Post by Jin Zhongli on Jun 21, 2021 20:16:32 GMT -5
Free three Junior rank spells, given by Imbibed Element item Purchase.
Name of Spell: Seere
Elemental Type: Void
Rank & Spell Type: Junior | Attack Creation | Sensory (Homing)
Range & Speed: 10 m/s | 25 M
Mana Cost: 10 | 5
Stats Effected: + 4 Power
Applicable Perks:
BATTLE KNIGHT
Description: Seere started out as a rather simple attack spell, but it is the very first one Jin managed to learn from his grimoire. Overtime small improvements have been made to it. With the swipe of a limb, flick of the wrist, or even the snap of his finger. A thin line made of blue void energy is fired off at a intended target. Seere can appear in an instant like manner due to the nature of this magic. The attack itself is only 4 meters tall and it is intended to cut/slash things that are in it's way. The method of this spell was originally made to cut or slash literal space, creating a split. But at it's current power level it is not able to achieve this effect and cut through everything, being only able to do junior rank damage. The spell used to only travel in a straight path. But now the straight line can home in on it's target making it much harder to avoid, Jin is also able to control the path of these slashes with his control. With the use of ammo rules additional slashes can be created.
Name of Spell: Oriax
Elemental Type: Void
Rank & Spell Type: Junior | Attack Creation | Sensory (Homing)
Range & Speed: 10 m/s | 25 M | 10 M AOE
Mana Cost: 10 | 5
Stats Effected: -
Applicable Perks: + 4 Power
BATTLE KNIGHT
Description: Oriax is the first void rift spell Jin created and thus he is immensely proud of it. The spell takes the shape of a small ball no bigger than 45 millimeters, with a dark blue hue color. Jin can create this spell anywhere within a twenty five meter distance, creating a literal void rift. He does this by pointing two fingers upwards, and then focusing on where he wants to create the rift. Now with further practice Jin can unleash the potent energy contained within the void rift and have it literally burst causing a ten meter AOE attack dealing junior rank damage. Oriax can appear in an instant like manner due to the nature of this magic, the rift does take the time to form at a position based on the distance of the caster and the speed of a spell of the same rank. Using his sensory he is able to create a rift and have it home in on a target, Jin is also able to control the path of these rifts with his control. With the use of ammo rules additional rifts can be created, in accordance to his control and he can prevent allies from being harmed by the attack.
Name of Spell: Flauros
Elemental Type: Void
Rank & Spell Type: Junior | Physical Reinforcement | Sensory
Range & Speed: 10 M AOE
Mana Cost: 10 | 5
Stats Effected: Speed + 7 m/s (Self) | Sensory - 4 (Opponent)
Applicable Perks:
FULL BLITZ
COLD-BLOODED
Description: Flauros is Jin's first illusion using the void. It is like his other beginning spells rather simple in concept, but was improved upon over time. Pressing his middle fingers and ring fingers together with both hands and utilizing void energy, Jin is able to create exact clones of himself and his allies throughout the battlefield tricking his enemies sight. That when attacked simply fade away into a dark blue mist. But he also discovered by coating himself in void energy, he can increase his speed, reactions, swiftness and velocity drastically. Having the clones act as after images to further trick the opponent. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. Making it even more difficult to figure out who the real Jin is. With ammo rules, he can not only prevent his allies from being affected by the illusion but add versions of them into the illusion. Requirements to see through this illusion is 15 Sensory +2 for every 15 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained.
Intermediate Spells, that are being payed for.
Name of Spell: Vephar
Elemental Type: Void
Rank & Spell Type: Intermediate | Attack Creation | Physical Reinforcement
Range & Speed: 20 m/s | 40 M
Mana Cost: 20 | 10
Stats Effected: Speed + 10 m/s (Self) | + 6 Power
BATTLE KNIGHT
FULL BLITZ
Description: Displaying more unique mastery of the void and it's energies. Jin has learned a spell that allows him to create ethereal blades for him to use in more direct combat. By swiping his arm to the side, he summons the blades. Each blade is 70 cm long resembling short swords, that are dark blue in color. Using his control he can move them with a mana tether if he so wishes or hold them in hand. Each blade is capable of dealing intermediate rank damage by cutting, slashing, and stabbing it's target. Do to the properties of Void magic, the blades can appear in a instant like manner and can completely destroy items and physical matter that are not reinforced by magic. For example using a blade to cut through a wall not reinforced my magic, said blade would easily cleave through it with no difficulty. With the use of ammo rules additional blades can be created, in accordance to his control. Also anyone holding this blade receives an increase in speed, reactions, swiftness and velocity.
