In this world, Magic is Everything. All people, all races, are granted with the power to perform mystical and magical feats via grimories, mystical tomes granted to each and every child on their 15th birthday. Those blessed by the mana can have their names written down in legend.
Shattered Grimoires is the work of the mind(s) of Ardere & Shattered Grimoire's staff. All characters and content are copyright their creators, and may not be replicated without their creators' permission. Black Clover is owned by Yuki Tabata and published by Viz Shonen Jump. All images belong to their original owners. The theme you are currently viewing was made by Eliza of ElizaCodes exclusively for Shattered Grimoires.
[attr="class","namesubtitle"]"Some cool quote or whatever can be really long or not that long "
[/PTab] [PTab=Info]
Bio:
Information Station, Here you write a small bio about your character it can be anything you want.
Achievements:
What has your character achieved?
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Likes:
Likes go here
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Dislikes:
Dislikes go here
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Wants:
What are some things your character wants?
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[/PTab] [PTab=Knowledge/Rumors]
Knowledge Has Power:
What knowledge does your character have? This could pertain to things about other characters, hobbies, trade, anything your character has. List it here.
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Rumor Has It:
What some rumors are surrounding your character about themselves? List them here.
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[/PTab] [PTab=Friends/Acquaintances]
Friends:
Friends and your thoughts on them.
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Acquaintances
People you've met but wouldn't call friends and your thoughts on them.
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[/PTab] [PTab=Enemies/Disliked]
Enemies:
Can't live with them, rather live without them, enemies go here.
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Disliked People:
They aren't really enemies but you don't like them nonetheless.
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[/PTab] [PTab=Wanted Plot Points]
Goals and Wants:
What are some things you want to achieve with your character
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[/PTab] [PTab=Adventure Log]
Adventure Log
Threads links, synopsis, first-person storytelling. However, you want to do it, this is where your diary is, tell us about your journey thus far and all your grand and not-so-grand adventures.
Those with this perk can lower the time it takes to regrow limbs, organs, or other body parts by a single post. At Archmage rank, this is further decreased by a single post.
The user can completely mask their mana signature and presence from anyone regardless of either's sensory stat or Ki abilities. This may last up to three posts before it is faded. This can be used twice a thread.
Those with this perk have a deep-seated motive or goal that tethers their soul to this world.
Players will keep their same grimoire
They will retain 75% of their current stat pool
They will gain 75% of their current gold pool
They will keep all known spells but have their spell points on hand reduced by 25%
They will only be able to keep 3 of their items
They will keep all of their gold stars, if they were and remain a Magic Knight in the next life.
Players will gradually forget their memories each time they die though whatever fueled their passion before their death will be exponentially increased to an obsession in this life. After three deaths that person will lose all sense of themselves and only live to fill out whatever goal is driving them.
You will be able to use spells with less mana than others when it comes to casting spells! Each rank of spell will have its spell cost go down by the following amounts, please remember that this is based on the rank of the spell not the character! The sustain cost of the Spell will be equal to half the new cost. [Juniors]: 2 | [Intermediate]: 4 | [Senior]: 6 | [Grand]: 10 | [Archmage]: 16
Instead of adding 10 to your mana pool for every 5 points to stamina, you can add 12 to your mana pool for every 5 points to stamina. This perk may be applied retroactively.
The commander perk naturally causes you to boost the morale of those around you. You will be able to increase the stats of everybody in your group by +1 during a thread, with an additional +1 per person in your group/team, max of +5. This perk cannot stack with other commander perks.
Some individuals are berserkers that naturally build up raw power as they fight, others are able to transfer pain into power through raw willpower or rage. Characters with this perk gain +10 to their Durability or Power for every Junior rank of damage they are currently sustaining to their health, this is capped at +15 naturally and raises to a cap of +20 at Grand.
Those with this perk can cause physical based attacks that do and do not have magical backing to have their damage potential cut down by a whole tier! This will cause junior based attacks to deal no damage whatsoever!
Those with this perk will naturally have their mana skin regenerate a single junior rank worth of damage a post. This will not cause the mana skin to exceed its natural total amount. Once they hit grand, this will increase to intermediate.
So maybe you don't commit the crimes you do as yourself. Perhaps you use Transformation, Illusion, or Sensory magic to hide yourself. If that's the case, while you are in a thread, no one will know how infamous you are as long as you are disguised, and you are not required to state your Infamy in any of the posts as long as you are not found out. Only rogues with Transformation, Illusion or Sensory may take this perk. NOTE: Must have a corresponding spell to conceal or hide one's identity for this perk to be usable.
Rogues that have this perk can intimidate their foes through sheer presence alone. In a Crime Thread, all non-rogues have their stats reduced by -1 plus an additional point for each additional rogue in the thread, up to a max of -3. NOTE: Must have at least 41 Infamy for this perk to activate.
You naturally learn 5 + 1 per floor in a dungeon, additional stat and spell points once they clear a dungeon, these points cannot be doubled with other perks.
Stats that are dependent on rank only or other stats, can only be changed via spells, perks. or rank up.
SPEED
12 m/s
STRENGTH
Junior
MANA SKIN
Grand
HEALTH
Senior
CASTING LIMIT
006
Casting Limit is the number of spells you can cast per post. It is Stamina added to control divided by 20, rounded UP. OR CL = (Stamina + Control) / 20[break]
MANA POOL
170/170
Mana is stamina divided by 5 (round down) Multiplied by 10 Plus 10 Plus Grimoire Tier Bonuses, or Mana = [(Stamina/5) * 10] + 10 + GTB[break]
MANA REGEN
15 IC | 30 OOC
Set per rank you are, IC means in combat, OOC means out of combat.[break]