Post by Hania Ravencrest✾ on Apr 11, 2024 12:48:04 GMT -5
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A large circus tent just showed up one day in the area. The item has no known history of it being there in the past, much like a true traveling circus. The people of Sosshi have been keeping clear of it, though it looks and smells inviting. It looks either very new, or very well cared for. No dirt nor filth collects on its sides. The tent itself is colored cream and red stripes with butterscotch yellow curtains around the entrance. The smell of funnel cake, popcorn, and corn dogs wafting from inside. At the top of the entrance there's a colorful butterscotch yellow letters surrounded by a thick red outline, and cream everywhere else. The sign said 'The Spiral Circus! Get lost for a fee! Fun for everyone'. The sound of a calliope playing an upbeat tune could be heard anywhere half a meter from the building, playing all hours of the day.
NUMBER OF ROOMS: 2
WORD COUNT PER ROOM: 3,000
FLOOR DESCRIPTION:
The doorway is covered by a butterscotch colored curtain. At the left side of the door there is a red pull string as well as a cream colored one. Pulling the cream pull string will open the butterscotch colored curtains, showing red curtains. The red pull string pulls those curtains back. One can enter without moving the curtains back, but doing this would allow individuals to see the pitch black look of the doorway. The group entering the dungeon will cause the curtains to close behind them, but that wont stop someone from leaving if they so desire. There is a butterscotch yellow carpet with red trimming that leads up to the doorway and continues through past the curtains. It looks as clean as the tent, and everything else.
FLOOR BESTIARY[break]
When you first enter the dungeon, the first thing that becomes apparent is the room. It looks like late at night, lit by a number of candle lanterns, making it easy to find your way. Surrounded by hills, you walk in a location that appears to be a parking lot for carriages. Though there are not any carriages there, there is evidence of animal and wheel tracks, indicating that there have been people who have traveled across. The ground of the lot is cleared dirt, with some stone in areas to indicate where people should park to keep everything orderly. At the end of the parking lot, there are four toll booths, with a number of toll booth marionettes. The only way to get to the second room is to defeat the monsters, as they will not let you pass without a fight. Each one will drop a toll booth ticket after they're destroyed. After the monsters are gone, the party can walk past the booths towards the next room.
You begin with entering the second room, which will lead the group to an area that still looks like it is night outside. There are two rows of closed booths that would offer food or games if they were open. One at the far left of the room, and the other at the far right. All of them face towards those entering. In the center of the area are a few wooden benches for people to sit while they eat or rest. This leads up to a big circus tent. There are bright lanterns that are hanging on the multitudes of booths, lighting up the general area, with the cleaner clowns walking around to clean up the trash and mess on the ground. The cleaner clowns seem like they might be communicating with each other, but with only honks coming out..one can only guess. They will attack if any notice you, which it will be impossible for none to not. To get to the second floor, one must go to the large circus tent and enter. The circus tent is a deep red and yellow striped color, with a staircase leading up the entrance. The staircase is covered with a deep red velvet carpet.
NUMBER OF ROOMS: 3
WORD COUNT PER ROOM: 3,000
FLOOR DESCRIPTION:
It's at the staircase that the name of the circus, or rather dungeon, may become apparent. At the first half of the staircase, is before entering the circus tent with the nice fine carpet. It is when one tries to enter, that one may find themselves on a very different staircase. This one is plain stone with hanging lanterns on the rails. The rails are made of wood, and the new area seems to start in the middle of a stone staircase going up a steep hill. The lanterns are off, and in this location, it looks as bright as day. The sky is blue and golden, like the beginning of the day. It seems like morning has arrived, and it's time to go into the first room of the second floor.
FLOOR BESTIARY[break]
On top of the hill seems to be a large flat area, and the sky is golden and blue like the morning. The staircase starts connected to a parking lot. There are some brooms parked there as well as some carriages, but no people or animals. There are a number of lamp posts, but no candles are lit in them at the moment. The parking areas ground is covered in stone, with paint indicating where to park your transportation. The area surrounding the parking lot is covered in grass. At the end of the parking lot are three toll booths made out of wood and painted red, with cotton candy faeries chatting together. If you have taken the ticket from before and hand it to them, you will be let through without fuss. If you do not have a ticket or do not hand it over, you will not be let through and will need to fight. The monster seems happy with any choice the visitors make. You will have to get past the toll booths to get the second room.
