Post by Sol Delothosin✾ on Dec 6, 2022 20:14:45 GMT -5
Name of Spell: Voracious Wendigo
Spell Element:World Tree
Spell Rank: Intermediate
Size: 2.4 meters tall or 8 feet
Mana Cost:20/10 to sustain
Type of Golem: Balanced
Applicable Perks: Puppet Master,Light Footed Golem, Elemental Oddity, Odd Magic
Description:
Sol will tap his left foot three times on the ground before a large dark tree with blood red leaves will erupt and grow rapidly 2 meters away from him and to the left, once it has fully formed the golem will descend from the leaves and deataching itself from the tree, the creature what appears to be a human skull made of wood and coated in bone that has parted and another more beastlike skull has emerged with fangs of sharpened wood covered bone and a long wooden tongue both dripping blood constantly while atop its head is a set of large hardened antlers. Its upper body is strong but still gaunt and its stomach region is small from what seems like starvation and also seems to be dripping blood. The lower legs are digitigrade ending in clawed feet and its hands are tipped with long and razor sharp claws coated in blood soaked bone, the last part of the creature is the slender whiplike tail that can be used to strike if need be.
While hunched over most of the time it looks to be around 1.8 meters tall or 6 feet in height but at its full height the beast is actually 2.4 meters or 8 feet tall. While being rather Balanced This creature is better suited to cause as much damage as possible and can easily cause devastating injury with its claws and fangs along with being able to gore foes with its antlers and strike lightning fast with it whip tail not to mention despite its frame it is deceptively fast and can easily catch foes off guard. These attacks cause Intermediate damage to an indivudual and is capped at that no matter how many strikes are made in the same turn once while draining 10 mana and giving it to the caster per World Tree Rules and with ammo rules for every 30 Control the user has they can make another Wendigo, capping at 4[/div]
Name of Spell: Souring Itsumade
Element: World Tree
Rank: Intermediate
Size: 6 meters long
Mana Cost: 20/10
Type of Golem: Balanced
Applicable Perks: Puppet Master,Light Footed Golem, Elemental Oddity, Odd Magic
Description:Sols eyes will shift to an aqua blue color after which a dark colored tree with red leaves will grow from the ground a meter behind him and to the right before starting to twist itself into a more serpent like form with its leaves appear to look like wings, after disconnecting from the ground the tree will have finish forming into a creature with a long snake like body with razor sharp claws and two plumed wings for flight and the oddest feature a sharp bird bill with many rows of bone coated wooden teeth inside while dripping with blood and where its eyes are there are also humans faces on each side. This beast can do intermediate damage to a target and caps at that per turn no matter how many strikes are made with its claws and teeth as well as using its tail to whip. Each hit from this beast can also sap 10 mana from the target once a turn and pass it back to the user. This beast can carry two people thru the air at a speed of 10 m/s and obediently responds to commands from Sol thru the mana link or verbally this beast was created from Sols need for transportation as well as protection when he is traveling on missions. with the ammo rules for every 30 control Sol has he can make another golem capping at 4
Name of Spell: Deadly Embrace of the Vampire Tree
Elemental Type: World Tree
Rank & Spell Type: Senior/Restraint/ hex and curse
Range & Speed: 80 Meters,40 m/s
Mana Cost: 30/15
Stats Effected: , 1/4th Endurance Debuff,-5 Speed,
Applicable Perks: Sinister Magic. Corroding Curse, Elemental Oddity, Odd Magic,Tightly Bound
Description: this spells is started by Sol cracking his knuckles on both his hands once he has the skin on his hands darkens slightly and gains dark Vine like markings on them, upon coming into contact with a target the markings will pass on to where Sol struck before causing a curse to be inflicted on the target, from the point of impact root like tendrils about 2 inches will start to grow around the area and start to sprout leaves as well causing Senior damage and sapping 10 mana from the target and giving it back to Sol, the curse Also will causing an great strain on the targets , Endurance, and speed for as long as its in effect while ensnaring their grimoire making it harder to cast spells causing them to only be able to case half their usual number, if senior damage is dealt it can break the restraints, per clashing rules this spell can weaken or reverse buffs and healing turning them into debuffs and damage,
Name of Spell: Fruit of the Qliphoth
Elemental Type: World Tree,Decay
Rank & Spell Type: Senior/Restraint/ hex and curse
Range & Speed: 80 meters /40 m/s
Mana Cost: 30/30
Stats Effected: Junior Strength debuff, , -5 Speed
Applicable Perks: Sinister Magic,Corrupting Curse, Tightly Bound, Elemental Oddity,
Description: Sols eyes shift from red to magenta when this spell is cast and in front and to the left of Sol three meters away a dark colored tree with blood red leaves will emerge and grow while fruit about the size of ping pong balls will also start to form on the tree being dark red almost black and seem to be in the starting stages of rot while dripping blood, once it has been fully formed a fruit will fire off the tree at the target, once it has struck the target it will pop splashing them with blood, after that root like tendrils will start to grow around the afflicted area binding and inhibiting movement while the blood causes a curse to start to envelop the target causing immense pain from the binding and the curse while sapping their strength and and cutting their spell usage in half allowing only half the amount normally avalible, using Ammo Rules Sol can cause more fruit to form and more to be shot at targets as well, this spell will drain 10 mana from a target and give it to the caster per World Tree Rules and will inflect Senior damage each turn as well, per clashing rules this spell can weaken or reverse buffs and healing turning them into debuffs and Damage, the restraints can be broken with senior rank damage
Spell Element:World Tree
Spell Rank: Intermediate
Size: 2.4 meters tall or 8 feet
Mana Cost:20/10 to sustain
Type of Golem: Balanced
Applicable Perks: Puppet Master,Light Footed Golem, Elemental Oddity, Odd Magic
Description:
Sol will tap his left foot three times on the ground before a large dark tree with blood red leaves will erupt and grow rapidly 2 meters away from him and to the left, once it has fully formed the golem will descend from the leaves and deataching itself from the tree, the creature what appears to be a human skull made of wood and coated in bone that has parted and another more beastlike skull has emerged with fangs of sharpened wood covered bone and a long wooden tongue both dripping blood constantly while atop its head is a set of large hardened antlers. Its upper body is strong but still gaunt and its stomach region is small from what seems like starvation and also seems to be dripping blood. The lower legs are digitigrade ending in clawed feet and its hands are tipped with long and razor sharp claws coated in blood soaked bone, the last part of the creature is the slender whiplike tail that can be used to strike if need be.
