Post by Leonard Vermillion on Jan 28, 2021 6:02:19 GMT -5
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[attr=class,manecatquo][attr=class,catcor]Leonard's Tracker
[attr=class,manecatainer]
[attr=class,manecatright]
[attr=class,manecatbody]
[attr=class,manecatinfo][attr=class,catbac]element
[attr=class,manecatdeet]Lava / Beast Aura
[break][attr=class,manecatinfo][attr=class,catbac]rank
[attr=class,manecatdeet]Senior
[break][attr=class,manecatinfo][attr=class,catbac]Life Perk
[attr=class,manecatlist]
Those with this perk have a deep-seated motive or goal that tethers their soul to this world.
[break][attr=id,catPERKname]Vengeful Soul
Those with this perk have a deep-seated motive or goal that tethers their soul to this world.
- Players will keep their same grimoire
- They will retain 75% of their current stat pool
- They will gain 75% of their current gold pool
- They will keep all known spells but have their spell points on hand reduced by 25%
- They will only be able to keep 3 of their items
- They will keep all of their gold stars, if they were and remain a Magic Knight in the next life.
- Players will gradually forget their memories each time they die though whatever fueled their passion before their death will be exponentially increased to an obsession in this life. After three deaths that person will lose all sense of themselves and only live to fill out whatever goal is driving them.
[attr=class,manecatinfo][attr=class,catbac]Magic Specializations
[attr=class,manecatlist]
Players with this perk have the option to charge attack-based spells up for as long as they want to build up that spell's power. That particular spell will be treated as having an additional +5 in power per post that it is charged with a max charge of 3 posts. When charging a player will pay the sustain cost of that spell, on the post that they wish to execute the spell it will cost the spell's full price. Players can only charge up a single spell at a given time!
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Those with this perk will naturally build up elemental resistance during a fight. Anytime they are harmed or effected by that element, they will gain +1 passive durability to resist that element. This caps off at +5 passive resistances to that element during that thread. Players can build up a natural resistance to any number of elements through means of adaptation. Resistances restart at the start of each thread.[break]
Those with this perk need 5 less control than normal to force-able change a target's spell's element.
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Those with this ability may now naturally extend the aura of their strength buffs by 0.3 meter for every 10 in control the player has. This can give your physical attacks a nice little secret. The aura can only be seen by those that have at least 50 in their sensory stat or use a sensing ability of any rank.
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Those with this perk can now have an extra physical perk slot. This allows them to now be able to get 5 physical perks instead of the normal 4!
[break][attr="class,catPERKid"]Attack Creation
[attr=id,catPERKname]BUILD UP
Players with this perk have the option to charge attack-based spells up for as long as they want to build up that spell's power. That particular spell will be treated as having an additional +5 in power per post that it is charged with a max charge of 3 posts. When charging a player will pay the sustain cost of that spell, on the post that they wish to execute the spell it will cost the spell's full price. Players can only charge up a single spell at a given time!
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[attr="class,catPERKid"]Transformation
[attr=id,catPERKname]ADAPTATION
Those with this perk will naturally build up elemental resistance during a fight. Anytime they are harmed or effected by that element, they will gain +1 passive durability to resist that element. This caps off at +5 passive resistances to that element during that thread. Players can build up a natural resistance to any number of elements through means of adaptation. Resistances restart at the start of each thread.[break]
[attr=id,catPERKname]MASTER ALCHEMIST
Those with this perk need 5 less control than normal to force-able change a target's spell's element.
[break]
[attr="class,catPERKid"]Physical Reinforcement
[attr=id,catPERKname]SECRET RANGE
Those with this ability may now naturally extend the aura of their strength buffs by 0.3 meter for every 10 in control the player has. This can give your physical attacks a nice little secret. The aura can only be seen by those that have at least 50 in their sensory stat or use a sensing ability of any rank.
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[attr=id,catPERKname]EXTRA TRAINING
Those with this perk can now have an extra physical perk slot. This allows them to now be able to get 5 physical perks instead of the normal 4!
