Post by Jin Zhongli on Jan 15, 2022 16:20:52 GMT -5
Name of Spell: Bifrons Indus
Elemental Type: Void
Rank & Spell Type: Senior | Sensory | Map
Range & Speed: 40m (+sensory x2) ¦ 40 m/s
Mana Cost: 30 ¦ 15
Stats Effected: - 9 Sensory
Applicable Perks: Elemental Oddity: Cosmic
Description: Making an open palm in one hand, using the other hand to motion a circle over the palm a very subtle pulse of energy is released informing him of any allies, enemies and mana signatures in the area. A dark blue circle of void energy is created that is then formed into a highly detailed 3D map of the area within the spells range. It's creates a complete exact replica of his surroundings. Because of the cosmic like oddity within his magic, the map seems to look similar to a night sky full of stars and planets. A blue planet signifying allies, and green planets representing any neutral parties, red planets being any enemies. On the sides of the planets will be golden colored stars, each star signifying how strong that person may potentially be (1 star for junior, 2 stars for intermediate, 3 stars for senior, 4 stars for grand and 5 stars for archmage). Following sensory vs control rules, this spell attempts to see through illusions, while masking Jin's own magical signature.
Name of Spell: Voso Crux
Elemental Type: Void
Rank & Spell Type: Senior | Sensory | Communication
Range & Speed: Same Region ¦ 40 m/s
Mana Cost: 30 | 15
Stats Effected: N/A
Applicable Perks: Elemental Oddity: Cosmic
Description: Finally deciding it was within his best interest to create a spell to communicate across areas. Jin developed is Oze Crux spell, a simple spell for communication purposes. He gently taps the side of his head while speaking the name of the spell, up to three different people he has in mind can be contacted this way. The spell will start be creating a scroll in front of him and in front of the persons, the rift will take form as his face when he begins to speak and words will form inside the scroll to the persons he's trying to contact. But only the people it's meant for can open the scroll and read it, as long as the spell is still active the scroll will remain. Jin can call for backup if required, if those that are requested for aid are within the same board they are able to enter after two rounds for the call for help, if the request for aid is outside the board Jin is in then the those that accept the call must wait four rounds before entering the thread. As this is a senior spell Jin can contact people in the same sub-board, board or region as himself.
Name of Spell: Saleos
Elemental Type: Void
Rank & Spell Type: Senior | Attack Creation | Sensory (Homing)
Range & Speed: 40 m/s | 80 M | 40 M AOE
Mana Cost: 30 | 15
Stats Effected: + 9 Power
Applicable Perks: Elemental Oddity: Cosmic
BATTLE KNIGHT
Description: Saleos a new and more powerful void rift technique, that Jin can finally use outside of practice. Instead of focusing on a precise split like 'Raim' Saleos is much similar to Oriax in that it instead is used for complete destruction. Being able to unleash the potent destructive energy inside the rift for a 40 meter area of effect attack. When releasing this energy it looks similar to a rotating planet. This rift takes the shape of a miniature planet with a deep red color, that has the circumference of 9 inches. Jin can create this spell anywhere within a 80 meter distance, creating a literal void rift in the space. Jin simply holds one finger out from his left hand while saying the name of the spell in order to activate it. Saleos can appear in an instant like manner due to the nature of void magic, the rift does take the time to form at a position based on the distance of the caster and the speed of a spell of the same rank. Using his sensory he is able to create a rift and have it home in on a target, Jin is also able to control the path of these rifts with his control. With the use of ammo rules additional rifts can be created, in accordance to his control and he can prevent allies from being harmed by the attack. With more rifts he can create the smaller the rift are so for 1 it would be 40m, 2 would be 20m each, 3 would be 13.3m each etc
Name of Spell: Vassago
Elemental Type: Void
Rank & Spell Type: Senior | Physical Reinforcement | Sensory (Illusion)
Range & Speed: 40 m/s | 40 M AOE
Mana Cost: 30 | 15
Stats Effected: Speed + 15 M/S (Self) | Sensory - 9 (Opponent)
Applicable Perks: Elemental Oddity: Cosmic
COLD-BLOODED
FULL BLITZ
Description: Vassago is a much more potent upgrade from his previous spell Flauros, this time just pressing his index finger and middle finger together on either hand this spell gets activated. Vassago can appear in an instant like manner due to the nature of void magic. Channeling the energy from within the void, Jin is able to create the illusion exact clones of himself and his allies throughout the battlefield tricking his enemies sight. The clones are capable of moving independently as well for further trickery. But this time instead of just effecting sight, Jin can now also manipulate the sound and mana sensory of targets. Making it much more difficult to track the proper target. Using the sound to mimic speech of himself, or footsteps and things alike. And mana sensory for those solely relying on it, to choose the wrong copy. Once a copy of himself or an ally is hit, it simply fades into a cosmic purple and blue mist and gets replaced by another. By coating himself in void energy, he can increase his speed, reactions, swiftness and velocity drastically but this effect will only happen for himself not his enemies or allies. Having the clones act as after images to further trick the opponent. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. Making it even more difficult to figure out who the real Jin is. With ammo rules, he can not only prevent his allies from being affected by the illusion but add versions of them into the illusion. Requirements to see through this illusion is 60 Sensory +2 for every 15 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained.
