In this world, Magic is Everything. All people, all races, are granted with the power to perform mystical and magical feats via grimories, mystical tomes granted to each and every child on their 15th birthday. Those blessed by the mana can have their names written down in legend.
Shattered Grimoires is the work of the mind(s) of Ardere & Shattered Grimoire's staff. All characters and content are copyright their creators, and may not be replicated without their creators' permission. Black Clover is owned by Yuki Tabata and published by Viz Shonen Jump. All images belong to their original owners. The theme you are currently viewing was made by Eliza of ElizaCodes exclusively for Shattered Grimoires.
Description: One of Clover’s most famous archaeologists, Ilhiana Vones, has been allowed by the Wizard king to explore the deep jungles of the Forsaken Region in search of a lost temple. She wishes to gather a group of well-educated researchers and protectors to help her on her journey. Spend some time in the Grand Magic Archives and educate yourself before you attempt to get into her crew!
Minimum Number of Players: 1
Minimum Word Count: 1000 per person
Location: Royal Capital
NPC Information: N/A
Enemies: N/A
Special Conditions: Have the character read up on dangerous snake temples in ancient jungles!
Last Edit: Apr 17, 2020 13:05:22 GMT -5 by Rosalia
Description: Today are the try-outs for Ilhiana Vones’crew and Magic Knights from all squads are trying out! Go to the recruitment meeting in “Da Inn.” Stand out from the other wizards with your knowledge or your skill as a protector. Impress Vones once and for all!
Minimum Number of Players: 1
Minimum Word Count: 1500 per person
Location: The Royal Capital
NPC Information:
Ilhiana Vones, archeology aficionado, ex-model and previous member of the Coral Peacocks stands tall at 5’6 ft. and adorns a rustic white button up and a pair of leather shorts. She carries with herself a basic short sword and a magical whip that she’s always ready to use when danger comes. The brown-haired woman is currently in her early forties but looks about 30, perhaps because she’s a skilled illusionist and user of Solar Magic, or perhaps because she loves to exercise in her free time.
Vones has long brown hair and amber eyes. She enjoys educated conversation and strongly dislikes people who fake their interest in archeology. The Magic Knights will see her tossing “fakers” outside of “Da Inn”.
Enemies: N/A
Special Conditions: Converse with Vones and impress her.
Description: Vones has managed to create a large party of select explorers, archaeologists and magic knights to go find the ancient ruins of a serpentine swamp temple. There’s about 20 of you altogether and as the group proceeds through the jungle, you have to help ward off waves of attacks until you reach the temple.
Minimum Number of Players: 1
Minimum Word Count: 2500
Location: Forsaken Region
NPC Information:
Enemies: Forsaken Treants x 6 per Magic Knight
Giant Black Mamba x 4 per Magic Knight
The Forsaken Treants are large loud undead trees that have been possessed by some sort of evil magic and turned into mana beast. They move slowly, at 5 m/s and have intermediate health. They deal intermediate damage with a swipe of their dry branches. These creatures are extremely sensitive to heat, lava or fire magic and attacks with those elements deal double damage to them. They’re also indiscernible from regular trees unless the mage has 15 sensory or higher until they attack.
The Giant Black Mambas are fast, moving t 15 m/s; they have senior rank health and tend to drop from the top of the tree branches onto the party of adventurers, attempting to bite and/or swallow the party members. They deal senior rank poisonous damage that causes a movement hex if they manage succeed in such an attack and then try to swallow the bit target whole.
Special Conditions: All damage taken in this mission by the Magic Knights and the party of adventurers will remain going into the next mission. There is a very short rest between the end of this mission and the next in the chain, but not enough for health or mana skin to recover.
Last Edit: Apr 17, 2020 13:05:39 GMT -5 by Rosalia
Description: The temple has been reached- a towering old pyramid of black stone, covered in giant vines and mosses. A long staircase leads up into what seems to be the entrance of the dangerous pyramid, filled with live traps. At the center lies a golden statue of a black mamba, with eerie red gems for eyes. If the statue is picked up by anyone other Ilhiana Vones, the temple mission would turn into a “Run away before you’re forever trapped inside of the temple and die.”
Minimum Number of Players: 1
Minimum Word Count: 2500 per person
Location: The Forsaken Region
NPC Information:
Enemies: Reanimated Skeleton Explorers x 10 per Magic Knight
Ylvehla [Boss] x 1
The Reanimated Skeleton Explorers are adventurers that died within the walls of the temple many ages ago and were influenced by the dark magic essences around the location. They have intermediate health, move at 10 m/s and have the ability to cast the magic that they had within life! Most of them use attack creation and physical reinforcement magic from copper and bronze elements.
Ylvehla, the dangerous black mamba to whom this temple belongs to, slithers silently around the inside in its undeath. A bony husk, reanimated through dark worship, the creature is inherently evil and impossible to fully kill unless the Magic Knights use silver magic. Once its Health drops to zero, it will stay dead for 5 posts before reanimating again. It has grand rank health and deals senior rank damage with its venomous bite, which causes a hex upon anyone that has become its victim. Ylvehla is impossible to see by mages with under 30 sensory unless it has already attacked someone. It moves with a speed of 20 m/s.
Special Conditions: All damage taken in the previous mission by the Magic Knights and the party of adventurers will remain going into this mission. There is a very short rest between the end of the last mission and this one, but not enough for health or mana skin to recover.
The mission is only a success if Ilhiana gets the statue and escapes with it (along with the Magic Knights and as many of the adventuring party as possible).
Upon completing this mission chain the players achieve the Notable Achievement "Crusaders of Archaeology". [break][break]