Here, there are two rows of booths with various games and foods. One at the far left of the room, and the other at the far right. All of them face towards those entering. In the center of the area are a few wooden benches for people to sit while they eat or rest. Though there is cooked food in the food areas and games that look open in the game areas, the only ones running any of the booths are the dart ballerinas. Trying to enter the area will cause them to become aggressive and fight your group. After defeating the monsters, you can play an assorted number of games, like hit the bottle, darts, and other carnival games..but there is no one to hand out the prizes, which would be a stuffed toy anyways. The foods are cooked and smell nice, and look edible..but do you really want to eat it? Eating it will have no adverse side effects. The foods include things like corn dogs, funnel cakes, circus peanuts, roasted peanuts, popcorn, pretzels, cotton candy, and drinks like pink lemonade, ginger beer, root beer, and strange fizzy concoctions. There are lanterns hanging off the various booths, but none are currently lit. It is bright like it is morning. At the end of all the booths is a large butterscotch yellow, and deep red striped circus tent. There is no staircase to it. Entering it will lead you to the third room.
The inside of the tent looks massive with a large amount of bleachers made out of wood. If you sit on the bleachers, they will wobble a bit, as if they may or may not hold your weight. Walking on it, jumping on it, will not cause it to fall or break. In the center are the ring snakes, which surround a ladder that goes upwards. The ladder reaches an area that looks to be a section typically where a tight rope walkers and acrobats would perform. You will have to fight the ring snakes in order to reach the ladder. There are no people on the bleachers, but there is pieces of trash and other items that seem to suggest that other people have been there. There is a calliope somewhere under one of the bleachers playing on its own. The tune is the song 'Organ Grinder's Serenade' and plays on repeat. Going up the ladder will take you to the next floor.
NUMBER OF ROOMS: 4
WORD COUNT PER ROOM: 3,500
FLOOR DESCRIPTION:
The ladder seems to start off plain and wooden, but when someone reaches where the wooden platform should be, they reach a soft but firm sandstone platform that's part of a short staircase going down. At the top of the staircase, when you go up the platform you will be taken back to the third floor. Going down will lead you to the third floor. The staircase is a soft yellow hue and has firm, but soft-feeling sandstone rails with iron hanging lanterns, dimly lit with magic. It seems a little more clear why it's called the Spiral Circus, but maybe this time you will find what's at the end. The only way to find out is to continue forward.
FLOOR BESTIARY[break]
The sound of a calliope playing the song 'circus life' can be heard through the entire location. It is a parking lot covered in a stone ground and surrounded by grass and trees. There is a location for landing and parking your broom, and areas for parking your carriage or wagon. There even seems to be an area at the very right for parking your flying boats. There are a few brooms in the broom area, which is at the far left. White paint marks where people are supposed to park their transportation. In the lot, there is a number of magic powered lantern posts. They're currently dimly lit within the darkening area. It currently looks to be evening during sunset. There are a few moths fluttering near the lights. There is some trash and a few items that seem to have been forgotten by random people, but no actual people at the location. The air smells of salted buttered popcorn, and corn dogs. At the end of the parking lot are three toll booths painted a nice butterscotch yellow color. The spider clowns seem to be trying to keep people out, so you're going to have to fight them to get in. The group will need to go past the toll booths to get to the second room.
This area has a number of different rides like a number of metal slides, with the shortest slide having a lavender color, an emerald colored tube slide, an especially wiggly slide of Easter yellow, and an extremely long spiral slide of Prussian blue. Another ride includes a very colorful carousel with ceramic and wooden horses, lions, and bunnies to ride. There is also a swing tower ride waiting for people to load on. Everything smells of cotton candy and funnel cake. But there doesn't seem to be any humans around. There are a multitude of lantern poles, dimly lit, and seem to have a twisted design on the pole area similar to a soft serve ice cream. The lantern appears to be made of glass and silver, holding a lit wick just above the oil contained within the lamp. It looks to be the late evening around sunset. The tune "Marching Through Georgia" is playing through a calliope that sits around the center of these rides, repeating the tune indefinitely. The carousel horse monsters seem to be mulling around as the group goes through the area. It is hard to tell if the horses are thinking or doing anything as their expressions don't change. If you get on the carousel ride, then they will wait until you are finished to attack you. Otherwise, they will just attack. You will have to walk through the area to get to the next location.
