Post by Sol Delothosin✾ on Dec 13, 2023 6:24:30 GMT -5
Name of Spell: Jinmenju Child
Spell Element: World Tree
Spell Rank: Senior
Mana Cost:50/25
Type of Golem: Scout
Applicable Perks: Puppet Master, Light Footed Golem, Repair Shop
Description:Sol will trigger this spell by bringing his hands together before him and with bring them together like a prayer then will lace his fingers together as a tree will sprout three meters ahead of Sol and to the left of him, unlike most of his trees this one appears normal with brown bark and lush green leaves it will quickly grow into a full tree before from the tree a figure will drop down and will stand upright its height just under two meters or about five feet five inches tall, its legs are digitgrade and tips with two claws on the front and its body is petite yet humanlike with patches of green leaves near its shoulders and back, its arms are strong yet not bulky and end in pointed fingers and its face is lacking a nose but its mouth the same size as a humans and its eyes are a dull shade of green but at set in such a way that seemed inquisitive. It is one of the few golems Sol has that is not meant to inspire fear. This golem can move around the area at blinding speed and its hits can cause Senior damage, due to the effect of World Tree magic a foe hit by this golem will have 10 mana drained from them and that mana will go into Sols own mana pool, this golem can repair itself if it is damaged but not destroyed up to a full rank below it in damage up to four times before it is unable to heal itself anymore due to being too damaged
Name of Spell: Jibakurei of the forest
Spell Element:World Tree
Spell Rank: Senior
Mana Cost:50/25
Type of Golem: Balanced
Applicable Perks: Puppet Master,Light Footed Golem, Repair Shop
Description:
Sol will bring his arms to his chest with his right hand on bottom with the palm facing upwards while the left is ontop and facing downwards with the pointer finger and thumb forming a circle while the other fingers point outwards, once this is done a tree will sprout in front of Sol before starting to grow and twist itself into the golem in question, this golem looks incredably humanoid in appearance with clearly defined wooden feet and joints at the knees and its elbows, its dark wood body has green leaves growing off of its shoulders and down the back of its head and on its chin almost as if it was a makeshift hair and beard.its arms and legs are strong and have channels in them where the golem bends its arms and legs and its fingers while slightly pointy are not designed to be frighting, its face is humanoid with softly glowing eyes and a normal human mouth and a rather flat nose with an expression of being at attention and ready.
The golem is 6 feet in height and While being rather Balanced This creature is more then capable of inflecting deadly harm with little effort able to break bones with punches and kick while their fingers are not clawed are still capable of tearing thru flesh and creating horrible gashes .. These attacks cause Senior damage while draining 15 mana and giving it to the caster per World Tree Rules and for every 50 Control the user has they can make another Jibakurei, capping at 3. this golem can repair itself if it is damaged but not destroyed up to a full rank below it in damage up to four times before it is unable to heal itself anymore due to being too damaged
[/div]
Name of Spell:Yggdrasil's Grove
Elemental Type: World Tree
Rank &Spell Type:Archmage/ Attack Creation/Hex and Curse
Range & Speed: 150 Meters/ 125 m/s
Mana Cost: 80/40
Stats Effected: -40 Speed -10 mana regen
Applicable Perks: Malecious Mage
Description: Sol will activate this spell by bringing his hands together in front of him with his middle and ring fingers crossed and his pointer and pinky fingers facing up and touching with his thumbs remaining tucked in and upwards as well, once he has done that from in front of Sol a single tree will grow 10 meters away in front of him, this is a bit disarming as the tree will just grow to full height on the first turn while growing seed pods on its branches, on the second turn the pressure in the pods will reach its peak and they will explode launching the seeds in every direction in a 5 meter radius at 125 m/s causing archmage damage to anything that is hit by them, the seeds also inflict a deadly curse onto those hit causing them to be slowed by 40 m/s and their mana regen is reduced by 10 point s per turn and also causing grand damage per turn as root like markings appear across the targets body from the point the seeds hit,the seeds that hit the ground will instantly start to sprout and grow and the following turn will have turned into an adult tree with seed pods of their own and firing them off as well causing the trees to multiply at frightning rate each one increasing the range of the curse and causing archmage damage every second turn due to the seeds releasing, this continues until the trees have fully engulfed and taken over the full radius of 150 meters in front of Sol or until he releases the spell. unlike most of Sols tree spells these trees are vibrant with good color wood and lush green leaves those that are effected by this spell will lose 15 mana each turn while under the effect of the spell and that mana will be given to Sol,
Spell Element: World Tree
Spell Rank: Senior
Mana Cost:50/25
Type of Golem: Scout
