In this world, Magic is Everything. All people, all races, are granted with the power to perform mystical and magical feats via grimories, mystical tomes granted to each and every child on their 15th birthday. Those blessed by the mana can have their names written down in legend.
Shattered Grimoires is the work of the mind(s) of Ardere & Shattered Grimoire's staff. All characters and content are copyright their creators, and may not be replicated without their creators' permission. Black Clover is owned by Yuki Tabata and published by Viz Shonen Jump. All images belong to their original owners. The theme you are currently viewing was made by Eliza of ElizaCodes exclusively for Shattered Grimoires.
Post by Ostanda Vermilion on Apr 16, 2024 18:54:31 GMT -5
[attr="class","dungentext"]
[attr="class","dungentitle"]MARTIAL PEAK
RANK: Senior LOCATION: Dragon's Ridge MIN-MAX PLAYER GROUP: 2-4 OTHER REQS: N/A
Deep into the mountains the ring of flesh against flesh could be heard for miles and that brought the curious into the range. When those whose natural curiosity took ahold of them, saw what was in front of them they realized that it was a massive tournament full of legends of old and legends of new, but for each person that was recognized something was off about them but they kept fighting in their rings without falter and without worry. It was as if the mana of the world had manifested into the warrior’s perfect environment. A place where you could easily fall into the bloodlust of fighting an opponent or opponents worthy enough to test anyone’s mettle. The clover Kingdom has sent out an order to anyone with the ability to investigate this ominous brawl.
[attr="class","dungenfloor"]FLOOR #1
NUMBER OF ROOMS: 3 WORD COUNT PER ROOM: 2000 FLOOR DESCRIPTION:
It would seem you have stumbled upon what looks to be various fighters of different disciplines and styles. They exude the aura of honorable and serious warriors all here to challenge themselves and truly prove their own skills and experience. There are various fights going on but they all seem to be within certain areas and typically only a small number of individuals in each fight. FLOOR BESTIARY[break]
This fighter comes from the distant east and seems to focus on close distance fighting relying on strikes to the body and temple. The blows exchanged are given with a swiftness that is unseen from the typical fighter and the willingness to go the extra distance seem to strike fear into those of lesser training. Uses Wind and Physical reinforcement.
This fighter has focused solely on one form of physical fighting and has worked their magic and physical ability into emulating this form to the fullest of their ability. They are not like the typical mage and are closer resembled to those of the Ryuutei from the forsaken region of the Clover Kingdom. Uses Earth and Physical Reinforcement with Attack Creation
[attr="class","dungenroom"]Room #1
[attr="class","dungenencounters"]ENCOUNTERS:
N/A
Upon climbing the mountain ridge the sound of fighting intensifies on a level that it makes those that enjoy fighting make their blood boil and for some reason feels like an excitement is encasing them as they get closer to the area. Getting closer to the area you notice that it is filled with various fighting arenas that have either one on one and multiples against multiples as desired between the fighters presents which there are many of them. They are of various races and ethnicities. No one seems to pay attention to your arrival beyond that you are newcomers to their world of fighting.
[attr="class","dungenroom"]Room #2
[attr="class","dungenencounters"]ENCOUNTERS:
x2 Karate Practitioners per Player
Moving past the initial group of challengers you make your way into where the fights are actually happening, though it seems its more of an open brawl then organized. The path ahead is being block by a group of challengers who are more then willing to shout out their challenge to your own group.
[attr="class","dungenroom"]Room #3
[attr="class","dungenencounters"]ENCOUNTERS:
x3 Martial Artists per Player
Almost to the end of this floor the area seems to have cleared out with fewer fighters but of much stronger ability. Just like the previous room there are many groups fighting each other and there are just as many groups standing off to the side just waiting for their chance to get rid of more opponents. It seems that you have been chosen as their next target time to show your strength.
[attr="class","dungenfloor"]FLOOR #2
NUMBER OF ROOMS: 3 WORD COUNT PER ROOM: 2250 FLOOR DESCRIPTION:
After dealing with the random fights and disheveled setting of the first floor making your way up to the next floor shows a more refined and developed area, there are various buildings and structures on the path forward on this floor where it seems that each room forward will take place in these key buildings. FLOOR BESTIARY[break]
This is the typical mage thug that gathers on every street corner in the dark thinking they are better than the rest of the world even though they only prey on the weak and foolish. They understand the basics of using magic but are well versed in fighting physically. Uses Shadow and Attack Creation with Defense Creation
This is another close quarter fighter that excels in physical reinforcement and attack creation with Water as their element. Focuses on buffing his speed and physical strength while using his magic to form the shape of various weapons.