Name of Spell: Raim
Elemental Type: Void
Rank & Spell Type: Intermediate | Attack Creation
Range & Speed: 20 m/s | 40 M
Mana Cost: 20 | 10
Stats Effected: + 6 Power |
Applicable Perks:
BATTLE KNIGHT
Description: Further expanding what he can do with rifts, Raim is a spell that is very much similar to Oriax and Seere before it. 'Split the convergence, creating divergence' Creating a rift anywhere in his visual sight with a maximum distance of forty meters. Swiping his arm with an open palm, or pushing an open palm forward he creates a rift. Raim is literally cutting a space between those two points, creating a split. It cannot be used on a living being or inside them, but when used on physical matter not backed by magic Jin is literally able to split walls, doors, floors, objects and items in half. Using his control Jin is able to move the rifts around freely to also strike a target causing intermediate cutting damage. Jin can create a 'split' right in front of him and fire it off at an intended target. The rift is 6 meters tall and dark blue in color, and it resembles a long line crack one would find in a wall. Raim can appear in an instant like manner due to the nature of this magic, the rift does take the time to form at a position based on the distance of the caster and the speed of a spell of the same rank. Following ammo rules, Jin can create more rifts in accordance to his control.
Name of Spell: Seere
Elemental Type: Void
Rank & Spell Type: Junior | Attack Creation | Sensory (Homing)
Range & Speed: 10 m/s | 25 M
Mana Cost: 10 | 5
Stats Effected: + 4 Power
Applicable Perks:
BATTLE KNIGHT
Those with this perk may use offensive spells to further buff themselves. See Attack Creation Spec Guide for more information
Description: Seere started out as a rather simple attack spell, but it is the very first one Jin managed to learn from his grimoire. Overtime small improvements have been made to it. With the swipe of a limb, flick of the wrist, or even the snap of his finger. A thin line made of blue void energy is fired off at a intended target. Seere can appear in an instant like manner due to the nature of this magic. The attack itself is only 4 meters tall and it is intended to cut/slash things that are in it's way. The method of this spell was originally made to cut or slash literal space, creating a split. But at it's current power level it is not able to achieve this effect and cut through everything, being only able to do junior rank damage. The spell used to only travel in a straight path. But now the straight line can home in on it's target making it much harder to avoid, Jin is also able to control the path of these slashes with his control. With the use of ammo rules additional slashes can be created.
Name of Spell: Oriax
Elemental Type: Void
Rank & Spell Type: Junior | Attack Creation | Sensory (Homing)
Range & Speed: 10 m/s | 25 M | 10 M AOE
Mana Cost: 10 | 5
Stats Effected: -
Applicable Perks: + 4 Power
BATTLE KNIGHT
Those with this perk may use offensive spells to further buff themselves. See Attack Creation Spec Guide for more information
Description: Oriax is the first void rift spell Jin created and thus he is immensely proud of it. The spell takes the shape of a small ball no bigger than 45 millimeters, with a dark blue hue color. Jin can create this spell anywhere within a twenty five meter distance, creating a literal void rift. He does this by pointing two fingers upwards, and then focusing on where he wants to create the rift. Now with further practice Jin can unleash the potent energy contained within the void rift and have it literally burst causing a ten meter AOE attack dealing junior rank damage. Oriax can appear in an instant like manner due to the nature of this magic, the rift does take the time to form at a position based on the distance of the caster and the speed of a spell of the same rank. Using his sensory he is able to create a rift and have it home in on a target, Jin is also able to control the path of these rifts with his control. With the use of ammo rules additional rifts can be created, in accordance to his control and he can prevent allies from being harmed by the attack.