There are two rows of booths. One at the far left of the room, and the other at the far right. All of them face towards those entering. At the end of the room after all the booths at the center of all is a large circus tent with cream and red stripes. In the center of the area are a few wooden benches for people to sit while they eat or rest. The booths include a number of games, like dart, hit the bottle, pop the balloon, test your strength, and throwing a ring on items. There are also booths with food, like roasted chicken, hotdogs, buttered popcorn, cotton candy, caramel covered apples, funnel cakes, grilled corn, pink lemonade, beer, root beer, ginger beer, and roasted peanuts. Each booth seems to be painted in a bright color with large signs at the top of each booth. There are lanterns hanging off of the booths, dimly lit in the area. The time of day looks to be evening, around sunset. There seems to be a calliope somewhere playing "Over the Waves". There are a number of hot and buttered lions eating some roasted chicken by the time you get there. They plan to fight you no matter what, as you are seen as interrupting their meal time. Nobody gets between them and their roasted chicken. Entering the circus tent will lead you to the final room.
There are a number of stable metal bleachers, though possibly not the most comfortable. These bleachers surround the center of the room. The walls of the room are the circus tent's fabric, with the same cream and red stripe pattern. There are a number of lanterns hanging around the bleachers, dimly lit. There is a magic powered light beaming in the center of the room that is circular in shape and the center of all the attention. There is a very easy to cross wooden wall separating the bleachers from the center of the room. The center of the room has the ringmaster and above him are the acrobatic dolls practicing on the tight rope and the flying trapeze equipment. All of them will use the safety net to get down faster to fight you if you enter the ring. The ringleader will not fight you if you do not enter the ring. The only way to finish the dungeon is to enter the ring and fight them. There is a calliope somewhere, playing the song "Red Wing" on repeat.
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[attr="class","dungentitle"]Spiral Circus
RANK: Senior LOCATION: Sosshi MIN-MAX PLAYER GROUP: 2 - 4 OTHER REQS:
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A large circus tent just showed up one day in the area. The item has no known history of it being there in the past, much like a true traveling circus. The people of Sosshi have been keeping clear of it, though it looks and smells inviting. It looks either very new, or very well cared for. No dirt nor filth collects on its sides. The tent itself is colored cream and red stripes with butterscotch yellow curtains around the entrance. The smell of funnel cake, popcorn, and corn dogs wafting from inside. At the top of the entrance there's a colorful butterscotch yellow letters surrounded by a thick red outline, and cream everywhere else. The sign said 'The Spiral Circus! Get lost for a fee! Fun for everyone'. The sound of a calliope playing an upbeat tune could be heard anywhere half a meter from the building, playing all hours of the day.
[attr="class","dungenfloor"]FLOOR #1
NUMBER OF ROOMS: 2
WORD COUNT PER ROOM: 3,000
FLOOR DESCRIPTION:
The doorway is covered by a butterscotch colored curtain. At the left side of the door there is a red pull string as well as a cream colored one. Pulling the cream pull string will open the butterscotch colored curtains, showing red curtains. The red pull string pulls those curtains back. One can enter without moving the curtains back, but doing this would allow individuals to see the pitch black look of the doorway. The group entering the dungeon will cause the curtains to close behind them, but that wont stop someone from leaving if they so desire. There is a butterscotch yellow carpet with red trimming that leads up to the doorway and continues through past the curtains. It looks as clean as the tent, and everything else.
