Post by Joseph Ravencrest✾ on Jun 21, 2023 12:42:14 GMT -5
Name of Spell: Note
Spell Element: Carbon Matter
Spell Rank: Grand
Mana Cost: 50 | 25
Type of Golem: Scout
Applicable Perks: Puppet Master, Repair Shop, Elemental oddity
Name of Spell: Mother Goose Nightmare
Spell Element: Carbon Matter
Spell Rank: Grand
Mana Cost: 50 ¦ 25
Type of Golem: Predator
Applicable Perks: Puppet Master, Repair Shop, Elemental oddity
Description: Joseph need only cover his mouth with his dominant hand and whisper the words "Mother goose the children are being naughty" for this spell to be activated. Around the area, the sounds of riled-up geese can be heard allowing for a person to be under the assumption that there is an illusion beginning to form. This isn't the case, however, as inside Joseph's shadow several musical notes form a magic circle in such a way that if a person was to see it, it would look like the silhouette of a bird around the size of a ruler. Taking a single step back snaps the carbon-formed bird silhouette causing it to change into carbon dust that brings itself together behind Joseph. This goose is eight meters in height and with a wingspan of eight and a half meters. The goose itself seems to be wearing a tattered bonnet that leans more to the left and has taloned feet that look more like a diamond. Another odd thing about this goose is it looks like it has lost a lot of feathers from fighting and when it opens its beak sharp jagged teeth can be seen and a low menacing goose honk can be heard. This golem will deal grand rank damage when it successfully hits an opponent.
With the use of the ammo rules an additional mother goose can be called allowing for a maximum of two (2) to be active at the same time.These golems can be used as a mode of transportation and due to their wings even in as bad shape as they are can fly. When used in such a method a mother goose can carry up to five passengers at a time. If the Golem is damaged but not destroyed then it will recover senior rank health the following round.
Name of Spell: Carnation
Spell Element: Carbon Matter
Spell Rank: Grand
Mana Cost: 50 | 25
Type of Golem: Balanced
Applicable Perks: repair shop, puppet master
Description: The caster hugs their own upper torso before holding out their right hand to activate the spell. Bits of carbon matter start to form, coming together to shape the spell. The face looks vaguely shaped like a human mannicans, the only feature not looking empty being round eyes made of carbon cubic diamond. The majority of the body is shaped like a carved figure of a lion, having visible joints for movement akin to a doll. The paws have retractable claws made of carbon cubic diamond. They have a dark grey coal body, black mane, a black scorpion tail, and grey dragon wings. The visible joints in the carved looking tail resemble something akin to a snake toy with a multitude of short rounded joints and puffed out parts between the joints, the carved stinger like shape being at the end. The wings look jointed and carved like the rest of the body. While it could never be mistaken for looking remotely like a living manticore, it can still move and function as a proper golem of its rank. It's 12 meters long, 10 meters tall as a whole, but four meters tall if one doesn't count the wings or tail. It's two meters wide if the wings aren't taken into account. If they are taken into account, then it can be 10 meters wide. It can deal grand rank damage when an attack hits its target. It has a maximum of 5 passengers, still moving at 24m/s while carrying passengers. Per the ammo rule, for an additional 75 control the caster can summon another golem. The amount that can be summoned is capped at 2 at a time. If the golem is damaged then it will recover senior rank damage the next round.
Name of Spell: Tongue Drum
Elemental Type: Carbon Matter
Rank & Spell Type: Senior | Healing | Supplementary Construct(item)
Range & Speed: 80m | 40ms
Mana Cost: 30 | 15
Stats Effected: +15 Mana | +6 Sensory
Applicable Perks: Elemental Oddity(sound), Portable Mana, master healer, archangels blessing
Description: Spell activated by moving his right foot counter clockwise half circle than moving it clockwise in a half circle. Bits of carbon matter appear before forming a curl pin clip hairpin type made of cubic carbon diamond with a small tongue drum made of black carbon attached to it. It attaches to the allies hair or a piece of fabric on their clothing. These items can be given to allies, recovering an additional 15+ of the allies mana per post. It also works to heal the ally wearing it. If healing is applied for one post, small digits can be regrown. If applied for three posts, it can regrow limbs and smaller vital organs. This healing spell will actively try to remove any hex, curse, debuff, venom or poison on the person the spell is being used on as well as himself for the duration of the spell. Per the ammo rules, he can make an additional clip for every 30 extra control. Due to archangels blessing, the potency of the healing portion of the spell will not lower.
Spell Element: Carbon Matter
Spell Rank: Grand
Mana Cost: 50 | 25
Type of Golem: Scout
Applicable Perks: Puppet Master, Repair Shop, Elemental oddity
Description: Moves right hand with first two fingers extended and the other fingers curled in up and down three times to activate the spell. Bits of carbon matter form into a 4m tall and 1.5m wide golem shaped like a giant musical note with eyes and a mouth(think of an otamatone). Its body was made of a light grey coal that lacks shimmer, its eyes and teeth are made of made of black Anthracite coal, a type of high quality coal that is quite shiny. The teeth in its strange mouth look sharp, having canines as well. It can make strange sounds on command, but no other sounds. It has a maximum of 5 passengers, but its speed lowers to 40 m/s during that time. It deals grand rank damage when an attack hits its target. Per the ammo rule, for an additional 75 control the caster can summon another golem. The amount that can be summoned is capped at 2 at a time. If the golem is damaged then it will recover senior rank damage the next round.
