Post by Sol Delothosin✾ on May 3, 2020 18:02:26 GMT -5
Name of Spell: Interfectum Malus
Elemental Type: Blood
Rank & Spell Type: Junior, Curse
Range & Speed: 25 meters/ 10 m/s
Mana Cost: 10/5
Stats Effected: Junior Strength Debuff
Description: by gesturing to the opponent with his hand Sol will form a spike of blood before him before launching it at the opponent however if it hits it does not do damage instead the foe will gain a skull marking on their body where the spike hit before they will feel their strength drained immensely and their physical strength lowered by junior rank. Sol considers this weakning a foe before final jugdgement hence its naming meaning "Killing Evil"
Name of Spell: Blood Binding Ties
Elemental Type: Blood
Rank & Spell Type: Junior/Restraining
Range & Speed: 25 meters 10m/s
Mana Cost: 10/5
Stats Effected: speed decreased by 2 m/s
Applicable Perks: n/a
Description: by using this spell and gesturing to the ground Sol will cause a well of blood to gush from the ground and cover the area of 25 meters ahead in blood. The Foe that is in this blood soaked area will find the blood forming tendrils and wrapping around their legs and arms binding them and reducing their speed by one full rank. It also has the added effect of giving Sol more blood to use for future spells.
Name of Spell: Uranias Mirror
Elemental Type: Solar
Rank & Spell Type: Junior Hex
Range & Speed: 25 meters 10m/s
Mana Cost: 10
Stats Effected: it blinds the opponent
Applicable Perks: n/a
Description: by tracing a circle in the air with his fingers Sol creates a ring of six stars that then form a shape of a mirror . A foe that sees this Star mirror will suddenly have sight stolen from then for a single turn instead they will see the void of space and the stars around them. After a turn the stars fade and the person regains sight.
Name of Spell: Frightning Bloodfest
Elemental Type: Blood
Rank & Spell Type: Junior Curse
Range & Speed: 10 meters 10m/s
Mana Cost: 10/5
Stats Effected: Endurance debuffed
Applicable Perks: n/a
Description: by making a few hand motions and finishing with his fingers pointing upwards Sol will create 1 totem of blood that mark the area of a 10 meter radius around him. This totem gives off a very eerie and frighting magical presence that causes the anyone inside the radius to feel immense fear and paranoia making them unable to defend as well causing them to take 1/4th more damage on the next attack from any spell.
Name of Spell: Cygnus
Elemental Type: Solar
Rank & Spell Type: Junior Restraining
Range & Speed: 25 meters 10 m/s
Mana Cost: 10/5
Stats Effected: spell usage debuffed by 50%
Applicable Perks: n/a
Description: Sol will make a downward motion with his hand before quickly following it up a side to side motion, doing so will cause stars to form around the a foes grimoire before forming celestial chains in the shape of a cross that will prevent the gimoire from turning pages and thus limits spell usage by 50%
Elemental Type: Blood
Rank & Spell Type: Junior, Curse
Range & Speed: 25 meters/ 10 m/s
Mana Cost: 10/5
Stats Effected: Junior Strength Debuff
Description: by gesturing to the opponent with his hand Sol will form a spike of blood before him before launching it at the opponent however if it hits it does not do damage instead the foe will gain a skull marking on their body where the spike hit before they will feel their strength drained immensely and their physical strength lowered by junior rank. Sol considers this weakning a foe before final jugdgement hence its naming meaning "Killing Evil"
Name of Spell: Blood Binding Ties
Elemental Type: Blood
Rank & Spell Type: Junior/Restraining
Range & Speed: 25 meters 10m/s
Mana Cost: 10/5
Stats Effected: speed decreased by 2 m/s
Applicable Perks: n/a
Description: by using this spell and gesturing to the ground Sol will cause a well of blood to gush from the ground and cover the area of 25 meters ahead in blood. The Foe that is in this blood soaked area will find the blood forming tendrils and wrapping around their legs and arms binding them and reducing their speed by one full rank. It also has the added effect of giving Sol more blood to use for future spells.
Name of Spell: Uranias Mirror
Elemental Type: Solar
Rank & Spell Type: Junior Hex
Range & Speed: 25 meters 10m/s
Mana Cost: 10
Stats Effected: it blinds the opponent
Applicable Perks: n/a
Description: by tracing a circle in the air with his fingers Sol creates a ring of six stars that then form a shape of a mirror . A foe that sees this Star mirror will suddenly have sight stolen from then for a single turn instead they will see the void of space and the stars around them. After a turn the stars fade and the person regains sight.
Name of Spell: Frightning Bloodfest
Elemental Type: Blood
Rank & Spell Type: Junior Curse
Range & Speed: 10 meters 10m/s
Mana Cost: 10/5
Stats Effected: Endurance debuffed
Applicable Perks: n/a
Description: by making a few hand motions and finishing with his fingers pointing upwards Sol will create 1 totem of blood that mark the area of a 10 meter radius around him. This totem gives off a very eerie and frighting magical presence that causes the anyone inside the radius to feel immense fear and paranoia making them unable to defend as well causing them to take 1/4th more damage on the next attack from any spell.
Name of Spell: Cygnus
Elemental Type: Solar
Rank & Spell Type: Junior Restraining
Range & Speed: 25 meters 10 m/s
Mana Cost: 10/5
Stats Effected: spell usage debuffed by 50%
Applicable Perks: n/a
Description: Sol will make a downward motion with his hand before quickly following it up a side to side motion, doing so will cause stars to form around the a foes grimoire before forming celestial chains in the shape of a cross that will prevent the gimoire from turning pages and thus limits spell usage by 50%