Post by Saeka Zhongli on May 16, 2024 20:30:47 GMT -5
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[attr="class","withoutyouquote1"]Fee-fi-fo-fum, you better run and hide [attr="class","withoutyouquote2"]I smell the blood of a petty little coward |
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The night was young and the night life of Aries Garse is amazing and alive. A Small Pink haired female walked down an alley listening to the taps of her heels as she hummed gently with a smile on her face, taking off her blood red gloves looking them over as she twisted and tied them into tiny knotted clothing moving to the exit of the ally as she tossed them behind an unsuspecting fruit stand seller that was too busy selling their fruit to see the waded cloth get tossed into a box of apples.
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She looked back down the alley allowing a light giggle out at the darkness. The night was indeed young and so was she. She tended to a matter that her 'mother' wished for her to finish. Life was good and she was relieved. Being a socialite was annoying. All the smiles and acting like she actually cared of fashion, who was drop dead gorgeous of the bachelors, or who of the other circles were rising and falling. She worked her way to the fourth circle. It was tiring and annoying, not to mention the clothing budget was expensive. She was glad she had unlimited resources and funds but it was still annoying.
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The cotton candy pink haired girl with equally pink eyes moved towards the crowded streets opening her black and pink laced umbrella. She hummed happily resting it against her shoulder. She was full of life and energy and eager to see what else she could do tonight to wear herself down. "We ate good tonight didn't we? Now I am actually hungry." She spoke to herself
[break][break]
The night was young and the night life of Aries Garse is amazing and alive. A Small Pink haired female walked down an alley listening to the taps of her heels as she hummed gently with a smile on her face, taking off her blood red gloves looking them over as she twisted and tied them into tiny knotted clothing moving to the exit of the ally as she tossed them behind an unsuspecting fruit stand seller that was too busy selling their fruit to see the waded cloth get tossed into a box of apples.
[break][break]
She looked back down the alley allowing a light giggle out at the darkness. The night was indeed young and so was she. She tended to a matter that her 'mother' wished for her to finish. Life was good and she was relieved. Being a socialite was annoying. All the smiles and acting like she actually cared of fashion, who was drop dead gorgeous of the bachelors, or who of the other circles were rising and falling. She worked her way to the fourth circle. It was tiring and annoying, not to mention the clothing budget was expensive. She was glad she had unlimited resources and funds but it was still annoying.
[break][break]
The cotton candy pink haired girl with equally pink eyes moved towards the crowded streets opening her black and pink laced umbrella. She hummed happily resting it against her shoulder. She was full of life and energy and eager to see what else she could do tonight to wear herself down. "We ate good tonight didn't we? Now I am actually hungry." She spoke to herself
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COMBAT SUMMARY
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[attr="class","withoutyouscroll2"] TL;DR [break] [break] Outfit [break] [break] Spells: [break][break] Relic:
Adunel Lerovup Rank & Element: Junior ¦ Air Pressure ¦ Mist Class & Type: Relic ¦ Accessory (Necklace) Magic Specializations: Sensory ¦ Healing ¦ Physical Reinforcement Appearance: Adunel Lerovup is a simple yet elegant necklace that sits on a delicate silver chain. The pendant itself is around an inch tall by half an inch wide, it is a moonstone surrounded by silver filigree with several silver leaves and small pearls to add to its beauty. Lore: Junior Lore: The creation of this item was thought to be within the Diamond kingdom by a holy man, it isn't been proven one way or another if this is indeed the cage. The former heir to the Zhongli was doing some personal training in the outskirts near the Heart Kingdom when she came across an injured child. The child was to old to take home and so did her best to patch them up, when they regained consciousness they explained what happened and asked for her to take them home. Even though she didn't want to she didn't want to have a child's blood on her hands and so agreed. When the child was returned she was about to leave but due to the relief of the parents, they insisted on giving her something they considered just as valuable and so was given the necklace. They insisted it wasn't much but in comparison to what she had