[attr="class","dungenroom"]Room #1
[attr="class","dungenencounters"]ENCOUNTERS:
x2 Fighters per Player | x2 Grunts per Player
Making your way into the first building along this floor its a massive arena with an audience of people that seem of the eastern type and attire. Upon entering the arena your opponents will appear from the opposite side of you and after exchanging greetings will begin their assault on your group. Killing the enemies or getting a ring out are both viable ways to "beat" this room.
[attr="class","dungenroom"]Room #2
[attr="class","dungenencounters"]ENCOUNTERS:
x3 Fighters per Player
Having accomplished beating the last group you move from one building along a long and mountainous path filled with fauna and minor buildings and even a shrine can be found, making your way up the path brings you to the next building and fighting space this time it is filled with the mysterious "referees" that initiate each fight and do more then that. Your enemies will enter opposite of you and as before once greetings have been given they will attack your group. Ring out or death is allowed.
[attr="class","dungenroom"]Room #3
[attr="class","dungenencounters"]ENCOUNTERS:
N/A
It seems that this journey won't be one of continous struggle and fighting for up ahead there is a place to rest and recover. The area is filled with various groups but no where the size or number of what you had seen on your way up here. It would seem that these are the only other competitors and the last of them to boot. Take your time and regain your breath and energy before challenging the finally floor of this dungeon.
[attr="class","dungenfloor"]FLOOR #3
NUMBER OF ROOMS: 4 (3 Normal | 1 Boss) WORD COUNT PER ROOM: 2250 (Normal) | 2500 (Boss) FLOOR DESCRIPTION:
Arriving to this floor there is a vast difference in comparison to the previous floor. You are as high as this peak will take you on the mountain range, the view is breathtaking and awe-inspiring high above the clouds. The peak of this moutain is covered in various fauna and foilage, surrounding a massive monastery that spoke of ancient teachings and rigid studies. Here was where the strongest meet and test their steel. FLOOR BESTIARY[break]
This is a mage who has decided to split his training into focusing his magic ability into his martial art capability. He is versatile to most attacks and is able to attack from a distance, they’re well versed in magic and martial arts. Uses Fire and Attack creation and physical reinforcement.
This combatant likes to use the element mercury and Hex/Restraint to slow and bind their opponents and will attempt to use grappling moves to grab and hold their opponent if they get close enough.
This person stands at the top of the competition and is celebrated as the Champion. Standing 8 ft tall and covered in scars this fighter likes to switch fighting styles from dealing with his opponent at close range and speed striking quickly and retreating to long range to attack his weakened opponents. Uses Lava and Physical Reinforcement/Attack Creation.
[attr="class","dungenroom"]Room #1
[attr="class","dungenencounters"]ENCOUNTERS:
x4 Magic Swordsman Per Player
Rested and energized you move through the monastery, passing various shaolin style individuals and other martial groups. Some of the groups milled about the area and others were in the middle of their own fights. There were no buildings or arenas in this area so each brawl was simply given room as needed it was like watching fish move around sharks, the masses simply moving and avoiding the fights. Stay on alert because anyone could challenge you.
[attr="class","dungenroom"]Room #2
[attr="class","dungenencounters"]ENCOUNTERS:
x3 Grapplers per player
Taking care of another group with your abilities has caused another style in this room to be inspired by your last battle immediately issuing their challenge and joyfully engaging into the fight, these individuals like to stick close to each person trying to team up on those they are able to do so with. The room has shifted from looking like the entrance of the monastery to one of a large brick filled training field, filled with archery targets, wooden dummies and even some free weights.
[attr="class","dungenroom"]Room #3
[attr="class","dungenencounters"]ENCOUNTERS:
x2 Grapplers per Player | x2 Magic Swordsmans
Entering this next room has the area change into the entrance of the Monastery filled with candles and covered with expensive yet practical adornments and artifacts. While keeping with the simple and basic lifestyle of monks the entrance while meager in grandeur surely shines with the aura of a place of authority and revere. Here stand your next opponent, the remains of the previous enemies it would seem.
