Post by Yugo on Apr 13, 2024 1:05:55 GMT -5
Name of Spell: Rama-a’s Spark
Elemental Type: Paint (Lightning)
Rank & Spell Type: Intermediate | Attack Creation
Range & Speed: 40m | 20 m/s
Mana Cost: 20 | 10
Stats Effected: +6 power
Applicable Perks: Battle Knight
Description: to activate this spell Yugo must touch his thumb to to his middle and index finger tips, before lifting his arm into the air pointing to the heavens with their index finger, a small inch wide spell circle forms upon his index finger causing a small inch wide ball of blue paint will form before isntnatly turning into a ball of blue lightning to form upon the circle. The user can launch this spell at their target by pointing the finger. This ball moves at 20 meters per second + 25% increasing to 50% meters at Grand with a rnage of 40 meters. Using the power of his unique Paint magic, Yugo can cause invisible markers to form within his view that act as an anchor point, able to use those spots as areas to form new spell circles for this spell that will target the same target as Yugo is pointing at. This spell can make additional ammo following ammo rules, and is able to target additional targets using the ammo system.
Name of Spell: Asuna’s Daggers
Elemental Type:Paint (Glass)
Rank & Spell Type: Intermediate | Attack Creation
Range & Speed: 40m | 20m/s
Mana Cost: 20 | 10
Stats Effected: +6 Power
Applicable Perks: Battle Knight
Description: to activate this spell Yugo needs to make the sign language for dagger using his right hand and then hold his hands in the position one would to hold a dagger, with their hand being empty. Within his grip, two daggers made of white paint will form, one in each hand but Instantly hardening into a greenish glass-like paint that can be seen through like glass would. These daggers measure 1 foot in length with a 4 inch cross guard. These daggers can be used in the hand or thrown traveling 20 meters per second + 25% increasing to 50% at Grand with a distance of 40 meters before dissapearing. Additional daggers can be formed using the ammo system. These daggers deal Intermediate rank damage.
Name of Spell: Fero’s Bow
Elemental Type: Paint (Common Metal: Iron | Pure Aura)
Rank & Spell Type: Intermediate | Attack Creation
Range & Speed: 40m |20 m/s
Mana Cost: 20 |10
Stats Effected: +6 Power
Applicable Perks: Battle Knight
Description: to activate this spell, Yugo need only cover his left eye with his left hand and then act as if hes pulling a string from his face, causing a iron colored paint thread to form, before turning into a bow made of solid iron paint. The bow string is non existant until Yugo draws the bow back as if preparing to fire an arrow, causing the string to glow like a thread of light as it and the arrow measuring 3 feet forms and shining with a bright blue color. This arrow is shot like any other bow and arrow, causing it to fly forward at 20 meters per second +25% increasing to 50% at Grand traveling 40 meters before dissapearing. This spell deals intermediate damage. Using the power of his unique Paint magic, Yugo can cause invisible markers to form within his view that act as an anchor point, able to use those spots as areas to form new spell circles for this spell that will target the same target as Yugo is pointing at. This spell can make additional ammo following ammo rules, and is able to target additional targets using the ammo system.
Name of Spell: Unseelie Winter Staff
Elemental Type: Dark | Paint (Ice | Miasma)
Rank & Spell Type: Intermediate | Attack Creation
Range & Speed: 40m | 20 m/s
Mana Cost: 20 | 10
Stats Effected: +6 Power
Applicable Perks: Battle Knight
Description:To create this staff, Yugo claps his hands together causing a black spell circle on each hand to form and spreads his arms wide, a rod of pure darkness forming between then, topped with a Icy Blue jewel made of paint magic. Around the jewel snowflakes float and spin as if blown by the wind. Yugo can hold this spell and even give it to another to use, creating copies of the staff equal to the ammo system. When not summoned to allow others to use, when yugo summons multiple the staffs appear floating over the ground within Yugos range, placed using his magics innate property to create invisible markers. These staffs appear from spell circles and float a foot off the ground.
These staffs create a pitch black hand made from a mixture of Dark and Paint Magic that fired from the Jewel, the jewel leaves behind a trail of the mixture in its path. Extra hands can be created using the ammo system when not creating multiple staffs, otherwise each staff creates only one hand these hands travel at 20 meters per second + 25% increasing the 50% at Grand. These hands grasp their target causing frost bite like effects, leaving it also suffering from the toxic burn of the miasmic paint within the hand. This miasma and ice filled paint leaves the effected area freezing cold and blackened and damaged from the darkness and miasma. This spell deals intermediate damage and leaves behind a black handprint where it contacted, even on inanimate objects.