FLOOR BESTIARY[break]
- Tollbooth Marionette [attr="class","statstitle"]POW[attr="class","statstitle"]DUR[attr="class","statstitle"]SEN
100 50 50 [attr="class","statstitle"]SPEED5 m/s [attr="class","statstitle"]HEALTHSenior [attr="class","statstitle"]HEIGHT6 ft [attr="class","statstitle"]WEIGHT180 lbs [attr="class","statstitle"]DAMAGE OUTPUTIntermediate This monster looks like a marionette with its strings cut off, wearing a navy blue dress suit. While most of their limbs have been painted a pale, warm skin tone, the face is white. A star pattern has been painted around the eyes, and red upon the lips in a smiling expression. The hair is curly and blonde, ending around the shoulders. The eyes bright and green. The body is very clearly made of wood despite this. And the joints are visible where the fabric does not cover. When approached, they will say, "The circus is closed, please come again in the morning." This will play like a recorded tone, rather than an actual response to anything. There element is food magic and specialization involves attack creation, physical reinforcement, and healing. - Cleaner Clown[attr="class","statstitle"]POW[attr="class","statstitle"]DUR[attr="class","statstitle"]SEN
60 100 100 [attr="class","statstitle"]SPEED5 m/s [attr="class","statstitle"]HEALTHSenior [attr="class","statstitle"]HEIGHT5'7 ft [attr="class","statstitle"]WEIGHT140 lbs [attr="class","statstitle"]DAMAGE OUTPUTSenior Something humanoid in shape, but has an extra pair of arms, signifying that it is not. This creature has curly, bright red hair, with blue paint around the eyes. A big red round nose, and red face paint on its mouth. They have on a large, fluffy outfit with green, yellow, and red polka dots on a white background. They have a large, fluffy white, ruffled neck collar. Ruffles around the ends of the sleeves and big red shoes. In one hand is a broom, one other a mop, another has a dust pan, the last one is free. If they try to make any sounds out of their mouth, only honks of varying volumes will come out. They will smile and look to be laughing, even while attacking you. Their element is water. And their specializations are hex and curse, defense creation, and restraining.
[attr="class","dungenroom"]Room #1
[attr="class","dungenencounters"]ENCOUNTERS: | 3x Tollbooth Marionette per player |
When you first enter the dungeon, the first thing that becomes apparent is the room. It looks like late at night, lit by a number of candle lanterns, making it easy to find your way. Surrounded by hills, you walk in a location that appears to be a parking lot for carriages. Though there are not any carriages there, there is evidence of animal and wheel tracks, indicating that there have been people who have traveled across. The ground of the lot is cleared dirt, with some stone in areas to indicate where people should park to keep everything orderly. At the end of the parking lot, there are four toll booths, with a number of toll booth marionettes. The only way to get to the second room is to defeat the monsters, as they will not let you pass without a fight. Each one will drop a toll booth ticket after they're destroyed. After the monsters are gone, the party can walk past the booths towards the next room.
[attr="class","dungenroom"]Room #2
[attr="class","dungenencounters"]ENCOUNTERS: | 3x Cleaner Clowns per player |
You begin with entering the second room, which will lead the group to an area that still looks like it is night outside. There are two rows of closed booths that would offer food or games if they were open. One at the far left of the room, and the other at the far right. All of them face towards those entering. In the center of the area are a few wooden benches for people to sit while they eat or rest. This leads up to a big circus tent. There are bright lanterns that are hanging on the multitudes of booths, lighting up the general area, with the cleaner clowns walking around to clean up the trash and mess on the ground. The cleaner clowns seem like they might be communicating with each other, but with only honks coming out..one can only guess. They will attack if any notice you, which it will be impossible for none to not. To get to the second floor, one must go to the large circus tent and enter. The circus tent is a deep red and yellow striped color, with a staircase leading up the entrance. The staircase is covered with a deep red velvet carpet.
[attr="class","dungenfloor"]FLOOR #2
NUMBER OF ROOMS: 3
WORD COUNT PER ROOM: 3,000
FLOOR DESCRIPTION:
It's at the staircase that the name of the circus, or rather dungeon, may become apparent. At the first half of the staircase, is before entering the circus tent with the nice fine carpet. It is when one tries to enter, that one may find themselves on a very different staircase. This one is plain stone with hanging lanterns on the rails. The rails are made of wood, and the new area seems to start in the middle of a stone staircase going up a steep hill. The lanterns are off, and in this location, it looks as bright as day. The sky is blue and golden, like the beginning of the day. It seems like morning has arrived, and it's time to go into the first room of the second floor.