[attr="class","dungenroom"]Boss Room
[attr="class","dungenencounters"]ENCOUNTERS:
x1 Champion
Moving forward will bring the group into the inner sanctum of the Monastery various ancient sigils and markings are sketched into the walls and floor. The air of mystery and history fill the room, There in the middle of the Sanctum stands the Champion of this dungeon, he is a large man bald and covered in various markings and scars. He stands at ease and with no tension watching the group as they enter, he will give his greetings with respect and will attack once they have been exchanged moving to take out whoever is the Lowest Rank of the group. Players who complete this dungeon will receive the Notable Achievement: "The World's Strongest"
Today was just like any other day to one red haired vermillion within the vermillion family on the vermillion estate. on the second floor, curtains were tossed open and lights were light ablaze. Ostanda groaned hiding under her blankets for a few minutes before sitting up knowing her three servants were here to get her up come hell or high water. Her routine was getting up at 5:30 in the morning to get dressed in just a tunic and pants. From 5:45 to 6:30 Train or run, whichever was a feeling for the morning. 6:30 to 7, allow the servants to actually attempt to get her bath routine correct and the temperature actually right. 7 to 7:15, grab some breakfast then out the door while getting told the daily schedule. She hated that part of the day most. Then again, she hated a lot of the day ever since her family came in power of the vermillion. The previous head was seen unfit and not worthy for the spot so it was decided that her father was a much more fit. [BReAK][BReAK] That meant the bird was once more restricted on her wants. Ostanda sighed grabbing a broom taking a step on to it as she lifted off the ground before hearing a deep toned voice clear as she turned her head to see it was her father. [BReAK] "Yes Lord Ari. Was there something I can help you with?" She asked as her amethyst eyes watched him. [BReAK] "Are you heading to Crimson Lions HQ." He asked[BReAK] "Yes that was what was on my schedule for the next few days. I already seen all that is coming." She spoke[BReAK] "Well It seems your voice captain has decided you had a different obligation today." He spoke removing a hand from behind his back as Ostanda accepted the letter opening it to read the letter.[BReAK] "Seems I am being sent to lead a group of chosen magic knights through a dungeon that has recently appeared." She said in annoyed acknowledgement, handing the letter back to him. "I better get there and await them." She stated lifting a bit off the ground before allowing her broom to soar into the air, she standing on top of it. She pulled her hood over her head as her bangs moved over her left eye. She allowed the vermillion signature smile to play on her face. She was Truly excited to have been selected for such a mission along with recruits, This meant more fun for her. She felt the twin blades sway in the current of the wind as she soared to the dungeon. [BReAK][BReAK] She reached the entrance as she lowered herself sitting down the broom against a tree before she leaned against the same tree lowering her head as she closed her eyes folding her arms. now was the waiting game of the two magic knights she knew would be coming.
[BReAK][BReAK]
Combat Summary
[break]
POW 081
DUR 004
SEN 025
STA 064
CON 073
[break]
MANA SKIN
HEALTH
MANA REGEN
MANA POOL
senior
senior
35 IC // 30 OOC
240/240
[BREAK]
[attr="class","leoscroll2"] [break][break] TL;DR: [break][break] Sword of the Fallen Hero
Once a sword owned by the Coral Peacocks Captain; Silas Vermillion, this sword has a rich history of courage and war. Using it for quite some time during his Magic Knight career, this sword had grown in strength significantly, but it had never been a relic. During the former Captain's death and the Shatter itself, some of his soul remained in the sword. Being locked away in Ardere Kasai's office for months, it had been neglected. it had once been passed down to Lydia, who had formed a bond with it more powerful than its predecessor. It had served the former vice-captain of the Crimson Lions well that was until her disappearance. To this day no one knows what fate befell the once noble warrioress, with the sword having been found in the temporal grand mana zone without its owner beside it the worst was believed to have happened. The blade was again broken when it was found and was reforged into the current form it has.
These twin blades are seemingly made out of molten metal and lava and so give a vibrant glow that can cause first-degree burns even to the owner if they are not careful. The hilts are around 20cm long while the blades themselves are double-bladed and around 38cm in length. The blades themselves seem to be semi-ornate at the hilt till around halfway down the sword where the molten lava and metal can be plainly seen. It is almost as if the blade has had enough of being broken and reforged and so protecting itself from that eventuality from happening once more.
