Post by Jevi Suru on Apr 4, 2024 13:44:04 GMT -5
[PTabbedContent=GRIMOIRE & ITEM TRACKER]
[PTab=♣]
[attr="class","nametitle"]Jevi Suru's Grimoire
[attr="class","nametitle2"] ELEMENT | Sword |
[attr="class","nametitle2"] TIER | Platinum |
[/PTab]
[PTab=JUNIOR]
Name of Spell: Yin'xir'ziji
Elemental Type: Sword
Rank & Spell Type: Junior ¦ Attack creation ¦ Physical Reinforcement
Range & Speed: 25m ¦ 10 m/s
Mana Cost: 10 ¦ 5
Stats Affected: +2 Power, +6 m/s Speed
Applicable Perks: Apex Predator, Battle Knight, Full Blitz, Knockback
Description:
To activate this spell the wielder moves their non-prominent hand to their side as if going to draw a blade on their opposite side what looks like a basic weak and brittle and chipped longsword appears on their other side frost easily seen across the blade showing its element. The sword itself appears to be 35 inches (88.9 cm) made out of steel and is double-bladed with a tarnished bronze hollow ground cross section and pommel. The sword can deal physical damage at junior rank although it will have magical backing that allows for it to give those struck minor frostbite, if a person is hit with the sword they will find themselves being knocked back by 2m +5m for every 10 power that they possess, they may also decide to give the sword over to another person, the sword may also be thrown as a projectile with a new one forming the following round.
[break]
Name of Spell: Xar'zith Aphyon
Elemental Type: Ice
Rank & Spell Type: Junior ¦ Attack Creation ¦ Physical Reinforement
Range & Speed: 25m ¦ 10m/s
Mana Cost: 10
Charges: 1
Uses: 2 Rounds
Cooldown: 3 Rounds
Description:
Bringing the sword up before him pointing to the sky with his prominent hand with his other against the flat of the blade before quickly turning the blade to be turned towards the ground causes not only a mist to fall from the blade and pool around the wielders feet allowing them to move faster but cause a single shard of ice two inches long and a quarter inch thick to fall from the blade. Using the flat of the sword the holder of the sword can send the shard in the general direction of an enemy causing Junior rank damage as well as minor frostbite to the area touched. In addition to this, the shard of ice can cause a knockback that will send the person 2m back with an additional 5m being added for every 10 power the wielder has. With the use of ammo rules, additional shards can fall from the sword.
[break]
Name of Spell: Korit'al Rei
Elemental Type: Sword
Rank & Spell Type: Junior ¦ Attack creation
Range & Speed: 25m ¦ 10 m/s
Mana Cost: 10 ¦ 5
Stats Affected: +4 Power
Applicable Perks: Apex Predator, Battle Knight, Knockback
Description:
Placing their prominent hand three inches from his chest with the palm facing towards them, they then quickly move their hand as if they are gripping onto something the index finger's nail having to touch the bottom of the thumb. When this is done a basic chipped bronze shortsword with snow falling from the blade showing its element appears in the hand pointed towards the sky. The short sword is 12 inches (30 cm) in length, has a leather grip and a hexagonal crossguard with a small bronze pummel at the top. The sword can deal physical damage at junior rank although it will have magical backing that allows for it to give those struck minor frostbite if a person is hit with the sword they will find themselves being knocked back by 2m +5m for every 10 power that they possess, they may also decide to give the sword over to another person, the sword may also be thrown as a projectile with a new one forming the following round.