[attr=class,manecatinfo][attr=class,catbac]Perks
[attr=class,manecatlist]
Grants +15 Mana regen on top of your base while in combat, also allows you to regenerate mana on the first post you cast your spells.
Those with this perk can utilize an extra grand rank spell a post!
This perk will do absolutely nothing for you! You must buy before you become Grand rank. Once you do become Grand Rank and own this perk, it will automatically give you two extra perk slots! Patience really does pay off! This cannot be applied to NPCS!
While sensory is the ability to sense magical presences, sometimes it still cannot match up to a person's natural senses. People with this perk will naturally have heightened senses allowing them to hear, see, and smell in a manner that could be similar to an animal. This should not allow you to godmode and if you attempt to use it as such then you will be reprimanded. The range that your senses are heightened is 20 meters + 10 meters per rank, including junior. At Grand rank, this would be capped out at 60 meters range. Spells that mask these indicators would not be seen through unless your sensory is +15 then the person's control.
For every post that a person is in combat, they will gain +3 m/s in their base speed capping at +30 m/s speed or 10 posts. If they step out of combat, their speed boost would drop by 5 m/s per post until they reach their base speed.
Allows you to gain +1 advance spec perks for a certain magic spec. This is only applicable to one spec per purchase, these cannot stack. This is applicable for all ranks and will let you bypass your rank’s restriction on the number of advanced perks one may have. Sage of [Magic Spec] does not give you an advanced spec perk. You still have to use a perk slot to gain the additional advanced spec. You may buy up to 3 of these perks. Each time you purchase the cost of the perk goes up +1 slot.
Those with this perk are able to gain an additional physical perk slot to use!
When a player's mana skin is broken this perk will come into play. The player will naturally regenerate 1/4th of their normal mana skin instantly. At Grand rank this will increase to restoring half of your mana skin. This only occurs once a post.
You regenerate an extra +5 mana on top of your base regen both in and out of combat, this increases by a further +5 for each rank up past junior.
Those with this perk will naturally have their mana skin regenerate a single junior rank worth of damage a post. This will not cause the mana skin to exceed its natural total amount. Once they hit grand, this will increase to intermediate.
Those with this perk naturally can move 5 m/s faster than normal. This increases to +10 m/s at grand and then +15 m/s at Archmage.
Those with this perk can have their max potential melee damage per post increased to 3x their rank instead of the typical 2x.
Those with this naturally deal junior physical damage, Intermediate level at grand tier.
Those with this perk will have their total amount of mana skin increased by an extra Senior rank spell's worth. Once the player hits Grand this will increase to an extra Grand rank.
This perk allows a person's spells to naturally move +5 m/s faster than normal, this increases to +10 m/s at Grand Rank.
Naturally gives you 10% off a room’s word count. Can only be applied once in a party, meaning even if multiple people have it in a party it only counts once.
You naturally learn 5 + 1 per floor in a dungeon, additional stat and spell points once they clear a dungeon, these points cannot be doubled with other perks.
[break][attr=id,catPERKname]QUICK CHARGER
Grants +15 Mana regen on top of your base while in combat, also allows you to regenerate mana on the first post you cast your spells.
[attr=id,catPERKname]SECOND ACE
Those with this perk can utilize an extra grand rank spell a post!
[attr=id,catPERKname]PATIENCE
This perk will do absolutely nothing for you! You must buy before you become Grand rank. Once you do become Grand Rank and own this perk, it will automatically give you two extra perk slots! Patience really does pay off! This cannot be applied to NPCS!
[attr=id,catPERKname]ANIMAL INSTINCTS
While sensory is the ability to sense magical presences, sometimes it still cannot match up to a person's natural senses. People with this perk will naturally have heightened senses allowing them to hear, see, and smell in a manner that could be similar to an animal. This should not allow you to godmode and if you attempt to use it as such then you will be reprimanded. The range that your senses are heightened is 20 meters + 10 meters per rank, including junior. At Grand rank, this would be capped out at 60 meters range. Spells that mask these indicators would not be seen through unless your sensory is +15 then the person's control.