Type & Uses: Flow ¦ 3 Rounds active ¦ 2 rounds cooldown
Rank & Specialization: Junior ¦ Transformation (Transfiguration ¦ Temperature Changing ¦ Transportation)
Mana Cost: 8 | 4
Range & Speed: Self ¦ 10m/s
Stats Affected: --
Description:
Moving their hands into a steeple before pushing them together and rolling them to make a V shape is enough to activate this ability as a runic seal of golden orange appears allowing what appears to be molten feathers to pour forth and completely surround the wielder of the swords. Eventually, the feathers fall away leaving what appears to be a completely different person standing there. The wielder would now stand as a 5'9" slender woman with blonde hair in low-tied pigtails, and slightly glowing red menacing eyes that have bronze-coloured war paint markings underneath. She is found wearing black reinforced leather armour. The armour's pauldrons, helmet and boots all have black feathers that become blood red rear the end.
On her back is a set of black wings that become blood red at the bottom, these wings are functional allowing the owner to fly. In addition to this, it can allow the wielder to keep themselves warm against the cold. The wielder can choose to transport one other person while they are transformed but they will only be able to travel at 5m/s in this instance. To see through this illusion a person needs only 10 sensory which then breaks the transformation restoring the wielder's original appearance for that person.
The wielder clenches their fists turning them to where the fingers are turned towards them they place the right hand on top of the left before pulling their hands apart in a diagonal direction creating a spear of pure lava that is perfectly sized for the wielder with a tip that could be described as resembling that of a wasp's stinger. This spear can be used as a melee weapon or can be thrown in the direction of an enemy, regardless, of if it hits someone or not it will lose its shape and cause a 1m lava pool to be created. On a successful hit, a person will be dealt junior rank damage as well as being knocked back for 2m with an additional 5m being added for every 10 power the wielder has.
In addition to this, if a person finds themselves within the lava pools they will gain 1/2 junior rank damage. It doesn't matter if a person is directly hit or stands inside the lava pools (this includes the wielder), they will gain third-degree with a chance of gaining minor second-degree burns (the wielder will only gain these burns if they stand in the lava puddles). Additional spears can be created with the possibility of additional lava pools being formed, with the use of the ammo rules and can be handed off to allies if they so desire.
Rank & Specialization: Junior ¦ Attack Creation
Mana Cost: 8 per trigger ¦ 15 recharge
Range & Speed: 10m (AoE) ¦ 10 m/s
Stats Affected: +2 Power
Description:
Running the flat near the hilt of the right blade of the left causes a set of golden-orange runes to appear hovering over the flats of both blades showing that this ability is activated. If a person were to get close enough to the blades they would see the edges moving like molten lava running from a volcano, but this only places them in a semi-active mode allowing for third-degree and minor second-degree burns to be given during melee fighting. Thrusting the blade up causes a ten-meter golden-orange runic circle to form above the area as the ability fully activates releasing what one may believe at first to be scolding hot rain, this, in fact, are large lava drops around the size of a thumbnail. Those within the spell's range will be dealt Junior rank damage upon the lava drops landing on them burning clothing and leaving third-degree and minor second-degree burns on any flesh they touch.
[attr="class","Syn1image"]❝Alright, let's get started.❞
[attr="class","Syn1scroll"]
It was another day, and so it was another boring set of hours at the Black Bulls base. Synthia sat at her bed, legs dangling in the air as she let her arm hang off the bed, letting out the third sigh in a row that morning as she spun around in her bed again, and let out a groan.
"Gahhhhh, I'm sooo booooooored~..."
She had been like this since morning as there was, yet again, nothing to do for her at the current moment... Bored per usual.
Then, like the literal grace of god, she'd gotten a summons from the Captain. Wasting no time she was down there as she was given a rundown on what was going on, and a number of other things that were to happen that day.
Synthia tilted her head, as she considered her orders once, then again, and then another time. Well no time like the present, eh? She quickly ran back to her room, throwing on a hodgepodge of whatever clothes she had in her wardrobe and haphazardly tossing her Mantle across her shoulders before she got up and started walking out of the room, and before long the Bulls HQ. This was it, finally her time to get up and move. And what better for her first true Mission in a sense than to literally toss herself headlong into a dungeon. It was about time, as she noted the location, the landmarks to pay attention to, and before long, where it was that everyone was meeting. She didn't know nor care who was assigned with her, nor what squad they were from. She just knew that, for all intents and purposes, this was finally her time and chance to shine, to push herself and throw everything to the wayside as she focused on pushing her limits.
