In this world, Magic is Everything. All people, all races, are granted with the power to perform mystical and magical feats via grimories, mystical tomes granted to each and every child on their 15th birthday. Those blessed by the mana can have their names written down in legend.
Shattered Grimoires is the work of the mind(s) of Ardere & Shattered Grimoire's staff. All characters and content are copyright their creators, and may not be replicated without their creators' permission. Black Clover is owned by Yuki Tabata and published by Viz Shonen Jump. All images belong to their original owners. The theme you are currently viewing was made by Eliza of ElizaCodes exclusively for Shattered Grimoires.
Post by Sol Delothosin✾ on Aug 27, 2024 16:07:27 GMT -5
[attr="class","Solstats"]
POWER 240
DURABILITY 92
SENSORY 14
STAMINA 184
CONTROL 152
MANA SKI Archmage + Grand
HEALTH Archmage
MANA POOL 800/800
MANA REGEN 30 ic | 60 ooc
SPEED 15 m/s
STRENGTH junior
[attr="class","Solimage"]❝Trusting hand in hand, Life Death will follow"
[attr="class","Solscroll"]
Sol listened as the Girls explained to them that Hinota had indeed been ignored though not one was to blame but none of them were innocent either and that since they could have tried harder to communicate but didn't she became isolated. Valo was quick to respond back stating that he didn't ignore her and then accused them of running a false narrative and didn't want to have lies told to his face and at that Sol sighed seeing that his friend was not taking his advice about them being curious.”Valo its not that we ignored her directly per say its more we failed to keep trying to establish a form of communication like they said not a single person is guilty but not innocent either” he explained before going further. “they aren't setting a false narrative Valo think about it Hinota is sleeping right now but the girls could have talked to her before about the isolation but you also relied on her brother to explain after those two times which we now know was a bad idea” he added before looking at Valo.”Take a breath and calm down I can see your emotions are running high and I understand why but if your temper gets heated it wont help anyone” he said trying to get the older knight to take a step back and see that his own emotions were gripping him.
As the twins would speak on Jirou and mention that he openly hated Valo and that combined with his belief of women being lesser then man had made him keep her in the dark on the situation which caused Sol to bite back a growl especially when the other twin mentioned that he had a very dark soul. Sol was wary of Jirou as parts of his beliefs were brought to light but now he had even more of a reason to be distrustful since brother or not keeping information especially in this situation was deadly and the royal could have gotten them killed very easily. They also would jab Zaven as well mentioning that he didn't have a grasp on the group and with that issue couldn't help them stating that had he more control and focus that the group even Hinota and Amaya would be informed on the issues in a way they could grasp.
As they had mentioned that if Jirou had a twin he would likely share the same darkness as him which made Sol wonder a bit since he had heard of Hinotas elder brother in the crimson lions and while he was a quiet man Sol had never heard of him acting like Jirou at all but perhaps it was a different darkness within him.”Valo in this day and age nothing is ever normal” he said simply before he heard the other question and knew they were asking that to Valo but he seemed silent so Sol answered instead.”its true Valo is Hinotas Betrothed and it is always the desire of ones partner to keep the other safe..and sometime we stumble in that regard but we always try our best” he explained knowing that keeping someone safe all the time was never assured but they always tried he did his best to protect Amaya after all but he didn't smother her or try to stop her growth.
The twins explained that Joseph wasn't allowed in besides Jirou because his mother had become a daemon in the forest so he was vulnerable to her influence,at that Sol could understand their reasoning since if he was able to be influenced then it made him a potential threat. As they explained that they had never been outside of the mausoleum and that the caskets have been their cribs and would be their resting place as well.” Valo they arnt being judgmental they are curious like they said they are young and never been outside of this place they want to get to know us” he corrected before he was looked at the twins with a curious look as a glance around the room showed no food or water.”how have you survived this long without food or water by chance?” he wondered knowing that there had to be a explanation.
