Post by Jin Zhongli on Jan 10, 2023 18:38:15 GMT -5
Name of Spell: Hollow Technique: Waru
Elemental Type: Permeation
Rank & Spell Type: Senior | Attack Creation | Sensory (Homing)
Range & Speed: 80 M | 40 M/S
Mana Cost: 30 | 15
Stats Effected: + 6 Control
Applicable Perks: Battle Knight, Apex Predator
Description: Unlocking his secondary element deep within the pages of his grimoire. Jin has finally tapped into the element of permeation. The first spell utilizing the element is the Hollow Technique: Waru. Using his index and middle finger and making a small line in front of him going across is enough to activate the spell. To those that lack the sensory needed they see nothing, but those that do have it will notice a thin and skinny translucent blade about six feet long hovering in the air. One would need 30 sensory to see the spell itself. Because of it's inherit invisibility the blade is hard to keep track of with sight alone, without the proper sensory. The 'blade' is used to cleave or slash the intended target causing senior rank cutting damage. That can be fired off like a projectile spell. The secondary inherit function of the element is the permeation or 'phasing' effect, the ability to simple phase through physical structures like walls, floors, doors and even humans and other targets, it can even go through other spells as long as the user meets the proper requirements. The caster needs to have +10 control than their opponents spell of the same rank, the spell can completely bypass through the enemy’s spell. This can only occur once per page, this increases to twice per page at grand and three times per page at archmage. Of course the spell needs to be tangible in order to do damage. Because the spell is laced with sensory it is able to home in on it's intended target. Jin can create more blade in accordance to his control, following the ammo rules.
Name of Spell: Hollow Technique: Ashi
Elemental Type: Permeation
Rank & Spell Type: Senior | Physical Reinforcement | Sensory (Illusion)
Range & Speed: 40 M AOE | 40 m/s
Mana Cost: 30 | 15
Stats Effected: Speed + 20 m/s (Self) | - 9 Sensory (Opponent)
Applicable Perks: Full Blitz, Master Illusionist, Cold Blooded
Description: Unlocking his secondary element deep within the pages of his grimoire. Jin has finally tapped into the element of permeation. The second spell he unlocked Hollow Technique: Ashi reinforces his speed and effects the sensory of his opponents. Using his index and middle finger and making a small line in front of him going down is enough to activate the spell. To those that lack the sensory needed will see nothing happen, to those that have it will notice a feint translucent shimmer over Jin's skin. One would need 30 sensory to see the spell itself. This spell increases Jin's own speed, reaction time and velocity greatly. The secondary effect of the spell is the illusion that makes Jin and his allies completely invisible to sight, mana sensory and hearing. Making it very difficult to locate him. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. Making it even more difficult to find him. With ammo rules, he can prevent his allies from being affected by the illusion The secondary inherit function of the element is the permeation or 'phasing' effect, the ability to simple phase through physical structures like walls, floors, doors and even humans and other targets, it can even go through other spells as long as the user meets the proper requirements. The caster needs to have +10 control than their opponents spell of the same rank, the spell can completely bypass through the enemy’s spell. This can only occur once per page, this increases to twice per page at grand and three times per page at archmage. Requirements to see through this illusion is 60 Sensory +2 for every 10 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained.