Quicker than she could imagine she would've, a broom found itself in her hands as she jumped on and started off, riding the broom like a surfboard as she took off with an explosive amount of glee and determination in her eyes. Like a literal rocket in the sky, she took off bursting through the clouds as she let out a big cheer of blissful glee.
"Alright, let's go!"
And she was off, gleefully expecting whatever the hell was going to be waiting in that dungeon as before long she had touched down near where she needed to be...
She looked around, finding that, in typical fashion, she was one of the first ones there, as another girl with Red hair, who looked like she was a Vermillion, she totally was, wasn't she, anyways she looked at her and found that, she was the only one there besides herself. And so, Synthia would land, as she looked over to Ostanda and waved her hand with a cheeky smile.
"Heyaaa~! So you know who else is joining us?"
She waited to see what the Vermillion Girl was like, before excitedly looking at the Dungeon, as she felt a bursting bubbling sensation in her heart. Excitement was one way to put it, as she felt that passion and desire pushing forwards, ready for her to burst herself into that Dungeon and fight everything there down until her last breath. This was going to be a great start, and while she needed to stay alert, she also couldn't help but be curious...
Combat Summary
[attr="class","Syn1scroll2"] TL;DR: LETS BEGIN Spells: N/A Items: Magic Knight Mantle
Post by Aura McKinly on Apr 21, 2024 14:36:52 GMT -5
[googlefont=Fleur De Leah]
Aura let out a soft yawn as she stretched, her eyes flicking back towards the parchment she had found that morning by her door. A mission, or rather a dive into a dungeon. She wasn't expecting this, not when she was still skittish around people, though she had found comfort among the Blue Rose. She let out a breath, noting that it was probably because she was more comfortable that they had decided it was time she started pulling her weight. That was fine, sitting around writing and reading wasn't going to be her life, she doubted her mother had wanted that for her.
She pushed herself to her feet, bouncing a few times to get herself moving "Welp, it's now or never." she said out loud more or less to herself. She made her way outside, collected a broom before taking off to the designated location.Once she arrived she landed gracefully and took a moment to lean the broom up against a tree, a sigh escaping her as she turned towards the other two, offering a small smile and a polite nod of her head, noting the difference in how each was acting. One seemed relaxed, the other hyperactive. The smaller girl she did recognize from the Fete which would make things a little interesting, but she at least already knew how she behaved for the most part.
"Good day. My name is Aura, I have a general focus in sensory and attack magic." She figured giving her specialties would help give everyone an idea of what they could do in a given situation. She would probably act more as a map maker for the small group, but it wasn't like she couldn't fight.
Statistics
POW: 024 DUR: 003 SEN: 024 STA: 013 CON: 013
SPEED: 5m/s HEALTH: senior MANA SKIN: senior MANA POOL: 070 / 070 MANA REGEN: 05 IC / 10 OOC
Spells
List spells here, would recommend using spoilers if you include spell descriptions
Post by Peter Hollenguard on Apr 23, 2024 4:10:27 GMT -5
Peter awoke with a start, nearly falling out of his far too large bed as the knocks on his door resonated throughout his room, cascading off the walls and nearly giving them a heart attack "Y-yes I'm awake!" He'd shout from his place on the floor, confident he was loud enough to stop further attempts at waking him he decided to drag himself up off the floor. As much as he wanted to just sleep the day away, the rather ominous feeling parchment that sat on his desk seemed to have other plans.
Reading it over his eyes widened at the words etched on its surface. Apparently instead of further perfecting his painting techniques like he wanted to, he was to go and participate in a dungeon! He had heard about these from his guardians before but now he was to go and participate himself. The thought of it provided Peter with a whirlwind of emotions, excitement, nervousness, fear, but above all else a distinct need to prove themselves to their guardians. With this he realized that they were starting to put more faith into him and he'd need to rise to the task, even if it went wrong from the looks of the invite there would be others there to help, with no real reason to decline he steeled his resolve, planning to go.
