited her to his family estate and to make peace she had gone only to be drugged and tortured by him, due to her upbringing she never said a word nor reported it, she merely moved home in the hopes this would be enough but it wasn't. He had sent his personal servant with a palanquin and an outfit he wanted her to wear. The servant told her of what had happened to his sister and begged for her help. Against her better judgement, she went back and managed to protect them both but the price to do so was high. She agreed to a betrothal to him after he yet again hurt her.
She had left the Yuiee estate for the first time in weeks and was thanking the gods silently for giving her a way out, she was still who she was. She hadn't had her spirit broken but she had had to play along to prevent his anger and now had no intention of returning. As far as she was aware she sent the servants to a place they would be safe and happy but she had to admit she had no idea just how far his or his family reached. After all the wonderful things he had heard about his younger sister, she had to wonder what went so wrong with him. The only thing she could think of was he had a god complex and he felt as if his greatness was being overlooked. It made the young woman hesitant to be around males if she had to be honest.
After a long walk and deep contemplation, she got to her squads headquarters. She noted someone else who was walking to the captain's office at the same time but remained quiet. Standing in his office she took in the information and nodded. There was to be a festival and so that meant market stalls and of course troublemakers. She listened as she was informed that she and the person next to her would be simply patrolling. It seemed simple enough as she at least needed to gain some experience in such things. She was raised as a trader primarily but it didn't take away the fact she was indeed a warrior too like the rest of her family, she just didn't like that side of things more so now thanks to Jirou but it wasn't as if she could walk away from her commitments not until she met Ard at least.
It was only when she was about to leave the office she was told that the person she had been debriefed with wasn't the same person she would be patrolling with, in fact, he was already out in the streets. She listened to a description of him and head out asking people if they had seen a man meeting his description. For the most part they hadn't but a few pointed in the direction they had seen him going and so followed the directions. It was then she saw a sight she hadn't expected. 'Is he get pickpocketed?' she thought to herself in disbelief, in honesty, if she hadn't seen it herself she would have never believed it. Seeing the thief and who she knew to be the person she had been looking for, for close to twenty minutes started to run she followed keeping up the pace.
She stopped just as he did and looked at him "What kind of magic knight gets pickpocketed? You realize they likely made you drop the apple so you could be robbed right." She knew that no two-bit bandit would dare steal even from magic knights of their rank so there had to be a team of them doing all sorts of scams and tricks to make a profit. "I wouldn't be surprised if there are more doing what these people are in the hopes to get an easy payoff." she said knowing that there was often a small ring working together "I didn't think anyone would be idiotic to rob a magic knight but seems that people who break the law aren't overly smart in Clover." With that, she would wait to see what would happen next before she would make a move as she didn't know what to expect.
Post by Sirius Hasapis on Jul 23, 2022 0:03:33 GMT -5
[attr="class","haniastats"]
POWER 011
DURABILITY 008
SENSORY 016
STAMINA 025
CONTROL 025
MANA SKIN Senior
HEALTH Senior
MANA POOL 069 / 080
MANA REGEN 5 ic | 10 ooc
SPEED 5 m/s
STRENGTH 1/2 Junior
[attr="class","haniaimage"]❝Respect yourself enough to know you deserve better.❞
[attr="class","haniascroll"]Red. That color seems to follow him wherever he goes. Could the world be crying out for retribution? Is he to carry his ancestor’s sin? It may not seem fair, but this was the only thing he thought about each and every time he saw that color. The House of Horrors is a part of his family’s history, and it is up to Sirius to clean it up. He carries a terrible burden that shouldn’t be his, to begin with. Despite the red stain that is his line, he still searched for a reason to understand his ancestor. He did not hate his forefather, but instead, he placed himself in the shoes of a monster.
No one is born a monster. How much, he wonders, does it take before someone eventually just breaks? Everybody has bad days. It’s an expected part of life. What if those bad days start to pile up? How is someone supposed to respond? These questions are what drew Sirius's curiosity to dig deeper into his line. Some may say he just dug too deep. But it didn't matter because he wanted answers and was determined to get them. Sadly, there is only so much he can do with limited resources. But after finally understanding the way, he embraced the now.