Name of Spell: Hollow Technique: Myaku
Elemental Type: Permeation
Rank & Spell Type: Senior | Attack Creation | Sensory (Illusion)
Range & Speed: 40 M AOE | 40 m/s
Mana Cost: 30 | 15
Stats Effected: + 9 Power (Self) | - 9 Sensory (Opponent)
Applicable Perks: Battle Knight, Apex Predator, Master Illusionist, Cold Blooded
Description: Unlocking his secondary element deep within the pages of his grimoire. Jin has finally tapped into the element of permeation. The third spell is called Hollow Technique: Myaku is a illusion coated spell meant to cause damage in a wide area. It is rather simple in concept and execution, Jin's right eye will glow a subtle grey as he twists his left wrist. To those that lack the sensory needed they will not see the glow it Jin's right eye, because of the inherent in invisibility function of the element. One would need 30 sensory to see the glow. But this does create a sharp pulse of force that extends out in a 360 degree area with Jin as the epicenter causing senior rank cutting damage to all it manages to hit. The spell itself is laced within an illusion that the sharp force that shoots out and Jin himself to be invisible and extremely hard to notice unless one has the proper sensory to see through the illusion. The illusion causes Jin and the attack to be invisible to sight, mana sensory and hearing. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. Making it even more difficult to find him. With ammo rules, he can prevent his allies from being affected by the illusion. The secondary inherit function of the element is the permeation or 'phasing' effect, the ability to simple phase through physical structures like walls, floors, doors and even humans and other targets, it can even go through other spells as long as the user meets the proper requirements. The caster needs to have +10 control than their opponents spell of the same rank, the spell can completely bypass through the enemy’s spell. This can only occur once per page, this increases to twice per page at grand and three times per page at archmage. Requirements to see through this illusion is 60 Sensory +2 for every 10 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained. In accordance to his control and he can prevent allies from being harmed by the attack imbued within the illusion. It can cause immense knock back following the knock back rules, causing a 16 meter knock back +5 for ever 10 power Jin has.
Name of Spell: Hollow Technique: Kiru
Elemental Type: Permeation
Rank & Spell Type: Senior | Attack Creation
Range & Speed: 80 M | 40 M/S
Mana Cost: 30 | 15
Stats Effected: + 6 Control
Applicable Perks: Apex Predator, Battle Knight
Description: Unlocking his secondary element deep within the pages of his grimoire. Jin has finally tapped into the element of permeation. The fourth spell Hollow Technique: Kiru is a simple spell, creating a sword purely made of the permeation element. By using his index and middle finger on his right hand and going up is enough to activate this spell. The sword itself is four feet long, with a handle to grab. The first inherent function of the element makes the entire sword invisible to anyone that doesn't have 30 sensory. Making attacks from this sword very hard to see. If one does have the sensory required they would see a transparent jian sword. The sword itself is capable of dealing senior rank damage. The secondary inherit function of the element is the permeation or 'phasing' effect, the ability to simple phase through physical structures like walls, floors, doors and even humans and other targets, it can even go through other spells as long as the user meets the proper requirements. The phasing ability can work on the sword itself and to the one holding it. The caster needs to have +10 control than their opponents spell of the same rank, the spell can completely bypass through the enemy’s spell. This can only occur once per page, this increases to twice per page at grand and three times per page at archmage. Jin can create more swords in accordance to his control, following the ammo rules.
Name of Spell: Hollow Technique: Setchi
Elemental Type: Permeation
Rank & Spell Type: Senior | Transformation (Transmutation) | Sensory (Illusion)
Range & Speed: 40 M AOE | 40 M/S
Mana Cost: 30 | 15
Stats Effected: - 10 M/S (Opponent) (First Round activation) | - 9 Sensory (Opponent)
Applicable Perks: Master Illusionist, Cold Blooded
Description: Unlocking his secondary element deep within the pages of his grimoire. Jin has finally tapped into the element of permeation. The fifth spell being Hollow Technique: Setchi a transmutation spell imbued with an illusion. To activate this spell Jin's left eye will glow silver and he will do a quick stomp with his right foot on the ground. Upon activation unless one has the proper sensory nothing will be seen. But if one does have the 30 sensory required would see the ground turn into a silver transparent mist. On the first post of activation anyone standing in this mist will have a drop in their movement speed of 10 m/s and take intermediate damage. The spell is also laced with an illusion that renders Jin completely invisible to sight, mana sensory and hearing. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. Making it even more difficult to find him. With ammo rules, he can prevent his allies from being affected by the illusion. The secondary inherit function of the element is the permeation or 'phasing' effect, the ability to simple phase through physical structures like walls, floors, doors and even humans and other targets, it can even go through other spells as long as the user meets the proper requirements. The caster needs to have +10 control than their opponents spell of the same rank, the spell can completely bypass through the enemy’s spell. This can only occur once per page, this increases to twice per page at grand and three times per page at archmage. Requirements to see through this illusion is 60 Sensory +2 for every 10 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained.