It took a while, especially with how much the staff at the manor kept fussing over him, but eventually he had made it to the meet up location! Upon arriving he couldn't help but feel somewhat intimidated, being the last one there didn't help, nor did the overwhelming sense of professionalism he felt from the three girls, he felt somewhat out of place being there but he did his best to push the feeling aside, introducing himself as he held the satchel strapped over him in comfort. "Hey there, I-I'm Peter, Peter Hollenguard, n-nice to meet you all!" They couldn't help but mentally kick themselves for each stutter but they soldiered on, now waiting in anticipation for whatever happened next
Ostanda rested against a tree she stood leaning against. Her hood kept over her head as her red bangs rested over one side of her face. It was then she heard a presence of a single girl coming down from a broom as she opened her single visible royal purple eye looking towards the small blue haired girl, bearing a black bull mantle. [break][break] Oh this was going to be interesting dealing with a black bull, enspecially a witch like herself. She sighed pushing herself off the tree with her foot, keeping her arms folded infront of her chest "Well while I might know who. I am sure you will enjoy the mystery." She spoke to Synthia before seeing a blue rose arriving next as the girl got straight to the point in ensuring Ostanda knew what specializations her spells had. She then saw a more timid male approach them. He didn't have a mantle. So He must be one of the many citizens that seem interested in dealing with dungeons, whether by choice or his family's choice. [break][break] "Alright I am assuming this is our team so I will make introductions short. I am Ostanda Nova Vermillion, but call me Ostanda, Don't add Lady or any of that title stuff as that is not important on the field of battle. What is important that we work as a team and cover each other's backs. I will be taking lead in this dungeon as it isn't my first rodeo. Not to mention that we will need to ensure the civilian of our group is kept safe as that is a duty of us magic knights. Not to mention he is safer going in with us then going in alone." She explained "It is nice to Meet your all and I hope we all have fun." She spoke picking her hood back turning towards the dungeon hearing the sounds of Flesh against flesh ringing from behind the large stone walls. She has done her research of this dungeon before as Dungeons have always been a interest to this magic knight. The abnormal mana creating living life forms in a constant loop of a ancient memory lost to time. Such an amazing thing the mana can do. [break][break] Floor 1 Room 1: [break][break] Beckoning them to follow she walked through the entrance of the grand entertainment behind the tall walls of the dungeon. She folded her arms behind her back as her duel blades clinked lightly on either side of her waist. Walking through the entrance, the entry way was a large area of dirt, barren with the only life being circles upon circles of various groups of fighters. Each showing a discipline and aura of honor and pride in their various matches, None seemed to notice them or wish to remove themselves from the on going fights. [break][break] Ostanda watched each and every fight, allowing her eyes to move rapidly from each and every fight, noting some of the styles, she knew from either her own personal knowledge, what she has trained in, and from those she knew off from stories or those she has fought before. Her cold eyes soften at a thought silently crossing her mind. She couldn't imagine just being a memory of a fight ages and ages ago, just doing the same fight over and over again. That was a very odd thing about this dungeon. Some of the beings were just there for background noise or entertainment, if she had to say. She sighed shaking the thought from her head as she moved forwards not making much notice for the beings in the area. " So while we seem to not have any of their notice, Is there anything you wish to speak of? Questions? Concerns?" She asked deciding to make some sort of small talk within this dungeon as she watched and waited to see any enemies that could possibly be showing themselves. She was Itching for a fight but for now she needed to keep calm and collected.
Once a sword owned by the Coral Peacocks Captain; Silas Vermillion, this sword has a rich history of courage and war. Using it for quite some time during his Magic Knight career, this sword had grown in strength significantly, but it had never been a relic. During the former Captain's death and the Shatter itself, some of his soul remained in the sword. Being locked away in Ardere Kasai's office for months, it had been neglected. it had once been passed down to Lydia, who had formed a bond with it more powerful than its predecessor. It had served the former vice-captain of the Crimson Lions well that was until her disappearance. To this day no one knows what fate befell the once noble warrioress, with the sword having been found in the temporal grand mana zone without its owner beside it the worst was believed to have happened. The blade was again broken when it was found and was reforged into the current form it has.
These twin blades are seemingly made out of molten metal and lava and so give a vibrant glow that can cause first-degree burns even to the owner if they are not careful. The hilts are around 20cm long while the blades themselves are double-bladed and around 38cm in length. The blades themselves seem to be semi-ornate at the hilt till around halfway down the sword where the molten lava and metal can be plainly seen. It is almost as if the blade has had enough of being broken and reforged and so protecting itself from that eventuality from happening once more.
