In this world, Magic is Everything. All people, all races, are granted with the power to perform mystical and magical feats via grimories, mystical tomes granted to each and every child on their 15th birthday. Those blessed by the mana can have their names written down in legend.
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Name of Spell: Glass Magic: Mana Chemistry - Condense Elemental Type: Glass Rank & Spell Type: Junior Attack Spec Range & Speed: 25 meter range, 10 meter speed Mana Cost: 10, 5 Stats Effected: +2 Power (Self) Applicable Perks: Signature Attack Description: The user creates a glass fluted Flask that is 1 foot wide and 1 foot tall that exists somewhere within the range of the spell. This flask can be created multiple times by following the ammo rules (1 ammo per 10 control). Each flask is equal in durability to the spells rank.
When a spell is used within the spells range by someone other then the user, the user can have the Flask redirect the spell into itself before morphing into a baseball sized glass sphere. In the process the spell loses its element type and becomes highly condensed. The user can then send the ball(s) flying toward an area within 25 meters, where it will explode into a 10 meter explosion that deal damage equal to the spells rank. This spell can only redirect and contain spells of equal or lesser rank.
Post by Hania Ravencrest✾ on Feb 15, 2021 23:15:19 GMT -5
Hi there, just a few things before this can be approved.
- Spell can't have durability this isn't a defence spell nor can it have health as it isn't a restraining spell it would come down to clashing rules. - You require the defence advance perk 'target' even then it would only be able to do such a thing once a page. - To 'morph' someone else's spell you would need to use the transformation spec which this doesn't. - You can't remove an element from spells completely, it just changes spells from one element to another but again you would need the transformation spec. - Highly condensed into what element? Also would need transformation spec. - One spell can't hold another clashing would instantly happen. - You can't hijack someone else's spell which this comes off as essentially doing. - You say they do a 10m aoe but this isn't marked as an aoe spell so that would need to be changed. - You can't spell store.
Once everything has been addressed feel free to put it back up for grading and we'll get back to you as soon as possible.