Post by Synthia on Apr 5, 2024 17:07:34 GMT -5
Name of Spell: Zhèngmiàn Gōngjī
Elemental Type: Pure Aura
Rank & Spell Type: Junior ¦ Physical Reinforcement ¦ Attack Creation
Range & Speed: 25m ¦ 10m/s
Mana Cost: 10 ¦ 5
Stats Effected: 1/2 Junior Strength Buff
Applicable Perks: Apex Predator, Elemental oddity
Description:
Moving their hands into fists two inches apart and punching them together three times in quick succession causes what should be pure aura to look like glowing molten lava-covered gauntlets due to its odd quirk, on top of this bits of the gauntlets drip almost like moving lava and start circulating their ankles while some just pools underneath their hand looking almost like a lava ball. Thrusting their hand forward they can cause the lava ball around the size of a baseball to go in the general direction of an enemy. The lava ball will not only damage junior rank but also cause third-degree burns if they get too close with minor second-degree hit on the spot. In addition to this, when in melee combat they will find that their strength has gone up slightly and will have magical backing, if they do manage to hit a person physically it will give the same sensations as if being hit by one of their fireballs. With the use of the ammo rules, additional lava balls can be created.
Name of Spell: Huǒyàn Zhī Wǔ
Elemental Type: Pure Aura
Rank & Spell Type: Junior ¦ Physical Reinforcement
Range & Speed: Self ¦ 10m/s
Mana Cost: 10 ¦ 5
Stats Effected: +7 m/s
Applicable Perks: Full Blitz, Elemental Oddity
Description:
Bringing their hands together as if they are about to pray they turn their hand downwards before bringing them apart quickly causing two what should be two pure aura orbs the size of golf balls but look more like glowing lava orbs due to the peculiar quirk her magic has. She grabs both orbs and throws them at the ground before hitting the ground they almost seem to gravitate towards her ankles allowing her speed to increase.
Name of Spell: Huǒrè Dāo Shǒu-Ránshāo
Elemental Type: Pure Aura
Rank & Spell Type: Junior ¦ Attack Creation
Range & Speed: 25m ¦ 10m/s
Mana Cost: 10 ¦ 5
Stats Effected: +2 Power
Applicable Perks: Apex Predator, Elemental Oddity
Description:
Keeping their arms close to them with their dominant hand going to shoulder level with the palm flat facing forward while the other hand was stretched fully by the thigh. With the palm facing the ground, five glowing runes appear around each wrist before landing and marking them. They then find that their nails to extend three inches and are razor sharp. These nails should look like pure aura but due to the uniqueness of their magic, they look more like glowing lava. Those who are struck with these razor-sharp nails will receive not only junior-rank damage but will be dealt minor second-degree burns. With the use of ammo rules if she touches someone she considers an ally they can also gain the claw like nails.
Elemental Type: Pure Aura
Rank & Spell Type: Junior ¦ Physical Reinforcement ¦ Attack Creation
Range & Speed: 25m ¦ 10m/s
Mana Cost: 10 ¦ 5
Stats Effected: 1/2 Junior Strength Buff
Applicable Perks: Apex Predator, Elemental oddity
Description:
Moving their hands into fists two inches apart and punching them together three times in quick succession causes what should be pure aura to look like glowing molten lava-covered gauntlets due to its odd quirk, on top of this bits of the gauntlets drip almost like moving lava and start circulating their ankles while some just pools underneath their hand looking almost like a lava ball. Thrusting their hand forward they can cause the lava ball around the size of a baseball to go in the general direction of an enemy. The lava ball will not only damage junior rank but also cause third-degree burns if they get too close with minor second-degree hit on the spot. In addition to this, when in melee combat they will find that their strength has gone up slightly and will have magical backing, if they do manage to hit a person physically it will give the same sensations as if being hit by one of their fireballs. With the use of the ammo rules, additional lava balls can be created.
Name of Spell: Huǒyàn Zhī Wǔ
Elemental Type: Pure Aura
Rank & Spell Type: Junior ¦ Physical Reinforcement
Range & Speed: Self ¦ 10m/s
Mana Cost: 10 ¦ 5
Stats Effected: +7 m/s
Applicable Perks: Full Blitz, Elemental Oddity
Description:
Bringing their hands together as if they are about to pray they turn their hand downwards before bringing them apart quickly causing two what should be two pure aura orbs the size of golf balls but look more like glowing lava orbs due to the peculiar quirk her magic has. She grabs both orbs and throws them at the ground before hitting the ground they almost seem to gravitate towards her ankles allowing her speed to increase.
Name of Spell: Huǒrè Dāo Shǒu-Ránshāo
Elemental Type: Pure Aura
Rank & Spell Type: Junior ¦ Attack Creation
Range & Speed: 25m ¦ 10m/s
Mana Cost: 10 ¦ 5
Stats Effected: +2 Power
Applicable Perks: Apex Predator, Elemental Oddity
Description:
Keeping their arms close to them with their dominant hand going to shoulder level with the palm flat facing forward while the other hand was stretched fully by the thigh. With the palm facing the ground, five glowing runes appear around each wrist before landing and marking them. They then find that their nails to extend three inches and are razor sharp. These nails should look like pure aura but due to the uniqueness of their magic, they look more like glowing lava. Those who are struck with these razor-sharp nails will receive not only junior-rank damage but will be dealt minor second-degree burns. With the use of ammo rules if she touches someone she considers an ally they can also gain the claw like nails.