[attr=id,catPERKname]MOMENTUM
For every post that a person is in combat, they will gain +3 m/s in their base speed capping at +30 m/s speed or 10 posts. If they step out of combat, their speed boost would drop by 5 m/s per post until they reach their base speed.
[attr=id,catPERKname]SAGE OF TRANSFORMATION
Allows you to gain +1 advance spec perks for a certain magic spec. This is only applicable to one spec per purchase, these cannot stack. This is applicable for all ranks and will let you bypass your rank’s restriction on the number of advanced perks one may have. Sage of [Magic Spec] does not give you an advanced spec perk. You still have to use a perk slot to gain the additional advanced spec. You may buy up to 3 of these perks. Each time you purchase the cost of the perk goes up +1 slot.
[attr=id,catPERKname]WORKING OVERTIME
Those with this perk are able to gain an additional physical perk slot to use!
[attr=id,catPERKname]EXTRA LIFE
When a player's mana skin is broken this perk will come into play. The player will naturally regenerate 1/4th of their normal mana skin instantly. At Grand rank this will increase to restoring half of your mana skin. This only occurs once a post.
[attr=id,catPERKname]MANA REGEN BOOST
You regenerate an extra +5 mana on top of your base regen both in and out of combat, this increases by a further +5 for each rank up past junior.
[attr=id,catPERKname]REGENERATING SKIN
Those with this perk will naturally have their mana skin regenerate a single junior rank worth of damage a post. This will not cause the mana skin to exceed its natural total amount. Once they hit grand, this will increase to intermediate.
[attr=id,catPERKname]HEADSTART
Those with this perk naturally can move 5 m/s faster than normal. This increases to +10 m/s at grand and then +15 m/s at Archmage.
[attr=id,catPERKname]BRUTE
Those with this perk can have their max potential melee damage per post increased to 3x their rank instead of the typical 2x.
[attr=id,catPERKname]HERCULEAN STRENGTH
Those with this naturally deal junior physical damage, Intermediate level at grand tier.
[attr=id,catPERKname]EXTRA SHIELDS
Those with this perk will have their total amount of mana skin increased by an extra Senior rank spell's worth. Once the player hits Grand this will increase to an extra Grand rank.
[attr=id,catPERKname]QUICK SHOT
This perk allows a person's spells to naturally move +5 m/s faster than normal, this increases to +10 m/s at Grand Rank.
[attr=id,catPERKname]SCOUT [Dungeon]
Naturally gives you 10% off a room’s word count. Can only be applied once in a party, meaning even if multiple people have it in a party it only counts once.
[attr=id,catPERKname]LEARNING EXPERIENCE [Dungeon]
You naturally learn 5 + 1 per floor in a dungeon, additional stat and spell points once they clear a dungeon, these points cannot be doubled with other perks.
[attr=class,manecatleft][attr=class,catbor]
[attr=class,manecatile][attr=id,cathead0][attr=class,catborbac]Dynamic Stats
[attr=class,manecatost]
[attr=class,manecatast]
Stats that can change via points earned from RP.
[attr=class,catLITTERbox]
[attr=class,catSTATbox]STAT[break]power[break]durability[break]sensory[break]stamina[break]control[break]total
[attr=class,catSTATbox]POINTS[break]106[break]024[break]050[break]060[break]060[break]300
[attr=class,catSTATbox]BONUSES[break]000[break]000[break]000[break]000[break]000[break]000
[attr=class,catSPELLbox]SPELL POINTS
[attr=class,catSPELLbox]070
[attr=class,catGRIMbox]GRIMOIRE TIER RANKUP BONUS
[attr=class,catGRIMbox]+20 Mana, +3 Stamina, +3 Control, +2 all stats, +10 Spell points.