Moving their hands into a steeple before pushing them together and rolling them to make a V shape is enough to activate this ability as a runic seal of golden orange appears allowing what appears to be molten feathers to pour forth and completely surround the wielder of the swords. Eventually, the feathers fall away leaving what appears to be a completely different person standing there. The wielder would now stand as a 5'9" slender woman with blonde hair in low-tied pigtails, and slightly glowing red menacing eyes that have bronze-coloured war paint markings underneath. She is found wearing black reinforced leather armour. The armour's pauldrons, helmet and boots all have black feathers that become blood red rear the end.
On her back is a set of black wings that become blood red at the bottom, these wings are functional allowing the owner to fly. In addition to this, it can allow the wielder to keep themselves warm against the cold. The wielder can choose to transport one other person while they are transformed but they will only be able to travel at 5m/s in this instance. To see through this illusion a person needs only 10 sensory which then breaks the transformation restoring the wielder's original appearance for that person.
The wielder clenches their fists turning them to where the fingers are turned towards them they place the right hand on top of the left before pulling their hands apart in a diagonal direction creating a spear of pure lava that is perfectly sized for the wielder with a tip that could be described as resembling that of a wasp's stinger. This spear can be used as a melee weapon or can be thrown in the direction of an enemy, regardless, of if it hits someone or not it will lose its shape and cause a 1m lava pool to be created. On a successful hit, a person will be dealt junior rank damage as well as being knocked back for 2m with an additional 5m being added for every 10 power the wielder has.
In addition to this, if a person finds themselves within the lava pools they will gain 1/2 junior rank damage. It doesn't matter if a person is directly hit or stands inside the lava pools (this includes the wielder), they will gain third-degree with a chance of gaining minor second-degree burns (the wielder will only gain these burns if they stand in the lava puddles). Additional spears can be created with the possibility of additional lava pools being formed, with the use of the ammo rules and can be handed off to allies if they so desire.
Running the flat near the hilt of the right blade of the left causes a set of golden-orange runes to appear hovering over the flats of both blades showing that this ability is activated. If a person were to get close enough to the blades they would see the edges moving like molten lava running from a volcano, but this only places them in a semi-active mode allowing for third-degree and minor second-degree burns to be given during melee fighting. Thrusting the blade up causes a ten-meter golden-orange runic circle to form above the area as the ability fully activates releasing what one may believe at first to be scolding hot rain, this, in fact, are large lava drops around the size of a thumbnail. Those within the spell's range will be dealt Junior rank damage upon the lava drops landing on them burning clothing and leaving third-degree and minor second-degree burns on any flesh they touch.
[attr="class","Syn1image"]❝Alright, let's get started.❞
[attr="class","Syn1scroll"]
Synthia waited for a bit as the other Magic Knights came around and got acquainted with each other. Synthia watched as a blonde haired girl touched down and introduced herself. From the mantle on her brooch, she was a Blue Rose, and she introduced herself as Aura. Didn't she... know her? Synthia swore she saw her around somewhere before, couldn't place her tongue on when... then, after her a white haired boy fell into place, introducing himself as Peter who would go on to stutter a bit, earning a chuckle from Synthia as she came over and slapped him on the back with a light-hearted chuckle.
"Lighten up there, we're all Magic Knights, no need to be nervous, yeah?"
She nodded, introducing herself to them all as she gave off a casual wave from her head, and grinning all the way as her hair blew in the wind. Now she remembered where she'd seen that blonde haired girly, she was at that Flower Festival wasn't she? Huh, who knew they'd see each other here again.
"Anyways, name's Synthia! Black Bull and close combat enthusiast! Nice to meet you again Aura, right? Anyways, Let's do our best~!"
It seemed things were starting to pick up though, as the rest of them were pushed on and towards the dungeon in question as the Vermillion finally started getting them up to speed. Synthia would listen a bit more as the Vermillion Girl finally introduced them to their mission... Ostanda would request none of that noble crap after her name, and that they just cover each other's backs and keep the dungeon in mind. This wasn't easy, but that also meant that this was going to be hella fun. Synthia cracked her knuckles, following after Ostanda with a grin on her face.
"Well, let's not waste any time!"
It didn't take long for Synthia to follow after, hitting the dungeon's entrance with that same gleam and confidence, as Ostanda asked a few more questions... Synthia's eyes went to the figures around them, each with their own idea of martial prowess, and their own strengths and weaknesses. She took them all with shining eyes and fascination... this was her kind of Dungeon for sure. She could feel the burning passion and emotional turbulence with each fight, the will and honor, the pride and every ounce and drop of blood sweat and tears that went into every strike. She only half paid attention to Ostanda's questions as she listened... The sweet sound of combat, war and flames igniting around her... it was music to her ears.
