Post by Sol Delothosin✾ on Jun 28, 2021 3:35:07 GMT -5
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| [break] [attr="class","julienglass2scroll"] Sol smirked slightly as he waited in the designated area of the arena for his chance to demonstrate his magic and abilitys to the magic knight captains, he had arrived and was dressed as he normally was for when he was on missions or chances of battle with his lower body clad in a pair of black pants and black combat boots while his upper body was a black chinese sleeveless shirt with buttons on the right side and white outlines along the edges which despite looking simple was still very elegant and fit his noble lineage, Completing the outfit was the beautifully ornate katana strapped to the mans hip. He had yet to fully learn how to wield it but he couldent bring himself to leave it at home for this event and he felt a odd connection to the blade as if it was a part of him and he didnt want to part with it unless he absolutely had to. While he was waiting he stretched his limbs and his muscles to make sure he was more then ready for what was to come and he gently ran a finger across the handle of his katana and glanced down at it.while nothing was certain he had a feeling that he would do well at least with his demonstration. [break][break] As he finished stretching a knight came in and approached him before speaking.”its your turn show them what you can do”they said as Sol lost his grin before he gained a focused look on his face and he nodded as his gaze went from playful and friendly to hawk like and intense with the slight glow of his crimson slitted eyes making it look even more fearsome then normal.walking out to the arena he carried himself with confidence and pride in his skills that he had obtained. As he approached his eyes turned up to the captains and his gaze lingered on each one of them before zeroing in on one in particular, Sols eyes locked onto the captain of the Green Mantis as he stopped before them and he knew that he had to impress this man in particular if he wanted into the squad he desired. Knowing that he had to show off a few good skills he spoke.”ill be asking for two knights to help me with my demonstration as my skills lie more in curses restraints and golems” he said with his tone respectful as two magic knights would step forward both being male and while not as tall as him were rather well muscled. [break][break] Sol's grimoire flipped out of his holster at his other side and floated in the air as he motioned for one of the men to attack and as he approached him Sol quickly dashed forward as he suddenly smirked and a page in his grimoire turned before he suddenly clapped his hands together before a blinding light would suddenly burst forth from his body causing the knight before him to cover his eyes in surprise as his vision was reduced to nothing and before the light could even fade a loud snap could be heard echoing thru the arena as the light vanished. As visibilty was returned the knight in question was now completely helpless as Sols other spell has caused the man to be wrapped in serrated blood tendrils which were digging into his limbs and keeping him form moving but what also stopped any thought of resistance was Sols now unsheathed Katana that was gently touching the mans exposed neck showing that at anytime the man could have ended this battle in a bloody fashion. However Sol instead removed his blade from the mans exposed throat and gently tapped his shoulder to show he was done.”Thank you for helping your vision will return very soon the blindness is temporary” he assured the man as he sheathed his blade since he had only used it to prove a point that he could have ended that interaction quickly. [break][break] Moving to the next knight Sol made sure to that the other blinded knight was a safe distance away before he spoke as a page flipped in his grimoire.”your turn and no worrys I wont be blinding you like him” he explained as the knight moved towards him their grimoire out before Sol suddenly brought a hand to his mouth as a fountain of blood suddenly gushed up in front of him forming a large puddle before two long and gangly arms would emerge and touch the sides of the ground. While that happened Sol would start to drip blood from his finger tips before suddenly flinging out his arm and causing the blood to fling out as webbing and caught the man who reacted by flinching on reflex. However the webbing did not stop his movement it did leave red markings on him where it had struck but the flinching gave the other spell the time it needed. [break][break] From the puddle the two arms pulled out a large 8 foot tall creature that was emaciated and gaunt with claws and fangs made from sharpened blood along with a large set of hardened blood antlers that looked like they could gore someone with extreme ease. As it had pulled itself out Sol gave it two