[break]
Name of Spell: In'loilfrey
Elemental Type: Ice
Rank & Spell Type: Junior ¦ Attack Creation
Range & Speed: 10m ¦ 10m/s
Mana Cost: 10
Charges: 1
Uses: 2 Rounds
Cooldown: 3 Rounds
Description:
Turning the blade towards the ground the holder touches the pommel and stabs it into the ground stating the abilities name, in doing so the snow that seems to be drifting off the blade starts to land on the ground and quickly expands. The snow becomes three feet deep in a matter of seconds as it reaches its maximum range dealing everyone who is caught within it Junior rank damage not only giving them minor frostbite but also knocking them back by 2m with +5m being added for every 10 power the wielder has. With the use of the ammo rules, more snowdrifts can be made but it will cause the aoe range to be split between them. (Example 2 would be 5m, 3 would be 3.33m etc)
[break]
Name of Spell: Drejan Q'elak
Elemental Type: Sword
Rank & Spell Type: Junior ¦ Attack Creation ¦ Physical Reinforcement
Range & Speed: 25m ¦ 10 m/s
Mana Cost: 10 ¦ 5
Stats Affected: +7m/s Speed
Applicable Perks: Full Blitz
Description:
Using their index finger on their prominent hand they slash diagonally left to right, halfway down a rune will appear made out of snow upon gripping the rune it melts to become a basic cutlass that is 28 inches (71cm) in length with chips and scratches down the blade made out of silver with a black lackered hilt which has a guard that covers the hand. The blade itself has snowy wisps coming from it showing its element. The sword can deal physical damage at junior rank although it will have magical backing that allows for it to give those struck minor frostbite if a person, they may also decide to give the sword over to another person, the sword may also be thrown as a projectile with a new one forming the following round.
[break]
Name of Spell: Xar'zith Glei'ten
Elemental Type: Ice
Rank & Spell Type: Junior ¦ Physical Reinforcement
Range & Speed: Self ¦ 10m/s
Mana Cost: 10
Charges: 1
Uses: 2 Rounds
Cooldown: 3 Rounds
Description:
Pointing the cutlass at the ground and moving it in a circle around the size of a dinner plate directly in front of them anti-clockwise causes the snow wisps to reach the ground. Once they do the snowy mist will climb up the holder's legs making them look like they are almost wearing a pair of spectral trousers allowing them to move that much faster.
[/PTab]
[PTab=INTERMEDIATE]
Name of Spell: Zhennu Killian
Elemental Type: Sword
Rank & Spell Type: Intermediate ¦ Attack creation ¦ Physical Reinforcement
Range & Speed: 40m ¦ 20 m/s
Mana Cost: 20 ¦ 10
Stats Affected: +3 Power, +8 m/s Speed
Applicable Perks: Apex Predator, Battle Knight, Full Blitz, Knockback
Description:
Using both hands to reach over the left shoulder, with the left hand positioned above the right hand and making a grabbing motion where the index finger connects with the thumb, a claymore will materialize as if it had been worn on the back the entire time. The claymore is made out of steel and has various scratches across the blade itself. It’s 55 inches (140 cm) in overall length, of which the grip itself is 13 inches (33 cm) to comfortably place both hands. The weight is approximately 5.5 pounds (2.5 kg). The grip is adorned with leather and the claymore has a cross guard to protect the hands of the wielder. Additionally, the claymore is covered in a pure, blue glow that seems to have wrapped itself neatly around the blade. This allows the sword to have magical backing, resulting in knockback when hitting someone for 4 meter plus 5 more meter for every 10 power the wielder has. Every hit deals Intermediate damage.
Name of Spell: Vir’Ednitin Drathir
Elemental Type: Pure Aura
Rank & Spell Type: Intermediate ¦ Attack Creation ¦ Physical Reinforement
Range & Speed: 40m ¦ 20m/s
Mana Cost: 20
Charges: 1
Uses: 2 Rounds
Cooldown: 3 Rounds
Description:
By making an upward slashing motion, the wielder of the claymore can unleash the pure aura that is concentrated on the blade in the form of a crescent moon. This pure aura is sharp like the sword, and when it connects with its target it expands and bursts resulting into a blast of concussive force. This deals Intermediate damage.