Name of Spell: Astaroth
Elemental Type: Void
Rank & Spell Type: Senior | Transformation (Transmutation) | Attack Creation
Range & Speed: 40 m/s | 40 M AOE
Mana Cost: 30 | 15
Stats Effected: + 9 Power
Applicable Perks: Elemental Oddity: Cosmic
BATTLE KNIGHT
Description: Astaroth is transmutation spell, activated by simply clapping his hands together Jin creates a void rift that at first looks like black circle with purple stars around it forming under his feet. But it quickly expands across a 40 meter area and takes the shape of black and purple interstellar clouds constantly shifting and moving area. Literally transforming the ground beneath him into a designated space in the cosmos. Anyone standing in the area will receive intermediate damage for every post they remain within it, the type of damage is a sharp burning feeling similar to chemical burns. But this spells functions do not end there Astaroth is a two part spell. While the transmutation of the ground happens below, up above the target Jin can create another void that resembles a ring that circles around a planet. When he wishes that ring releases a powerful force of void energy coming down over the entire 40 meter area causing senior ranked damage. Astaroth can appear in an instant like manner due to the nature of void magic. The rifts does take the time to form at a position based on the distance of the caster and the speed of a spell of the same rank. With the use of ammo rules additional rifts can be created, but with more rifts he can create the smaller the rift are so for 1 it would be 40m, 2 would be 20m each, 3 would be 13.3m each etc
Elemental Type: Void
Rank & Spell Type: Senior | Sensory | Map
Range & Speed: 40m (+sensory x2) ¦ 40 m/s
Mana Cost: 30 ¦ 15
Stats Effected: - 9 Sensory
Applicable Perks: Elemental Oddity: Cosmic
Description: Making an open palm in one hand, using the other hand to motion a circle over the palm a very subtle pulse of energy is released informing him of any allies, enemies and mana signatures in the area. A dark blue circle of void energy is created that is then formed into a highly detailed 3D map of the area within the spells range. It's creates a complete exact replica of his surroundings. Because of the cosmic like oddity within his magic, the map seems to look similar to a night sky full of stars and planets. A blue planet signifying allies, and green planets representing any neutral parties, red planets being any enemies. On the sides of the planets will be golden colored stars, each star signifying how strong that person may potentially be (1 star for junior, 2 stars for intermediate, 3 stars for senior, 4 stars for grand and 5 stars for archmage). Following sensory vs control rules, this spell attempts to see through illusions, while masking Jin's own magical signature.
Name of Spell: Voso Crux
Elemental Type: Void
Rank & Spell Type: Senior | Sensory | Communication
Range & Speed: Same Region ¦ 40 m/s
Mana Cost: 30 | 15
Stats Effected: N/A
Applicable Perks: Elemental Oddity: Cosmic
Description: Finally deciding it was within his best interest to create a spell to communicate across areas. Jin developed is Oze Crux spell, a simple spell for communication purposes. He gently taps the side of his head while speaking the name of the spell, up to three different people he has in mind can be contacted this way. The spell will start be creating a scroll in front of him and in front of the persons, the rift will take form as his face when he begins to speak and words will form inside the scroll to the persons he's trying to contact. But only the people it's meant for can open the scroll and read it, as long as the spell is still active the scroll will remain. Jin can call for backup if required, if those that are requested for aid are within the same board they are able to enter after two rounds for the call for help, if the request for aid is outside the board Jin is in then the those that accept the call must wait four rounds before entering the thread. As this is a senior spell Jin can contact people in the same sub-board, board or region as himself.