While hunched over most of the time it looks to be around 1.8 meters tall or 6 feet in height but at its full height the beast is actually 2.4 meters or 8 feet tall. While being rather Balanced This creature is better suited to cause as much damage as possible and can easily cause devastating injury with its claws and fangs along with being able to gore foes with its antlers and strike lightning fast with it whip tail not to mention despite its frame it is deceptively fast and can easily catch foes off guard. These attacks cause Intermediate damage to an indivudual and is capped at that no matter how many strikes are made in the same turn once while draining 10 mana and giving it to the caster per World Tree Rules and with ammo rules for every 30 Control the user has they can make another Wendigo, capping at 4[/div]
Type | Power | Durability | Sensory | Range | Speed | Health |
Balanced | 35 +5 | 35 +5 | 35 +5 | 60 m | 12m/s +3 | Intermediate |
Name of Spell: Souring Itsumade
Element: World Tree
Rank: Intermediate
Size: 6 meters long
Mana Cost: 20/10
Type of Golem: Balanced
Applicable Perks: Puppet Master,Light Footed Golem, Elemental Oddity, Odd Magic
Description:Sols eyes will shift to an aqua blue color after which a dark colored tree with red leaves will grow from the ground a meter behind him and to the right before starting to twist itself into a more serpent like form with its leaves appear to look like wings, after disconnecting from the ground the tree will have finish forming into a creature with a long snake like body with razor sharp claws and two plumed wings for flight and the oddest feature a sharp bird bill with many rows of bone coated wooden teeth inside while dripping with blood and where its eyes are there are also humans faces on each side. This beast can do intermediate damage to a target and caps at that per turn no matter how many strikes are made with its claws and teeth as well as using its tail to whip. Each hit from this beast can also sap 10 mana from the target once a turn and pass it back to the user. This beast can carry two people thru the air at a speed of 10 m/s and obediently responds to commands from Sol thru the mana link or verbally this beast was created from Sols need for transportation as well as protection when he is traveling on missions. with the ammo rules for every 30 control Sol has he can make another golem capping at 4
Type | Power | Durability | Sensory | Range | Speed | Health |
Balanced | 35 +5 | 35+5 | 35+5 | 60 m | 12 m/s +3 | Intermediate |
Name of Spell: Deadly Embrace of the Vampire Tree
Elemental Type: World Tree
Rank & Spell Type: Senior/Restraint/ hex and curse
Range & Speed: 80 Meters,40 m/s
Mana Cost: 30/15
Stats Effected: , 1/4th Endurance Debuff,-5 Speed,
Applicable Perks: Sinister Magic. Corroding Curse, Elemental Oddity, Odd Magic,Tightly Bound
Description: this spells is started by Sol cracking his knuckles on both his hands once he has the skin on his hands darkens slightly and gains dark Vine like markings on them, upon coming into contact with a target the markings will pass on to where Sol struck before causing a curse to be inflicted on the target, from the point of impact root like tendrils about 2 inches will start to grow around the area and start to sprout leaves as well causing Senior damage and sapping 10 mana from the target and giving it back to Sol, the curse Also will causing an great strain on the targets , Endurance, and speed for as long as its in effect while ensnaring their grimoire making it harder to cast spells causing them to only be able to case half their usual number, if senior damage is dealt it can break the restraints, per clashing rules this spell can weaken or reverse buffs and healing turning them into debuffs and damage,
Name of Spell: Fruit of the Qliphoth
Elemental Type: World Tree,Decay
Rank & Spell Type: Senior/Restraint/ hex and curse
Range & Speed: 80 meters /40 m/s
Mana Cost: 30/30
Stats Effected: Junior Strength debuff, , -5 Speed
Applicable Perks: Sinister Magic,Corrupting Curse, Tightly Bound, Elemental Oddity,
Description: Sols eyes shift from red to magenta when this spell is cast and in front and to the left of Sol three meters away a dark colored tree with blood red leaves will emerge and grow while fruit about the size of ping pong balls will also start to form on the tree being dark red almost black and seem to be in the starting stages of rot while dripping blood, once it has been fully formed a fruit will fire off the tree at the target, once it has struck the target it will pop splashing them with blood, after that root like tendrils will start to grow around the afflicted area binding and inhibiting movement while the blood causes a curse to start to envelop the target causing immense pain from the binding and the curse while sapping their strength and and cutting their spell usage in half allowing only half the amount normally avalible, using Ammo Rules Sol can cause more fruit to form and more to be shot at targets as well, this spell will drain 10 mana from a target and give it to the caster per World Tree Rules and will inflect Senior damage each turn as well, per clashing rules this spell can weaken or reverse buffs and healing turning them into debuffs and Damage, the restraints can be broken with senior rank damage