As Valo asked if they had never wanted to see the outside world Sol shook his head.”this place is crawling with Daemons and who knows what else this is the safest place trying to navigate outside would be a nightmare and a death sentence” he added before he heard a third voice speak up and state that the daemons wouldn't come near the area due to the jade and that Hinota was far safer here, Valo had instantly gotten defensive on that and said they would leave Hinota there over his dead body and at that Sol glared at him.”Valo Cool it and think about where we are do you really want to make such a statement right now?” he said his voice was stern showing that this was not the time to get angry or make such a statement.
The woman clearly the twins mother mentioned that she understood they cared for Hinota but she wouldn't force her out if she didnt want to be, then she did something that surprised Sol she reached out and gently touched the scabbard of his sword, the moment she did he felt a warm pulse from the blade but it wasn't a bad feeling it was almost soothing as he didnt feel his usual defensiveness about it as he heard her question him being a Delothosin and he blinked in surprise.”yes my blood woke late.. Are you family?” he asked his tone curious as he felt a bit more at ease but not completely off guard. She would then ask if he was insane or had a death wish to which the dark haired man shook his head gently. “neither I am a just a knight doing my duty” he said simply but his eyes showed he understood the seriousness of her question, it was then that Valo questioned what a Delothosin was and if he had some family drama he was dealing with along with confusion about his name.
At that Sol sighed and resisted the urge to facepalm”the Delothosin are my birth family Valo there the reason my looks and magic shifted as an adult, the Shinryu are my adopted family im currently reconnecting with my birth family” he explained as the mother stated that the story on the walls didnt matter but also then asked gnome to preserve her which made Sol catch sight of the Sigil she was wearing and his eyes darted from it to her.”are you related to a man name Elysi?” he asked already feeling like he knew the answer but he wanted to make sure before assuming anything. She then started to speak to Valo asking him if he honestly thought she would be safe outside with them fiven the threats in the group and outside and Sol remained quiet since she was addressing Valo and not him but he could tell she was worried not just for Hinota but for them as well. Valo went on to state that he didnt trust her or the twins and Sol shook his head.”Valo you can place a bit of trust in them think about it they allowed the both of us to enter they could have easily just sealed the door shut and denied us entry but they let us come in here to speak and to learn from us” he said trying to get his friend to see that while they could be wary they didnt have to be completely distrustful.
At the mothers serious words about Hinotas Safety Sol nodded in understanding and respect, he knew that a mothers desire to protect was strong and that they couldnt take such a thing lighly.”alright we want to try and have her come with us” he said before hearing her comment at the end about Jirou being Soulless and that Hinota was not to be left alone with him at all, at that Sols expression turned intensely serious and he nodded.”we will make sure that doesn't happen” he said his tone serious and determined as he had heard Elenor and The Princess of his family talk about soulless people before but never went into detail with him but he knew that it was not good at all so he would do all that he could to keep that situation from happening between Hinota and Jirou.
Combat Summary
[attr="class","Solscroll2"] TL;DR: Spells: Items:
Corrupting Shadow
Rank & Element: Junior ¦ Shadow Class & Type: Relic ¦ Weapon (Sword) Magic Specializations: Attack Creation ¦ Sensory Appearance & Lore:
An ornate katana with a twenty-four-inch (60 cm) blade. the sheath is made of what seems to be made of marble which has been carefully carved into and engraved with what looks like ruby, the base of the sheath has a gold kojiri. Just above the midway point, there seems to be a piece of onyx that has been set around the sheath, the top and bottom of the onyx seems to have the same white marble though it has been fashioned to look almost like fur or feathers. Connected to the onyx there seems to be additional ruby fastenings with ruby chains connecting one part to the next, near the top there is a ruby set in gold that leads off to three carmine red tassels. The handguard seems to be made out of gold leading into the hilt a hilt that is just under half the size of the blade that covered in lackered red marble before being surrounded in black ribbon with gold helm and small ruby beads at each crossing pattern of the ribbon.