Elemental Type: Permeation
Rank & Spell Type: Senior | Attack Creation | Sensory (Homing)
Range & Speed: 80 M | 40 M/S
Mana Cost: 30 | 15
Stats Effected: + 6 Control
Applicable Perks: Battle Knight, Apex Predator
Description: Unlocking his secondary element deep within the pages of his grimoire. Jin has finally tapped into the element of permeation. The first spell utilizing the element is the Hollow Technique: Waru. Using his index and middle finger and making a small line in front of him going across is enough to activate the spell. To those that lack the sensory needed they see nothing, but those that do have it will notice a thin and skinny translucent blade about six feet long hovering in the air. One would need 30 sensory to see the spell itself. Because of it's inherit invisibility the blade is hard to keep track of with sight alone, without the proper sensory. The 'blade' is used to cleave or slash the intended target causing senior rank cutting damage. That can be fired off like a projectile spell. The secondary inherit function of the element is the permeation or 'phasing' effect, the ability to simple phase through physical structures like walls, floors, doors and even humans and other targets, it can even go through other spells as long as the user meets the proper requirements. The caster needs to have +10 control than their opponents spell of the same rank, the spell can completely bypass through the enemy’s spell. This can only occur once per page, this increases to twice per page at grand and three times per page at archmage. Of course the spell needs to be tangible in order to do damage. Because the spell is laced with sensory it is able to home in on it's intended target. Jin can create more blade in accordance to his control, following the ammo rules.
Name of Spell: Hollow Technique: Ashi
Elemental Type: Permeation
Rank & Spell Type: Senior | Physical Reinforcement | Sensory (Illusion)
Range & Speed: 40 M AOE | 40 m/s
Mana Cost: 30 | 15
Stats Effected: Speed + 20 m/s (Self) | - 9 Sensory (Opponent)
Applicable Perks: Full Blitz, Master Illusionist, Cold Blooded
Description: Unlocking his secondary element deep within the pages of his grimoire. Jin has finally tapped into the element of permeation. The second spell he unlocked Hollow Technique: Ashi reinforces his speed and effects the sensory of his opponents. Using his index and middle finger and making a small line in front of him going down is enough to activate the spell. To those that lack the sensory needed will see nothing happen, to those that have it will notice a feint translucent shimmer over Jin's skin. One would need 30 sensory to see the spell itself. This spell increases Jin's own speed, reaction time and velocity greatly. The secondary effect of the spell is the illusion that makes Jin and his allies completely invisible to sight, mana sensory and hearing. Making it very difficult to locate him. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. Making it even more difficult to find him. With ammo rules, he can prevent his allies from being affected by the illusion The secondary inherit function of the element is the permeation or 'phasing' effect, the ability to simple phase through physical structures like walls, floors, doors and even humans and other targets, it can even go through other spells as long as the user meets the proper requirements. The caster needs to have +10 control than their opponents spell of the same rank, the spell can completely bypass through the enemy’s spell. This can only occur once per page, this increases to twice per page at grand and three times per page at archmage. Requirements to see through this illusion is 60 Sensory +2 for every 10 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained.