FLOOR BESTIARY[break]
- Cotton Candy Faerie [attr="class","statstitle"]POW[attr="class","statstitle"]DUR[attr="class","statstitle"]SEN
70 70 60 [attr="class","statstitle"]SPEED5 m/s [attr="class","statstitle"]HEALTHSenior [attr="class","statstitle"]HEIGHT5'3 ft [attr="class","statstitle"]WEIGHT100 lbs [attr="class","statstitle"]DAMAGE OUTPUTIntermediate A humanoid monster of indiscernible gender. There hair seems to be short, with a mix of fluffy cotton blue and pink coloration. Their eyes are rather large in size and colored a cotton candy purple. They have a lithe figure. They have on ruffled blue shoulder sleeves, and long striped gloves with cotton candy pink and cotton candy purple hues. Their shirt is cotton candy blue with adorable heart-shaped ruffles around it, going down the shirt. They have on cotton candy pink shorts with bright pink suspenders. And they have thigh-high socks that are the same pattern as the gloves, with cotton candy colored Alice shoes. They have a large pair of swallow-tailed butterfly shaped wings, colored in an array of sweet pastel colors. They have teeth similar to a piranha, which one might see often as they love to smile and giggle. Their legs are shaped similar to a goat's, but it's unknown what is at the end as they are wearing the shoes. Their elements are food and wind. Specializing in attack creation, physical reinforcement, and hex and curse. - Dart Ballerina[attr="class","statstitle"]POW[attr="class","statstitle"]DUR[attr="class","statstitle"]SEN
100 100 60 [attr="class","statstitle"]SPEED8 m/s [attr="class","statstitle"]HEALTHSenior [attr="class","statstitle"]HEIGHT7 ft [attr="class","statstitle"]WEIGHT120 lbs [attr="class","statstitle"]DAMAGE OUTPUTSenior The body looks humanoid, but is covered in tiny white bird feathers. The legs are covered in gold stockings with shimmering gold colored ballerina shoes. Her face is that of a swan. Her black beak and pink tongue are both lined with short barbs. She has on a golden colored ballerina dress. She has a lithe build to her, with her fingers having an extra amount of feathers around them. She has on a ribbon-like golden choker, with a tiny dark charm hanging in the front. She uses the feather element, attack creation, physical reinforcement and healing. - Ring Snake[attr="class","statstitle"]POW[attr="class","statstitle"]DUR[attr="class","statstitle"]SEN
100 60 100 [attr="class","statstitle"]SPEED5 m/s [attr="class","statstitle"]HEALTHSenior [attr="class","statstitle"]HEIGHT8 ft [attr="class","statstitle"]WEIGHT70 lbs [attr="class","statstitle"]DAMAGE OUTPUTSenior This monster is shaped like a giant hoop. It appears to be a cobra that either won't or can't let go of the end of its tail. It flies in the air, playing with fire. The body is a black color, with the belly having yellowish, off-white stripes. The bottom of the hood is a yellowish, off-white with black spots on either side of the hood. The eyes are a golden color. The body is long enough to encircle a lion, and the central area of the body is as thick as a human arm. Its elements are fire and wind. It specializes in hex and curse, restraining, and sensory.
[attr="class","dungenroom"]Room #1
[attr="class","dungenencounters"]ENCOUNTERS: | 3x Cotton Candy Faerie per player |
On top of the hill seems to be a large flat area, and the sky is golden and blue like the morning. The staircase starts connected to a parking lot. There are some brooms parked there as well as some carriages, but no people or animals. There are a number of lamp posts, but no candles are lit in them at the moment. The parking areas ground is covered in stone, with paint indicating where to park your transportation. The area surrounding the parking lot is covered in grass. At the end of the parking lot are three toll booths made out of wood and painted red, with cotton candy faeries chatting together. If you have taken the ticket from before and hand it to them, you will be let through without fuss. If you do not have a ticket or do not hand it over, you will not be let through and will need to fight. The monster seems happy with any choice the visitors make. You will have to get past the toll booths to get the second room.
