Post by Elizabeth on Mar 11, 2024 14:02:42 GMT -5
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[attr="class","header"]Elizabeth Tarin's Tracker
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[attr="class","header2"]Mercury/Acid
[break][attr="class","header2"]MK Junior 5th Class
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[attr="class","header2"]Magic Specializations + Perks
[break]- ATTACK CREATION[break]
BATTLE KNIGHTThose with this perk may use offensive spells to further buff themselves. See Attack Creation Spec Guide for more information - DEFENSE CREATION[break]
SELF-REPAIRINGIf your defensive spell has taken damage but is still standing at the end of the post, it will naturally repair itself to full durability. This can only target a single spell per post. This can be used two (2) times per cast of the spell, this increases to three (3) times at grand and four (4) times at archmage.
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[attr="class","header2"] Regular Perks
[break]- DOUBLE ELEMENT
Your Magic Knight has been blessed with the ability to specialize in TWO elements! This perk cannot allow a second platinum element to be taken nor be wiped! This perk takes up TWO Perk Slots. - QUICK CHARGER
Grants +15 Mana regen on top of your base while in combat, also allows you to regenerate mana on the first post you cast your spells. - CHEAT CODES
Those with this perk naturally can auto-learn a spell of their rank whenever ranking up. This spell will cost no gold/spell points or need to be trained via WC. This perk is not retroactive!
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[attr="class","header2"]Life Perk
[break]- BLESSED BY MANAIt seems that those with this perk seem to find mana just seems to flow with them.
- Players will gain a new Grimoire by rolling the dice 4x and picking which of the outcomes they'd want. They may add a single tier to this selection if they wish to. Note: You can not gain a platinum grimoire this way
- They will regain 30% of their stats
- They will start at the base gold pool
- They will gain 30% of their spell pool +5 sp per rank your previous character had
- They will have access to 2 of their previous items
- They will keep none of their gold stars, if they choose to make a Magic Knight in the next life.
- They will gain +40 mana upon creation.
- If they roll a platinum they will be able to keep it even if they already have a rolled platinum grimoire character
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Stats
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[attr="class","header2"]Trainable/Spendable
[break]Trainable stats that are earned via RP.
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POWER | 18 |
DURABILITY | 18 |
SENSORY | 5 |
STAMINA | 18 |
CONTROL | 15 |
TOTAL | 74 |
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SPELL POINTS | 15 SP |
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GRIMOIRE TIER RANK UP BONUS | +1 in all stats, +5 SP, +10 mana |
GRIMOIRE AFFINITY BONUS | +4 Power/+4 Durability |
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[attr="class","header2"]Physical/Fixed
[break]Stats that are only increased via Rank or Perk.
[break]SPEED | 5 m/s (5 m/s is default speed) |
STRENGTH | 1/2 Junior (1/2 Jr is default strength) |
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MANA SKIN | Senior (Senior is default mana skin) |
HEALTH | Senior (Senior is default health) |
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CASTING LIMIT | 2 |
Casting Limit is the number of spells you can cast per post. It is Stamina added to control divided by 20, rounded UP. OR CL = (Stamina + Control) / 20 | |
MANA POOL | 66 |
Mana is stamina divided by 5 (round down) Multiplied by 10 Plus 10 Plus Grimoire Tier Bonuses, or Mana = [(Stamina/5) * 10] + 10 + GTB | |
MANA REGEN | 20 in combat//25 out of com (set per rank you are) |
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Notable Achievements
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[attr="class","header2"]Regular NA
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[attr="class","header2"]Event NA
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[attr="class","header2"]Dungeon NA
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[break]Update Table
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THREAD LINK | GAINS/[break]LOSSES | STAT UPDATE | DATE |
Character Creation | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
Link | ++/-- | ++/-- | 00/00/0000 |
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