Name of Spell: Hollow Technique: Myaku
Elemental Type: Permeation
Rank & Spell Type: Senior | Attack Creation | Sensory (Illusion)
Range & Speed: 40 M AOE | 40 m/s
Mana Cost: 30 | 15
Stats Effected: + 9 Power (Self) | - 9 Sensory (Opponent)
Applicable Perks: Battle Knight, Apex Predator, Master Illusionist, Cold Blooded
Description: Unlocking his secondary element deep within the pages of his grimoire. Jin has finally tapped into the element of permeation. The third spell is called Hollow Technique: Myaku is a illusion coated spell meant to cause damage in a wide area. It is rather simple in concept and execution, Jin's right eye will glow a subtle grey as he twists his left wrist. To those that lack the sensory needed they will not see the glow it Jin's right eye, because of the inherent in invisibility function of the element. One would need 30 sensory to see the glow. But this does create a sharp pulse of force that extends out in a 360 degree area with Jin as the epicenter causing senior rank cutting damage to all it manages to hit. The spell itself is laced within an illusion that the sharp force that shoots out and Jin himself to be invisible and extremely hard to notice unless one has the proper sensory to see through the illusion. The illusion causes Jin and the attack to be invisible to sight, mana sensory and hearing. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. Making it even more difficult to find him. With ammo rules, he can prevent his allies from being affected by the illusion. The secondary inherit function of the element is the permeation or 'phasing' effect, the ability to simple phase through physical structures like walls, floors, doors and even humans and other targets, it can even go through other spells as long as the user meets the proper requirements. The caster needs to have +10 control than their opponents spell of the same rank, the spell can completely bypass through the enemy’s spell. This can only occur once per page, this increases to twice per page at grand and three times per page at archmage. Requirements to see through this illusion is 60 Sensory +2 for every 10 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained. In accordance to his control and he can prevent allies from being harmed by the attack imbued within the illusion. It can cause immense knock back following the knock back rules, causing a 16 meter knock back +5 for ever 10 power Jin has.
Name of Spell: Hollow Technique: Kiru
Elemental Type: Permeation
Rank & Spell Type: Senior | Attack Creation
Range & Speed: 80 M | 40 M/S
Mana Cost: 30 | 15
Stats Effected: + 6 Control
Applicable Perks: Apex Predator, Battle Knight
Description: Unlocking his secondary element deep within the pages of his grimoire. Jin has finally tapped into the element of permeation. The fourth spell Hollow Technique: Kiru is a simple spell, creating a sword purely made of the permeation element. By using his index and middle finger on his right hand and going up is enough to activate this spell. The sword itself is four feet long, with a handle to grab. The first inherent function of the element makes the entire sword invisible to anyone that doesn't have 30 sensory. Making attacks from this sword very hard to see. If one does have the sensory required they would see a transparent jian sword. The sword itself is capable of dealing senior rank damage. The secondary inherit function of the element is the permeation or 'phasing' effect, the ability to simple phase through physical structures like walls, floors, doors and even humans and other targets, it can even go through other spells as long as the user meets the proper requirements. The phasing ability can work on the sword itself and to the one holding it. The caster needs to have +10 control than their opponents spell of the same rank, the spell can completely bypass through the enemy’s spell. This can only occur once per page, this increases to twice per page at grand and three times per page at archmage. Jin can create more swords in accordance to his control, following the ammo rules.
Name of Spell: Hollow Technique: Setchi
Elemental Type: Permeation
Rank & Spell Type: Senior | Transformation (Transmutation) | Sensory (Illusion)
Range & Speed: 40 M AOE | 40 M/S
Mana Cost: 30 | 15
Stats Effected: - 10 M/S (Opponent) (First Round activation) | - 9 Sensory (Opponent)
Applicable Perks: Master Illusionist, Cold Blooded
Description: Unlocking his secondary element deep within the pages of his grimoire. Jin has finally tapped into the element of permeation. The fifth spell being Hollow Technique: Setchi a transmutation spell imbued with an illusion. To activate this spell Jin's left eye will glow silver and he will do a quick stomp with his right foot on the ground. Upon activation unless one has the proper sensory nothing will be seen. But if one does have the 30 sensory required would see the ground turn into a silver transparent mist. On the first post of activation anyone standing in this mist will have a drop in their movement speed of 10 m/s and take intermediate damage. The spell is also laced with an illusion that renders Jin completely invisible to sight, mana sensory and hearing. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. Making it even more difficult to find him. With ammo rules, he can prevent his allies from being affected by the illusion. The secondary inherit function of the element is the permeation or 'phasing' effect, the ability to simple phase through physical structures like walls, floors, doors and even humans and other targets, it can even go through other spells as long as the user meets the proper requirements. The caster needs to have +10 control than their opponents spell of the same rank, the spell can completely bypass through the enemy’s spell. This can only occur once per page, this increases to twice per page at grand and three times per page at archmage. Requirements to see through this illusion is 60 Sensory +2 for every 10 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained.