Post by Sumire Honoka on Nov 15, 2023 16:30:00 GMT -5
Name of Spell: Qīngshuǎng wùqì
Elemental Type:Water
Rank & Spell Type: Intermediate/ Healing
Range & Speed: 40m / 20 m/s
Mana Cost:20 | 10
Stats Effected: +10 Mana regen (Target),
Applicable Perks: Healing specialist, Archangel's Blessing, Elemental oddity, Odd magic
Description: Sumire raises her left hand above her before bringing it down holding her fingers out as if to hand something off as a ball of water form above her hand the size of a ping ball. Simply lifting her hand towards her intended target will cause the ball to freeze up before shattering to nothingness. Below her target a ice blue seal will form beneath their feet. This seal is one meter from one side to the next. as the seal fades, a feeling of rain flow over them while emitting a warn glow attempting to remove any hexes, curses, poisons, venoms via the appropriate clashing rules and heals for intermediate damage as well as being capable of healing digits A.K.A. fingers. while granting a refreshing feel of warmth washing over them granting +10 mana regen. Additional seals can be made by speaking additional names per ammo rules.
Name of Spell: Qī liánhuā
Elemental Type: Water
Rank & Spell Type: Intermediate ¦ Healing ¦ Restraining
Range & Speed: 40m ¦ 20 m/s
Mana Cost: 20 ¦ 10
Stats Effected: +4 Control ¦ -2 speed ¦ -5 mana regeneration
Applicable Perks: Archangel's Blessing, Tightly Bound, Elemental Oddity
Description:
Bringing up her dominant hand near her face as if she was ready to caress it before turning her hand outward she then covers her eyes with the back of her palm briefly moving her upper body forward ever so slightly. Around her feet, a pale blue seal in the shape of a lotus takes shape. This seal is one meter from one side to the next. The seal remains for a few seconds before appearing on the back of her hand while what appears to look like a semi-translucent pale blue water shaped lotus appears 15m from her, this lotus gives off a warmth to the air around it if a person were to get too close to it, the would-be roots would lash out like tendrils causing a person's speed to be reduced by 2m/s, on top of that they would find that their mana regeneration would be reduced by -5 while also cutting their spell cap in half and they would take junior rank damage if caught. These almost spectral root-like tendrils require intermediate damage to be done to them before they will release their victim. There is, of course, a secondary effect to what the seal had done and that was the lotus marking on the back of her hand, this heals her for intermediate rank damage. It also takes care of small cuts, bruises and grazes instantly as well as regrows digits such as fingers, toes and the like in three rounds. In addition to this, it will actively attempt to cleanse negative effects such as debuffs, hexes, curses, poisons, toxins etc. as per the clashing rules. With the use of the ammo rules additional markings can be created, she needs only say the name of the person she wants to be healed, on top of this the lotus will be able to create additional spectral root-like tendrils as per the use of the ammo rules but the more people that are caught the speed debuff would be reduced by -1
Name of Spell: Píngjìng dì hǎilàng
Elemental Type: Water
Rank & Spell Type: Intermediate ¦ Healing
Range & Speed: 40m ¦ 20 m/s
Mana Cost: 20 ¦ 10
Stats Effected: +4 Control
Applicable Perks: Archangel's Blessing
Description:
Bringing her hands to her lips with the right hand being under the left she gives a light kiss as if she's about to blow it towards someone, however, she brings her hand to her chest just above her heart curling them slightly as she speak the name of her spell in her native tongue. Right after, a pale sapphire runic circle appears around her feet almost giving off the illusion that she is standing within a pool of water at first glance. This spell can heal for Intermediate rank damage and will only be able to deal with minor cuts, grazes and bruises, in three posts it can grow back small digits like fingers, toes or ears. It will actively attempt to cleanse negative effects caused by hexes, curses, poisons, venoms etc. With the use of ammo rules, Sumire need only say a person's name to create additional runic circles.
Elemental Type:Water
Rank & Spell Type: Intermediate/ Healing
Range & Speed: 40m / 20 m/s
Mana Cost:20 | 10
Stats Effected: +10 Mana regen (Target),
Applicable Perks: Healing specialist, Archangel's Blessing, Elemental oddity, Odd magic
Description: Sumire raises her left hand above her before bringing it down holding her fingers out as if to hand something off as a ball of water form above her hand the size of a ping ball. Simply lifting her hand towards her intended target will cause the ball to freeze up before shattering to nothingness. Below her target a ice blue seal will form beneath their feet. This seal is one meter from one side to the next. as the seal fades, a feeling of rain flow over them while emitting a warn glow attempting to remove any hexes, curses, poisons, venoms via the appropriate clashing rules and heals for intermediate damage as well as being capable of healing digits A.K.A. fingers. while granting a refreshing feel of warmth washing over them granting +10 mana regen. Additional seals can be made by speaking additional names per ammo rules.
Name of Spell: Qī liánhuā
Elemental Type: Water
Rank & Spell Type: Intermediate ¦ Healing ¦ Restraining
Range & Speed: 40m ¦ 20 m/s
Mana Cost: 20 ¦ 10
Stats Effected: +4 Control ¦ -2 speed ¦ -5 mana regeneration
Applicable Perks: Archangel's Blessing, Tightly Bound, Elemental Oddity
Description:
Bringing up her dominant hand near her face as if she was ready to caress it before turning her hand outward she then covers her eyes with the back of her palm briefly moving her upper body forward ever so slightly. Around her feet, a pale blue seal in the shape of a lotus takes shape. This seal is one meter from one side to the next. The seal remains for a few seconds before appearing on the back of her hand while what appears to look like a semi-translucent pale blue water shaped lotus appears 15m from her, this lotus gives off a warmth to the air around it if a person were to get too close to it, the would-be roots would lash out like tendrils causing a person's speed to be reduced by 2m/s, on top of that they would find that their mana regeneration would be reduced by -5 while also cutting their spell cap in half and they would take junior rank damage if caught. These almost spectral root-like tendrils require intermediate damage to be done to them before they will release their victim. There is, of course, a secondary effect to what the seal had done and that was the lotus marking on the back of her hand, this heals her for intermediate rank damage. It also takes care of small cuts, bruises and grazes instantly as well as regrows digits such as fingers, toes and the like in three rounds. In addition to this, it will actively attempt to cleanse negative effects such as debuffs, hexes, curses, poisons, toxins etc. as per the clashing rules. With the use of the ammo rules additional markings can be created, she needs only say the name of the person she wants to be healed, on top of this the lotus will be able to create additional spectral root-like tendrils as per the use of the ammo rules but the more people that are caught the speed debuff would be reduced by -1
Name of Spell: Píngjìng dì hǎilàng
Elemental Type: Water
Rank & Spell Type: Intermediate ¦ Healing
Range & Speed: 40m ¦ 20 m/s
Mana Cost: 20 ¦ 10
Stats Effected: +4 Control
Applicable Perks: Archangel's Blessing
Description:
Bringing her hands to her lips with the right hand being under the left she gives a light kiss as if she's about to blow it towards someone, however, she brings her hand to her chest just above her heart curling them slightly as she speak the name of her spell in her native tongue. Right after, a pale sapphire runic circle appears around her feet almost giving off the illusion that she is standing within a pool of water at first glance. This spell can heal for Intermediate rank damage and will only be able to deal with minor cuts, grazes and bruises, in three posts it can grow back small digits like fingers, toes or ears. It will actively attempt to cleanse negative effects caused by hexes, curses, poisons, venoms etc. With the use of ammo rules, Sumire need only say a person's name to create additional runic circles.