Post by Jirou Yuiee✾ on Jul 18, 2023 20:18:26 GMT -5
STARTING TECHNIQUES
STARTING TECHNIQUES
Name of Spell: Sapphire Aura Big Eyed Koi
Elemental Type: Pure Aura
Rank & Spell Type: Junior | Attack Creation | Hex and Curse
Range & Speed: 25 meter range | 10 m/s.
Mana Cost: 10 | 5
Stats Effected: Speed Debuff= -2m/s
Applicable Perks: Elemental oddity Gemstone, Blindness, Knockback Sinister Magic
Description: to activate this spell Jirou will lift his hand in the direction of his target with his palm flat, his index and pinkie fingers bent keeping his middle and ring finger pointed at the target, a small ball of crystal like aura with a deep sapphire color, will form in the palm of his hand no bigger then a baseball. This ball will quickly take the form of a bulging eyed Koi Fish with razorsharp teeth that chitter in excitement. This spell will fly out from Jirous hand and travel in a perfect streight line for 25 meters or until it hits a target. Upon hitting the target, they are subjectted to Blindness for one turn following the rules outlined in the Blindness Rules. upon a successful hit it will deal junior Damage before knocking back the target by (2 meters + 5 every 10 POWER). Those hit with this effect are Subject to a Junior rank Debuff to their Speed equal to -2 m/s. With the use of ammo rules, additional Projectiles can be made.
Name of Spell: Emerald Aura Snake Dance
Elemental Type: Pure Aura
Rank & Spell Type: Junior Hex and Curse
Range & Speed: 10 Meter Aoe | 10 m/s
Mana Cost: 10 | 5
Stats Effected: Speed Debuff= -2m/s
Applicable Perks: Blindness, Elemental oddity Gemstone, Sinister Magic
Description: By speaking the phrase “By his own hand he wrapped the snake around his neck” in his native language (Tā qīnshǒu bà shé chán zài bózi shàng) Jirou activates this spell, an AoE spell circle centering around his Feet will grow out to reach 10 meters by 10 meters, a Emerald Green Spell circle exapnds from Jirous body to its maximum range. Those within this spell circle Besides the user will suffer from Blindness for one turn following the rules outlined in the Blindness Rules for one turn.. Those hit with this effect are Subject to a Junior rank Debuff to their Speed.
Name of Spell: Yellow Topaz Aura Bell of Keening
Elemental Type: Pure Aura
Rank & Spell Type: Sensory | Junior
Range & Speed: 10 meters | 10 m/s
Mana Cost: 10 | 5
Stats Effected: None
Applicable Perks: MASTER ILLUSIONIST
Those with this perk will be able to make their illusions harder to see through than normal. They will now require the needed sensory to see through an illusion to increase by 2 per 10 control an illusionist has.
, Blinding, Elemental oddity Gemstone, Master Illusionist.Description: To activate this spell Jirou says the word “Cry” in his native language (Ku), a small spell circle will form and take the shape of a Bell made from Aura In the shape of a Yellow Topaz colored Bell within his right hand. When he swings this bell, a 10 meter by 10 Meter spell circle forms around him releasing a wave of Yellow Topaz Energy that will blind those hit by it for one turn following blinding rules. Those hit by this spell are inflicted with an Auditory based illusion that will fill their ears with the sound of wailing spirits, too many to count, that will last one turn. Due to master illusionist, it makes it harder for a person to see through this illusion by adding an additional 2 to the difficulty for every 10 control Jirou has. Due to Sinister Magic allows debuffs to target multiple people without losing potency. For every 15 control the User has, the sensory requirement increases by an additional+2. For every 10 points in sensory a Target has, the sensory requirement decreases by an additional -2.