In this world, Magic is Everything. All people, all races, are granted with the power to perform mystical and magical feats via grimories, mystical tomes granted to each and every child on their 15th birthday. Those blessed by the mana can have their names written down in legend.
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[attr="class","shadowsHead"]A new sort of monster? [Jr]
Sightings of a new monster have been seen around the city of Sosshi, and it seems they are attacking merchants and other travelers on their way into and out of the city. After the most recent attack a survivor was found and reported the incident. Find the monster and stop it’s attacks however necessary.
[attr="class","shadowsSub"]Details
Maximum Number of Players: 4
[break]Minimum Word Count: 1,500
[break]Location: Sosshi
[break]Special Requirements: Players must speak to the survivor. Players must kill minotaurs.
[break]Additional Information: Survivor: A merchant by the name of laric was attacked by the monster, if spoken to he will tell you of a monster that was similar to a bull, but could stand, and even talk. He will then point you in the direction of the monster, the exit pathway of the city a little ways out. As a send off he will tell you not to underestimate the small creature.
[attr="class","shadowsHead"]Where did they come from? [Int]
After the attacks stopped for some time reports came of a bigger attack from similar creatures, seems they came further out of wherever they are hiding. The knights have been asked to help stop the creatures before the city is overwhelmed.
[attr="class","shadowsSub"]Details
Maximum Number of Players: 4
[break]Minimum Word Count: 2,000
[break]Location: Sosshi
[break]Special Requirements: Players must kill minotaurs.
[break]Combat Style: More cooperative than their younger counterparts, they also are more trained and can rival any decent fighter. Wields an axe and small round shield.
[break]Additional Information: Power - 60 Durability - 60 Sensory - 10 Stamina - 20 Control - 0
[attr="class","shadowsHead"]Investigate to find their hideout. [Int]
After repelling the larger conflict of Minotaurs knights were tasked to figure out where they were coming from. Knights must find someone who can tell them about the minotaurs as well as give them information on their whereabouts.
[break]Additional Information: Survivor laric, the same guy from before has become infatuated with the creatures and has begun tracking their every move. Talking to him will tell you the whereabouts of the creatures. They live in some sort of cave off the west side of the road exiting the main entrance of the city, roughly 3 miles out.
[break]Additional Information:- Guard Captain Miles, the captain of the guard of the city fought the creatures before and managed to even talk to one in its dying moments. He will tell you that they are minotaurs whose Father was brought back. But that before he was told how the minotaur died. He knows that they are called minotaurs and fight without magic but are big, fast and aggressive. He is mostly unhelpful.
[attr="class","shadowsHead"]Assault on the cave [Sr]
Finding out where the Minotaurs now live you are given a mission to go figure, and clear out whatever is happening down there. You were specifically ordered to end any creatures residing in the cave that have anything to do with recent events. [break][break] Entering the cave at first is a normal cave, as you go further down however the walls begin to smooth out to resemble that of a normal hallway. A maze. Players must make their way through the maze. Players with Sensory above 100 will notice a misplaced stone that when pressed opens a straight shot hallway. If a player has 50+ sensory, there must be at minimum 1,000 words before the exit is found. All other players must go through a full round of posting and at least 1,500 words before the exit is found. [break][break] Upon finding the exit of the maze you stumble into a big room where the “father” minotaur is found. Find and defeat the minotaur who will immediately attack the players, before the minotaur dies or when left with one junior rank of health he will cry about how the players killed his kids and he will give up fighting. Once the minotaur is finished one way or another a mage is revealed.
[attr="class","shadowsSub"]Details
Maximum Number of Players: 4
[break]Minimum Word Count: 3,500
[break]Location: Sosshi
[break]Special Condition: If players do not kill the minotaur, he will reveal where the mage left. (players can cut out half of the word requirement for the final mission). He will also reveal the mage's abilities.
[break]Magic Element and Types: Earth magic - Can use senior defense creation magic to make earth walls from the floor of the cave. He can also use healing magic on himself to heal one intermediate rank damage each player's
[break]Combat Style: Wields an axe bigger than the average human alone. He fights with surprising finesse rivaling even the best swordsman, prioritizing using his strength to his benefit.
[break]Additional Information: The Father of Minotaurs stands 9 feet tall, and weight over 600 lbs. Frighteningly strong and somehow still quicker than an average human. Power - 100 Durability - 100 Sensory - 40 Stamina - 60 Control - 40
[break]Additional Information:- A mage is found after defeating the boss, he simply gets angry about his plans being foiled before leaving the area via spatial magic. (Players cannot stop this by any means)