Post by Jin Zhongli on Feb 17, 2022 0:26:45 GMT -5
NOTE* These spells are free, from the item 'Forgotten Wisdom'!
Name of Spell: Malphas
Elemental Type: Void
Rank & Spell Type: Senior | Attack Creation
Range & Speed: 40 m/s | 80 M
Mana Cost: 30 | 15
Stats Effected: + 9 Power
Applicable Perks: Elemental Oddity: Cosmic
BATTLE KNIGHT
Description: 'Bring the Void into reality, and nature will repel the concept' Malphas is a simple spell for it's function. Jin will hold up his index finger on his right hand in front of him. Creating a sphere shaped void rift, with a deep red color and a red ring that wraps around it. It's size is merely a circumference of 9 inches. But unlike other void rift spells instead of creating it anywhere within a given space, Malphas is created directly in front of Jin himself. The reason for this is because the rift itself unleashes a torrent of highly destructive void energy that engulfs a target in a straight line going up 80 meters in one direction, causing senior rank damage and will leave the target with minor 3rd degree burns. Saleos can appear in an instant like manner due to the nature of void magic. Malphas can easily destroy anything that falls within it's path that is not backed by magic. With the use of ammo rules additional rifts can be created, in accordance to his control and he can prevent allies from being harmed by the attack. It can cause immense knock back following the knock back rules.
Name of Spell: El Berith, Inverse Void
Elemental Type: Void
Rank & Spell Type: Senior | Physical Reinforcement | Sensory (Illusion)
Range & Speed: 40 m/s | 40 M AOE
Mana Cost: 30 | 15
Stats Effected: + Senior Strength (Self) | Sensory - 9 (Opponent)
Applicable Perks: Elemental Oddity: Cosmic
COLD-BLOODED
Description: 'The Void is the inverse to existence, this idea can fit to actuality' El Berith, Inverse Void is another illusion spell Jin has created. Activating this spell simply by saying it's name and his right eye shining having a tint similar to a star, it can appear in an instant like manner due to the nature of void magic.
El Berith, Inverse Void creates an illusion in the area, completely inverting a target's sense of sight, sound and mana sensory. Up and down, left and right as well as forward and backward are reversed. Creating the illusion of the entire area being completely flipped upside down and turned for visual sight. Direction of incoming attacks are also completely reversed. Making it extremely difficult to follow and track the caster's movements and attacks. For example the target may sense an attack using mana sensory and see a attack coming from above, but in actuality it's coming from below. Sound as well is effected a shout or comment could be heard coming from the left but it's really coming from the right even the words being heard can be reversed as if the person is speaking backwords. This spell affects the equilibrium of those its power is used on giving them vertigo, causing confusion, disorientation and nausea. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. Making it even more difficult to figure out which direction he's coming from, or where he is at all. With ammo rules, he can not only prevent his allies from being affected by the illusion but add versions of them into the illusion. Making their positions, attacks, and sounds be reversed from a visual, sensory and sound standpoint. Requirements to see through this illusion is 60 Sensory +2 for every 15 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained. El Berith also has the added effect of coating himself in void energy, to increase his physical strength to incredible levels. Each strike coming from him being equal to senior ranked damage, which is enough to easily break bones and non magical structures.
Name of Spell: Vreal
Elemental Type: Void
Rank & Spell Type: Senior | Attack Creation | Physical Reinforcement
Range & Speed: 40 m/s | 80 M
Mana Cost: 30 | 15
Stats Effected: Speed + 15 M/S (Self)
Applicable Perks:
FULL BLITZ
Description: Vreal bringing the concept of the earlier spell 'Raim' to new heights. 'Split the convergence, creating divergence'. Activated by bringing his middle finger in and pressing down on it with his thumb. Creating a rift anywhere in his visual sight with a maximum distance of eighty meters, the rift takes the shape of a thin red line that is 9 meters tall. Vreal like Raim before it is literally cutting a space between those two points, creating a split. It cannot be used on a living being or inside them, but when used on physical matter not backed by magic Jin is literally able to split tall walls, tall doors, floors, objects and items in half. Using his control Jin is able to move the rifts around freely to also strike a target causing senior cutting damage. Jin can create a 'split' right in front of him and fire it off at an intended target. Raim can appear in an instant like manner due to the nature of this magic. Following ammo rules, Jin can create more rifts in accordance to his control. But this is not all Vreal does, when using this spell Jin's own speed, reaction time and velocity is increased tremendously.