Applicable Perks: Puppet Master, Light Footed Golem, Repair Shop
Description:Sol will trigger this spell by bringing his hands together before him and with bring them together like a prayer then will lace his fingers together as a tree will sprout three meters ahead of Sol and to the left of him, unlike most of his trees this one appears normal with brown bark and lush green leaves it will quickly grow into a full tree before from the tree a figure will drop down and will stand upright its height just under two meters or about five feet five inches tall, its legs are digitgrade and tips with two claws on the front and its body is petite yet humanlike with patches of green leaves near its shoulders and back, its arms are strong yet not bulky and end in pointed fingers and its face is lacking a nose but its mouth the same size as a humans and its eyes are a dull shade of green but at set in such a way that seemed inquisitive. It is one of the few golems Sol has that is not meant to inspire fear. This golem can move around the area at blinding speed and its hits can cause Senior damage, due to the effect of World Tree magic a foe hit by this golem will have 10 mana drained from them and that mana will go into Sols own mana pool, this golem can repair itself if it is damaged but not destroyed up to a full rank below it in damage up to four times before it is unable to heal itself anymore due to being too damaged
Type | Power | Durability | Sensory | Range | Speed | Health |
Scout | 55+3 | 95+3 | 115+3 | 140 | 36 m/s +5 | Senior+Intermediate |
Name of Spell: Jibakurei of the forest
Spell Element:World Tree
Spell Rank: Senior
Mana Cost:50/25
Type of Golem: Balanced
Applicable Perks: Puppet Master,Light Footed Golem, Repair Shop
Description:
Sol will bring his arms to his chest with his right hand on bottom with the palm facing upwards while the left is ontop and facing downwards with the pointer finger and thumb forming a circle while the other fingers point outwards, once this is done a tree will sprout in front of Sol before starting to grow and twist itself into the golem in question, this golem looks incredably humanoid in appearance with clearly defined wooden feet and joints at the knees and its elbows, its dark wood body has green leaves growing off of its shoulders and down the back of its head and on its chin almost as if it was a makeshift hair and beard.its arms and legs are strong and have channels in them where the golem bends its arms and legs and its fingers while slightly pointy are not designed to be frighting, its face is humanoid with softly glowing eyes and a normal human mouth and a rather flat nose with an expression of being at attention and ready.
The golem is 6 feet in height and While being rather Balanced This creature is more then capable of inflecting deadly harm with little effort able to break bones with punches and kick while their fingers are not clawed are still capable of tearing thru flesh and creating horrible gashes .. These attacks cause Senior damage while draining 15 mana and giving it to the caster per World Tree Rules and for every 50 Control the user has they can make another Jibakurei, capping at 3. this golem can repair itself if it is damaged but not destroyed up to a full rank below it in damage up to four times before it is unable to heal itself anymore due to being too damaged
[/div]
Type | Power | Durability | Sensory | Range | Speed | Health |
Balanced | 85+5 | 85 +5 | 85 +5 | 80 m | 18 m/s +3 | Senior+ Junior |
Name of Spell:Yggdrasil's Grove
Elemental Type: World Tree
Rank &Spell Type:Archmage/ Attack Creation/Hex and Curse
Range & Speed: 150 Meters/ 125 m/s
Mana Cost: 80/40
Stats Effected: -40 Speed -10 mana regen
Applicable Perks: Malecious Mage
Description: Sol will activate this spell by bringing his hands together in front of him with his middle and ring fingers crossed and his pointer and pinky fingers facing up and touching with his thumbs remaining tucked in and upwards as well, once he has done that from in front of Sol a single tree will grow 10 meters away in front of him, this is a bit disarming as the tree will just grow to full height on the first turn while growing seed pods on its branches, on the second turn the pressure in the pods will reach its peak and they will explode launching the seeds in every direction in a 5 meter radius at 125 m/s causing archmage damage to anything that is hit by them, the seeds also inflict a deadly curse onto those hit causing them to be slowed by 40 m/s and their mana regen is reduced by 10 point s per turn and also causing grand damage per turn as root like markings appear across the targets body from the point the seeds hit,the seeds that hit the ground will instantly start to sprout and grow and the following turn will have turned into an adult tree with seed pods of their own and firing them off as well causing the trees to multiply at frightning rate each one increasing the range of the curse and causing archmage damage every second turn due to the seeds releasing, this continues until the trees have fully engulfed and taken over the full radius of 150 meters in front of Sol or until he releases the spell. unlike most of Sols tree spells these trees are vibrant with good color wood and lush green leaves those that are effected by this spell will lose 15 mana each turn while under the effect of the spell and that mana will be given to Sol,