The corrupting shadow was made using an unknown method outside of a certain noble family within Clover. This family has been shunned by many other noble houses because of their appearances and they macabre magic that they are born with so choose to remain in the forsaken region instead of the noble. Not a lot is known about this secretive family, it's hierarchy or its family mechanics and they aim to keep it that way, it allows them to continue doing what they are without too many questions being asked. One thing people will notice of this family is that when they pass their trial of adulthood they start wielding a weapon of some sort and how the dynamics of the family will change to that person.
Type & Uses: Trigger ¦ 4 uses Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory ¦ Homing Mana Cost: 8 per trigger ¦ 15 recharge Range & Speed: 25m ¦ 10 m/s Stats Affected: +4 Power (self) Description: The blade itself gets covered in what can only be described as flames made of shadow, swiping the blade towards the enemy releases a two meter wide shadow arc, the arc would only be around one centimeter tall until it neared something were it would become three meters tall and almost forming a disk making it harder to dodge. When deaing damage the attack deals Junior rank damage. With the use of ammo rules additional shadow arcs can be created per trigger in addition to this with the use of the homing rules the shadow arc is able to follow a designated target.
Type & Uses: Flow ¦ 3 turns ¦ 2 Overheat Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory ¦ Homing Mana Cost: 8 ¦ 4 Range & Speed: 25m ¦ 10 m/s Stats Affected: +4 control (self) Description: Pointing the blade straight forward quickly is the way that this ability activates. The moment that it is a dual spiral around one meter long by half a meter wide flies free towards its intended target. The spirals deal junior rank damage when they hit a target. With the use of ammo rules, additional spirals can be made per round in addition to this with the use of the homing rules the shadow arc is able to follow a designated target.
Type & Uses: Flow ¦ 3 turns ¦ 2 Overheat Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory Mana Cost: 8 ¦ 4 Range & Speed: 10m aoe ¦ 10 m/s Stats Affected: n/a Description: Moving their hand up the blade turning it from it's silver and red colour to being pure darkened shadow, flicking the blade makes the shadow leave the blade and start to creep to the max range it can go to dealing junior rank damage to everyone within the range of the spell, with the use of ammo rules the wielder can avoid allies if they so wish.
Amaya watched analise tear into Jirou's ego more and more. If Amaya didn't know better, this woman was much like some silva with alot more class and very pretty to look at. Normally she was all for watching a Silva rip into someone because it was always funny to see the silva themselves get destroyed in the same breath. However, Analise had class and a warranted sass as if to pull at Jirou's ego, as if trying to get something to come out or show? [break][break] The one thing she did find interesting was the fact Jirou allowed the woman to rip into him. When Amaya did, he fought her tooth and nail, in an attempt to put her in her place, even if it failed. He just stood there, now clearly acting hurt. She seen how fast his looks turn much like the ones back home that tried pulling at her heart with their sob stories and actions. She watched him closely as she turned her attention to analise listening to all the compliments as she smile taking them all in. The woman was a calming factor and helpful to keeping amaya calm and willing to work with this group as she was tempted to just walk off and never look back from how mean this group has been to her fragile heart and feelings. [break][break] she listened as analise told her of a new way to see her scar as she allowed analise to move her hand to touching the scar as she listen to the postive reinforcement. She has always disliked the scar because it was the last thing she had from her parents. she got that while they saved her, it was just a reminder of what caused the end of their lives. she smiled nodding as she closed her eyes feeling the scar remembering her parents. it will always hurt but this hurt was a good one instead of the usual sad one. she smiled as she nodded "I am often told that, i dont see anything special with it. but it is mine given to me from them."She said with a smile as she looked back at zaven and jirou soon seeing jirou move on back to a mausoleum. Even she could tell from his movement, he was not happy, she seen that body language and the movement before many adults tend to act like it when they are hiding what they are thinking or feeling. She kept close to Analise holding her hand as she walked after analise back to the masoleum. There was nothing zaven, joseph, or jirou had to say that the girl cared for. all three so far has shown they are not the brightest and have the most issue showing their true selves. She smiled looking around then towards the masoleum. she was hoping the others were alright in there. She had the other girls braclete to return to her. it was only right [break][break]
Aoiveae Isro is a one point Seven meter-long staff made of an unusual pale blue metal of unknown origin, with a unique ornate top making it seem almost spear-like, it is not until the owner channels mana through the staff that its true majestic form is seen. Inside of the staff, the bluish metal seems to become almost transparent and magical energy can be seen going up it, in fact, the energy is so condensed it's almost like electricity can be seen dancing up the length of the staff. From the top that was once seen as a spear tip, a circle engulfs it and from the sides, a set of wings are seen almost like an aurora.