Name of Spell: Flauros
Elemental Type: Void
Rank & Spell Type: Junior | Physical Reinforcement | Sensory
Range & Speed: 10 M AOE
Mana Cost: 10 | 5
Stats Effected: Speed + 7 m/s (Self) | Sensory - 4 (Opponent)
Applicable Perks:
FULL BLITZ
By taking this perk, your magic is able to push past the normal limits of your body's speed. When using a physical reinforcement spell that buffs your speed, you can increase it by an additional 5 m/s. At Grand rank, you can increase said spells by 10 m/s. (Note: these bonuses do not stack.)
COLD-BLOODED
The user can completely mask their mana signature and presence from anyone regardless of either's sensory stat or Ki abilities. This may last up to three posts before it is faded. This can be used twice a thread.
Description: Flauros is Jin's first illusion using the void. It is like his other beginning spells rather simple in concept, but was improved upon over time. Pressing his middle fingers and ring fingers together with both hands and utilizing void energy, Jin is able to create exact clones of himself and his allies throughout the battlefield tricking his enemies sight. That when attacked simply fade away into a dark blue mist. But he also discovered by coating himself in void energy, he can increase his speed, reactions, swiftness and velocity drastically. Having the clones act as after images to further trick the opponent. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. Making it even more difficult to figure out who the real Jin is. With ammo rules, he can not only prevent his allies from being affected by the illusion but add versions of them into the illusion. Requirements to see through this illusion is 15 Sensory +2 for every 15 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained.
Intermediate Spells, that are being payed for.
Name of Spell: Vephar
Elemental Type: Void
Rank & Spell Type: Intermediate | Attack Creation | Physical Reinforcement
Range & Speed: 20 m/s | 40 M
Mana Cost: 20 | 10
Stats Effected: Speed + 10 m/s (Self) | + 6 Power
BATTLE KNIGHT
Those with this perk may use offensive spells to further buff themselves. See Attack Creation Spec Guide for more information
FULL BLITZ
By taking this perk, your magic is able to push past the normal limits of your body's speed. When using a physical reinforcement spell that buffs your speed, you can increase it by an additional 5 m/s. At Grand rank, you can increase said spells by 10 m/s. (Note: these bonuses do not stack.)
Description: Displaying more unique mastery of the void and it's energies. Jin has learned a spell that allows him to create ethereal blades for him to use in more direct combat. By swiping his arm to the side, he summons the blades. Each blade is 70 cm long resembling short swords, that are dark blue in color. Using his control he can move them with a mana tether if he so wishes or hold them in hand. Each blade is capable of dealing intermediate rank damage by cutting, slashing, and stabbing it's target. Do to the properties of Void magic, the blades can appear in a instant like manner and can completely destroy items and physical matter that are not reinforced by magic. For example using a blade to cut through a wall not reinforced my magic, said blade would easily cleave through it with no difficulty. With the use of ammo rules additional blades can be created, in accordance to his control. Also anyone holding this blade receives an increase in speed, reactions, swiftness and velocity.
Name of Spell: Raim
Elemental Type: Void
Rank & Spell Type: Intermediate | Attack Creation
Range & Speed: 20 m/s | 40 M
Mana Cost: 20 | 10
Stats Effected: + 6 Power |
Applicable Perks:
BATTLE KNIGHT
Those with this perk may use offensive spells to further buff themselves. See Attack Creation Spec Guide for more information
Description: Further expanding what he can do with rifts, Raim is a spell that is very much similar to Oriax and Seere before it. 'Split the convergence, creating divergence' Creating a rift anywhere in his visual sight with a maximum distance of forty meters. Swiping his arm with an open palm, or pushing an open palm forward he creates a rift. Raim is literally cutting a space between those two points, creating a split. It cannot be used on a living being or inside them, but when used on physical matter not backed by magic Jin is literally able to split walls, doors, floors, objects and items in half. Using his control Jin is able to move the rifts around freely to also strike a target causing intermediate cutting damage. Jin can create a 'split' right in front of him and fire it off at an intended target. The rift is 6 meters tall and dark blue in color, and it resembles a long line crack one would find in a wall. Raim can appear in an instant like manner due to the nature of this magic, the rift does take the time to form at a position based on the distance of the caster and the speed of a spell of the same rank. Following ammo rules, Jin can create more rifts in accordance to his control.