Sometimes there will be one huge event, while other times it might just be an accumulation of many little things that pile up. At times, he will face them both at the same time. But he made a promise, and he has a goal. There is nothing that will stop him from living his best life and becoming his best self. Hopefully, his struggles will also forge a new path and clear his family name. His thoughts are immediately interrupted by a fellow member who makes herself known. It seemed like she was closer than he ever knew. Embarrassed, he back talked at her, explaining himself and his incompetence with excuses, just... like... a child. But he doesn't want to ruin their first meeting. So, ignoring the red thug, he introduces himself. "My name’s Sirius." "It's finally nice to meet a member who doesn’t want to talk behind my back for once," he said with a big smile.
Meanwhile, the red thug seemed to have taken offense. Being called an idiot and then suddenly ignored brings out an impatient personality. Despite that, though, the bandit tried his best to maintain a very cool and saucy attitude. "Just because you do not know who I am, I’ll give you all a pass," he alleged, turning his back on them both. "Count yourselves lucky." He tries to run away, but to his surprise, Sirius was able to catch up with him at a pace he did not have before. "What... how?" He was taken aback. "Um... you're forgetful, aren't you?" Sirius pointed out as he got real close to poking his chest. The bandit's eyes widen as he notices his weird, new chest harness.
He was lost, didn’t know when or even how it happened, but he could feel the spells' effect spreading like a sickness. "Is... did you do this to me?" His words are interrupted by a flashback of when he was blasted with what he thought was a harmless spell. "You... you won’t get away with this!" He shouts a spell, releasing a fiery blast that spreads around his radius. Sirius backflips away from harm. The bandit fixes his hair and cleans himself a bit before turning around to both of them with a scary look on his face. "You... both... can just die." He then pointed his finger upwards, releasing a fiery shot that spread the higher it got, just like fireworks. The knights could feel it; more people were coming to this weird guy’s aid.
Sirius was confident enough to take one guy down, but he wasn’t ready to face a whole gang of them. To any other, this event might’ve staggered them, leaving them motionless. But Sirius loves a challenge. "You just made this a whole lot more interesting," he replied, with a big grin on his face. "I’ll show them all; they will all see what Hasapis can do!" With an open grimoire and one hand over the other, Sirius stretches his arms forward. Dust seemed to flow endlessly out of his grimoire. No, it’s bone dust. Forming two whirlpools of the same element, he conjures from them two golems that rise from his sides, both with hands on their needle-like blades. Motionless, his puppets await his command. "Set!" Instantly, both of them took a stance of aggression. "Go!" His puppets rushed towards the thug like wild boars. "Take this!" A raging wave engulfs the puppets, or so it appears. To his shock, they manage to evade it and, while mid-air, Sirius gives one last command. "Xiphos, Cross Strike!" He crossed his arms, and the golems slashed the bandit sideways, interconnecting and forming a cross. The attack rendered the bandit unconscious and wounded. Sirius turned around to his companion and respectfully bowed. He does have skill, and he is more than excited to prove himself, but even he understands how reckless it would be to try and take them all down by himself. "I apologize for the trouble, but... would you mind aiding me?" he asked politely with a smile.
Applicable Perks: Mana Conservationist, Ease of Creation
Description: With an open grimoire and one hand over the other, the caster stretches his arms forward summoning a golem that consists solely of bone element. Hollowed and thin the creature stands 5'8" tall and materializes within a swirling mass of magic. Upon its creation, the caster can control the golem with ease and command it to perform various tasks. The anthropoid puppet carries a cloud of bone dust for a cloak and an astomatous mask. The golem also wears two spheres like earings that rattle as they move, producing sound. When given a command the golem changes stance and instead charges like a wild boar alongside its long, piercing blade. The nail is the primary weapon of the golem, wielded aggressively by its right arm. The double edge blade is 2m long and is crafted to end at a sharp point. The pommel is horned and the hilt curved. Swiftly, and ruthlessly, the construct scurries ahead carrying his master’s orders without any disinclination. Per the Golem rules, additional Golems can be created when using this spell based on Control Stat to the maximum based on the rank of the spell, 5 being the maximum at Junior. Each Golem can serve as transportation if necessary, but is limited to 1 passenger each and can only move at 5 m/s while serving as such.
Applicable Perks: Black Mage | Mana Conservationist
Description: With the help of mana and a bit of precision the caster swipes both arms aggressively, as they intersect, the caster releases a 10m high, x shaped bone dust blade. When the spell hits its target the dust wraps around the chest area, creating a harness that hexes the wearer. However, if the spell misses instead, it dissipates away. Following the ammo rules, the user can create a number of additional bone missiles based on his control stat to use on a target. The area of effect must be reduced proportionately; half as large (5 meters) for two bursts, a third as large (3.3 meters) for three, etc. Per the Curse & Hex rules, this spell can suppress healing possibly causing a debuff or inflicting damage in response to healing if this spell is of equal rank or greater. Suppression of a buff or healing spell is measured on a Hex user's Power stat versus the Healing caster's Control stat.
Hotaru remained quiet the entire time hoping that something was going to be explained to her because this was out of the ordinary from what she had seen. Mind you, she was still very new to her position as a magic knight and it hadn't exactly been an easy thing for her to handle. It was not because she couldn't do the job, she believed herself more than capable of following in her father and elder brother's footsteps. Nol, her issue was with another magic knight who was more or less blackmailing her into a betrothal she didn't want by using innocent lives as pawns. Due to the sensitivity of the matter and how she had been raised she hadn't spoken a word to anyone, it almost felt like a severe betrayal of her heritage. Perhaps, she would tell her brother when they finally met for the first time or maybe she wouldn't she would decide when the time came.
Her eyes went to the thug who had seemingly gone red in the face after being ignored by the teens, when he spoke all she could do was give a confused look. "Well, it wasn't like we were asking for a pass from a nobody and if you were worth knowing we wouldn't be dealing with you but more experienced knights so even they don't take you seriously." her voice showed that she was completely baffled by the arrogance of this guy. "Count ourselves lucky?" she seemed even more confused as the thug started to run. "You're the one running away from us not the other way around." she could only shake her head in utter disbelief as she watched as the other purple orca ran after him and caught up with little effort. She soon ran after the pair easily catching up without the need of a spell.
"He's using magic, I'm just naturally fast." she said with a shrug watching as the man seemed to be getting weaker, she dashed back and slid to a halt as he let out a flare her eyes narrowed she was done playing around but before she could make another movement the man let out a flare. "He's likely to let his gang know where he is and that he is in trouble, be on guard." she instructed the other "Oh, I'm Hotaru Kasai by the way." she said finally introducing herself. As they moved quickly towards them she started to count "Indeed, there are eight of them and two of us... I almost feel sorry for them." she said with a small smile "Hoshi" the moment she uttered the word her fists started to glimmer with what could only be described as starlight.
She wasn't done though "'Hikari" the moment she spoke that single word around her feet seemed to appear miniature shooting stars. Normally someone with as such a small mana pool as herself wouldn't think about activating two spells at the same time but she wasn't that concerned about such things. She dashed towards the closest bandit to her and in two strikes he was out, as her movements had been so quick he hadn't had the time to react. "One down, seven to go." she said to the other, she had to admit it was good to let some of her frustration out but she had made sure only to knock him out. She wasn't a killer.
Name of Spell: Starlight Elemental Type: Solar Rank & Spell Type: Junior ¦ Physical Reinforcement Range & Speed: Self ¦ 10 m/s Mana Cost: 10 ¦ 5 Stats Effected: Junior Strength Buff Applicable Perks: n/a Description: Uttering the word 'Hoshi' her fists starts to glimmer in starlight warming them slightly, this does not do any damage on its own, what it does, however, is strengthen her physical attacks for when she is forced into melee fighting. If she manages to hit her target they gain minor second degree burns bit if it is merely a glancing blow then it is a first-degree burn they will find themselves with.
Name of Spell: Shooting Star Elemental Type: Solar Rank & Spell Type: Junior ¦ Physical Reinforcement Range & Speed: Self ¦ 10 m/s Mana Cost: 10 ¦ 5 Stats Effected: +7 m/s speed Applicable Perks:Full Blitz Description: Uttering the word 'Hikari' around the feet of the caster it almost seemed as if they were surrounded by miniature shooting stars. It isn't warm enough to deal any sort of damage to the ground below her but it does keep her feet nice and warm. These shooting stars do no damage if they somehow end up meeting someone's face but would leave a nice minor second-degree burn as a reminder of universal karma. The main purpose of this spell is to increase Hotaru's speed by +7 m/s helping her dodge attacks or get to where she needs to that bit easier.
Post by Sirius Hasapis on Sept 28, 2022 1:13:27 GMT -5
[attr="class","haniastats"]
POWER 011
DURABILITY 008
SENSORY 016
STAMINA 025
CONTROL 025
MANA SKIN Senior
HEALTH Senior
MANA POOL 061 / 080
MANA REGEN 5 ic | 10 ooc
SPEED 5 m/s
STRENGTH 1/2 Junior
[attr="class","haniaimage"]❝Respect yourself enough to know you deserve better.❞
[attr="class","haniascroll"]With arms crossed and awestricken by her flawless form Sirius smirked before replaying “A pleasure to properly meet your nobleness” He naturally assumed her to be of a respected line due to how she carried herself. He strolled the opposite way and decided to deal with the remaining four on his side. But not before seamlessly stepping on the red bandit’s back making sure he was truly disposed of. The thugs back cracks and he let out one last breath “Ghia!” complaining before truly fading out of conscious. “Six… that makes six,” he smilingly corrected her with his arms to his back. He looks at the sky and sucks in the fresh air of excitement. “So, you lot finally decided to show up” He abrasively kicked the unconscious bandits’ body their way. Blowing like a bullet the red bandits body slammed against the most adjacent wall next to the two well-built outlaws. Their expressive face distorted to their ungovernable rage. “Oh?” Sirius says unsure of why they were heated. “So, he plays with fire, and I’m to blame for his wounds? that doesn’t look fair-minded” He expressed in a childlike way. He tries balancing himself on one foot while thinking out loud. Meanwhile the local bandits dressed in green, and blue seem to have lost themselves in anger letting out the bloodthirst that could be felt miles away but somehow Sirius was unshaken. “Hey… Hotaru, they don’t seem to listen.” He complaints childishly sitting down with his legs cross. The blue bandit somehow finds the inner will to step forward and challenge Sirius. With a raucous cry he shouts out a spell “Lustrous Barrage!” a continuous barrage of small bubbles was about to be lunged towards Sirius way. “What are you doing?!” the green bandit cried out to his companion in distress. With a satisfied smile Sirius calls out to his puppets “Go!” From the blue bandit’s sides Sirius puppets rushed to meet at a center. The blue bandits face twisted in surprised as he remains the last one to naturally notice how Sirius was simply distracting them while his golems stealthily waited for the next command. Sirius stands and by the time he is up the bandit has been slashed from both sides. “Now that’s what I correctly term a bloody surprise,” he chuckled a bit scorning the critically injured man. The green bandit, however, was desperately trying understanding how is it that his famous gang of brothers would fail such miserably. He shouts weirdly, and this promptly takes the young knight by surprise. Afterwards, he just inhales and pushes his hair back praising him. Sirius did not like his prevailing attitude nor comprehended it. “With cowardly moves like those no wonder you managed to get this far.” Sirius attitude quickly shifted. His fist was beginning tightening to a point where it began to pierce his skin, so he stopped and stared at his hands before gazing back at the thief. “Hey Hotaru…” without looking back he called to her in an affectionate tone thought it felt unusually colder. “I’ll be gone briefly.” He said anticipating the green bandit’s attempt at an escape.
The bandit fiercely shouted a spell making the ground rise and gather into an enormous stone ball that he lunged at Sirius. Sirius calmly ordered his puppets to persistently pursue the bandit. Meanwhile, he recklessly rushed towards the magic projectile and slid beneath it. With his back lowered barely to the ground, the stone instead passes him by giving him the chance to stand up and proceed by pursuing the bandit. Meanwhile the green bandit its running away and employing tricks against the relentless puppets that pursue him. “See how you like this!” He stops for a moment and with both arms pointing downward he conjures a hound made out of earth that carried with itself a great blanket of stone and dirt that would swallow anything on its path. While endlessly running he completely disregarded Sirius as he efficiently managed to catch up to him. “Mania Sphere!” the green bandit barely dodges the magic bullet inhaling a bit of the dust that the spell created. “Your spells seem to be as useful as those puppets,” he said still coughing from the dust. Sirius merely stares at him with a proper fighting stance and a cold stare. “Alright then, if you won’t talk, allow me then” He stretched his arms forward and called out yet another spell. Bits and pieces of stone rise up and burst out from his point of reference. However, Sirius didn’t moved one bit instead he intensely replied “Go!” the bandits eye widened as he saw two floating gray cloaks rushing from the boys back. As soon they undoubtedly stood up his front they reveled themselves to be the puppets from before. “Cut, shatter, destroy!” Following command the golems swang their thin blade against the small projectiles not letting a single one escape. The Golems where incredibly fast an earthy smoke began to cover the place, what was left of the green bandits spell. “Rude of you to assume them weak enough to become outdone by a spell like yours…” He said while touching his golems shoulder proud. Abundantly satisfied of his creation he never would have thought to be capable of commanding such control. But deep down he wanted more than just puppets, they won’t fill the whole that its inside of him. “So, what! Now you order THEM to strike me down like the coward you are.” Sirius wakes from his thoughts and gazes at the bandit. “There you go again saying nonsense” Sirius kicks a rock hard enough to make it blow like a bullet that whooshes right passed the bandit. “Seize him!” his puppets pushed themselves forward rushing like rampaging beast towards the now running bandit, but he trips over a rock. The same one Sirius kicked making his capture easy.