The true origin and creator of Aoiveae Isro remains unknown, even its history to this day remains quite the mystery though it was discovered several hundred years ago. As it was found in the broken-down ruins of a temple within the Aristaeus’ Basin close to the border of the heart kingdom it is believed that it must have held some ritualistic importance. This relic was originally bought from the black market by a noble with the intention of placing it up for auction, this noble doesn't wish to be named due to the method they gained access to the relic and has every intention of giving the proceeds of the sale to the church anonymously.
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Intermediate Lore:[break]
It is only through meditation and inner peace can the true power within be found. The energy feels different, it is almost like a completely different mana swirls within the weapon, it's weak but fluctuates mirroring the owner's own emotions and turmoil, there is no understanding as to what this could mean but it feels like a breakthrough is very close... although for now very much out of reach.
[break]
Senior Lore:[break]
Inner peace and acceptance has now began to settle in to both the owner of the staff and the staff itself. A mutual understanding has been reached and so the staff itself no longer become cumbersome to it's owner almost changing its size to be perfectly fitting. It is almost as if the staff is alive with its own soul as it clearly didn't want to allow itself to be used by someone it deemed unworthy of its power.
[break]
Grand Lore:[break]
~Get the relic to Grand to unlock~
[break]
Dive Lore:[break]
With understanding and introspection the wielder can almost hear the voice within, the past memories of the one who held the staff at the very beginning of its creation. Its true potential finally reveled as the staff once belonging to a spirit user. The first memory seen was the pact that they would never part come what may as they both placed a small portion of their life's mana into the staff. An oath that has held strong even now centuries later.
Ability Appearance: two streaks of navy blue strands that give off a look of glitter. Her left eyes turns pure white with a glow and a wanning crescent moon in the middle of her forehead[break]
Dive Activation:Slowly she spin the staff next to her left side with her left hand while continuing the spin behind her back, to the right side, infront of her then above her head before pulling it down infront with both hands stopping the spinlooks like this.[break]
As this is an unusual relic it comes with an equally unusual ability but it comes with a bit of work to unlock. You are required to do a thread of 6,000 words where you come to not only understand the energies within the relic but unlock its hidden secret; that it is capable of a partial spirit dive, and will allow you to have up to three small aesthetic changes while in this form. (The training must be approved like a normal partial dive) You are unable to access this dive ability before the relic reaches senior, the dive will be active for three rounds and it will be five rounds before you would be able to enter it once more, at grand it will allow you to enter the partial dive for four rounds but you will not be able to enter it again for six rounds. You are able to go to the spirit system and choose three abilities you will be able to access while in the partial daemonic dive. As with spirit dive, there are drawbacks that you will receive when the dive is on cooldown. This includes -5 m/s physical speed, -5 mana regeneration, -5 Debuff in Power, Durability , Control, Sensory and you will only be able to access intermediate or below spells.
[break][break]
In addition to the above abilities, they will find that their spells will have a number of boons and weaknesses to them.