Name of Spell: Tysde Velve
Elemental Type: Sword
Rank & Spell Type: Intermediate ¦ Attack creation ¦ Physical Reinforcement
Range & Speed: 40m ¦ 20 m/s
Mana Cost: 20 ¦ 10
Stats Affected: +10 m/s Speed
Applicable Perks: Apex Predator, Battle Knight, Full Blitz, Knockback
Description:
Stretching out the right arm and opening the palm facing it towards the earth, an icy rune is created just underneath the palm. When the rune is grabbed, a rapier appears that is 41 inches (104 cm) in length. The grip is adorned with a knuckle guard, and the blade itself is single-edged, leaving one blunt side as well as a sharply pointed tip. The rapier is made out of silver, having a couple of notches on the blunt side of the blade. Icy wisps adorn the blade, and when it hits it will leave the target with frostbite. Due to the magical backing there is also knockback of 4 meter plus another 5 meters for every 10 power the wielder has. Every hit deals Intermediate damage.
Name of Spell: Vin’Ult Maral
Elemental Type: Ice
Rank & Spell Type: Intermediate ¦ Attack Creation ¦ Physical Reinforement
Range & Speed: 40m ¦ 20m/s
Mana Cost: 20
Charges: 1
Uses: 2 Rounds
Cooldown: 3 Rounds
Description:
By placing the left hand on the knuckle guard of the rapier and then thrusting it forwards with the right hand, the wielder of the rapier can create a miniature hailstorm as the icy wisps turn into ice crystals and swirl forwards with the thrust. This swirl moves straight ahead with the thrust and is 6 meters wide. Those caught in it will experience frostbite. This deals Intermediate damage.
[/PTab]
[PTab=SENIOR]
SPELL SPELL SPELLS
[/PTab]
[PTab=GRAND]
SPELL SPELL SPELLS
[/PTab]
[PTab=ARCHMAGE]
SPELL SPELL SPELLS
[/PTab]
[PTab=ITEMS]
Year of the Ox
Rank & Element: Junior ¦ Wood
Class & Type: Enchanted ¦ Trinket
Magic Specializations: Physical Reinforcement
Appearance & Lore:
Due to the lunar year just passing, a craftsman in the town of Hage teaching a new class of apprentices decided to make it a class project. They were to make small trinkets out of oak that look like oxen as with all learners things didn't go as planned and they ended up making derpy looking oxen. The shopkeeper decided to buy everything as she found out that all the proceeds were going to help with the rebuilding of Kikka.
Abilities:
Name of the Ability Strong as an Ox
Type & Uses: Enchanted
Rank & Specialization: Junior ¦ Physical Reinforcement
Mana Cost: Not applicable
Range & Speed: Not applicable
Stats Affected: 25% junior buff to strength
Description:
The holder of this small trinket seems to hold the strength of an oxen allowing them to deal a bit more damage than is normal. Unlike normal items this item seems to grow in strength the stronger the bond it has with the owner much like a spirit or relic allowing this to be trained up to a grand ability. Once bought it is bound to the account it is on and can't be sold back to the store.
This item can be bought only once.
Rank & Specialization: Junior ¦ Physical Reinforcement
Mana Cost: Not applicable
Range & Speed: Not applicable
Stats Affected: 25% junior buff to strength
Description:
The holder of this small trinket seems to hold the strength of an oxen allowing them to deal a bit more damage than is normal. Unlike normal items this item seems to grow in strength the stronger the bond it has with the owner much like a spirit or relic allowing this to be trained up to a grand ability. Once bought it is bound to the account it is on and can't be sold back to the store.
This item can be bought only once.
MADE BY NOVA
[/PTab]
[PTab=Elements Learned]
-Ice (starting choice)[break]
-Pure Aura
[/PTab]
[/PTabbedContent]
[newclass=.nametitle]font-size:22px;background-color:#B53636;font-family:raleway;padding:3px;color:#ffffff;text-transform:uppercase;letter-spacing:2px;box-shadow:2px 2px 2px black;width:500px[/newclass]
[newclass=.nametitle2]font-size:18px;background-color:#B53636;font-family:raleway;padding:3px;color:#ffffff;text-transform:uppercase;letter-spacing:2px;box-shadow:2px 2px 2px black;text-align:center[/newclass]