simple nonverbal commands from the mana link between the two.”lunge and slam” he commanded thru the link as the beast seemed to suddenly shift gears before it would lunge at the man who had froze for a second before knocking him to the ground then it would grab and slam the man down into the ground once more before holding him there.”ok thats enough I dont want to actully harm him espeically when the curse I put on him inhibits healing” he said loud enough that the beast would let go before staying put and no doubt the captains would hear it as well. Knowing that his time was now up from one of the other knights informing him of it Sol would move over to the downed knight and help him up carefully as the red markings would fade.”” he said as the man simply nodded and walked off with a slight limp from the impact of the Wendigo. Sol would then turn to the Captains and bow respectfully before speaking.”Thank you for your time” he said before he would walk out of the arena so the next person could show off their skills. [break][break] [break] COMBAT SUMMARY [BREAK] [attr="class","julienglass2scroll2"] MANA: [break][break] TL;DR Notes notes notes [break][break] SPELLS: Spell [break][break] Name of Spell: Jubokko Seedling Elemental Type: Blood Rank & Spell Type: Intermediate/ Restraint Range & Speed: 40 meters at 20 m/s Mana Cost: 16 mana / 8 mana sustained Stats Effected: Speed Applicable Perks: Tightly Bound, Mana Conservationist Description: Sol will focus on a target and small seedlings of blood appear on the tips of his fingers before snapping them and sending the seedlings to the ground , the target of this spell will suddenly have tendrils of blood armed with hardened blood thorns wrap around their body from a pool of blood underneath them immobilizing them and causing pain as the thorns dig in and cause injury,this spell can deal junior rank damage each turn and will cause the one caught to lose 5 m/s in speed. when facing a defensive spell the users Power stat is measured against the Durability of the defense spell. at -9 or less Durability compared to Power the Restraint will overtake the defense with no effort [break][break] Name of Spell: Sanguine Web Elemental Type: Blood Rank & Spell Type: Intermediate/ hex/curse Range & Speed: 40 meters/ 20 m/s Mana Cost: 16 / 8 to Sustain Stats Effected: healing Applicable Perks: Sinister Magic, Mana Conservationist Description: upon casting the spell Sol gains what looks like droplets of blood on the tips of his fingers. Sol can then fling his arms out in front of hims making spiderwebs from the blood that can wrap around and ensnare enemies. these webs do not inhibit movement though and instead stick and inhibits Healing making it harder to recover from wounds.when healing is attempted if the healers Control is equal or higher to the users Power then the healing isnt hindered. if it is 5 points lower then the Users power the potency of the healing will be lowered by one rank, -10 control will completly nullify the healing, and -15 will actually cause damage one rank below the Healers Spell. an additional person can be caught by the webbing for every 20 Control the user has. [break][break] ]Name of Spell: Solar Flare Elemental Type: Solar Rank & Spell Type: Intermediate/ Hex Range & Speed: 20 meter Radius at 20 m/s Mana Cost: 16/8 sustain Stats Effected: Blind Applicable Perks: Sinister Magic,Mana Conservationist Description: Flipping the page in his grimoire then clapping his hands together Sol's body emits a bright blinding light for a few seconds making anyone within a 20 meter Radius of him feel as though they were staring directly into the sun and blinding them for 1 post. those that have equal or exceeding Sensory over Sols Power will be uneffected by the suddenly flash of light. [break][break] Name of Spell: Voracious Wendigo Spell Element:Blood Spell Rank: Intermediate Mana Cost:16/8 to sustain Type of Golem: Balanced Applicable Perks: Puppet Master, Mana Conservationist Description: A terrifying and Disturbing Golem visually, Sols increasing strength has allowed him to start forming Golem from his elements allowing him to protect himself better and rend enemys faster then with his own blade along. The Creature emerges from a large puddle of blood that forms before Sol before two long emaciated limbs pull the creature out revealing what looks like a human skull made of blood that has parted and another more beastlike skull has emerged with fangs of sharpend blood and a long tongue while atop its head is a set of large hardened blood antlers. Its upper body is strong but still gaunt and its stomach region is small what what seems like starvation. The lower legs are digitigrade ending in clawed feet and its hands are tipped with long and razor sharp claws, the last part of the creature is the slender whiplike tail that can be used to strike if need be. While hunched over most of the time it looks