Elemental Type: Paint (Lightning)
Rank & Spell Type: Intermediate | Attack Creation
Range & Speed: 40m | 20 m/s
Mana Cost: 20 | 10
Stats Effected: +6 power
Applicable Perks: Battle Knight
Description: to activate this spell Yugo must touch his thumb to to his middle and index finger tips, before lifting his arm into the air pointing to the heavens with their index finger, a small inch wide spell circle forms upon his index finger causing a small inch wide ball of blue paint will form before isntnatly turning into a ball of blue lightning to form upon the circle. The user can launch this spell at their target by pointing the finger. This ball moves at 20 meters per second + 25% increasing to 50% meters at Grand with a rnage of 40 meters. Using the power of his unique Paint magic, Yugo can cause invisible markers to form within his view that act as an anchor point, able to use those spots as areas to form new spell circles for this spell that will target the same target as Yugo is pointing at. This spell can make additional ammo following ammo rules, and is able to target additional targets using the ammo system.
Name of Spell: Asuna’s Daggers
Elemental Type:Paint (Glass)
Rank & Spell Type: Intermediate | Attack Creation
Range & Speed: 40m | 20m/s
Mana Cost: 20 | 10
Stats Effected: +6 Power
Applicable Perks: Battle Knight
Description: to activate this spell Yugo needs to make the sign language for dagger using his right hand and then hold his hands in the position one would to hold a dagger, with their hand being empty. Within his grip, two daggers made of white paint will form, one in each hand but Instantly hardening into a greenish glass-like paint that can be seen through like glass would. These daggers measure 1 foot in length with a 4 inch cross guard. These daggers can be used in the hand or thrown traveling 20 meters per second + 25% increasing to 50% at Grand with a distance of 40 meters before dissapearing. Additional daggers can be formed using the ammo system. These daggers deal Intermediate rank damage.
Name of Spell: Fero’s Bow
Elemental Type: Paint (Common Metal: Iron | Pure Aura)
Rank & Spell Type: Intermediate | Attack Creation
Range & Speed: 40m |20 m/s
Mana Cost: 20 |10
Stats Effected: +6 Power
Applicable Perks: Battle Knight
Description: to activate this spell, Yugo need only cover his left eye with his left hand and then act as if hes pulling a string from his face, causing a iron colored paint thread to form, before turning into a bow made of solid iron paint. The bow string is non existant until Yugo draws the bow back as if preparing to fire an arrow, causing the string to glow like a thread of light as it and the arrow measuring 3 feet forms and shining with a bright blue color. This arrow is shot like any other bow and arrow, causing it to fly forward at 20 meters per second +25% increasing to 50% at Grand traveling 40 meters before dissapearing. This spell deals intermediate damage. Using the power of his unique Paint magic, Yugo can cause invisible markers to form within his view that act as an anchor point, able to use those spots as areas to form new spell circles for this spell that will target the same target as Yugo is pointing at. This spell can make additional ammo following ammo rules, and is able to target additional targets using the ammo system.
Name of Spell: Unseelie Winter Staff
Elemental Type: Dark | Paint (Ice | Miasma)
Rank & Spell Type: Intermediate | Attack Creation
Range & Speed: 40m | 20 m/s
Mana Cost: 20 | 10
Stats Effected: +6 Power
Applicable Perks: Battle Knight
Description:To create this staff, Yugo claps his hands together causing a black spell circle on each hand to form and spreads his arms wide, a rod of pure darkness forming between then, topped with a Icy Blue jewel made of paint magic. Around the jewel snowflakes float and spin as if blown by the wind. Yugo can hold this spell and even give it to another to use, creating copies of the staff equal to the ammo system. When not summoned to allow others to use, when yugo summons multiple the staffs appear floating over the ground within Yugos range, placed using his magics innate property to create invisible markers. These staffs appear from spell circles and float a foot off the ground.
These staffs create a pitch black hand made from a mixture of Dark and Paint Magic that fired from the Jewel, the jewel leaves behind a trail of the mixture in its path. Extra hands can be created using the ammo system when not creating multiple staffs, otherwise each staff creates only one hand these hands travel at 20 meters per second + 25% increasing the 50% at Grand. These hands grasp their target causing frost bite like effects, leaving it also suffering from the toxic burn of the miasmic paint within the hand. This miasma and ice filled paint leaves the effected area freezing cold and blackened and damaged from the darkness and miasma. This spell deals intermediate damage and leaves behind a black handprint where it contacted, even on inanimate objects.