[break][break]
Boons:[break]
- Once every second round the mage may heal naturally one rank below their character rank free of charge, this increases to twice per round at grand.[break]
- Able to redirect incoming attacks if the owner's control is +10 than the opposing mage's power stat, lowering to only needing +5 at grand rank, this is only applied if your spell is of equal rank or higher than the opposed one. This can only occur once every three posts.
[break][break]
Weaknesses:[break]
- Unless within a dual specialized spell knock-back will automatically be attached to attack creation spells[break]
- Spells cost 20% additional mana from the natural base amount of mana
The owner must spin the staff once clockwise and have it stop in the position it started to activate this ability. Around the intended target, a semi-translucent multicoloured wave of cosmic energy can be seen engulfing them. This energy not only warms the one engulfed by it but also heals them for Senior rank damage, at most, If applied for two posts, can regrow digits A.K.A Fingers and if applied for 4 posts can regrow limbs and minor/smaller non-vital organs.. Due to the nature of healing magic, this spell will also actively attempt to cleanse negative effects such as debuffs, hexes, curses, poisons, toxins etc. as per the clashing rules. With the use of the ammo rules however additional waves can be created.
The owner must spin the staff once anti-clockwise and have it stop in the position it started to activate this ability. The brightness and heat coming from the staff becomes far more intense. Thrusting the staff forward as if the intent is to stab someone creates an intricate seal almost looking like the same aurora that is at the top of the staff, from within it comes an almost molten rock due to the fire surrounding it. Moving the staff forward will send the comet in the same general direction if the comet misses but gets near it will do first-degree burns but if it does direct contact it will not only do Intermediate rank damage but also minor second-degree burns. Due to the nature of the staff, a knockback will happen which is 5m +2m for every 10 power the owner has. With the use of the ammo rules, additional seals and comets can be created.
Mana Cost:33 Initial Cost ¦ 36 Recharge Cost[break]
Range & Speed:80m ¦40 m/s[break]
Stats Affected: +6 Power[break]
Description:[break]
The owner must half spin the staff and touch the ground with the tip around the owner is created a simple circle one meter around them that resembles the one on the staff. Rising from the circle comes an aurora, someone may think that this is almost like a shield but that is far from the case, as an ice spike seems to come from it. Moving the staff to be the right way up and moving the hand holding the staff forward will launch the shard in the same general direction, if a shard manages to hit an opponent not only would it do senior rank damage but give frostbite to the area it struck. Additionally, while within the circle the owner will be healed for a Senior rank damage, at most, If applied for two posts, can regrow digits A.K.A Fingers and if applied for 4 posts can regrow limbs and minor/smaller non-vital organs, this spell will also actively attempt to cleanse negative effects such as debuffs, hexes, curses, poisons, toxins etc as per the clashing rules. With the use of ammo rules, additional circles can be made that allow others to not only gain benefits from the healing but allow the owner to be able to shoot the extra shards from those locations.
Class & Type: Relic ¦ Accessory (bracelet)
Magic Specializations: Sensory ¦ Golem Creation
Appearance & Lore:
"Even if you were to look forever not all mysteries can be unravelled."
A semi elegantly designed rose gold bracelet that is around an inch and a half in height with a smokey quartz stone in the centre around a inch height and three quarter in width.
The Spade Kingdom is known for its dictatorship and harshness towards its citizens more so if they show any sort of potential. A young girl was one such person and so was dragged away from her parents one night when she was sleeping, as she was dragged out her parents managed to hand her a bracelet meant to be given to her when she came of age.
Though hard the young girl managed to hide the bracelet from her kidnappers. She was kept in isolation although she had no idea as to why, eventually she grew and was able to wear the bracelet finding it heightened her sensory but there was more to it, it was almost like she could hear a voice instructing her.
At first she tried to ignore it but eventually gave in and followed the instructions given to her, from the instructions she was able to make several golems and with their help she managed to gain her freedom. What happened after that no one knows but somehow the bracelet ended up in the Clover Kingdom.
The accepted owner of the Enigmatic Sentry is granted the Puppet Master perk while wearing the bracelet.
