Post by Sumire Honoka on Aug 31, 2023 4:28:42 GMT -5
Name of Spell: Deceiving Lullaby
Elemental Type: Song
Rank & Spell Type: Intermediate ¦ Healing ¦ Restraining
Range & Speed: 40m ¦ 20 m/s
Mana Cost: 20 ¦ 10
Stats Effected: +4 Control ¦ -2 speed ¦ -5 mana regeneration
Applicable Perks: Archangel's Blessing, Tightly Bound
Description:
Bringing up her dominant hand near her face as if she was ready to caress it before turning her hand outward she then covers her eyes with the back of her palm briefly moving her upper body forward ever so slightly. Around her feet, a pale blue seal in the shape of a lotus takes shape. This seal is one meter from one side to the next. The seal remains for a few seconds before appearing on the back of her hand while what appears to look like a semi-translucent pale blue lotus appears 15m from her, this lotus gives off a soothing lullaby if a person were to get too close to it, the would-be roots would lash out like tendrils causing a person's speed to be reduced by 2m/s, on top of that they would find that their mana regeneration would be reduced by -5 while also cutting their spell cap in half and they would take junior rank damage if caught. These almost spectral root-like tendrils require intermediate damage to be done to them before they will release their victim. There is, of course, a secondary effect to what the seal had done and that was the lotus marking on the back of her hand, this heals her for intermediate rank damage. It also takes care of small cuts, bruises and grazes instantly as well as regrows digits such as fingers, toes and the like in three rounds. In addition to this, it will actively attempt to cleanse negative effects such as debuffs, hexes, curses, poisons, toxins etc as per the clashing rules. With the use of the ammo rules additional markings can be created, she needs only say the name of the person she wants to be healed, on top of this the lotus will be able to create additional spectral root-like tendrils as per the use of the ammo rules but the more people that are caught the speed debuff would be reduced by -1
Elemental Type: Song
Rank & Spell Type: Intermediate ¦ Healing ¦ Restraining
Range & Speed: 40m ¦ 20 m/s
Mana Cost: 20 ¦ 10
Stats Effected: +4 Control ¦ -2 speed ¦ -5 mana regeneration
Applicable Perks: Archangel's Blessing, Tightly Bound
Description:
Bringing up her dominant hand near her face as if she was ready to caress it before turning her hand outward she then covers her eyes with the back of her palm briefly moving her upper body forward ever so slightly. Around her feet, a pale blue seal in the shape of a lotus takes shape. This seal is one meter from one side to the next. The seal remains for a few seconds before appearing on the back of her hand while what appears to look like a semi-translucent pale blue lotus appears 15m from her, this lotus gives off a soothing lullaby if a person were to get too close to it, the would-be roots would lash out like tendrils causing a person's speed to be reduced by 2m/s, on top of that they would find that their mana regeneration would be reduced by -5 while also cutting their spell cap in half and they would take junior rank damage if caught. These almost spectral root-like tendrils require intermediate damage to be done to them before they will release their victim. There is, of course, a secondary effect to what the seal had done and that was the lotus marking on the back of her hand, this heals her for intermediate rank damage. It also takes care of small cuts, bruises and grazes instantly as well as regrows digits such as fingers, toes and the like in three rounds. In addition to this, it will actively attempt to cleanse negative effects such as debuffs, hexes, curses, poisons, toxins etc as per the clashing rules. With the use of the ammo rules additional markings can be created, she needs only say the name of the person she wants to be healed, on top of this the lotus will be able to create additional spectral root-like tendrils as per the use of the ammo rules but the more people that are caught the speed debuff would be reduced by -1