Post by Enlil on Oct 11, 2023 17:46:06 GMT -5
Name of Spell: Spiritual Breeze
Elemental Type: Wind
Rank & Spell Type: Intermediate ¦ Attack Creation ¦ Sensory (Illusion ¦ Homing)
Range & Speed: 20m ¦ 20m/s
Mana Cost: 20 ¦ 10
Stats Effected: +4 Power ¦ -6 Sensory
Applicable Perks: Apex Predator, Master Illusionist, Knockback
Description:
Bringing his hands together as if holding incense in both hands he bows ever so slightly as if paying respects he pulls his hands apart as a semi-translucent pale jade breeze seems to form between his hands. It starts to form a smoke that changes the surrounding area into what appears to be a somewhat run-down Shinto temple with spectral visages of priests and priestesses wandering around, the air would be thick with a sickly sweet incense as if it was attempting to mask something. 15 sensory with an additional +2 being added for every 10 control that he has to be able to see through this illusion. This illusion will wane by -2 every round and will be reduced further with the use of map spells as shown in the sensory rules. With the use of ammo rules, he will be able to weave this illusion around his allies.
What people may not expect is the hidden secret the illusion holds, one of the spectral visages has a swirling orb of air within it no bigger than a baseball. With the use of the ammo rules, the only thing he must do is point towards his intended target subtly a few spectral priests and priestesses move towards the target. The only one who will follow the target is the one with the swirling orb of air, upon the spectral visage touching the enemy it would deal intermediate damage doing a painful cut across the area that it touched, in addition to this it will also cause a knock back of 4m with an additional 5m being added for every 10 power he has. With the use of the ammo rules, additional wind orbs can be created these wind orbs will remain even if a person sees past the illusion.
Name of Spell: Aerial Dance
Elemental Type: Wind
Rank & Spell Type: Intermediate ¦ Attack Creation ¦ Physical Reinforcement
Range & Speed: 40m ¦ 20m/s
Mana Cost: 20 ¦ 10
Stats Effected: +10 m/s Speed
Applicable Perks: Apex Predator, Full Blitz
Description:
Putting the back of his hands with his left hand's palm facing towards him he twists his hands while keeping the back of his hands together so that the right palm is facing him. Around his body, a faint jade-green wind would pick up around his feet allowing him to go 10 m/s faster. While that has happened along their arms very fine blades of pale jade coloured wind go up both his arms starting at his wrists and ending at his elbows, the wind blade protrudes only 3 inches from the arm and deals intermediate damage and leaves a large painful gash where the strike hits.
Name of Spell: Aeria Sonnet
Elemental Type: Wind
Rank & Spell Type: Intermediate ¦ Sensory (Tracking)
Range & Speed: 40m (+10m for every 10 Sensory) ¦ 20m/s
Mana Cost: 20 ¦ 10
Stats Effected: --
Applicable Perks: --
Description:
Placing his left index finger on the centre of his left wrist he proceeds to move it around his wrist clockwise until it reaches the original starting point at which time he moves the index finger up his arm to the bend. At first, it would seem like nothing has happened but that isn't true as there is a small pale jade leaf shape mark on the left wrist and at the bend of the left arm both give off a gentle breeze around the body that is so subtle it feels like it should be there. Upon touching a person they will gain the same small jade green leaf marking on where he has touched that gives the same subtle breeze around them. This allows him to track the location of the person with the mark so longs as they stay within range of the spell. With the use of the ammo rules, additional leaf markings can be made.
Elemental Type: Wind
Rank & Spell Type: Intermediate ¦ Attack Creation ¦ Sensory (Illusion ¦ Homing)
Range & Speed: 20m ¦ 20m/s
Mana Cost: 20 ¦ 10
Stats Effected: +4 Power ¦ -6 Sensory
Applicable Perks: Apex Predator, Master Illusionist, Knockback
Description:
Bringing his hands together as if holding incense in both hands he bows ever so slightly as if paying respects he pulls his hands apart as a semi-translucent pale jade breeze seems to form between his hands. It starts to form a smoke that changes the surrounding area into what appears to be a somewhat run-down Shinto temple with spectral visages of priests and priestesses wandering around, the air would be thick with a sickly sweet incense as if it was attempting to mask something. 15 sensory with an additional +2 being added for every 10 control that he has to be able to see through this illusion. This illusion will wane by -2 every round and will be reduced further with the use of map spells as shown in the sensory rules. With the use of ammo rules, he will be able to weave this illusion around his allies.
What people may not expect is the hidden secret the illusion holds, one of the spectral visages has a swirling orb of air within it no bigger than a baseball. With the use of the ammo rules, the only thing he must do is point towards his intended target subtly a few spectral priests and priestesses move towards the target. The only one who will follow the target is the one with the swirling orb of air, upon the spectral visage touching the enemy it would deal intermediate damage doing a painful cut across the area that it touched, in addition to this it will also cause a knock back of 4m with an additional 5m being added for every 10 power he has. With the use of the ammo rules, additional wind orbs can be created these wind orbs will remain even if a person sees past the illusion.
Name of Spell: Aerial Dance
Elemental Type: Wind
Rank & Spell Type: Intermediate ¦ Attack Creation ¦ Physical Reinforcement
Range & Speed: 40m ¦ 20m/s
Mana Cost: 20 ¦ 10
Stats Effected: +10 m/s Speed
Applicable Perks: Apex Predator, Full Blitz
Description:
Putting the back of his hands with his left hand's palm facing towards him he twists his hands while keeping the back of his hands together so that the right palm is facing him. Around his body, a faint jade-green wind would pick up around his feet allowing him to go 10 m/s faster. While that has happened along their arms very fine blades of pale jade coloured wind go up both his arms starting at his wrists and ending at his elbows, the wind blade protrudes only 3 inches from the arm and deals intermediate damage and leaves a large painful gash where the strike hits.
Name of Spell: Aeria Sonnet
Elemental Type: Wind
Rank & Spell Type: Intermediate ¦ Sensory (Tracking)
Range & Speed: 40m (+10m for every 10 Sensory) ¦ 20m/s
Mana Cost: 20 ¦ 10
Stats Effected: --
Applicable Perks: --
Description:
Placing his left index finger on the centre of his left wrist he proceeds to move it around his wrist clockwise until it reaches the original starting point at which time he moves the index finger up his arm to the bend. At first, it would seem like nothing has happened but that isn't true as there is a small pale jade leaf shape mark on the left wrist and at the bend of the left arm both give off a gentle breeze around the body that is so subtle it feels like it should be there. Upon touching a person they will gain the same small jade green leaf marking on where he has touched that gives the same subtle breeze around them. This allows him to track the location of the person with the mark so longs as they stay within range of the spell. With the use of the ammo rules, additional leaf markings can be made.