Name of Spell: Alloces, Gaze the Void
Elemental Type: Void
Rank & Spell Type: Senior | Attack Creation | Sensory (Illusion)
Range & Speed: 40 m/s | 40 M AOE
Mana Cost: 30 | 15
Stats Effected: + 9 Power | Sensory - 9 (Opponent)
Applicable Perks: Elemental Oddity: Cosmic
BATTLE KNIGHT
COLD-BLOODED
Description: 'Gaze at the Void, what would you see? Would be it nothingness?' an illusion spell crafted for the purpose of giving it's targets a simple glimpse into the void and what it might possibly contain. Which is nothingness. When under the effects of this illusion, the target will simple see nothing but pitch blackness and hear nothing at all, it is also capable of completing erasing any sense of mana sensory. Making the target feel as if they are truly trapped in the void. Activating this spells by saying it's name, and his left eye shining having a tint similar to a star. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. With ammo rules he can prevent his allies from being affected by the illusion. Requirements to see through this illusion is 60 Sensory +2 for every 15 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained. Whenever the caster wishes it, Jin can snap his fingers and a ring of void energy that resembles a ring that revolves around a planet will appear and instantly expand damaging anything within a 40 meter area for senior rank damage and can cause inflict frostbite damage. Alloces can easily destroy anything that falls within it's path that is not backed by magic. With the use of ammo rules additional rifts can be created, in accordance to his control and he can prevent allies from being harmed by the attack. It can cause immense knock back following the knock back rules.
Name of Spell: Malphas
Elemental Type: Void
Rank & Spell Type: Senior | Attack Creation
Range & Speed: 40 m/s | 80 M
Mana Cost: 30 | 15
Stats Effected: + 9 Power
Applicable Perks: Elemental Oddity: Cosmic
BATTLE KNIGHT
Those with this perk may use offensive spells to further buff themselves. See Attack Creation Spec Guide for more information
Description: 'Bring the Void into reality, and nature will repel the concept' Malphas is a simple spell for it's function. Jin will hold up his index finger on his right hand in front of him. Creating a sphere shaped void rift, with a deep red color and a red ring that wraps around it. It's size is merely a circumference of 9 inches. But unlike other void rift spells instead of creating it anywhere within a given space, Malphas is created directly in front of Jin himself. The reason for this is because the rift itself unleashes a torrent of highly destructive void energy that engulfs a target in a straight line going up 80 meters in one direction, causing senior rank damage and will leave the target with minor 3rd degree burns. Saleos can appear in an instant like manner due to the nature of void magic. Malphas can easily destroy anything that falls within it's path that is not backed by magic. With the use of ammo rules additional rifts can be created, in accordance to his control and he can prevent allies from being harmed by the attack. It can cause immense knock back following the knock back rules.
Name of Spell: El Berith, Inverse Void
Elemental Type: Void
Rank & Spell Type: Senior | Physical Reinforcement | Sensory (Illusion)
Range & Speed: 40 m/s | 40 M AOE
Mana Cost: 30 | 15
Stats Effected: + Senior Strength (Self) | Sensory - 9 (Opponent)
Applicable Perks: Elemental Oddity: Cosmic
COLD-BLOODED
The user can completely mask their mana signature and presence from anyone regardless of either's sensory stat or Ki abilities. This may last up to three posts before it is faded. This can be used twice a thread.
Description: 'The Void is the inverse to existence, this idea can fit to actuality' El Berith, Inverse Void is another illusion spell Jin has created. Activating this spell simply by saying it's name and his right eye shining having a tint similar to a star, it can appear in an instant like manner due to the nature of void magic.