to be around 1.8 meters tall or 6 feet in height but at its full height the beast is actually 2.4 meters or 8 feet tall. While being rather Balanced This creature is better suited to cause as much damage as possible and can easily cause devastating injury with its claws and fangs along with being able to gore foes with its antlers and strike lightning fast with it whip tail not to mention despite its frame it is deceptively fast and can easily catch foes off guard. These attacks cause Intermediate damage and for every 30 Control the user has they can make another Wendigo capping at 4 Type Power Durability Sensory Range Speed Health Balanced 35 +3 35 +3 35 +3 60 m 12 m/s Intermediate [break][break] ITEMS: Corrupting Shadow [break][break] Rank & Element: Junior ¦ Shadow[break] Class & Type: Relic ¦ Weapon (Sword)[break] Magic Specializations: Attack Creation ¦ Sensory[break] Appearance & Lore:[break] [break][break] An ornate katana with a twenty-four-inch (60 cm) blade. the sheath is made of what seems to be made of marble which has been carefully carved into and engraved with what looks like ruby, the base of the sheath has a gold kojiri. Just above the midway point, there seems to be a piece of onyx that has been set around the sheath, the top and bottom of the onyx seems to have the same white marble though it has been fashioned to look almost like fur or feathers. Connected to the onyx there seems to be additional ruby fastenings with ruby chains connecting one part to the next, near the top there is a ruby set in gold that leads off to three carmine red tassels. The handguard seems to be made out of gold leading into the hilt a hilt that is just under half the size of the blade that covered in lackered red marble before being surrounded in black ribbon with gold helm and small ruby beads at each crossing pattern of the ribbon. [break][break] The corrupting shadow was made using an unknown method outside of a certain noble family within Clover. This family has been shunned by many other noble houses because of their appearances and they macabre magic that they are born with so choose to remain in the forsaken region instead of the noble. Not a lot is known about this secretive family, it's hierarchy or its family mechanics and they aim to keep it that way, it allows them to continue doing what they are without too many questions being asked. One thing people will notice of this family is that when they pass their trial of adulthood they start wielding a weapon of some sort and how the dynamics of the family will change to that person. [break][break] Abilities: [break][break] User gains Apex Predator while using Corrupting Shadow [break][break] Name of Ability: Shadow Moon[break] Type & Uses: Trigger ¦ 4 uses[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory ¦ Homing[break] Mana Cost: 8 per trigger ¦ 15 recharge[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +4 Power (self)[break] Description:[break] The blade itself gets covered in what can only be described as flames made of shadow, swiping the blade towards the enemy releases a two meter wide shadow arc, the arc would only be around one centimeter tall until it neared something were it would become three meters tall and almost forming a disk making it harder to dodge. When deaing damage the attack deals Junior rank damage. With the use of ammo rules additional shadow arcs can be created per trigger in addition to this with the use of the homing rules the shadow arc is able to follow a designated target. [break][break] Name of ability Unity Spiral[break] Type & Uses: Flow ¦ 3 turns ¦ 2 Overheat[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory ¦ Homing[break] Mana Cost: 8 ¦ 4[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +4 control (self)[break] Description:[break] Pointing the blade straight forward quickly is the way that this ability activates. The moment that it is a dual spiral around one meter long by half a meter wide flies free towards its intended target. The spirals deal junior rank damage when they hit a target. With the use of ammo rules, additional spirals can be made per round in addition to this with the use of the homing rules the shadow arc is able to follow a designated target. [break][break] Name of ability Unholy Eclipse[break] Type & Uses: Flow ¦ 3 turns ¦ 2 Overheat[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory[break] Mana Cost: 8 ¦ 4[break] Range & Speed: 10m aoe ¦ 10 m/s[break] Stats Affected: n/a[break] Description:[break] Moving their hand up the blade turning it from it's silver and red colour to being pure darkened shadow, flicking the blade makes the shadow leave the blade and start to creep to the max range it can go to dealing junior rank damage to everyone within the range of the spell, with the use of ammo rules the wielder can avoid allies if they so wish. MADE BY NOVA |
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