Post by Jin Zhongli on Oct 19, 2020 20:41:10 GMT -5
Name of Spell: 中空のステップ:灰色の刃 (Chūkū no suteppu: Haiiro no ha / Hollow Steps: Grey Blade)
Elemental Type: Permeation
Rank & Spell Type: Junior | Attack Creation & Physical Reinforcement
Range & Speed: 25 M | 10 m/s
Mana Cost: 10 | 5
Stats Effected: Speed + 6 m/s | Power + 2
Applicable Perks:
Full Blitz:
Full Blitz:By taking this perk, your magic is able to push past the normal limits of your bodies speed. When using a Physical Reinforcement spell that buffs your speed, you can increase it by an additional 5 m/s. At Grand Rank you can increase said spells by 10 m/s. (Note these bonuses do not stack.)
Battle Knight
Description: Hollow Steps: Grey Blade creates a 61 cm blade that is invisible to the eye, unless someone has over 10 sensory. Because of it's inherit invisibility the blade is hard to keep track of with sight alone, without the proper sensory. It's second inherit function is the ability to go through physical structures like walls, floors and doors and other things of that nature, it can even go through other spells as long as the user meets the proper requirements. Those being a needed +20 control over an enemy's spell of the same rank, and it's limited to only twice per page in a thread.
The blade itself does junior rank damage and has to be tangible in order to do the damage, the user tends to hold the blade in hand for close combat. But it can be thrown to reach distant targets. Anyone holding this blade receives an increase in speed, reactions, swiftness and velocity. Following ammo rules the caster can make another blade with each 10 control he has.
Name of Spell: 偽の出現 (Nise no Shutsugen / Fake Apparition)
Elemental Type: Permeation
Rank & Spell Type: Junior | Sensory | Illusion
Range & Speed: 10 Meters AOE | 10 m/s
Mana Cost: 10 | 5
Stats Effected: Sensory - 4
Applicable Perks:
Cold Blooded
Cold Blooded: The user can completely mask their mana signature and presence from anyone regardless of either's sensory stat or Ki abilities, this may last up to three posts before it is faded. This can be used twice a thread.
Description: Nise no Shutsugen a basic illusion spell that renders the user invisible to sight. It being rather basic it only effects the sight and not other senses. But twice a thread with the cold blooded perk, the user can in fact erase his entire presence including his mana signature. Making it extremely difficult to track him at all. Requirements to see through this illusion is 10 Sensory +2 for every 15 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained.
Name of Spell: 360ソウルサーバー (360 Sourusābā / 360 Soul Sever)
Elemental Type: Permeation
Rank & Spell Type: Junior | Attack Creation
Range & Speed: 10m AOE | 10m/s
Mana Cost: 10 | 5
Stats Effected: Power + 4
Applicable Perks:
Battle Knight
Description: 360 Soul Sever as the name applies is a full 360 degree attack. With a quick flick from one of his limbs, a sharp force from his permeation magic is launched out cutting anything within it's area and pushing it back following knock back rules. Pushing back 2 meters and adding 5 more meters for every 10 points in power.
It's a simple attack in nature, that is mostly used when surrounded by enemies. With the inherit aspects of permeation magic, this spell is invisible to anyone that does not have 10 sensory.
It's second inherit function is the ability to go through physical structures like walls, floors and doors and other things of that nature, it can even go through other spells as long as the user meets the proper requirements. Those being a needed +20 control over an enemy's spell of the same rank, and it's limited to only twice per page in a thread.
Elemental Type: Permeation
Rank & Spell Type: Junior | Attack Creation & Physical Reinforcement
Range & Speed: 25 M | 10 m/s
Mana Cost: 10 | 5
Stats Effected: Speed + 6 m/s | Power + 2
Applicable Perks:
Full Blitz:
Full Blitz:By taking this perk, your magic is able to push past the normal limits of your bodies speed. When using a Physical Reinforcement spell that buffs your speed, you can increase it by an additional 5 m/s. At Grand Rank you can increase said spells by 10 m/s. (Note these bonuses do not stack.)
Battle Knight
Battle Knight: Those with this perk may use offensive spells to further buff themselves. See Attack Creation Spec Guide for more information
Description: Hollow Steps: Grey Blade creates a 61 cm blade that is invisible to the eye, unless someone has over 10 sensory. Because of it's inherit invisibility the blade is hard to keep track of with sight alone, without the proper sensory. It's second inherit function is the ability to go through physical structures like walls, floors and doors and other things of that nature, it can even go through other spells as long as the user meets the proper requirements. Those being a needed +20 control over an enemy's spell of the same rank, and it's limited to only twice per page in a thread.
The blade itself does junior rank damage and has to be tangible in order to do the damage, the user tends to hold the blade in hand for close combat. But it can be thrown to reach distant targets. Anyone holding this blade receives an increase in speed, reactions, swiftness and velocity. Following ammo rules the caster can make another blade with each 10 control he has.
Name of Spell: 偽の出現 (Nise no Shutsugen / Fake Apparition)
Elemental Type: Permeation
Rank & Spell Type: Junior | Sensory | Illusion
Range & Speed: 10 Meters AOE | 10 m/s
Mana Cost: 10 | 5
Stats Effected: Sensory - 4
Applicable Perks:
Cold Blooded
Cold Blooded: The user can completely mask their mana signature and presence from anyone regardless of either's sensory stat or Ki abilities, this may last up to three posts before it is faded. This can be used twice a thread.
Description: Nise no Shutsugen a basic illusion spell that renders the user invisible to sight. It being rather basic it only effects the sight and not other senses. But twice a thread with the cold blooded perk, the user can in fact erase his entire presence including his mana signature. Making it extremely difficult to track him at all. Requirements to see through this illusion is 10 Sensory +2 for every 15 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained.
Name of Spell: 360ソウルサーバー (360 Sourusābā / 360 Soul Sever)
Elemental Type: Permeation
Rank & Spell Type: Junior | Attack Creation
Range & Speed: 10m AOE | 10m/s
Mana Cost: 10 | 5
Stats Effected: Power + 4
Applicable Perks:
Battle Knight
Battle Knight: Those with this perk may use offensive spells to further buff themselves. See Attack Creation Spec Guide for more information
Description: 360 Soul Sever as the name applies is a full 360 degree attack. With a quick flick from one of his limbs, a sharp force from his permeation magic is launched out cutting anything within it's area and pushing it back following knock back rules. Pushing back 2 meters and adding 5 more meters for every 10 points in power.
It's a simple attack in nature, that is mostly used when surrounded by enemies. With the inherit aspects of permeation magic, this spell is invisible to anyone that does not have 10 sensory.
It's second inherit function is the ability to go through physical structures like walls, floors and doors and other things of that nature, it can even go through other spells as long as the user meets the proper requirements. Those being a needed +20 control over an enemy's spell of the same rank, and it's limited to only twice per page in a thread.