[attr="class","dungenroom"]Room #2
[attr="class","dungenencounters"]ENCOUNTERS: | 2x Dart Ballerina per player |
Here, there are two rows of booths with various games and foods. One at the far left of the room, and the other at the far right. All of them face towards those entering. In the center of the area are a few wooden benches for people to sit while they eat or rest. Though there is cooked food in the food areas and games that look open in the game areas, the only ones running any of the booths are the dart ballerinas. Trying to enter the area will cause them to become aggressive and fight your group. After defeating the monsters, you can play an assorted number of games, like hit the bottle, darts, and other carnival games..but there is no one to hand out the prizes, which would be a stuffed toy anyways. The foods are cooked and smell nice, and look edible..but do you really want to eat it? Eating it will have no adverse side effects. The foods include things like corn dogs, funnel cakes, circus peanuts, roasted peanuts, popcorn, pretzels, cotton candy, and drinks like pink lemonade, ginger beer, root beer, and strange fizzy concoctions. There are lanterns hanging off the various booths, but none are currently lit. It is bright like it is morning. At the end of all the booths is a large butterscotch yellow, and deep red striped circus tent. There is no staircase to it. Entering it will lead you to the third room.
[attr="class","dungenroom"]Room #3
[attr="class","dungenencounters"]ENCOUNTERS: | 4x Snake rings per player |
The inside of the tent looks massive with a large amount of bleachers made out of wood. If you sit on the bleachers, they will wobble a bit, as if they may or may not hold your weight. Walking on it, jumping on it, will not cause it to fall or break. In the center are the ring snakes, which surround a ladder that goes upwards. The ladder reaches an area that looks to be a section typically where a tight rope walkers and acrobats would perform. You will have to fight the ring snakes in order to reach the ladder. There are no people on the bleachers, but there is pieces of trash and other items that seem to suggest that other people have been there. There is a calliope somewhere under one of the bleachers playing on its own. The tune is the song 'Organ Grinder's Serenade' and plays on repeat. Going up the ladder will take you to the next floor.
[attr="class","dungenfloor"]FLOOR #3
NUMBER OF ROOMS: 4
WORD COUNT PER ROOM: 3,500
FLOOR DESCRIPTION:
The ladder seems to start off plain and wooden, but when someone reaches where the wooden platform should be, they reach a soft but firm sandstone platform that's part of a short staircase going down. At the top of the staircase, when you go up the platform you will be taken back to the third floor. Going down will lead you to the third floor. The staircase is a soft yellow hue and has firm, but soft-feeling sandstone rails with iron hanging lanterns, dimly lit with magic. It seems a little more clear why it's called the Spiral Circus, but maybe this time you will find what's at the end. The only way to find out is to continue forward.
FLOOR BESTIARY[break]
- Spider Clown[attr="class","statstitle"]POW[attr="class","statstitle"]DUR[attr="class","statstitle"]SEN
90 90 80 [attr="class","statstitle"]SPEED5 m/s [attr="class","statstitle"]HEALTHSenior [attr="class","statstitle"]HEIGHT6'1 ft [attr="class","statstitle"]WEIGHT200 lbs [attr="class","statstitle"]DAMAGE OUTPUTSenior A humanoid figure with six arms and two legs. They seem to be wearing a classical Pierrot clown outfit of sparkling violet with golden trimming. They have a cone-shaped sparkling violet hat with three golden pom poms on it and a fourth on top. There are three golden pom poms on the shirt and one on each shoe. Their faces are painted white, and have black diamond eye makeup on, and red lipstick. They have on white gloves and wear a black cap that covers that might be possibly their hair, besides the eyebrows. They cannot speak. Their elements are paint and cloth. specializing in attack creation, defense creation, and hex and curse. - Carousel Horse[attr="class","statstitle"]POW[attr="class","statstitle"]DUR[attr="class","statstitle"]SEN