Type | Power | Durability | Sensory | Range | Speed | Health |
Scout | 75(+5) | 140(+5) | 155(+5) | 180 m | 48 m/s | Grand + Senior |
Name of Spell: Mother Goose Nightmare
Spell Element: Carbon Matter
Spell Rank: Grand
Mana Cost: 50 ¦ 25
Type of Golem: Predator
Applicable Perks: Puppet Master, Repair Shop, Elemental oddity
Description: Joseph need only cover his mouth with his dominant hand and whisper the words "Mother goose the children are being naughty" for this spell to be activated. Around the area, the sounds of riled-up geese can be heard allowing for a person to be under the assumption that there is an illusion beginning to form. This isn't the case, however, as inside Joseph's shadow several musical notes form a magic circle in such a way that if a person was to see it, it would look like the silhouette of a bird around the size of a ruler. Taking a single step back snaps the carbon-formed bird silhouette causing it to change into carbon dust that brings itself together behind Joseph. This goose is eight meters in height and with a wingspan of eight and a half meters. The goose itself seems to be wearing a tattered bonnet that leans more to the left and has taloned feet that look more like a diamond. Another odd thing about this goose is it looks like it has lost a lot of feathers from fighting and when it opens its beak sharp jagged teeth can be seen and a low menacing goose honk can be heard. This golem will deal grand rank damage when it successfully hits an opponent.
With the use of the ammo rules an additional mother goose can be called allowing for a maximum of two (2) to be active at the same time.These golems can be used as a mode of transportation and due to their wings even in as bad shape as they are can fly. When used in such a method a mother goose can carry up to five passengers at a time. If the Golem is damaged but not destroyed then it will recover senior rank health the following round.
Type | Power | Durability | Sensory | Range | Speed | Health |
Predator | 155 (+5) | 75 (+5) | 140 (+5) | 150 | 36m/s | Grand and Junior |
Name of Spell: Carnation
Spell Element: Carbon Matter
Spell Rank: Grand
Mana Cost: 50 | 25
Type of Golem: Balanced
Applicable Perks: repair shop, puppet master
Description: The caster hugs their own upper torso before holding out their right hand to activate the spell. Bits of carbon matter start to form, coming together to shape the spell. The face looks vaguely shaped like a human mannicans, the only feature not looking empty being round eyes made of carbon cubic diamond. The majority of the body is shaped like a carved figure of a lion, having visible joints for movement akin to a doll. The paws have retractable claws made of carbon cubic diamond. They have a dark grey coal body, black mane, a black scorpion tail, and grey dragon wings. The visible joints in the carved looking tail resemble something akin to a snake toy with a multitude of short rounded joints and puffed out parts between the joints, the carved stinger like shape being at the end. The wings look jointed and carved like the rest of the body. While it could never be mistaken for looking remotely like a living manticore, it can still move and function as a proper golem of its rank. It's 12 meters long, 10 meters tall as a whole, but four meters tall if one doesn't count the wings or tail. It's two meters wide if the wings aren't taken into account. If they are taken into account, then it can be 10 meters wide. It can deal grand rank damage when an attack hits its target. It has a maximum of 5 passengers, still moving at 24m/s while carrying passengers. Per the ammo rule, for an additional 75 control the caster can summon another golem. The amount that can be summoned is capped at 2 at a time. If the golem is damaged then it will recover senior rank damage the next round.
Type | Power | Durability | Sensory | Range | Speed | Health |
Balanced | 130(+5) | 130(+5) | 130(+5) | 120m | 24m/s | Grand + Intermediate |
Name of Spell: Tongue Drum
Elemental Type: Carbon Matter
Rank & Spell Type: Senior | Healing | Supplementary Construct(item)
Range & Speed: 80m | 40ms
Mana Cost: 30 | 15
Stats Effected: +15 Mana | +6 Sensory
Applicable Perks: Elemental Oddity(sound), Portable Mana, master healer, archangels blessing
Description: Spell activated by moving his right foot counter clockwise half circle than moving it clockwise in a half circle. Bits of carbon matter appear before forming a curl pin clip hairpin type made of cubic carbon diamond with a small tongue drum made of black carbon attached to it. It attaches to the allies hair or a piece of fabric on their clothing. These items can be given to allies, recovering an additional 15+ of the allies mana per post. It also works to heal the ally wearing it. If healing is applied for one post, small digits can be regrown. If applied for three posts, it can regrow limbs and smaller vital organs. This healing spell will actively try to remove any hex, curse, debuff, venom or poison on the person the spell is being used on as well as himself for the duration of the spell. Per the ammo rules, he can make an additional clip for every 30 extra control. Due to archangels blessing, the potency of the healing portion of the spell will not lower.