Rank & Specialization:Senior ¦ Sensory ¦ Communication (Long Distance)
Mana Cost:23 ¦ 12
Range & Speed: Long Distance ¦ 40 m/s
Stats Affected: N/A
Description:
The bearer of the bracelet moves their hand over the smokey quartz stone of the bracelet while saying the name of the person they want to speak to. From the bracelet, a liquid amethyst like substance seems to appear and form into a perfect replica of the person they want to talk before hardening while in front of the person they want to talk to the same liquid-like amethyst substance appears in front of them making a perfect replica of the bearer of the bracelet allowing them to converse face to face so to speak. As this is a long Ranged communication spell, the barer can speak to others in entirely different regions (Same Region). Additionally, this is only a intermediate long-distance communication spell it can be used to contact 3 people at a time however with time and effort it would be possible to advance this ability.
By uttering the words "Show me the way." the bearer of this bracelet releases what can only be described as a very fine amethyst almost invisible mist that seems to creep out to survey the area ten meters around them as it does in front of them a three-dimensional model at 1 /10th of the actual size appears in front of them, within them. This model is highly detailed model and shows even the smallest flaw. Within the structure it is easy to see anybody within the area as it is easy to tell friend with their models being a pastel purple as foe has a much deeper purple to their figures. above Each individual marker will be dots. At this current stage the Spells is only able to tell who is within the strength and range of the caster's own strength 1 being weaker or about the same strength as the caster 2 dots for being stronger then the caster, but with more training the strength of the spell can reveal more
The bearer need only tap the smokey quartz-like gem three times with their index finger to activate this ability. An amethyst like smoke seems to creep out of it and creates a cloud around four meters in each direction soon enough the smoke dissipates and where it once was, sits a pale amethyst dragon around nine meters tall by 11 feet long. Using ammo rules more of these dragons can be created capping at 3 as this is a Senior spell and is able to carry 3 people on their back. This dragon golem seems friendly enough but will follow its owner orders via an unseen magical tether using its long horns, claws, teeth, butterfly-like wings and tail as weapons for attacking. With some time training, the golems could get advance in development although it also means less would be able to be made.
The User of Angel's breath will receive the applied perk Divine Rite
Appearance & Lore:
A Hair pin with a long gold pin having a tassel of white blue and gold embellishments hanging on one end. A Very special pin made for Amaya from her cousin Hania upon returning with a new found understanding and growth towards a much brighter future upon her 18th birthday.
Range & Speed:  80 meters, 40 m/s
Stats Affected: +10 m/s
Description:
Upon raising her hand running her index and middle finger of her right hand along the pin from her hair to the end of the tassel. the tassel will activate the spell. A light pink glow forms from the Tassel while speak the name of the target. The glow will form a small ping ball size orb flying to the target, enveloping them in its gentle pink light. Additional names are needed to create more via Ammo rules ( 50 control per = 1). The spell will heal for senior damage. The healing is so potent that it can regrow digits in a single round, and regrow small and non-vital organs in 3 rounds, while larger and vital limbs can be regrown in 3 rounds. Surprisingly due to the traits of angelic magic, it can resurrect a dead person within 2 rounds of their passing. In addition to this, the spell will require 10 less control then needed to cleanse any negative effects that may be on them regardless of if it is a debuff, hex, curse, poison, toxin etc. In addition to the healing the light will grace the target with a + 10 m/s
A delicate looking silver key with butterfly wings at the top embedded with three sky blue crystals, there is a chain on the length of the bar that has a blue rose at the end. It is said those with this key will be blessed by the forest.
Turning the key to the left activates the ability attached to the key. The holder can either create a single large butterfly that looks like it has been made out of the petals of a bluebell or can make a set of butterfly wings made out of the petals of bluebells. It doesn't matter which is decided it only allows for 5 people to be transported at any one time at 25 m/s. This item can be upgraded by finding a mage holding the matching element.