[attr=class,catGRIMbox]GRIMOIRE AFFINITY BONUS
[attr=class,catGRIMbox]+21 Power, 8 Phys Perk cap
[attr=class,manecatile][attr=id,cathead1][attr=class,catborbac]Passive Stats
[attr=class,manecatost]
[attr=class,manecatast]
Stats that are only increased via Rank or Perk.
[attr=class,catLITTERbox]
[attr=class,catFIXDbox]SPEED
[attr=class,catFIXDbox]10 m/s
[attr=class,catFIXDbox]STRENGTH
[attr=class,catFIXDbox]Junior
[attr=class,catFIXDbox]MANA SKIN
[attr=class,catFIXDbox]3x Senior
[attr=class,catFIXDbox]HEALTH
[attr=class,catFIXDbox]Senior
[attr=class,catLITTERbox]
[attr=class,catPASSbox]CASTING LIMIT
[attr=class,catPASSbox]006
Casting Limit is the number of spells you can cast per post. It is Stamina added to control divided by 20, rounded UP. OR CL = (Stamina + Control) / 20
[attr=class,catPASSbox]MANA POOL
[attr=class,catPASSbox]225
Mana = [(Stamina/5) * 10] + 20 + Other bonuses (125)
[attr=class,catPASSbox]MANA REGEN
[attr=class,catPASSbox]45 IC || 40 OOC
[attr=class,manecatile][attr=id,cathead2][attr=class,catborbac]Notable Achievements
[attr=class,manecatost]
[attr=class,manecatast]
[attr=class,catPERKid]Regular Achievements
[attr=class,catLITTERbox]
[attr=class,catACHUbox]
- Veteran - take part in 2 census
- Old timer - take part in 4 census
- Senior living - take part in 6 census
- Antique - take part in 8 census
- Ancient - take part in 10 census
- Stone Age - take part in 12 census
- Prehistoric - take part in 14 census
- Fallen from grace - Vermilion fell from a main noble family
- Remaining Loyal - Remained loyal to the kingdom
- Spirit tamer - Obtained a spirit partner
[attr=class,catACHUbox]
- Sage - gained Sage of Transformation
- Bah Humbug - Yule event 2022
- Luck of the Draw
- Still Standing Strong - third anniversary gift
- True Warrior - have 4 physical perks
- Alpha Predator - have 6 physical perks
- Transcendent Warrior - have 8 physical perks
- Event organizer - CL hosted a christmas event
- World first - completed a dungeon first when on rotation
- Four seasons - hosted an event with the ravencrest, lilygate and yuiee
[attr=class,catPERKid]Event Achievements
[attr=class,catLITTERbox]
[attr=class,catACHUbox]
- Two Years Young! (+15 stat/spell, +10 mana)
- Giving Thanks (+20 stats/spell, +10 mana)
- Summer Vacation - taking part in the summer event 2021
- Fun in the sun - taking part in the madatory beach episode thread
- Spiritual veil - taking part in the spiritual festival 2021
- Sky's the Limit - Participated in the 2023 Star Festival
[attr=class,catACHUbox]
- Caring is Sharing - Thanksgiving 2023 (+20 mana, +25 stat/spell)
- Achievement
- Achievement
[attr=class,catPERKid]Dungeon Achievements
[attr=class,catLITTERbox]
[attr=class,catACHUbox]
- A Taste of the Past! - Defeating the ancient tower of quintepts
- Achievement
- Achievement
[attr=class,catACHUbox]
- Achievement
- Achievement
- Achievement
[attr=class,manecatile][attr=id,cathead3][attr=class,catborbac]Update Tracker
[attr=class,manecatost]
[attr=class,manecatast]
[attr=class,catTABLEbox]
[attr=class,catROWbox]
[attr=class,catLINKbox]THREAD LINK
[attr=class,catGSLSbox]GAINS/LOSES
[attr=class,catSTUPbox]STAT UPDATE
[attr=class,catDATEbox]DATE
[attr=class,catROWbox]
[attr=class,catLINKbox]Character Creation
[attr=class,catGSLSbox]+45stat, +45SP
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]27/01/2021
[attr=class,catROWbox]
[attr=class,catLINKbox]Spirit Acquisition
[attr=class,catGSLSbox]+5 Mana, +3 Control