She raised an eye at Ostanda, not having any questions, though still curious about all the stuff that was going on around them. What was their purpose? Were they there to push them onwards into the Dungeon? Where was their next way forwards? How far could she push herself, and more importantly, how far would she be able to keep going.
The fighters seemed entirely devoted to their own senses of combat, so there was no point in interfering, and yet part of Synthia really, really wanted to jump in and join them... At least for a little bit. That wasn't probably going to be the best of choices, but she felt it.
Anyways, casual observations aside, there was a strange sense of melancholy or thought in Ostanda's eyes as Synthia watched. Was she perhaps feeling bad for these fighters? That was... strange. She didn't feel like they should be felt bad for? They were devoting themselves to their combat, their prowess, what more could they want? If that's how they wanted to spend their lives, who were they to stop them.
Ah well, for now, she focused on the path ahead, keeping her eyes peeled and her feet ready as she balled and opened her fists ready at a moments notice as the others likely followed behind them. She was ready for anything, and this was going to certainly be a fun challenge that was for sure...
Combat Summary
[attr="class","Syn1scroll2"] TL;DR: Synthia staying ready for anything that might come about FLOOR WORD COUNT : 364/2000 Spells: N/A Items: Magic Knight Mantle
Post by Aura McKinly on May 7, 2024 20:12:21 GMT -5
[googlefont=Fleur De Leah]
It was curious to the young singer. Most of the nobles she had met so far were not interested in the formality of titles and the such, that was outside of that weird Jirou guy. Whether it was due to the situation they were going into or the fact that they just didn't like the titles was yet to be seen, but it was weird that it had happened multiple times now. She nodded her head a little, bowing it towards the Noble and offered her a small smile.
"Noted, Ostanda it is… though it is a little long to use in a pinch…" She tapped her chin a few times in thought. That could be something she could figure out given time, for now she went silent for the moment before turning her attention towards Synthia as she spoke up. "Ah yes, we did meet during the Flower Blossom Fete." Her words were fairly formal, though relaxed and generally. No hint of nerves, a generally relaxed air to them. Once the group started to move she quietly followed the behind, her mind wandering off to the topic of Ostanda's name length.
Floor 1 Room 1
The girl's eyes wandered about, resting on each pair of fighters curiously. Were all dungeons like this? She would be lying if she said this wasn't her first dungeon, her activity really only starting to show up now that she was much more comfortable being around people. She was curious though of what she was seeing, martial arts was not something she had ever really been trained in. Sure her mother had taught her some blade work but it was to incorporate into dance, not to use in combat. Though she always questioned where her sword even came from. In hindsight what had ever happened to that blade? She just knew it was old and that was it. Eventually her gaze settled on Ostanda, her eyes locked onto her for a moment in thought.
Her eyes lit up in realization suddenly at the girl's red hair before plopping the side of her left hand in a fist into the palm of her right hand. "How about Flare? It sounds cool and fits someone with such fiery hair!" she chimed, offering the other girl a bright and innocent smile. She next pointed towards Synthia. "She could be Syn" before pointing towards Peter finally "And Peter is short enough but if needed we can shorten it to Pete if needed!" The girl was clearly proud of herself, a hint of excitement in her voice for a moment before she realized that Ostanda had asked a question, Aura's blurting out suddenly of nicknames having come shortly after.
"A-ah… sorry… I-I guess my only question would be if you think we'll be expected to engage in… more physical forms of combat. It's not really my style, I wasn't taught anything about it outside of I guess dance… if you can consider that something for combat anyway." She was out of her element, she preferred to keep away from a fight, not be right in the face of one. She wouldn't mention anything beyond that though, really she had a limited knowledge on most things. If her mother hadn't ensured she could read who even knew if she would be able to without having needed to learn so from a fellow Blue Rose.
Statistics
POW: 024 DUR: 003 SEN: 024 STA: 013 CON: 013
SPEED: 5m/s HEALTH: senior MANA SKIN: senior MANA POOL: 070 / 070 MANA REGEN: 05 IC / 10 OOC
Spells
List spells here, would recommend using spoilers if you include spell descriptions