returned to them, as not to offend them she accepted with every intention of throwing it away, however, she decided against it and so went to the black market to get it appraised and tested. She found out it was indeed valuable and so had it placed in a wooden box with Saeka's name written on top with a note that it was only to be given on her fifteenth birthday so she could appreciate it. Little did any of the family know that the young heiress would never be there to see their youngest sister's reaction when opening the gift. Intermediate Lore: ~Get the relic to intermediate to unlock~ Senior Lore: ~Get the relic to Senior to unlock~ Grand Lore: ~Get the relic to Grand to unlock~ Unique Ability: Adunel Lerovup is unique in many ways, from the fact it has two elements instead of one, three specializations instead of the normal two and four abilities instead of the normal three, this gives it a perceived edge over many other items because of this fact. In addition to this, any training done by its wearer will grant stats and spell points at a ratio of 1 per 1,500 words as well as once per page allowing it to redirect a spell of the same rank as the item or lower without a clash. Abilities: Z'ar Tobor Name of the Ability Z'ar Tobor Type & Uses: Flow¦ 3 Rounds Active ¦ 2 Round Cooldown Rank & Specialization: Junior ¦ Healing ¦ Physical Reinforcement Mana Cost: 8 ¦ 15 Range & Speed: Self ¦ 10m/s Stats Affected: +2 m/s Speed Description: Saying this ability's name is enough to activate it. The wearer of the necklace gains a light mist around their body allowing them to feel refreshed, due to this sensation they are able to move quicker than normal. A secondary effect of this refreshing mist is that the wearer will be healed for junior rank damage, this healing is still in its infancy and so can only heal grazes, minor cuts, bruises and scratches. In addition to this, it will actively use the clashing rules to try and cleanse debuffs, poisons, toxins and other negative effects. Hawga Kagh Ehtaha Name of the Ability Hawga Kagh Ehtaha Type & Uses: Flow ¦ 3 Rounds Active ¦ 2 Rounda Cooldown Rank & Specialization: Junior ¦ Sensory (Tracking) Mana Cost: 8 ¦ 4 Range & Speed: 25m (+sensory x2) ¦ 10m/s Stats Affected: Description: Saying this ability's name is enough to activate it. This tracking spell is a unique one even among one of its kind as usually physical contact is needed to place the marker, where this can still be applied the wearer of the necklace can use their air pressure to send a bolt of air around the size of an average sized dinner plate in the direction of the one they want to track. Due to the nature of Air Pressure if it makes contact with its intended target it will be knocked back 2m with an additional 5m being added for every 10 strength they have, it, of course, would do no damage allowing the person to believe that it was just a dud spell. Regardless of if it is a touch or a dinner plate-sized orb that hits them an invisible mark in the shape of a lilac scythe would be left. This mark can only be seen with the right amount of sensory or higher. This mark allows the wearer to track their target over a large distance without requiring a map spell that could possibly be seen to be used. With the use of ammo rules, additional marks can be created allowing for several targets to be tracked at once. Lorkor Hofiba Name of the Ability Lorkor Hofiba Type & Uses: Flow ¦ 3 Rounds Active ¦ 2 Rounds Cooldown Rank & Specialization: Junior ¦ Physical Reinforcement ¦ Sensory (Illusion) Mana Cost: 8 ¦ 4 Range & Speed: 10m ¦ 10m/s Stats Affected: -2 Sensory ¦ +2m/s speed (self) Description: Whispering the ability's name is enough to activate it. The moment this is done what appears to be a thick wind-filled lilac fog seems to fill the area making it almost if not impossible to see for a single round using the blinding rules, regardless of whether they are blinded or not their mana senses would be reacting strangely. They may not be able to feel a spell coming at times and times that they do feel mana it could be coming from the wrong direction, this includes when they use their own spells. The sensory required to see through the illusion is 10 +2 for every 15 control that the wearer has (if the wearer has the advanced perk puppet master this is reduced to +2 for every 10 control) this can be reduced lower if another sensory mage uses a map spell as shown inside the sensory magic spec. The requirement to see-through the spell will decrease by 2 every round (this will change to every second round if the wearer has the advanced perk shattered psyche). As the illusion is still in its infancy there is a lot of unknown growth it can do. The wearer will find that while they are inside the fog that their speed has slightly increased as they feel a stronger air current around their feet. Malakta Lilaste Name of the Ability Malakta Lilaste Type & Uses: -- ¦ -- ¦ -- Rank & Specialization: Junior ¦ Physical Reinforcement Mana Cost: -- ¦ -- Range & Speed: Self ¦ 10m/s Stats Affected: Description: 1/2 Junior rank strength buff This ability passively grants 1/2 Junior rank strength to physical attacks around their hands a faint wind can be felt with the right amount of sensory the aura of the wind can be seen to be lilac in colour. Due to the nature of air pressure, any physical hit the wearer lands causes a knockback equal to 2m with an additional 5m being added for every 10 strength the wearer has. Due to this being a passive ability it will grow with the necklace and so its word count will be added to what the word count required to advance the item itself. MADE BY NOVA [break] [break] Items:
Hidden Secrets Rank & Element: Junior ¦ Shadow Class & Type: Magic ¦ Accessory (Hair bow) Magic Specializations: Transformation Appearance & Lore: A periwinkle silk and lace ribbon fashioned into a double hair bow around three inches wide and one and a half inches in height with a double tail that matches the width of the bow. Although, due to the nature of the specialization it has it may change colour depending on what the wearer wants. near the centre of the bow, there is a small gold and moonstone charm around half the size of a pinky nail. If a person was to look at the owner of this particular bow they would see nothing but a cute, naive and innocent young noblewoman, what they don't know is that the owner is actually a stone-cold manipulator and killer who has likely in the initial second of meeting a person decided how they would be of best use to her, several ways to kill them and how to dispose of their body. The bow was given to Saeka by her elder brother Xue on her fifteenth birthday, it is like its owner and holds a deadly secret that only Saeka and Xue know. Abilities: While worn the owner of Hidden Secrets has access to the advanced perk Mystic's touch Name of the Ability Dark Secrets Type & Uses: Flow ¦ 3 rounds active ¦ 2 rounds cooldown Rank & Specialization: Junior ¦ Transformation (Temperature Changing) Mana Cost: 8 ¦ 4 Range & Speed: 10m (AoE) ¦ 10m/s Stats Affected: -- Description: Pulling the golden moonstone charm before gripping and pulling the hairbow out of her hair will cause the bow itself to be shrouded in a wispy shadow for a moment before it begins to extend, when it fades what lays in its wake is an ornate 8" double-sided serrated, yet lightweight dagger which is perfectly balanced for the user. Around the blade itself are wisps of shadow but after a brief few seconds it seems to transform leaving lilac wisps of wind. The blade is classed as a physical weapon and will do Junior rank damage as such. It has the added benefit of warming or cooling the area with the light breeze although it will smell of lilac. MADE BY NOVA Widow's Deathwish:
Widow's Deathwish Rank & Element: Intermediate ¦ Gemstone Class & Type: Magic ¦ Trinket (Charm) Magic Specializations: Golem Creation Appearance: This is a delicate silver charm slightly bigger than a thumbnail with an obsidian inlay to make it seem like a spider's web. History: To get into the festive spirit the shopkeeper had these charms made as a sweet treat with a trick hidden inside. She has people sign a liability waiver and hopes no one they know has arachnophobia. Abilities: Name of the Ability: Black Widow Name of the Ability: Black Widow Type & Uses: Flow ¦ 4 Rounds ¦ 3 Cooldown Rank & Specialization: Intermediate ¦ Golem Creation Mana Cost: 15 ¦ 8 Range & Speed: 40m ¦ 20 m/s Stats Affected: N/A Description: ![]() The owner of the charm runs their thumb over the webbed charm whispering the words "silent death" to activate this ability. Behind them will stand a six-meter-tall spider made of obsidian and onyx with eight eyes made with citrine. Those who get somewhat close will believe that it has hairs on parts of its body but only when getting closer will they notice that it is very fine shards of smoked quartz. This spider is a predator and has several ways of attacking, these being its legs, pedipalp, fangs or biting, strangely enough, these golems even have a unique quirk that they can create a web of a random coloured gemstone (once chosen this will not change). It doesn't matter how many times or different ways it hits a single target in a round it will only deal intermediate damage. The maximum number of these golems that can be created at a time is four with the use of the ammo rules. This golem is large enough that it can be used as a mode of transportation which can carry up to two passengers per golem but its speed will drop to 10m/s while doing so. Due to the animal, the golem is fashioned after it can climb up walls and scurry over ceilings even while being used as a mode of transportation. This golem can be upgraded if a person has the correct element.
MADE BY NOVA |
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