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]25/04/2021
[attr=class,catROWbox]
[attr=class,catLINKbox]thread
[attr=class,catGSLSbox]+4 Power, + 2437 Yul
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]04/08/2021
[attr=class,catROWbox]
[attr=class,catLINKbox]thread
[attr=class,catGSLSbox]+2 Control
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]04/08/2021
[attr=class,catROWbox]
[attr=class,catLINKbox]thread
[attr=class,catGSLSbox]+1 Sensory
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]19/09/2021
[attr=class,catROWbox]
[attr=class,catLINKbox]thread
[attr=class,catGSLSbox]+2 Sensory
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]20/10/2021
[attr=class,catROWbox]
[attr=class,catLINKbox]thread
[attr=class,catGSLSbox]+1 Sensory
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]21/10/2021
[attr=class,catROWbox]
[attr=class,catLINKbox]thread
[attr=class,catGSLSbox]+3 Power
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]21/05/2022
[attr=class,catROWbox]
[attr=class,catLINKbox]thread
[attr=class,catGSLSbox] +2 Sensory
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]mm/dd/yyyy
[attr=class,catROWbox]
[attr=class,catLINKbox]thread
[attr=class,catGSLSbox]+3 Sensory
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]mm/dd/yyyy
[attr=class,catROWbox]
[attr=class,catLINKbox]thread
[attr=class,catGSLSbox]+2 Durability
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]mm/dd/yyyy
[attr=class,catROWbox]
[attr=class,catLINKbox]thread
[attr=class,catGSLSbox]+2 Durability
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]mm/dd/yyyy
[attr=class,catROWbox]
[attr=class,catLINKbox]Intermediate rank up
[attr=class,catGSLSbox]+3 Sensory
[attr=class,catSTUPbox]+20 Spell, +3 Power, +20 Mana, +1 all stats.
[attr=class,catDATEbox]mm/dd/yyyy
[attr=class,catROWbox]
[attr=class,catLINKbox]Raffle
[attr=class,catGSLSbox]+15 SP
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]mm/dd/yyyy
[attr=class,catROWbox]
[attr=class,catLINKbox]3rd Year Anniversary
[attr=class,catGSLSbox]+15 Stats +15 Sp +NA +5000yul +item ticket
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]27/04/2023
[attr=class,catROWbox]
[attr=class,catLINKbox]Gene Potion (Elf)
[attr=class,catGSLSbox]+15 Mana, +1 Mana perk, +20 stats, +10Cap
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]01/05/2023
[attr=class,catROWbox]
[attr=class,catLINKbox]Thread
[attr=class,catGSLSbox]+10 stats, +15 stats
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]27/05/2023
[attr=class,catROWbox]
[attr=class,catLINKbox]Senior Rank Up
[attr=class,catGSLSbox]+25 Mana +10k yul +5 stat +3 pwr +5 Sp
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]27/05/2023
[attr=class,catROWbox]
[attr=class,catLINKbox]Senior Rank Up
[attr=class,catGSLSbox]+1 allstat +1 Perk +1 physical perk
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]27/05/2023
[attr=class,catROWbox]
[attr=class,catLINKbox]Star Festival Food
[attr=class,catGSLSbox]+2 Allstat, +20 Mana, + 1 Perk
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]11/07/2023
[attr=class,catROWbox]
[attr=class,catLINKbox]Thread
[attr=class,catGSLSbox]+2 Power
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]22/08/2023
[attr=class,catROWbox]
[attr=class,catLINKbox]Dungeon
[attr=class,catGSLSbox]+3 Control, +2 Stam
[attr=class,catSTUPbox]++/--
[attr=class,catDATEbox]20/10/2023
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