Name of Spell: Saleos
Elemental Type: Void
Rank & Spell Type: Senior | Attack Creation | Sensory (Homing)
Range & Speed: 40 m/s | 80 M | 40 M AOE
Mana Cost: 30 | 15
Stats Effected: + 9 Power
Applicable Perks: Elemental Oddity: Cosmic
BATTLE KNIGHT
Those with this perk may use offensive spells to further buff themselves. See Attack Creation Spec Guide for more information
Description: Saleos a new and more powerful void rift technique, that Jin can finally use outside of practice. Instead of focusing on a precise split like 'Raim' Saleos is much similar to Oriax in that it instead is used for complete destruction. Being able to unleash the potent destructive energy inside the rift for a 40 meter area of effect attack. When releasing this energy it looks similar to a rotating planet. This rift takes the shape of a miniature planet with a deep red color, that has the circumference of 9 inches. Jin can create this spell anywhere within a 80 meter distance, creating a literal void rift in the space. Jin simply holds one finger out from his left hand while saying the name of the spell in order to activate it. Saleos can appear in an instant like manner due to the nature of void magic, the rift does take the time to form at a position based on the distance of the caster and the speed of a spell of the same rank. Using his sensory he is able to create a rift and have it home in on a target, Jin is also able to control the path of these rifts with his control. With the use of ammo rules additional rifts can be created, in accordance to his control and he can prevent allies from being harmed by the attack. With more rifts he can create the smaller the rift are so for 1 it would be 40m, 2 would be 20m each, 3 would be 13.3m each etc
Name of Spell: Vassago
Elemental Type: Void
Rank & Spell Type: Senior | Physical Reinforcement | Sensory (Illusion)
Range & Speed: 40 m/s | 40 M AOE
Mana Cost: 30 | 15
Stats Effected: Speed + 15 M/S (Self) | Sensory - 9 (Opponent)
Applicable Perks: Elemental Oddity: Cosmic
COLD-BLOODED
The user can completely mask their mana signature and presence from anyone regardless of either's sensory stat or Ki abilities. This may last up to three posts before it is faded. This can be used twice a thread.
FULL BLITZ
By taking this perk, your magic is able to push past the normal limits of your body's speed. When using a physical reinforcement spell that buffs your speed, you can increase it by an additional 5 m/s. At Grand rank, you can increase said spells by 10 m/s. (Note: these bonuses do not stack.)
Description: Vassago is a much more potent upgrade from his previous spell Flauros, this time just pressing his index finger and middle finger together on either hand this spell gets activated. Vassago can appear in an instant like manner due to the nature of void magic. Channeling the energy from within the void, Jin is able to create the illusion exact clones of himself and his allies throughout the battlefield tricking his enemies sight. The clones are capable of moving independently as well for further trickery. But this time instead of just effecting sight, Jin can now also manipulate the sound and mana sensory of targets. Making it much more difficult to track the proper target. Using the sound to mimic speech of himself, or footsteps and things alike. And mana sensory for those solely relying on it, to choose the wrong copy. Once a copy of himself or an ally is hit, it simply fades into a cosmic purple and blue mist and gets replaced by another. By coating himself in void energy, he can increase his speed, reactions, swiftness and velocity drastically but this effect will only happen for himself not his enemies or allies. Having the clones act as after images to further trick the opponent. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. Making it even more difficult to figure out who the real Jin is. With ammo rules, he can not only prevent his allies from being affected by the illusion but add versions of them into the illusion. Requirements to see through this illusion is 60 Sensory +2 for every 15 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained.
Name of Spell: Astaroth
Elemental Type: Void
Rank & Spell Type: Senior | Transformation (Transmutation) | Attack Creation
Range & Speed: 40 m/s | 40 M AOE
Mana Cost: 30 | 15
Stats Effected: + 9 Power
Applicable Perks: Elemental Oddity: Cosmic
BATTLE KNIGHT
Those with this perk may use offensive spells to further buff themselves. See Attack Creation Spec Guide for more information
Description: Astaroth is transmutation spell, activated by simply clapping his hands together Jin creates a void rift that at first looks like black circle with purple stars around it forming under his feet. But it quickly expands across a 40 meter area and takes the shape of black and purple interstellar clouds constantly shifting and moving area. Literally transforming the ground beneath him into a designated space in the cosmos. Anyone standing in the area will receive intermediate damage for every post they remain within it, the type of damage is a sharp burning feeling similar to chemical burns. But this spells functions do not end there Astaroth is a two part spell. While the transmutation of the ground happens below, up above the target Jin can create another void that resembles a ring that circles around a planet. When he wishes that ring releases a powerful force of void energy coming down over the entire 40 meter area causing senior ranked damage. Astaroth can appear in an instant like manner due to the nature of void magic. The rifts does take the time to form at a position based on the distance of the caster and the speed of a spell of the same rank. With the use of ammo rules additional rifts can be created, but with more rifts he can create the smaller the rift are so for 1 it would be 40m, 2 would be 20m each, 3 would be 13.3m each etc