Sirius with the help of mana and a bit of precision he swipes both arms aggressively, as they intersect, the knight releases a 10m high, x shaped bone dust blade. “Grappling Malady!” The bandit screams in anticipation to his end he narrowed his eyes. Surprised he expanded them seeing himself without harm he laughed at the kid. “That’s all you got! Your puppets truly do the heavy lifting for you don’t they” As he finished the sentence Sirius whispered one last command “Stop, rest…” The golems assume a proper stance awaiting his next command. The bandit with a deadly grin he takes out his knife and takes a swing at the kid, but instead he is punched heavily on the side of his face. Gradually the kids punches began hitting quicker peaking up speed by the second. After he is blown away with an uppercut, he notices the punches had injured him far more severely than it should’ve. Scared he tries to craw away “What’s wrong?” The bandit lets out one last painful shout that scared the nearby feathered creatures that now fly away. After another few minutes he promptly returns with the now severely damaged green bandit. “Hotaru!” He eagerly cries out like a child while his golems handle the now unconscious man. The golems intentionally throw Green right on top of his other defeated comrades “I’m back! Sorry for taking a while, the guy was quite troublesome,” he said completely disregarding how quick he actually dealt with them.
Applicable Perks: Mana Conservationist, Ease of Creation
Description: With an open grimoire and one hand over the other, the caster stretches his arms forward summoning a golem that consists solely of bone element. Hollowed and thin the creature stands 5'8" tall and materializes within a swirling mass of magic. Upon its creation, the caster can control the golem with ease and command it to perform various tasks. The anthropoid puppet carries a cloud of bone dust for a cloak and an astomatous mask. The golem also wears two spheres like earings that rattle as they move, producing sound. When given a command the golem changes stance and instead charges like a wild boar alongside its long, piercing blade. The nail is the primary weapon of the golem, wielded aggressively by its right arm. The double edge blade is 2m long and is crafted to end at a sharp point. The pommel is horned and the hilt curved. Swiftly, and ruthlessly, the construct scurries ahead carrying his master’s orders without any disinclination. Per the Golem rules, additional Golems can be created when using this spell based on Control Stat to the maximum based on the rank of the spell, 5 being the maximum at Junior. Each Golem can serve as transportation if necessary, but is limited to 1 passenger each and can only move at 5 m/s while serving as such.
Applicable Perks: Black Mage | Mana Conservationist
Description: With the help of mana and a bit of precision the caster swipes both arms aggressively, as they intersect, the caster releases a 10m high, x shaped bone dust blade. When the spell hits its target the dust wraps around the chest area, creating a harness that hexes the wearer. However, if the spell misses instead, it dissipates away. Following the ammo rules, the user can create a number of additional bone missiles based on his control stat to use on a target. The area of effect must be reduced proportionately; half as large (5 meters) for two bursts, a third as large (3.3 meters) for three, etc. Per the Curse & Hex rules, this spell can suppress healing possibly causing a debuff or inflicting damage in response to healing if this spell is of equal rank or greater. Suppression of a buff or healing spell is measured on a Hex user's Power stat versus the Healing caster's Control stat.
Applicable Perks: Black Mage | Mana Conservationist
Description: Both arms apart, palms wide and pointing forward the caster stimulates his mana to flow with control and precision. That is when bone dust begins to whirl upfront. Upon uttering the spell’s name, from the swirling bone dust, a basic missile burst out. Following the ammo rules, the user can create a number of additional bone missiles based on his control stat to use on a target. The projectile is 14in big and has a shape similar to a fireball with arms and a face. With hollow eyes and a wicked, toothy grin it charges without stopping till exploding upon contact. If the shot travels all the 25m without any contact, it auto destructs. After bursting, the spell releases a 10m wide-ranging cloud of compressed bone dust that hexes those caught in its range. The area of effect must be reduced proportionately; half as large (5 meters) for two bursts, a third as large (3.3 meters) for three, etc. Per the Curse & Hex rules, this spell can suppress healing possibly causing a debuff or inflicting damage in response to healing if this spell is of equal rank or greater. Suppression of a buff or healing spell is measured on a Hex user's Power stat versus the Healing caster's Control stat.