100 70 90 [attr="class","statstitle"]SPEED8 m/s [attr="class","statstitle"]HEALTHSenior [attr="class","statstitle"]HEIGHT6'3 ft [attr="class","statstitle"]WEIGHT300 lbs [attr="class","statstitle"]DAMAGE OUTPUTSenior A carousel horse made of wood and plaster, with a swirled pattern on the pole sticking out of it. The pole is painted like a bright rainbow, and is not physically attached to a carousel. Each end of the pole is rounded. The horse's saddle is colored in blue and purple swirls. The horse is bubblegum pink, with grass green eyes. The hooves are silver and sparkly. The mane is colored white, as is the tail. The horse bit and reins are colored in blue and purple swirls, similarly to the saddle. The monster moves using wind magic. Otherwise, not a leg or tail moves. Despite not being made of flesh or blood, it still can make horse sounds as though it is living. It uses wind and lightning magic. Specializing in attack creation, sensory, and supplementary constructs. - Hot and Buttered Lion[attr="class","statstitle"]POW[attr="class","statstitle"]DUR[attr="class","statstitle"]SEN
120 80 60 [attr="class","statstitle"]SPEED5 m/s [attr="class","statstitle"]HEALTHSenior [attr="class","statstitle"]HEIGHT4'7 ft [attr="class","statstitle"]WEIGHT80 lbs [attr="class","statstitle"]DAMAGE OUTPUTSenior A lion that smells of various types of popcorns and hot melted butter. The main part of the body looks to be constructed of salted buttered popcorn. The mane and eyes are constructed out of caramel popcorn, as well as the end of the tail. Despite looking to be made entirely of food, it seems to move just fine. Its tongue and inside of its mouth appear to be made out of red, hot popcorn, colored red. The top of its back seems to be slathered in butter. The paw pads are made out of dark chocolate. It uses fire and food elements. Specialization is in hex and curse, physical reinforcement, and defense creation. When it dies, it breaks into its food components. While it is safe to it, would you want to eat it? - Acrobatic Dolls[attr="class","statstitle"]POW[attr="class","statstitle"]DUR[attr="class","statstitle"]SEN
80 90 90 [attr="class","statstitle"]SPEED8 m/s [attr="class","statstitle"]HEALTHSenior [attr="class","statstitle"]HEIGHT5'2 ft [attr="class","statstitle"]WEIGHT98 lbs [attr="class","statstitle"]DAMAGE OUTPUTSenior Ball jointed dolls in bright sparkly blue full spandex outfits. Their bodies are made out of a clear golden hued glass. Their faces are entirely blank. The majority of their body from their neck to their feet is covered in the spandex outfit. There is a slight low grinding sound any time they move, which is quite frequent. There are a number of fluffy cherry red feathers around the neck of the costume. There are ruffles around the wrist and ankle areas of the spandex costumes. Their hair is short, glass, and brown with a wavy design pattern. Despite being made of glass, they look quite muscular and lean. The other audible sounds they make is calliope music. The elements are glass and sound. Specializations are attack creation, hex and curse, and restraining. - Ringmaster[attr="class","statstitle"]POW[attr="class","statstitle"]DUR[attr="class","statstitle"]SEN
100 100 140 [attr="class","statstitle"]SPEED10 m/s [attr="class","statstitle"]HEALTHGrand [attr="class","statstitle"]HEIGHT6'4 ft [attr="class","statstitle"]WEIGHT190 lbs [attr="class","statstitle"]DAMAGE OUTPUTGrand A skeleton covered in plaster in an attempt to make it look alive. Despite the amount of plaster, the bone sticks out in a number of places and the unnatural look of the plaster is evident. The eyes are made of glass and are brown. The hair is a brown wig, brushed neatly back in a short haircut. They have on a tall, dark red top hat and a dark red suit. They have a bright golden bow on their shirt collar. Their dress shirt and gloves are both cream colored. They have on shiny black boots. The suit is pinstriped with golden stripes. Despite how it looks, their body is quite flexible. He holds a whip on his person and will certainly use it in a fight. Their elements is lightning and miasma. Their specializations are sensory, hex and curse, and supplementary constructs.