El Berith, Inverse Void creates an illusion in the area, completely inverting a target's sense of sight, sound and mana sensory. Up and down, left and right as well as forward and backward are reversed. Creating the illusion of the entire area being completely flipped upside down and turned for visual sight. Direction of incoming attacks are also completely reversed. Making it extremely difficult to follow and track the caster's movements and attacks. For example the target may sense an attack using mana sensory and see a attack coming from above, but in actuality it's coming from below. Sound as well is effected a shout or comment could be heard coming from the left but it's really coming from the right even the words being heard can be reversed as if the person is speaking backwords. This spell affects the equilibrium of those its power is used on giving them vertigo, causing confusion, disorientation and nausea. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. Making it even more difficult to figure out which direction he's coming from, or where he is at all. With ammo rules, he can not only prevent his allies from being affected by the illusion but add versions of them into the illusion. Making their positions, attacks, and sounds be reversed from a visual, sensory and sound standpoint. Requirements to see through this illusion is 60 Sensory +2 for every 15 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained. El Berith also has the added effect of coating himself in void energy, to increase his physical strength to incredible levels. Each strike coming from him being equal to senior ranked damage, which is enough to easily break bones and non magical structures.
Name of Spell: Vreal
Elemental Type: Void
Rank & Spell Type: Senior | Attack Creation | Physical Reinforcement
Range & Speed: 40 m/s | 80 M
Mana Cost: 30 | 15
Stats Effected: Speed + 15 M/S (Self)
Applicable Perks:
FULL BLITZ
By taking this perk, your magic is able to push past the normal limits of your body's speed. When using a physical reinforcement spell that buffs your speed, you can increase it by an additional 5 m/s. At Grand rank, you can increase said spells by 10 m/s. (Note: these bonuses do not stack.)
Description: Vreal bringing the concept of the earlier spell 'Raim' to new heights. 'Split the convergence, creating divergence'. Activated by bringing his middle finger in and pressing down on it with his thumb. Creating a rift anywhere in his visual sight with a maximum distance of eighty meters, the rift takes the shape of a thin red line that is 9 meters tall. Vreal like Raim before it is literally cutting a space between those two points, creating a split. It cannot be used on a living being or inside them, but when used on physical matter not backed by magic Jin is literally able to split tall walls, tall doors, floors, objects and items in half. Using his control Jin is able to move the rifts around freely to also strike a target causing senior cutting damage. Jin can create a 'split' right in front of him and fire it off at an intended target. Raim can appear in an instant like manner due to the nature of this magic. Following ammo rules, Jin can create more rifts in accordance to his control. But this is not all Vreal does, when using this spell Jin's own speed, reaction time and velocity is increased tremendously.
Name of Spell: Alloces, Gaze the Void
Elemental Type: Void
Rank & Spell Type: Senior | Attack Creation | Sensory (Illusion)
Range & Speed: 40 m/s | 40 M AOE
Mana Cost: 30 | 15
Stats Effected: + 9 Power | Sensory - 9 (Opponent)
Applicable Perks: Elemental Oddity: Cosmic
BATTLE KNIGHT
Those with this perk may use offensive spells to further buff themselves. See Attack Creation Spec Guide for more information
COLD-BLOODED
The user can completely mask their mana signature and presence from anyone regardless of either's sensory stat or Ki abilities. This may last up to three posts before it is faded. This can be used twice a thread.
Description: 'Gaze at the Void, what would you see? Would be it nothingness?' an illusion spell crafted for the purpose of giving it's targets a simple glimpse into the void and what it might possibly contain. Which is nothingness. When under the effects of this illusion, the target will simple see nothing but pitch blackness and hear nothing at all, it is also capable of completing erasing any sense of mana sensory. Making the target feel as if they are truly trapped in the void. Activating this spells by saying it's name, and his left eye shining having a tint similar to a star. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. With ammo rules he can prevent his allies from being affected by the illusion. Requirements to see through this illusion is 60 Sensory +2 for every 15 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained. Whenever the caster wishes it, Jin can snap his fingers and a ring of void energy that resembles a ring that revolves around a planet will appear and instantly expand damaging anything within a 40 meter area for senior rank damage and can cause inflict frostbite damage. Alloces can easily destroy anything that falls within it's path that is not backed by magic. With the use of ammo rules additional rifts can be created, in accordance to his control and he can prevent allies from being harmed by the attack. It can cause immense knock back following the knock back rules.