Post by Zaven Blake✧ on Sept 2, 2021 11:24:37 GMT -5
Name of Spell: Advent of Nyx
Elemental Type: Shadow
Rank & Spell Type: Archmage | Physical Reinforcement
Range & Speed: Self | 125 m/s
Mana Cost: 70 | 35
Stats Effected: Grand Strength Buff | Speed + 20 m/s
Applicable Perks: Mana Conservationist
Description:
Where being the envoy of the shadow god can be seen as the end of an age, the coming of a titan such as Nyx can be seen as starting a new one. It is because of this shadow users such as Zaven are able to reach the true peak of their potential. When activated feathers of pure shadow seem to burst forth from the users body before coming to rest on it creating what could only be described as an almost regal dark armour over the users entire body with a set of wings on its back. This could easily be mistaken as a defense/transformation spell but that is to mislead the enemy as it is nothing more than an elaborate hoax. The truth of the matter is that this increases the users physical strength and speed to unparalleled levels making them an equilibrium for they end and begin anew.
Name of Spell: Zero Sum Shadow: Nyx
Elemental Type: Shadow
Rank & Spell Type: Archmage | Sensory (Illusion)
Range & Speed: 135 m/s | 185 meters
Mana Cost: 70 | 35
Stats Effected: +12 power (Self only)
Applicable Perks: Mana Conservationist, Quick Shot, Area of Triumph, Careful Weaving
Description:
Zaven need not make any major movement, a small flick of his hand is enough to activate this spell. From the hand that made the movement shadow seems to fall from it in a smoke like mist going to the ground and creeps towards the max range of the spell. When it gets to the maximum range it can be, it is at that point the spell starts to show its true potential as it starts to create a dome over the area. All those within the dome will believe themselves within a shadow forest. Their five senses have been completely removed from them. In regards to sight they are unable to see their companions making them seem alone with whatever is moving around them (Zaven may allow these animals to be seen if he so wishes). With their hearing they can’t hear their companions but hear noises that can be what is deemed as natural to a woodland, screams or even things like whispers. They’re magical senses are completely overwhelmed to the point they will receive false positives on where things are and how many people or enemies there might be. They may smell burning, the scents of the forest or something else that Zaven desires. Their sense of taste will be off, what they taste will be up to Zaven or he may decide to take it and every other one away completely.
To see through this illusion a mage would need 175 sensory, which will be decreased by a set base amount if used against a sensory mage, this spell will also be reduced by 2 for each round the spell is sustained. With the use of ammo rules and the careful perk Zaven is able to avoid affecting his own allies with this spell.
Name of Spell: Shadows Destruction
Elemental Type: Shadow
Rank & Spell Type: Archmage | Attack Creation AoE |Sensory
Range & Speed: 135 m/s | 185 meters
Mana Cost: 70 | 35
Stats Effected: +12 Power (self only), Blind
Applicable Perks: Mana Conservationist, Quick Shot, Area of Triumph, Apex Predator, Careful Weaving
Description:
Zaven need not do anything but close his eyes and release a slow breath to activate this spell. The moment that it is a darkened almost mist like shadow aura seems to surround his body before bursting out to its maximum range dealing archmage damage while blinding everyone for a single round with the use of the blinding rules. Those with the correct sensory or ki tier of course won’t be affected by the blind. With the use of his sensory he is able to avoid hurting or blinding allies using ammo rules +3 due to the careful weaving peak.
Elemental Type: Shadow
Rank & Spell Type: Archmage | Physical Reinforcement
Range & Speed: Self | 125 m/s
Mana Cost: 70 | 35
Stats Effected: Grand Strength Buff | Speed + 20 m/s
Applicable Perks: Mana Conservationist
Description:
Where being the envoy of the shadow god can be seen as the end of an age, the coming of a titan such as Nyx can be seen as starting a new one. It is because of this shadow users such as Zaven are able to reach the true peak of their potential. When activated feathers of pure shadow seem to burst forth from the users body before coming to rest on it creating what could only be described as an almost regal dark armour over the users entire body with a set of wings on its back. This could easily be mistaken as a defense/transformation spell but that is to mislead the enemy as it is nothing more than an elaborate hoax. The truth of the matter is that this increases the users physical strength and speed to unparalleled levels making them an equilibrium for they end and begin anew.
Name of Spell: Zero Sum Shadow: Nyx
Elemental Type: Shadow
Rank & Spell Type: Archmage | Sensory (Illusion)
Range & Speed: 135 m/s | 185 meters
Mana Cost: 70 | 35
Stats Effected: +12 power (Self only)
Applicable Perks: Mana Conservationist, Quick Shot, Area of Triumph, Careful Weaving
Description:
Zaven need not make any major movement, a small flick of his hand is enough to activate this spell. From the hand that made the movement shadow seems to fall from it in a smoke like mist going to the ground and creeps towards the max range of the spell. When it gets to the maximum range it can be, it is at that point the spell starts to show its true potential as it starts to create a dome over the area. All those within the dome will believe themselves within a shadow forest. Their five senses have been completely removed from them. In regards to sight they are unable to see their companions making them seem alone with whatever is moving around them (Zaven may allow these animals to be seen if he so wishes). With their hearing they can’t hear their companions but hear noises that can be what is deemed as natural to a woodland, screams or even things like whispers. They’re magical senses are completely overwhelmed to the point they will receive false positives on where things are and how many people or enemies there might be. They may smell burning, the scents of the forest or something else that Zaven desires. Their sense of taste will be off, what they taste will be up to Zaven or he may decide to take it and every other one away completely.
To see through this illusion a mage would need 175 sensory, which will be decreased by a set base amount if used against a sensory mage, this spell will also be reduced by 2 for each round the spell is sustained. With the use of ammo rules and the careful perk Zaven is able to avoid affecting his own allies with this spell.
Name of Spell: Shadows Destruction
Elemental Type: Shadow
Rank & Spell Type: Archmage | Attack Creation AoE |Sensory
Range & Speed: 135 m/s | 185 meters
Mana Cost: 70 | 35
Stats Effected: +12 Power (self only), Blind
Applicable Perks: Mana Conservationist, Quick Shot, Area of Triumph, Apex Predator, Careful Weaving
Description:
Zaven need not do anything but close his eyes and release a slow breath to activate this spell. The moment that it is a darkened almost mist like shadow aura seems to surround his body before bursting out to its maximum range dealing archmage damage while blinding everyone for a single round with the use of the blinding rules. Those with the correct sensory or ki tier of course won’t be affected by the blind. With the use of his sensory he is able to avoid hurting or blinding allies using ammo rules +3 due to the careful weaving peak.