[attr="class","dungenroom"]Room #1
[attr="class","dungenencounters"]ENCOUNTERS: | 2x Spider Clowns per player |
The sound of a calliope playing the song 'circus life' can be heard through the entire location. It is a parking lot covered in a stone ground and surrounded by grass and trees. There is a location for landing and parking your broom, and areas for parking your carriage or wagon. There even seems to be an area at the very right for parking your flying boats. There are a few brooms in the broom area, which is at the far left. White paint marks where people are supposed to park their transportation. In the lot, there is a number of magic powered lantern posts. They're currently dimly lit within the darkening area. It currently looks to be evening during sunset. There are a few moths fluttering near the lights. There is some trash and a few items that seem to have been forgotten by random people, but no actual people at the location. The air smells of salted buttered popcorn, and corn dogs. At the end of the parking lot are three toll booths painted a nice butterscotch yellow color. The spider clowns seem to be trying to keep people out, so you're going to have to fight them to get in. The group will need to go past the toll booths to get to the second room.
[attr="class","dungenroom"]Room #2
[attr="class","dungenencounters"]ENCOUNTERS: | 3x Carousel Horses per player |
This area has a number of different rides like a number of metal slides, with the shortest slide having a lavender color, an emerald colored tube slide, an especially wiggly slide of Easter yellow, and an extremely long spiral slide of Prussian blue. Another ride includes a very colorful carousel with ceramic and wooden horses, lions, and bunnies to ride. There is also a swing tower ride waiting for people to load on. Everything smells of cotton candy and funnel cake. But there doesn't seem to be any humans around. There are a multitude of lantern poles, dimly lit, and seem to have a twisted design on the pole area similar to a soft serve ice cream. The lantern appears to be made of glass and silver, holding a lit wick just above the oil contained within the lamp. It looks to be the late evening around sunset. The tune "Marching Through Georgia" is playing through a calliope that sits around the center of these rides, repeating the tune indefinitely. The carousel horse monsters seem to be mulling around as the group goes through the area. It is hard to tell if the horses are thinking or doing anything as their expressions don't change. If you get on the carousel ride, then they will wait until you are finished to attack you. Otherwise, they will just attack. You will have to walk through the area to get to the next location.
[attr="class","dungenroom"]Room #3
[attr="class","dungenencounters"]ENCOUNTERS: | 4x Hot and Buttered Lions per player |
There are two rows of booths. One at the far left of the room, and the other at the far right. All of them face towards those entering. At the end of the room after all the booths at the center of all is a large circus tent with cream and red stripes. In the center of the area are a few wooden benches for people to sit while they eat or rest. The booths include a number of games, like dart, hit the bottle, pop the balloon, test your strength, and throwing a ring on items. There are also booths with food, like roasted chicken, hotdogs, buttered popcorn, cotton candy, caramel covered apples, funnel cakes, grilled corn, pink lemonade, beer, root beer, ginger beer, and roasted peanuts. Each booth seems to be painted in a bright color with large signs at the top of each booth. There are lanterns hanging off of the booths, dimly lit in the area. The time of day looks to be evening, around sunset. There seems to be a calliope somewhere playing "Over the Waves". There are a number of hot and buttered lions eating some roasted chicken by the time you get there. They plan to fight you no matter what, as you are seen as interrupting their meal time. Nobody gets between them and their roasted chicken. Entering the circus tent will lead you to the final room.
[attr="class","dungenroom"]Room #4
[attr="class","dungenencounters"]ENCOUNTERS: | 3x Acrobatic Dolls per player, 1x Ringmaster |
There are a number of stable metal bleachers, though possibly not the most comfortable. These bleachers surround the center of the room. The walls of the room are the circus tent's fabric, with the same cream and red stripe pattern. There are a number of lanterns hanging around the bleachers, dimly lit. There is a magic powered light beaming in the center of the room that is circular in shape and the center of all the attention. There is a very easy to cross wooden wall separating the bleachers from the center of the room. The center of the room has the ringmaster and above him are the acrobatic dolls practicing on the tight rope and the flying trapeze equipment. All of them will use the safety net to get down faster to fight you if you enter the ring. The ringleader will not fight you if you do not enter the ring. The only way to finish the dungeon is to enter the ring and fight them. There is a calliope somewhere, playing the song "Red Wing" on repeat.
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